Suppressive fire rule idea.
Posted: Tue Oct 15, 2019 9:01 pm
Thoughts?
Player declares suppressive fire into target area. Uses 2x max ammo expenditure, full auto or semi auto. Targets in the area must save vs Alertness. If fail, can only perform actions under cover and not return fire - first aid, crawl to better position, reload, etc.... If saves, can act as normal, but suffer immediate attack from shooter once they expose themselves before being able to move or return fire. Attacker at -5 to the normal adjusted attack roll when firing at targets in the suppressed zone.
Need to work on size of area that can be suppressed by weapon and distance....
jd1
Player declares suppressive fire into target area. Uses 2x max ammo expenditure, full auto or semi auto. Targets in the area must save vs Alertness. If fail, can only perform actions under cover and not return fire - first aid, crawl to better position, reload, etc.... If saves, can act as normal, but suffer immediate attack from shooter once they expose themselves before being able to move or return fire. Attacker at -5 to the normal adjusted attack roll when firing at targets in the suppressed zone.
Need to work on size of area that can be suppressed by weapon and distance....
jd1