Heroes Unlimited and Palladium Fantasy.
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- Stone Gargoyle
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Re: Heroes Unlimited and Palladium Fantasy.
I run a mixed game sometimes, but the Heroes Unlimited part is usually to make the players demi-gods in the normal world. A lot of the power categories for Heroes Unlimited are by that logic limited or unavailable.
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Re: Heroes Unlimited and Palladium Fantasy.
Stone Gargoyle wrote:I run a mixed game sometimes, but the Heroes Unlimited part is usually to make the players demi-gods in the normal world. A lot of the power categories for Heroes Unlimited are by that logic limited or unavailable.
Well I was thinking more like mutant caused powers, or powers created perhaps by exposure to too much magic, or even mutated by magic maybe? Could be a virus causes it? Perhaps something from the Land of the Damned?
- Stone Gargoyle
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Re: Heroes Unlimited and Palladium Fantasy.
Yeah, mutants would be totally doable in a Palladium setting. It is the categories based on technology that are generally out, though some is acceptable if you do steampunk-style technology in your games.robertbc73 wrote:Stone Gargoyle wrote:I run a mixed game sometimes, but the Heroes Unlimited part is usually to make the players demi-gods in the normal world. A lot of the power categories for Heroes Unlimited are by that logic limited or unavailable.
Well I was thinking more like mutant caused powers, or powers created perhaps by exposure to too much magic, or even mutated by magic maybe? Could be a virus causes it? Perhaps something from the Land of the Damned?
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- Dragon Mage
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Re: Heroes Unlimited and Palladium Fantasy.
I am GMing a game were one of the PC's has been heroed-up by the book of heros. Just finished book2 and we are starting book 3 now. Seems to be going well so far...
- Gryphon Chick
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Re: Heroes Unlimited and Palladium Fantasy.
Certain categories should be avoided, such as Super-Invention, Hardware and Robotics, but otherwise you should be okay playing most other categories.
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Re: Heroes Unlimited and Palladium Fantasy.
Wasn't there something like this in one of the Rifters? Unfortunately, my issues are put away and so I don't recall the article or issue. But I do remember reading something similiar.
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Re: Heroes Unlimited and Palladium Fantasy.
krate wrote:Wasn't there something like this in one of the Rifters? Unfortunately, my issues are put away and so I don't recall the article or issue. But I do remember reading something similiar.
Interesting. I just wish I hadnt fallen behind on the Rifters although If I do catch up on them I may go digital.
- sHaka
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Re: Heroes Unlimited and Palladium Fantasy.
Yeah this was in Rifter #36 - "The Epoch of Legend"
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Reading: Savage Worlds / Savage Rifts
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Advocating: A free, super-slick .pdf of Palladium's core system with sample characters and scenario
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Reading: Savage Worlds / Savage Rifts
Playing: Nothing U_U
Advocating: A free, super-slick .pdf of Palladium's core system with sample characters and scenario
My Dead Reign Character Sheet
Palladium Books RPG Google+ Community
Re: Heroes Unlimited and Palladium Fantasy.
sHaka wrote:Yeah this was in Rifter #36 - "The Epoch of Legend"
SWEET! Thank you! This is a must get issue now to at least see it. Is it worth it in your opinion?
- sHaka
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Re: Heroes Unlimited and Palladium Fantasy.
I only skimmed it, so you may want someone else's opinion, but it seemed a pretty interesting and detailed mash-up to me.
Northern Gun Weapons Technician, R&D Department
Reading: Savage Worlds / Savage Rifts
Playing: Nothing U_U
Advocating: A free, super-slick .pdf of Palladium's core system with sample characters and scenario
My Dead Reign Character Sheet
Palladium Books RPG Google+ Community
Reading: Savage Worlds / Savage Rifts
Playing: Nothing U_U
Advocating: A free, super-slick .pdf of Palladium's core system with sample characters and scenario
My Dead Reign Character Sheet
Palladium Books RPG Google+ Community