Extraordinary Intelligence

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MethosDarkblade
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Extraordinary Intelligence

Unread post by MethosDarkblade »

I have a question involving the use of Rifts OCCs and the mutant power of Extraordinary Intelligence as found in PU3.

The power states that you have one additional skill program to whatever skills you already possess. But Rifts does not have a skill program set up. Is there a set number of skills he selects or does he double the OCC related? This thing has been wracking my brain for the past week with no end in sight.
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Ectoplasmic Bidet
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Re: Extraordinary Intelligence

Unread post by Ectoplasmic Bidet »

Or just give them the equivalent number of skills that would be gained from that additional skill program. The skill programs are already outlined in numerous books, you might as well use them as a guideline.
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drewkitty ~..~
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Re: Extraordinary Intelligence

Unread post by drewkitty ~..~ »

Skill Programs are like MOS skill sets.

The easiest way to handle this is to have the player pick a skill program from the HU2 Main Book. Listing the skills as "Power Skills" so you know where they came from.
N&S, HU1, HU2, BTS1, AU:GG* are the books (that I can think of off the top of my head) that have skill programs in them

If you do not have the HU2 (or the others listed above) then 'GM fix' would be just pick five (5) skills out of the same skills cat.

*The skill programs in AU:GG are more like Class Skill sets then other skill programs. So you would need GM okay to use them.
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MethosDarkblade
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Re: Extraordinary Intelligence

Unread post by MethosDarkblade »

He's a mutant. I rolled powers randomly. He also has impervious to magic (which was rolled as a minor then bumped up to major) and clock manipulation.

But as a city rat, he does. It receive any skill programs and that's why I asked here.
Methos Darkblade

If you smell who the rat is cooking.

Super or otherwise, you are just a man, while I am a God!
-Darkseid

That was fairly ruthless father. I hope I made you proud.
-Aqualad

Always better to crash the mode
-Impulse
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Tinker Dragoon
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Re: Extraordinary Intelligence

Unread post by Tinker Dragoon »

MethosDarkblade wrote:I have a question involving the use of Rifts OCCs and the mutant power of Extraordinary Intelligence as found in PU3.

The power states that you have one additional skill program to whatever skills you already possess. But Rifts does not have a skill program set up. Is there a set number of skills he selects or does he double the OCC related? This thing has been wracking my brain for the past week with no end in sight.


There are a few exceptions in HU, but a skill program normally contains four skills, so I would go with four extra O.C.C. Related skills.
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