halfway through - taking your Nexus (or Ley Line) with you?

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Plane
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halfway through - taking your Nexus (or Ley Line) with you?

Unread post by Plane »

Would it be possible for someone who is mostly not on a ley line nexus to keep a small portal open to it and put a portion of their body through that portal to tap into that energy while away from it?

That seems like it could be a neat trick some could pull off to get magical boosts (range multipliers, extra PPE) while fighting magical duels against others who couldn't.

I don't know any easy ways to keep portals open indefinitely (stuff like dimensional portal tends to last minutes) except perhaps the Physical World Portals option on page 55 of Between the Shadows since it never lists a duration, although maybe one could assume it works similar to the 7th level Astral Portal spell on page 126 and lasts a minute per level?

These are normally fixed but can be linked to objects as a "Movable Portal" and examples like "Magician's Disappearing Box" are given.

This naturally makes me think of a magician's hat... or pulling a rabbit out of a hat.

If you made a small Movable Portal in a top hat, then if you were wearing the top hat, the top half of your head could be inside your Astral Realm while the rest of you is in the real world... and if you bought the Tap Ley Lines ability then wearing the hat might operate like a mobile Ley Line Nexus ?

Of course the downside is the permanent PPE cost of that being lost if the object is destroyed so you'd want way to make indestructible top hats and so on.

I could see monsters with long tentacles (like Lord of the Deep) also pulling off tricks where they seem to be off a nexus but some tentacle reaching miles away is touching one so technically he can cast amplified?
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Re: halfway through - taking your Nexus (or Ley Line) with you?

Unread post by ShadowLogan »

Is it possible, sure. Though they might not need to "stand in the door way" so to speak if the Ley Line energy/properties can travel through an open portal.
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Re: halfway through - taking your Nexus (or Ley Line) with you?

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Sounds similar to tactics used re astral domains, using conduit portals to link back to the material world.

Consider a magical indestructible ring or one made from an indestructible substance and imbue it with your portal. That way you could have a finger on the nexus (less lethal if a beastie on the nexus side takes a bite of the exposed body part). Make it a toe ring and it is even less of a relative loss.
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Re: halfway through - taking your Nexus (or Ley Line) with you?

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yeah indestructible objects as portals would be the ideal but not sure how to make them
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Re: halfway through - taking your Nexus (or Ley Line) with you?

Unread post by Library Ogre »

Plane wrote: Wed May 07, 2025 7:32 pm yeah indestructible objects as portals would be the ideal but not sure how to make them
Rune-inscribed circle of parchment?
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Re: halfway through - taking your Nexus (or Ley Line) with you?

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Plane wrote: Mon Apr 14, 2025 6:06 pm Would it be possible for someone who is mostly not on a ley line nexus to keep a small portal open to it and put a portion of their body through that portal to tap into that energy while away from it?

That seems like it could be a neat trick some could pull off to get magical boosts (range multipliers, extra PPE) while fighting magical duels against others who couldn't.

I don't know any easy ways to keep portals open indefinitely (stuff like dimensional portal tends to last minutes) except perhaps the Physical World Portals option on page 55 of Between the Shadows since it never lists a duration, although maybe one could assume it works similar to the 7th level Astral Portal spell on page 126 and lasts a minute per level?

These are normally fixed but can be linked to objects as a "Movable Portal" and examples like "Magician's Disappearing Box" are given.

This naturally makes me think of a magician's hat... or pulling a rabbit out of a hat.

If you made a small Movable Portal in a top hat, then if you were wearing the top hat, the top half of your head could be inside your Astral Realm while the rest of you is in the real world... and if you bought the Tap Ley Lines ability then wearing the hat might operate like a mobile Ley Line Nexus ?

Of course the downside is the permanent PPE cost of that being lost if the object is destroyed so you'd want way to make indestructible top hats and so on.

I could see monsters with long tentacles (like Lord of the Deep) also pulling off tricks where they seem to be off a nexus but some tentacle reaching miles away is touching one so technically he can cast amplified?
Personally I would not allow such a thing.
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Re: halfway through - taking your Nexus (or Ley Line) with you?

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Library Ogre wrote: Thu May 08, 2025 10:05 am
Plane wrote: Wed May 07, 2025 7:32 pm yeah indestructible objects as portals would be the ideal but not sure how to make them
Rune-inscribed circle of parchment?
you mean like putting a permanence ward on paper?
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Re: halfway through - taking your Nexus (or Ley Line) with you?

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Communications rifts are large enough to pass something through, and there hasn't been any suggestion they could be used to siphon PPE from a destination.
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Re: halfway through - taking your Nexus (or Ley Line) with you?

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I think part of the reason for that would be that communication rifts are part of the new cheaper 1-way rifts Shifters can make, so once you start going through you're going to need to keep going all the way through - you can't just conveniently stick in your hand and then pull it out when you're done.

That's part of what I don't understand about sending a Familiar through to deliver a message instead of a Magic Pigeon - you shouldn't be able to bring it back, not unless you make a 2nd CommRift to summon it like you would a minion.
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Re: halfway through - taking your Nexus (or Ley Line) with you?

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That a familiar, not to mention things like sound, can travel freely across a communication rift suggests that they're not one way. I'm not sure from where that notion stems.
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Re: halfway through - taking your Nexus (or Ley Line) with you?

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Library Ogre wrote: Thu May 08, 2025 10:05 am
Plane wrote: Wed May 07, 2025 7:32 pm yeah indestructible objects as portals would be the ideal but not sure how to make them
Rune-inscribed circle of parchment?
Why do you need parchment? IINM you can inscribe Rune into a Circle.

As to the source comment, you could simply make it indestructible while a portal is open. As for the object, well Techno-Wizardry or Rune Items are your best bet I would think.
Plane wrote: Mon May 26, 2025 3:50 am I think part of the reason for that would be that communication rifts are part of the new cheaper 1-way rifts Shifters can make, so once you start going through you're going to need to keep going all the way through - you can't just conveniently stick in your hand and then pull it out when you're done.

That's part of what I don't understand about sending a Familiar through to deliver a message instead of a Magic Pigeon - you shouldn't be able to bring it back, not unless you make a 2nd CommRift to summon it like you would a minion.
It is not one-way per text "Likewise, people on the other end can respond with the same clarity and be heard by the Shifter in two-way conversation", text also tells us its a "micro-rift, just small enough to send a message or a small animal familiar through.", we even have a size for the Shifter's ComRift "it is no larger than a grapefruit". The shifter can "dispatch his familiar or magic message (Magic Pigeon or Distant Voice) through the Rift to deliver his message. Of course, the familiar must return before the micro-Rifts closes or it will become trapped in some other place or time." (if it does it requires a new ComRift or full Rift to recover). All quotes from RUE pg122 for the Shifter OCC.
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Re: halfway through - taking your Nexus (or Ley Line) with you?

Unread post by Plane »

Curbludgeon wrote: Mon May 26, 2025 5:03 am That a familiar, not to mention things like sound, can travel freely across a communication rift suggests that they're not one way. I'm not sure from where that notion stems.
I'm probably remembering the 4th OCC ability 'dimensional travel' which is one-way, contrast with Dimensional Portal being used for two-way travel.

I guess I assumed the comm-rift would work similarly but now that I look it does explicitly say familiars can return via the same rift:

"the familiar must return before the micro-Rift closes or it will become trapped"

The whole "you lose your familiar link after being 48 hours in different dimensions" thing is kinda buried in here, they should've listed that on page 123 too.
ShadowLogan wrote: Mon May 26, 2025 11:26 am It is not one-way per text
Glad you had me checking this.

My misunderstanding I think comes from remembering how there are two types of one-way - like you can have rifts where people can enter from either side and end up on the other - but they can't return, which is I guess how I thought comm rifts worked because I forgot the familiar explicitly could return via the same rift, meaning it's the most inclusive type of two-way.

Of course this means if you're a familiar-sized Shifter who can fit through grapefruit openings you could just use these 50-PPE nexus-rifts to get around entirely and ignore the 125 PPE one-way Rifts. Great use of metamorphosis:insect or metamorphosis: animal perhaps, exept for being unable to bring equipment along w/o a dimensional pocket.
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Re: halfway through - taking your Nexus (or Ley Line) with you?

Unread post by Library Ogre »

ShadowLogan wrote: Mon May 26, 2025 11:26 am
Library Ogre wrote: Thu May 08, 2025 10:05 am
Plane wrote: Wed May 07, 2025 7:32 pm yeah indestructible objects as portals would be the ideal but not sure how to make them
Rune-inscribed circle of parchment?
Why do you need parchment? IINM you can inscribe Rune into a Circle.
Because scribing a rune, in silver, onto a piece of parchment makes it indestructible. It's still parchment, so it doesn't stop momentum or energy, but you can't damage the parchment itself. If you want something that is indestructible, figure out how to make it out of parchment, then put a silver rune on it.

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Re: halfway through - taking your Nexus (or Ley Line) with you?

Unread post by Curbludgeon »

I think I'm going to add Reduce Self to the list of spells a Shifter draws from on level up, just because it works so well with Communication Rifts. Is there a cheaper way (<20PPE) to shove a character through a hole the size of a grapefruit?
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Re: halfway through - taking your Nexus (or Ley Line) with you?

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ah I get it so you affix the portal to the indestructible parchment instead of a destructible carpet I guess

Reduce Self sounds like a great idea! You could fly on your bat-familiar as a vehicle!
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Re: halfway through - taking your Nexus (or Ley Line) with you?

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Library Ogre wrote: Tue May 27, 2025 2:22 pm
ShadowLogan wrote: Mon May 26, 2025 11:26 am
Library Ogre wrote: Thu May 08, 2025 10:05 am
Plane wrote: Wed May 07, 2025 7:32 pm yeah indestructible objects as portals would be the ideal but not sure how to make them
Rune-inscribed circle of parchment?
Why do you need parchment? IINM you can inscribe Rune into a Circle.
Because scribing a rune, in silver, onto a piece of parchment makes it indestructible. It's still parchment, so it doesn't stop momentum or energy, but you can't damage the parchment itself. If you want something that is indestructible, figure out how to make it out of parchment, then put a silver rune on it.

Partially silly, but mages are silly people.
Couldn't you just say the structure containing the Rift (say an arch way) is temporarily indestructible like the St. Louis Achway is as a result of its Rift? And yes technically the SLA is not temporarily indestructible, but I suspect that if the Rift ever closed the structure would lose its indestructibility.

Anyway I don't think the Parchment is necessary, it just seems like a bit of extra work as I thought activated/energized circles where already indestructible (aside from their creator)?
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Re: halfway through - taking your Nexus (or Ley Line) with you?

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ShadowLogan wrote: Thu May 29, 2025 9:12 am
Library Ogre wrote: Tue May 27, 2025 2:22 pm
ShadowLogan wrote: Mon May 26, 2025 11:26 am
Library Ogre wrote: Thu May 08, 2025 10:05 am
Plane wrote: Wed May 07, 2025 7:32 pm yeah indestructible objects as portals would be the ideal but not sure how to make them
Rune-inscribed circle of parchment?
Why do you need parchment? IINM you can inscribe Rune into a Circle.
Because scribing a rune, in silver, onto a piece of parchment makes it indestructible. It's still parchment, so it doesn't stop momentum or energy, but you can't damage the parchment itself. If you want something that is indestructible, figure out how to make it out of parchment, then put a silver rune on it.

Partially silly, but mages are silly people.
Couldn't you just say the structure containing the Rift (say an arch way) is temporarily indestructible like the St. Louis Achway is as a result of its Rift? And yes technically the SLA is not temporarily indestructible, but I suspect that if the Rift ever closed the structure would lose its indestructibility.

Anyway I don't think the Parchment is necessary, it just seems like a bit of extra work as I thought activated/energized circles where already indestructible (aside from their creator)?
IIRC, there are ways to destroy active circles. May be difficult but I recall reading something of that nature in the Circles area of the book. Tis been a while so I may be misremembering.
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Re: halfway through - taking your Nexus (or Ley Line) with you?

Unread post by ShadowLogan »

Marcethus wrote: Thu May 29, 2025 11:27 am IIRC, there are ways to destroy active circles. May be difficult but I recall reading something of that nature in the Circles area of the book. Tis been a while so I may be misremembering.
There are, but the wording for deactivation implies only the Circle Maker can do so IMHO. Plus the circle duration is "Permanent until destroyed or deactivated by the circle maker." -PF2E (pg138/145/148), no mention of others damaging the circle/components (which can be done, but again wording suggests it can only be done by the Circle Maker).
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Re: halfway through - taking your Nexus (or Ley Line) with you?

Unread post by Plane »

ShadowLogan wrote: Thu May 29, 2025 9:12 am I thought activated/energized circles where already indestructible (aside from their creator)?
Page 132 of PF2:

"In the case of adding a permanence ward to a magic circle, the entire circle (one giant symbol) becomes indestructible and permanently energized"

This would imply that the default state of magic circles without permanence wards is that giant symbol (entire circle) is quite destructible if a permanence ward is not added to it.

Now that said - I'm not sure if it actually prevents just removing the permanence ward so that it stops protecting the circle. You can certainly remove a permanence ward after sewing it into a person, and I imagine also when it's part of a ward phrase and making other wards permanent and indestructible.

I think an anti-magic cloud could also temporarily de-activate a permanence ward since PF2 pf 210 says it affects "any object of magic (except runes)" and unlike Negate Magic it's not listed as something that can't affect a permanence ward.
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