House Cthulhu

Organics, nanotech, and intrigue...discuss your thoughts on the new Palladium RPG here.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
Quantum07
Explorer
Posts: 113
Joined: Wed Jan 28, 2009 6:11 pm
Location: Winter Park, Florida

House Cthulhu

Unread post by Quantum07 »

I have been toying with this idea for some time now, and wanted to through it up. Like all Palladium games, you can incorporate ANYTHING. I have a mild obsession with H. P. Lovecraft, which is why I love Splicers :-D
My friend showed me an Endbringer that gets its powers from Cthulhu himself. Now what would happen if a very charismatic Endbringer came to the Splicer's world. Magic is unheard of, so even at half power, his spells could be devestating if used in the right context. Now say he got himself a minor House. The birth of House Cthulhu.
Of course said House has many Biotics and Dreadguard with tentacles. But instead of using your own name, the highest ranking are given a new name, like 007 is James Bond. I have already created the Host Armors for the King in Yellow and Nyarlathotep, the Crawling Chaos. Working on Shoggoth using the Plasmolder.
So what do you think?
User avatar
The Baron of chaos
Champion
Posts: 2290
Joined: Sun Nov 05, 2000 2:01 am
Location: Dark Dimension

Re: House Cthulhu

Unread post by The Baron of chaos »

While the idea is fun, on many level, I find it unpractical as there is this little flaw of lack of magic and psionic in Splicer dimension. Plus Cthulu mythos already exist in Megaverse, they are called slumbering Old ones(so powefull that no stat is given)not forgtting the lord of the deep and the DARK. But a great house styled after Lvecraft mythos...why not.
"The baron is made of raw win. Search your feelings, you know it to be true."
User avatar
Guy_LeDouche
Megaversal® Ambassador
Posts: 829
Joined: Tue Feb 22, 2005 12:29 pm
Location: Charleston, SC

Re: House Cthulhu

Unread post by Guy_LeDouche »

Of course, who's to say some bit of literature didn't survive the Robot apocalypse? Recovered by survivors, the stories serve as inspiration for Armors and Mounts.

Now, since I tend to like my PCs a little wacky, I would make the House actually worship the Cthulhu gods (whether they make an appearance or not is up to you.) After all, its been a few generations since all heck broke loose. Get a charismatic (and unbalanced) leader, and you got the makings of a perfect cult.

If you want the Old Ones to make an appearance, perhaps the work of an unbalanced Librarian?
Fairy tales begin with "Once upon a time". Southern fairy tales begin with "Y'all ain't gonna believe this s**t!!"

XBL Gamertag: Guy L3D0uch3

If Keanu Reeves had played Thulsa Doom, he would have told Conan to contemplate on the Tree of Whoa..
User avatar
Quantum07
Explorer
Posts: 113
Joined: Wed Jan 28, 2009 6:11 pm
Location: Winter Park, Florida

Re: House Cthulhu

Unread post by Quantum07 »

I like the idea of literature recovered and used to inspire the entire House. I was just using the Endbringer for fun. But there is no natural magic on splicers, so magic may be half as affective, but twice as surprising because no one expects the normal human to shoot fire, or anything else with magic.

But I think I will use the literature idea instead. Never intended to use the real Old Ones. The people just use the names.
User avatar
The Baron of chaos
Champion
Posts: 2290
Joined: Sun Nov 05, 2000 2:01 am
Location: Dark Dimension

Re: House Cthulhu

Unread post by The Baron of chaos »

Quantum07 wrote:I like the idea of literature recovered and used to inspire the entire House. I was just using the Endbringer for fun. But there is no natural magic on splicers, so magic may be half as affective, but twice as surprising because no one expects the normal human to shoot fire, or anything else with magic.

But I think I will use the literature idea instead. Never intended to use the real Old Ones. The people just use the names.


Of course you should remeber that there is more than one road to reach the peak of the mountain.
If magic in the standard megaverse sense is not possible, does not means that is not possible something that simulate some of its effects. :-D
"The baron is made of raw win. Search your feelings, you know it to be true."
User avatar
Princedarkstorm
Megaversal® Ambassador
Posts: 2448
Joined: Mon Oct 03, 2005 1:12 pm
Comment: Warriors of the Megaverse Unite !
Location: las vegas
Contact:

Re: House Cthulhu

Unread post by Princedarkstorm »

I like the idea .Besides I watched a group of players named their house from the XMEN Movies .
I hope you do some write ups for the house !
User avatar
TechnoGothic
Knight
Posts: 5179
Joined: Mon Oct 02, 2000 1:01 am
Location: Near Tampa Florida

Re: House Cthulhu

Unread post by TechnoGothic »

Also remember all magic is SDC as well as being at Half power. Costing twice the amount of ppe to activate.
TechnoGothic
END OF LINE

Image

"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
User avatar
Quantum07
Explorer
Posts: 113
Joined: Wed Jan 28, 2009 6:11 pm
Location: Winter Park, Florida

Re: House Cthulhu

Unread post by Quantum07 »

I was thinking about the House, and decided the leader would be Nyarlathotep, the Crawling Chaos. So regular tentacles with mouths, and leg tentacles. One of the unique things is, from a distance the tencles drape around him, making it look like a cloak.
User avatar
Ziggurat the Eternal
Hero
Posts: 1558
Joined: Thu Sep 07, 2006 7:50 pm
Location: Gah, never give it away!

Re: House Cthulhu

Unread post by Ziggurat the Eternal »

Try to think up a better name than hous ecthulu. Kool idea tho.
Balabanto wrote:Well, something called The Devastator should Devastate things. 1d6x10 couldn't devastate your mother in Rifts.

amodernheathen wrote:If, in one posting, I can increase the hellish chaos of even a single planet seven-fold, then I believe that I have done my duty as a Game Master to the widows and orphans of that world. By increasing their number. Drastically.
User avatar
taalismn
Priest
Posts: 48103
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: House Cthulhu

Unread post by taalismn »

House Miskatonic
House Wyrm
Clan Whatley
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Ziggurat the Eternal
Hero
Posts: 1558
Joined: Thu Sep 07, 2006 7:50 pm
Location: Gah, never give it away!

Re: House Cthulhu

Unread post by Ziggurat the Eternal »

Those work, but I was hoping he would come up with something on his own. He is cripplingly intelligent and really imaginative. He just needs to actually do it.
Balabanto wrote:Well, something called The Devastator should Devastate things. 1d6x10 couldn't devastate your mother in Rifts.

amodernheathen wrote:If, in one posting, I can increase the hellish chaos of even a single planet seven-fold, then I believe that I have done my duty as a Game Master to the widows and orphans of that world. By increasing their number. Drastically.
User avatar
taalismn
Priest
Posts: 48103
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: House Cthulhu

Unread post by taalismn »

Ziggurat the Eternal wrote:Those work, but I was hoping he would come up with something on his own. He is cripplingly intelligent and really imaginative. He just needs to actually do it.


Then do it he shall....The Old Ones will NOT be denied...
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Ziggurat the Eternal
Hero
Posts: 1558
Joined: Thu Sep 07, 2006 7:50 pm
Location: Gah, never give it away!

Re: House Cthulhu

Unread post by Ziggurat the Eternal »

taalismn wrote:
Ziggurat the Eternal wrote:Those work, but I was hoping he would come up with something on his own. He is cripplingly intelligent and really imaginative. He just needs to actually do it.


Then do it he shall....The Old Ones will NOT be denied...

Hear that Bennett? GET TO WORK!!!


...... Oh Crap. That reminds me, I have my own splicers amterial to finish.
Balabanto wrote:Well, something called The Devastator should Devastate things. 1d6x10 couldn't devastate your mother in Rifts.

amodernheathen wrote:If, in one posting, I can increase the hellish chaos of even a single planet seven-fold, then I believe that I have done my duty as a Game Master to the widows and orphans of that world. By increasing their number. Drastically.
User avatar
taalismn
Priest
Posts: 48103
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: House Cthulhu

Unread post by taalismn »

Ziggurat the Eternal wrote:
taalismn wrote:
Ziggurat the Eternal wrote:Those work, but I was hoping he would come up with something on his own. He is cripplingly intelligent and really imaginative. He just needs to actually do it.


Then do it he shall....The Old Ones will NOT be denied...

Hear that Bennett? GET TO WORK!!!


...... Oh Crap. That reminds me, I have my own splicers amterial to finish.


Oops...they got him....

Folks...if you hear sounds in your basement after midnight, and feel earth tremors in areas not known for such...don't go downstairs to check them out....
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Quantum07
Explorer
Posts: 113
Joined: Wed Jan 28, 2009 6:11 pm
Location: Winter Park, Florida

Re: House Cthulhu

Unread post by Quantum07 »

House Lovecraft is actually a collection of smaller houses and clans, draw together by their bases in the few books they could get their hands on by Lovecraft. The problem with this is twofold.
First, they ALL beleive the text to be reality. This leads to fanatics that are trying to bring the Great Old Ones to thier dimensions. They are aware that magic and other dimensions exist, but not any real extent. Maybe Cthulhu can be brought to this world if he has a host body?
Second, this leads to in fighting between the major groups. These include Clans Cthulhu, Nyarlathotep, Whateley, and the King in Yellow. Each has their own strengths and weaknesses that I will go over later. When I think of them.
User avatar
Ziggurat the Eternal
Hero
Posts: 1558
Joined: Thu Sep 07, 2006 7:50 pm
Location: Gah, never give it away!

Re: House Cthulhu

Unread post by Ziggurat the Eternal »

How bout the House of Ill Repute?
Balabanto wrote:Well, something called The Devastator should Devastate things. 1d6x10 couldn't devastate your mother in Rifts.

amodernheathen wrote:If, in one posting, I can increase the hellish chaos of even a single planet seven-fold, then I believe that I have done my duty as a Game Master to the widows and orphans of that world. By increasing their number. Drastically.
User avatar
taalismn
Priest
Posts: 48103
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: House Cthulhu

Unread post by taalismn »

Ziggurat the Eternal wrote:How bout the House of Ill Repute?


hmmmm....that's one way of bringing in the suckers to be sacrificed to the Dark Gods....
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Ziggurat the Eternal
Hero
Posts: 1558
Joined: Thu Sep 07, 2006 7:50 pm
Location: Gah, never give it away!

Re: House Cthulhu

Unread post by Ziggurat the Eternal »

My Tentacle themed Enhancements bring all the Splicers to the Yard! Damn right, they're better that yours!
Balabanto wrote:Well, something called The Devastator should Devastate things. 1d6x10 couldn't devastate your mother in Rifts.

amodernheathen wrote:If, in one posting, I can increase the hellish chaos of even a single planet seven-fold, then I believe that I have done my duty as a Game Master to the widows and orphans of that world. By increasing their number. Drastically.
User avatar
taalismn
Priest
Posts: 48103
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: House Cthulhu

Unread post by taalismn »

Ziggurat the Eternal wrote:My Tentacle themed Enhancements bring all the Splicers to the Yard! Damn right, they're better that yours!


*EEKKK!!! TENTACLE MONSTER!!!!*
"Relax, kid, that's just Bob, our Biotic..."
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Quantum07
Explorer
Posts: 113
Joined: Wed Jan 28, 2009 6:11 pm
Location: Winter Park, Florida

Re: House Cthulhu

Unread post by Quantum07 »

This is an idea that I pulled out of my rear. Ziggurat was there to watch. And he helped get it out. But this is the House that my Splicer is from, so I will be using it as such. So this is my first "Warmount." Think creepy. That is the basis for my house. Later material on its way.


The Children
Class: Ambush and Divide Independent Operators
Crew: None
SDC: 2D6X100
Speed: Running: 3 MPH, never tires
Leaping: 4 in high, 6 in across
Swimming: 2 MPH
Flying: For 1 hour after birth, 20 MPH
Statistical Data: Height: 3 ft
Length: 4 in
Weight: 50 lbs
Cargo: None
PS: 1D6+9 normal
Bio-Regeneration: 1D6X100 SDC per day
Operational Lifetime: 5 years
Trade Value: None, never traded
Senses & Features: Normal color vision
Feeding: Needs to feed every month, eats a single person per meal, and afterwards a sack extends out of the back of the child’s clothing (actually textured skin) and releasing 3 smaller children with “balloons”, who float off into the sky.
Sleep Requirement: None, decrease IQ by one per year
Rider: None
Outer Data: Alignment: Effectively Diabolic
Attributes: IQ 2D6 ME 2D6 MA 4D6 PS 1D6+9 PP 1D6 PE 3D6 PB 2D6+6 SPD See above
Attacks: 3
Combat: +6 initiative, +3 strike
Equivalent Skills: Begging 80%, Prowl 65%
Damage: Bite 1 MD
Bio-Weapons: Tendril Injectors built into tongue: Payload: 10 per day, 1D8X10 MD, automatically deployed when the child bites while grappling. This is how the child eats, by liquefying the insides of their prey. When this is used, the child produces a sound like that of a railgun.
Artillery Explosion: Simulates the child being hit by a mini-missile, but it is an internal affair in the child. 1D6 MD to a 10 ft cone behind, 5D6 MD to a 30 ft cone, due to the bone shrapnel, and the explosion is the 3 children growing inside, killing all 4.
Pheromones: 50 ft area, one of two effects, both can be avoided with a save vs non-lethal poison. One makes the person feel like he must protect the child no matter what. The second increases any Horror Factor by +4.

They look like small, adorable children, lost in the forest. They cry, making you want to protect them from…What? But you move closer, and pick up the crying child. Then she tells you her brother is lost too. When you find him, something horrible happens. A missile, or a shell must have hit him, because he explodes before you. You cover the little girl from the explosion, and the bones from her brother bite into your host armor. You hear the sound of railgun fire, and feel it rip into your stomach, missing the child by inches. As the blood leaks out of your body, you move the girl so she can’t be attacked. As you take another round that nearly missed the girl, you start to black out. But just before you do, you notice the tendrils retreating back into the child’s mouth, as she begins to feast on your corpse.
User avatar
Crazy Lou
Hero
Posts: 1452
Joined: Fri Oct 27, 2006 4:57 pm
Location: Madhaven

Re: House Cthulhu

Unread post by Crazy Lou »

I'm confused..? Why is this a "warmount?"
"If it's dangerous, do it. If it's suicidal, do it NOW!" -- Graffiti painted outside a Juicer Bar

nullum magnum ingenium sine mixtura dementiae fuit. -- Seneca The Younger
User avatar
Ziggurat the Eternal
Hero
Posts: 1558
Joined: Thu Sep 07, 2006 7:50 pm
Location: Gah, never give it away!

Re: House Cthulhu

Unread post by Ziggurat the Eternal »

It isn't, and I cannot determine why he insists on calling them such, infact, i didnt even read it to see if it was the same thing we hashed out. It was supremely awesome and creepy, the version we made.
Balabanto wrote:Well, something called The Devastator should Devastate things. 1d6x10 couldn't devastate your mother in Rifts.

amodernheathen wrote:If, in one posting, I can increase the hellish chaos of even a single planet seven-fold, then I believe that I have done my duty as a Game Master to the widows and orphans of that world. By increasing their number. Drastically.
User avatar
Crazy Lou
Hero
Posts: 1452
Joined: Fri Oct 27, 2006 4:57 pm
Location: Madhaven

Re: House Cthulhu

Unread post by Crazy Lou »

Ok. It was kinda creepy. They're so weak on their own though. Actually they kinda remind me of the impersonator zombies in the latest rifter, except these kids can't even really kill their prey on their own unless it is completely defenseless also (no armor weapons, etc).
"If it's dangerous, do it. If it's suicidal, do it NOW!" -- Graffiti painted outside a Juicer Bar

nullum magnum ingenium sine mixtura dementiae fuit. -- Seneca The Younger
User avatar
Ziggurat the Eternal
Hero
Posts: 1558
Joined: Thu Sep 07, 2006 7:50 pm
Location: Gah, never give it away!

Re: House Cthulhu

Unread post by Ziggurat the Eternal »

Crazy Lou wrote:Ok. It was kinda creepy. They're so weak on their own though. Actually they kinda remind me of the impersonator zombies in the latest rifter, except these kids can't even really kill their prey on their own unless it is completely defenseless also (no armor weapons, etc).

They swarm you, and he toned it down, the original version could kill you before you caught on, but they were ambush predators, they didnt tank you, and they cant stand up to a real fight. i think it should be quite a bit more powerful, but that ow it is, he has a cool scarecrow varient, but he hasnt put it up yet, be cause he sucks.
Balabanto wrote:Well, something called The Devastator should Devastate things. 1d6x10 couldn't devastate your mother in Rifts.

amodernheathen wrote:If, in one posting, I can increase the hellish chaos of even a single planet seven-fold, then I believe that I have done my duty as a Game Master to the widows and orphans of that world. By increasing their number. Drastically.
User avatar
Aramanthus
Monk
Posts: 18712
Joined: Tue Feb 21, 2006 5:18 am
Location: Racine, WI

Re: House Cthulhu

Unread post by Aramanthus »

Very nasty. Very much like Lovecraftian material.
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"

"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."

"As you will it, your Grace."

HH....FIE
User avatar
Quantum07
Explorer
Posts: 113
Joined: Wed Jan 28, 2009 6:11 pm
Location: Winter Park, Florida

Re: House Cthulhu

Unread post by Quantum07 »

Ziggurat the Eternal wrote:It isn't, and I cannot determine why he insists on calling them such, infact, i didnt even read it to see if it was the same thing we hashed out. It was supremely awesome and creepy, the version we made.


I called it a warmount, because it is like a Gore Hound. You don't ride them, but they have someone who directs them. I might revisit them, redo stats, and come up with an OCC that controls them. I actually forgot about this until recently. And recently, been calling it House Mythos, as a better working title.
User avatar
Aramanthus
Monk
Posts: 18712
Joined: Tue Feb 21, 2006 5:18 am
Location: Racine, WI

Re: House Cthulhu

Unread post by Aramanthus »

Any further development?
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"

"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."

"As you will it, your Grace."

HH....FIE
User avatar
Ziggurat the Eternal
Hero
Posts: 1558
Joined: Thu Sep 07, 2006 7:50 pm
Location: Gah, never give it away!

Re: House Cthulhu

Unread post by Ziggurat the Eternal »

I like house chthchoochoo
Balabanto wrote:Well, something called The Devastator should Devastate things. 1d6x10 couldn't devastate your mother in Rifts.

amodernheathen wrote:If, in one posting, I can increase the hellish chaos of even a single planet seven-fold, then I believe that I have done my duty as a Game Master to the widows and orphans of that world. By increasing their number. Drastically.
User avatar
Quantum07
Explorer
Posts: 113
Joined: Wed Jan 28, 2009 6:11 pm
Location: Winter Park, Florida

Re: House Cthulhu

Unread post by Quantum07 »

I am thinking about a couple of enhancements, going to work on my retribution gland again, and probably a House specific biotic that uses this gland. Will have the write-up soon after finals.
Post Reply

Return to “Splicers®”