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Posted: Fri Nov 02, 2007 3:00 pm
by rat_bastard
one, this post belongs in the guild of magic forum,

but they have nearly every spell in common with few exceptions.

Re: Magic: Rifts vs. PFRPG

Posted: Fri Nov 02, 2007 4:39 pm
by Nekira Sudacne
jovienn wrote:Are the assorted spells from the Fantasy RPG game included in the Rifts Book of Magic?

Thanks


No. the Rifts book of Magic is Rifts-only. While they share many spells in both games (and, indeed, all palladium games with magic), the spells you find in palladium fantasy you don't find in the Rifts main book, arn't in the Rifts Book of Magic either.

Re: Magic: Rifts vs. PFRPG

Posted: Fri Nov 02, 2007 6:08 pm
by Nekira Sudacne
jovienn wrote:Thanks for the replies. I've considered doing a mixed campaign and was curious about which of the books I'd need to acquire.

Thanks again!


i'd suggest though the glass darkly for Nightbane.

It has spells you can't find anywhere else.

Posted: Fri Nov 02, 2007 6:47 pm
by drewkitty ~..~
Most of the ogiganal Rifts spells were imported and converted PF spells, however there are more spells in the RBoM then in the PF books. However, most of the spells in the RBoM are easaly converted back into PF spells. Then there are tose spells that are "honestly you want to waist a spell that does That Little damage while Costing an arm and a leg?" spells that suffer badly in the convertion prosses.

Posted: Sat Nov 03, 2007 2:51 pm
by drewkitty ~..~
If you wanted the newer PF spells you would need the newer PF books. Most of the time I'm importing the newer PF spells intot he other game settings.

However, if you want to make spells of your own, or modify the ones int he books, you will need the Through the glass Darkly book.

Posted: Sat Nov 03, 2007 4:41 pm
by NovenTheHero
Through the glass Darkly is like almost a required book for source material for magic.