how to randomly make a fleet

Whether it is a Veritech or a Valkyrie, Robotech or Macross II, Earth is in danger eitherway. Grab your mecha and fight the good fight.

Moderators: Immortals, Supreme Beings, Old Ones

cawest
Wanderer
Posts: 51
Joined: Tue Oct 23, 2012 1:39 pm

how to randomly make a fleet

Unread post by cawest »

is there a way to made a random fleet. I have most of the old books, and I was wondering if anyone had a way to make a fleet of zentraedi, or Masters. I was thinking about have a fleet action between Zentraedi fleet. just because. any help would be great.
User avatar
glitterboy2098
Rifts® Trivia Master
Posts: 13319
Joined: Wed Aug 06, 2003 3:37 pm
Location: Missouri
Contact:

Re: how to randomly make a fleet

Unread post by glitterboy2098 »

no official way. easiest way to do it yourself is to just turn a list of the ship into a table then rolling on it however many times you want.

so like, for the zentraedi, you have the following ships (only 2 have been given stats in the shadow chronicles RPG though)

Nupetiet-Vergnitzs Class Fleet Flagship
Thurverl-Salan Class Heavy Destroyer
Queadol-Magdomilla Class Fleet Command Cruiser
Quiltra-Queleual Class Fleet Carrier
Rin-Nadow Gun Destroyer
Tou-Redir Patrol Frigate

the fast and rough way is to just assign these 1 through 6 and roll a D6. but some of these are supposed to be more rare than others (the flagship for example) so you might want to do a 2D6, or a turn it into a percent system. you might also want to adjust the order of the entries so that the rarer items are in the less common results (average on a 2D6 for example is 7, so you want the rarer stuff to be closer to 2's and 12's, and common stuff in the middle. you can also give common stuff more chances of getting a result)
for example; a 2D6 chart.

2 - Queadol-Magdomilla Class Fleet Command Cruiser
3, 4 - Thurverl-Salan Class Heavy Destroyer
5, 6, 7 - Tou-Redir Patrol Frigate
8, 9 -Rin-Nadow Gun Destroyer
10, 11 - Quiltra-Queleual Class Fleet Carrier
12 - Nupetiet-Vergnitzs Class Fleet Flagship

you can use the same approach for a % table, which would give a bit more fine control over the results, but basically works the same way.

if you don't know how big of a fleet you want, just roll dice for the total, and pick the type of dice that feels right. so if you want a big fleet maybe roll a few D100's, for a small one maybe a couple D6's or D10's, etc.
Author of Rifts: Deep Frontier (Rifter 70)
Author of Rifts:Scandinavia (current project)
Image
* All fantasy should have a solid base in reality.
* Good sense about trivialities is better than nonsense about things that matter.

-Max Beerbohm
Visit my Website
cawest
Wanderer
Posts: 51
Joined: Tue Oct 23, 2012 1:39 pm

Re: how to randomly make a fleet

Unread post by cawest »

glitterboy2098 wrote:no official way. easiest way to do it yourself is to just turn a list of the ship into a table then rolling on it however many times you want.

so like, for the zentraedi, you have the following ships (only 2 have been given stats in the shadow chronicles RPG though)

Nupetiet-Vergnitzs Class Fleet Flagship
Thurverl-Salan Class Heavy Destroyer
Queadol-Magdomilla Class Fleet Command Cruiser
Quiltra-Queleual Class Fleet Carrier
Rin-Nadow Gun Destroyer
Tou-Redir Patrol Frigate

the fast and rough way is to just assign these 1 through 6 and roll a D6. but some of these are supposed to be more rare than others (the flagship for example) so you might want to do a 2D6, or a turn it into a percent system. you might also want to adjust the order of the entries so that the rarer items are in the less common results (average on a 2D6 for example is 7, so you want the rarer stuff to be closer to 2's and 12's, and common stuff in the middle. you can also give common stuff more chances of getting a result)
for example; a 2D6 chart.

2 - Queadol-Magdomilla Class Fleet Command Cruiser
3, 4 - Thurverl-Salan Class Heavy Destroyer
5, 6, 7 - Tou-Redir Patrol Frigate
8, 9 -Rin-Nadow Gun Destroyer
10, 11 - Quiltra-Queleual Class Fleet Carrier
12 - Nupetiet-Vergnitzs Class Fleet Flagship

you can use the same approach for a % table, which would give a bit more fine control over the results, but basically works the same way.

if you don't know how big of a fleet you want, just roll dice for the total, and pick the type of dice that feels right. so if you want a big fleet maybe roll a few D100's, for a small one maybe a couple D6's or D10's, etc.


i have stats from RPG book 3 for

Nupetiet-Vergnitzs Class Fleet Flagship
Thurverl-Salan Class Heavy Destroyer
Queadol-Magdomilla Class Fleet Command Cruiser
Quiltra-Queleual Class Fleet Carrier
and Salan scout ship

but not the these two

Rin-Nadow Gun Destroyer
Tou-Redir Patrol Frigate
User avatar
glitterboy2098
Rifts® Trivia Master
Posts: 13319
Joined: Wed Aug 06, 2003 3:37 pm
Location: Missouri
Contact:

Re: how to randomly make a fleet

Unread post by glitterboy2098 »

the patrol frigate was called the 'salan class scout' in 1st ed.
and the Gun destroyer sadly didn't see stats.. it was the reflex cannon armed ship khyron used to attack the SDF-1. we see a ton of them in the grand fleet, but it seems ot have slipped people's minds.
Author of Rifts: Deep Frontier (Rifter 70)
Author of Rifts:Scandinavia (current project)
Image
* All fantasy should have a solid base in reality.
* Good sense about trivialities is better than nonsense about things that matter.

-Max Beerbohm
Visit my Website
User avatar
taalismn
Priest
Posts: 47908
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: how to randomly make a fleet

Unread post by taalismn »

I'm working on a Random Roll charts post for creating Robotech Space Pirates, with Zentraedi being a major component...I believe I posted a partial segment here some time ago, but I wasn't sure how specific I could be for fear of tripping the 'no conversions' policy. In any case, the early snippet was designed for a point creation system, while I've since leaned towards Random Roll.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
jaymz
Palladin
Posts: 8457
Joined: Wed Apr 15, 2009 8:33 pm
Comment: Yeah yeah yeah just give me my damn XP already :)
Location: Peterborough, Ontario
Contact:

Re: how to randomly make a fleet

Unread post by jaymz »

Yeah even HG doesn't acknowledge the Rin Nadow on their site
I am very opinionated. Yes I rub people the wrong way but at the end of the day I just enjoy good hard discussion and will gladly walk away agreeing to not agree :D

Email - jlaflamme7521@hotmail.com, Facebook - Jaymz LaFlamme, Robotech.com - Icerzone

\m/
User avatar
Seto Kaiba
Knight
Posts: 5355
Joined: Tue Dec 14, 2010 6:36 am
Comment: "My theories appall you, my heresies outrage you, I never answer letters, and you don't like my tie."
Location: New Frontier Shipyard, Earth-Moon L5
Contact:

Re: how to randomly make a fleet

Unread post by Seto Kaiba »

cawest wrote:is there a way to made a random fleet. I have most of the old books, and I was wondering if anyone had a way to make a fleet of zentraedi, or Masters. I was thinking about have a fleet action between Zentraedi fleet. just because. any help would be great.

Nothing official, no... the ship-to-ship combat rules always felt like a bit of an afterthought in the RPG, IMO.

An accurate-to-animation random fleet generation table would be a real tall order for the RPG, considering how enormous fleets can get in the animation. The smallest fleet seen in the animation, if you don't count the troop transports, was the 2nd ERF fleet at the start of [MOSPEADA/the New Generation] with 50 ships in total[1]. If you do count the shuttles, the smallest fleet was the 135 ships that the [UN Spacy/RDF] had c. Ep27[2]. Other fleets are noted as being anywhere from 396 ships[3], 1,213 ships[4]. 1 million ships[5], or 4,795,122 ships[6].

I have a couple fleet generation tables I've used, but mostly they're for human fleets in the Macross universe. They usually build on ratios of ships. I'd say roll X many D20s to set the maximum number of capital ships you're looking to have, and break it down by percentages. The ratios I use for Zentradi are:

75% Picket Patrol (Scout) ships
12.5% Thuverl Salan-class battleships
7.5% Quiltra Queleual-class carriers
5% Medium-Scale Gunboat

My habit is to assign 2 picket ships as escorts for every battleship, and 4 for every carrier and gunboat. A default group of ~40 ships will have 30 escorts, 5 battleships, 3 carriers, and 2 gunboats. For any fleet that has more than one group of 40 ships, add a Queadol Magdomilla-class command ship for every 80-100 ships and a Nupetiet Vergnitz-class for every 400 ships.

(The one I actually use is more complex, but that's because it accounts for several classes of ship that appeared in Macross sequels.)


1. Per the animation production materials, that fleet was 10 Ikazuchi-class carriers, 40 Garfish-class escorts, 160 Horizont-class descent shuttles, and 200 independently flying Legioss+TLEAD (RT: Alpha+Beta) combiners.

2. 137 in Robotech, presumably... since they had two more ARMD-class ships than the OSM did. 128 Oberth-class space destroyers, either 6 or 8 ARMD-class space carriers, and 1 Macross-class SDF.

3. The UEEF fleet in Shadow Chronicles... 30 [i]Ikazuchi-class carriers, 360 Garfish-class escorts, 5 Shimakaze-class escorts, and 1 Izumo-class SDF.

4. Britai's/Breetai's branch fleet in the original Macross.

5. Breetai's upgraded fleet in Robotech.

6. Boddole Zer's/Dolza's fleet.
Macross2.net - Home of the Macross Mecha Manual

Zer0 Kay wrote:Damn you for anticipating my question. I've really got to unfoe you, your information is far more valuable than my sanity when dealing with your blunt callousness. :)
User avatar
Ice Dragon
Hero
Posts: 1003
Joined: Thu Nov 16, 2000 2:01 am
Location: Vienna,Austria

Re: how to randomly make a fleet

Unread post by Ice Dragon »

Just go with a classic WWI Fleet.

3-4 ships per division
3-4 divisions per squadron
3-4 squadrons per fleet/naval task group.

Khyron's 7th mechanized space division had 23 ships IIRC.
It is always a bad thing when political matters are allowed to affect the planning of operations (Field Marshal Erwin Rommel, 1943)

Nelly ~ He's one romantic smooth operator and a true old school gentleman. Heck he's an Austrian officer, it's in his blood.

Co-Holder with Jefffar of the "Lando Calrissian" award for Smooth. - Novastar

10 + 100 Geek Points (Danger + Shawn Merrow)
Post Reply

Return to “Robotech® - The Shadow Chronicles® - Macross II®”