Werewolves and Wolf-people of Rifts Earth
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Werewolves and Wolf-people of Rifts Earth
Okay, I have books that cover your standard Werewolf and the Zenith Moon Warpers, as well as the Wolfen and the Lone Star worldbook for wolves and a great many other critters. What other books have RCCs or monsters that have a wolfish look or feel to them? I've gotten the idea that either the Canada or Free Quebec book has the Loup-Garou, and maybe there's something in one of the Russia books?
Any help will be vastly appreciated.
Any help will be vastly appreciated.
- Mack
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Re: Werewolves and Wolf-people of Rifts Earth
I believe the Loup-Garou is in Psyscape (but don't have my book handy at the moment).
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Re: Werewolves and Wolf-people of Rifts Earth
Mack wrote:I believe the Loup-Garou is in Psyscape (but don't have my book handy at the moment).
No. I just read that book recently. The Zenith Moon Warper is the wolf-like D-bee they describe.
- Crimson Dynamo
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Re: Werewolves and Wolf-people of Rifts Earth
I believe they're in the Canada world book, no?
Re: Werewolves and Wolf-people of Rifts Earth
Crimson Dynamo wrote:I believe they're in the Canada world book, no?
I don't have that one, yet. I was wondering if Loup Garou would be in that book or Free Quebec, what with them being more of a French-Canadian critter.
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Re: Werewolves and Wolf-people of Rifts Earth
Loup Garou are in the Canada book, and aren't to be confused with the aegypine Loogaroo found in Fantasy's Monsters and Animals.
I'm working on a list of canine stuff in Palladium for you now. I've been putting off making the larger list of all insect stuff, so maybe this will be motivating.
I'm working on a list of canine stuff in Palladium for you now. I've been putting off making the larger list of all insect stuff, so maybe this will be motivating.
Re: Werewolves and Wolf-people of Rifts Earth
Curbludgeon wrote:Loup Garou are in the Canada book, and aren't to be confused with the aegypine Loogaroo found in Fantasy's Monsters and Animals.
I'm working on a list of canine stuff in Palladium for you now. I've been putting off making the larger list of all insect stuff, so maybe this will be motivating.
Thank you very much. I will enjoy seeing this list when it's done.
- ShadowLogan
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Re: Werewolves and Wolf-people of Rifts Earth
WB30: D-Bees of North America has:
-Zenith Moon Wraper (updated from WB12)
-Darkhound (updated from WB12)
-Septumbran Witch Wolves (new)
WB20 Canada has the Loup Garou. Wolfen are in CB1r/PF (along w/some other Canine races from PF), Werewolves are IIRC in WB1, Space-Wolfen are in DB3, PF LotD #2 has a different take on the were-beast.
-Zenith Moon Wraper (updated from WB12)
-Darkhound (updated from WB12)
-Septumbran Witch Wolves (new)
WB20 Canada has the Loup Garou. Wolfen are in CB1r/PF (along w/some other Canine races from PF), Werewolves are IIRC in WB1, Space-Wolfen are in DB3, PF LotD #2 has a different take on the were-beast.
Re: Werewolves and Wolf-people of Rifts Earth
You could also create a wolf mutant using rules from after the bomb.
Wolf based nightbane
Alu Demon hound from Hades pit of hell
Fenry, demon wolf from Dyvel hell unleashed
Ice Wraith from Dyvel hell unleashed
Wolf based nightbane
Alu Demon hound from Hades pit of hell
Fenry, demon wolf from Dyvel hell unleashed
Ice Wraith from Dyvel hell unleashed
The Clones are coming you shall all be replaced, but who is to say you have not been replaced already.
Master of Type-O and the obvios.
Soon my army oc clones and winged-monkies will rule the world but first, must .......
I may debate canon and RAW, but the games I run are highly house ruled. So I am not debating for how I play but about how the system works as written.
Master of Type-O and the obvios.
Soon my army oc clones and winged-monkies will rule the world but first, must .......
I may debate canon and RAW, but the games I run are highly house ruled. So I am not debating for how I play but about how the system works as written.
Re: Werewolves and Wolf-people of Rifts Earth
ShadowLogan wrote:WB30: D-Bees of North America has:
-Zenith Moon Wraper (updated from WB12)
-Darkhound (updated from WB12)
-Septumbran Witch Wolves (new)
WB20 Canada has the Loup Garou. Wolfen are in CB1r/PF (along w/some other Canine races from PF), Werewolves are IIRC in WB1, Space-Wolfen are in DB3, PF LotD #2 has a different take on the were-beast.
Thanks. Just a couple of questions:
1) What are the Septumbran Witch Wolves? This is the first I've ever heard of them.
2) What is 'PF LotD #2'?
Re: Werewolves and Wolf-people of Rifts Earth
Blue_Lion wrote:You could also create a wolf mutant using rules from after the bomb.
Wolf based nightbane
Alu Demon hound from Hades pit of hell
Fenry, demon wolf from Dyvel hell unleashed
Ice Wraith from Dyvel hell unleashed
I keep hearing praise for the Nightbane books, maybe I should get some of them. Do they work well with Rifts?
Re: Werewolves and Wolf-people of Rifts Earth
ardashir wrote:Blue_Lion wrote:You could also create a wolf mutant using rules from after the bomb.
Wolf based nightbane
Alu Demon hound from Hades pit of hell
Fenry, demon wolf from Dyvel hell unleashed
Ice Wraith from Dyvel hell unleashed
I keep hearing praise for the Nightbane books, maybe I should get some of them. Do they work well with Rifts?
Not praising them, some people like it some don't they do have the rules for creating your own spells in one of the supplements.
The Clones are coming you shall all be replaced, but who is to say you have not been replaced already.
Master of Type-O and the obvios.
Soon my army oc clones and winged-monkies will rule the world but first, must .......
I may debate canon and RAW, but the games I run are highly house ruled. So I am not debating for how I play but about how the system works as written.
Master of Type-O and the obvios.
Soon my army oc clones and winged-monkies will rule the world but first, must .......
I may debate canon and RAW, but the games I run are highly house ruled. So I am not debating for how I play but about how the system works as written.
- ShadowLogan
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Re: Werewolves and Wolf-people of Rifts Earth
ardashir wrote:ShadowLogan wrote:WB30: D-Bees of North America has:
-Zenith Moon Wraper (updated from WB12)
-Darkhound (updated from WB12)
-Septumbran Witch Wolves (new)
WB20 Canada has the Loup Garou. Wolfen are in CB1r/PF (along w/some other Canine races from PF), Werewolves are IIRC in WB1, Space-Wolfen are in DB3, PF LotD #2 has a different take on the were-beast.
Thanks. Just a couple of questions:
1) What are the Septumbran Witch Wolves? This is the first I've ever heard of them.
2) What is 'PF LotD #2'?
PF LOD #2 = Palladium Fantasy: Land of the Damned 2: Eternal Torment.
The Septumbran Witch Wolves 1st appeared in WB30, they are like Wolfen (size, appearance, non-shapeshifter) in some respects, but evil (examples include favoring dark magics like Withcraft or necormancy, they round up DBees and Humans for food, etc). They are localized in the deep south.
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Re: Werewolves and Wolf-people of Rifts Earth
ardashir wrote:Okay, I have books that cover your standard Werewolf and the Zenith Moon Warpers, as well as the Wolfen and the Lone Star worldbook for wolves and a great many other critters. What other books have RCCs or monsters that have a wolfish look or feel to them? I've gotten the idea that either the Canada or Free Quebec book has the Loup-Garou, and maybe there's something in one of the Russia books?
Any help will be vastly appreciated.
Mindwerks has the Tri-Wolf (pretty fun to play, actually).
You are a truly worthy foe! I shall howl a dirge in your honour and eat your heart with pride!
Re: Werewolves and Wolf-people of Rifts Earth
ShadowLogan wrote:ardashir wrote:ShadowLogan wrote:WB30: D-Bees of North America has:
-Zenith Moon Wraper (updated from WB12)
-Darkhound (updated from WB12)
-Septumbran Witch Wolves (new)
WB20 Canada has the Loup Garou. Wolfen are in CB1r/PF (along w/some other Canine races from PF), Werewolves are IIRC in WB1, Space-Wolfen are in DB3, PF LotD #2 has a different take on the were-beast.
Thanks. Just a couple of questions:
1) What are the Septumbran Witch Wolves? This is the first I've ever heard of them.
2) What is 'PF LotD #2'?
PF LOD #2 = Palladium Fantasy: Land of the Damned 2: Eternal Torment.
The Septumbran Witch Wolves 1st appeared in WB30, they are like Wolfen (size, appearance, non-shapeshifter) in some respects, but evil (examples include favoring dark magics like Withcraft or necormancy, they round up DBees and Humans for food, etc). They are localized in the deep south.
Thanks. They sound like they can make for some good villains.
And the Tri-Wolf -- yeah, I forgot them. They're pretty good critters with that whole Cerberus homage bit they have.
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Re: Werewolves and Wolf-people of Rifts Earth
This list isn't exhaustive. I'm sure there's something else in a Rifter, for one.
Several entries, such as Superpowers and most mutants, are only canine in aspect dependent on random roll/player selection.
I'm sorry that it's a little sloppy, and for the delay. Let me know if any of the source abbreviations are confusing.
Several entries, such as Superpowers and most mutants, are only canine in aspect dependent on random roll/player selection.
I'm sorry that it's a little sloppy, and for the delay. Let me know if any of the source abbreviations are confusing.
Spoiler:
Re: Werewolves and Wolf-people of Rifts Earth
Curbludgeon wrote:This list isn't exhaustive. I'm sure there's something else in a Rifter, for one.
Several entries, such as Superpowers and most mutants, are only canine in aspect dependent on random roll/player selection.
I'm sorry that it's a little sloppy, and for the delay. Let me know if any of the source abbreviations are confusing.Spoiler:
That is... one heck of a list. Thank you so very, very much, for assistance above and beyond the call of duty. I mean that.
This will keep me busy for a long, long time getting copies of these books.
- FrankSerpico
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Re: Werewolves and Wolf-people of Rifts Earth
Don't forget the option of a Totem Warrior using a wolf Totem from Spirit West.
Re: Werewolves and Wolf-people of Rifts Earth
FrankSerpico wrote:Don't forget the option of a Totem Warrior using a wolf Totem from Spirit West.
Thanks. I'll check on that one too.
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Re: Werewolves and Wolf-people of Rifts Earth
ShadowLogan wrote:The Septumbran Witch Wolves 1st appeared in WB30, they are like Wolfen (size, appearance, non-shapeshifter) in some respects, but evil (examples include favoring dark magics like Withcraft or necormancy, they round up DBees and Humans for food, etc). They are localized in the deep south.
Must admit i've never really delved in to them - do you think making them into a subgroup/culture of Wolfen with no ties to Palladium instead of a separate species could work?