Dead Tech

You are on your own. The Army is MIA and our government is gone! There are no communications of any kind. Cities and towns have gone dark, and zombies fill the streets. The dead have risen and it would seem to be the end of the world. Help me, Mommy!

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Trent
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Dead Tech

Unread post by Trent »

Wouldnt some one in the world eventually develop some "dead tech" ? weapons and devices that have effects on the undead . Even if that effect is limited .
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say652
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Re: Dead Tech

Unread post by say652 »

Go shopping at palladin steel. I expect my fictional comission check.
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filo_clarke
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Re: Dead Tech

Unread post by filo_clarke »

If you mean experiment, red-neck style, like stuffing play-dough and razor-blades in a potato gun and see if it works any better on zombies? Then, yes, people might try to do stuff like this.

If you mean large, well-equipped scientific research facilities developing means of fighting zombies, then probably not. With a lack of electrical power, research and production are going to be limited. Add to this a lack of available resources and you have a distinct inability to innovate. Lets look at a couple of examples.

The CDC wants to conduct experiments on the new zombie threats. For a few weeks they test and analyze necrotic tissues and examine the new function of the undead specimen's organs. Then, they decide that they want to look at genomic data. They need some IVD Test Kits, made by a Swiss medical device manufacturer... unfortunately no one has heard from Switzerland in months, and aircraft flights across the Atlantic are in short supply. Add to this the difficulty of conducting research while rationing fuel for the generators, and the problem compounds. Let's say, however, that a researcher comes up with a briliant discovery very early-on. They develop some kind of biological weapon to attack only undead tissue. The research facility can probably make some of it, for testing purposes, but is not set up to make large quantities, given the limited resources available. Now, there used to be a manufacturer of biological materials located in Cleveland, but the phones are out, and their refrigeration facility has been offline for several days...

But maybe a biological approach isn't your cup of tea. Lets say DARPA decides to modify a sonic weapon to cause pain to the undead ear, using a frequency that they have identified in "the moan". They modify a working prototype of a sonic crowd-control device, and test it against small groups of zombies. The tests work better than expected, but the electronic components for this device are made in Taiwan... plus it sucks up a lot of juice, so it is resource-heavy to use. So it becomes an expensive one-off, that can't be reproduced.

Even companies that make wildcat rounds and custom firearms are going to be limited by the same factors: Where to they get their materials from? How do they run their machines? Where do they find personnel to invent/test the prototypes? How do they keep their facilities (full of large, impossible to move machinery) secure against waves of the undead?

So no, I don't believe that a whole lot of "Dead Tech" will be invented. But people will always try to innovate to make their days easier. The World War Z "Lobo" is an excellent example of people inventing a multi-purpose tool/weapon.
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Trent
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Re: Dead Tech

Unread post by Trent »

filo_clarke wrote:If you mean experiment, red-neck style, like stuffing play-dough and razor-blades in a potato gun and see if it works any better on zombies? Then, yes, people might try to do stuff like this.

If you mean large, well-equipped scientific research facilities developing means of fighting zombies, then probably not. With a lack of electrical power, research and production are going to be limited. Add to this a lack of available resources and you have a distinct inability to innovate. Lets look at a couple of examples.

The CDC wants to conduct experiments on the new zombie threats. For a few weeks they test and analyze necrotic tissues and examine the new function of the undead specimen's organs. Then, they decide that they want to look at genomic data. They need some IVD Test Kits, made by a Swiss medical device manufacturer... unfortunately no one has heard from Switzerland in months, and aircraft flights across the Atlantic are in short supply. Add to this the difficulty of conducting research while rationing fuel for the generators, and the problem compounds. Let's say, however, that a researcher comes up with a briliant discovery very early-on. They develop some kind of biological weapon to attack only undead tissue. The research facility can probably make some of it, for testing purposes, but is not set up to make large quantities, given the limited resources available. Now, there used to be a manufacturer of biological materials located in Cleveland, but the phones are out, and their refrigeration facility has been offline for several days...

But maybe a biological approach isn't your cup of tea. Lets say DARPA decides to modify a sonic weapon to cause pain to the undead ear, using a frequency that they have identified in "the moan". They modify a working prototype of a sonic crowd-control device, and test it against small groups of zombies. The tests work better than expected, but the electronic components for this device are made in Taiwan... plus it sucks up a lot of juice, so it is resource-heavy to use. So it becomes an expensive one-off, that can't be reproduced.

Even companies that make wildcat rounds and custom firearms are going to be limited by the same factors: Where to they get their materials from? How do they run their machines? Where do they find personnel to invent/test the prototypes? How do they keep their facilities (full of large, impossible to move machinery) secure against waves of the undead?

So no, I don't believe that a whole lot of "Dead Tech" will be invented. But people will always try to innovate to make their days easier. The World War Z "Lobo" is an excellent example of people inventing a multi-purpose tool/weapon.

Thats true at first but eventually people would scrounge up enough to create small make shift labs . Maby something chemical based . There is a zombie researcher occ . Not saying weapons of mass zombie destruction . Or a potato gun of death . Just something in between .
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say652
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Re: Dead Tech

Unread post by say652 »

Again I say(652) shop Palladin Steel. The works already done. Say (652) Thank you and game on.
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dargo83
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Re: Dead Tech

Unread post by dargo83 »

say652 i have used a lot of PS's producs in my game and love them
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Trent
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Re: Dead Tech

Unread post by Trent »

say652 wrote:Again I say(652) shop Palladin Steel. The works already done. Say (652) Thank you and game on.

And what would that be ?
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