Desperate Times
Posted: Tue Oct 06, 2015 10:51 pm
"...equal to the number of mecha that were in the destroyed squadron..."- wording on Malcontent rules card referring to number of command points generated next command point refill when a squadron is destroyed.
So, a Light Raider Squadron starts with 8 mecha (and have no support or special cards added). They get devastated early on and are down to 1 mecha. That one mecha is destroyed and the entire squadron is "wiped out." Does this create one additional command point (the number of mecha that were in the destroyed squadron) or 8 command points (the number of mecha that were originally in the squadron)? This is obviously a huge difference and has huge strategic implications when choosing targets as the game progresses. Thanks for input and opinions.
So, a Light Raider Squadron starts with 8 mecha (and have no support or special cards added). They get devastated early on and are down to 1 mecha. That one mecha is destroyed and the entire squadron is "wiped out." Does this create one additional command point (the number of mecha that were in the destroyed squadron) or 8 command points (the number of mecha that were originally in the squadron)? This is obviously a huge difference and has huge strategic implications when choosing targets as the game progresses. Thanks for input and opinions.