What Comic books Influence your game the most?
Moderators: Immortals, Supreme Beings, Old Ones
- enyggma514
- D-Bee
- Posts: 30
- Joined: Tue Jan 23, 2007 4:52 pm
- Location: Alabama
- Contact:
What Comic books Influence your game the most?
So I was curious. What comic books or Comic book universes have had the heaviest influence on the way you view super heroes and the way you play out your HU campaigns?
- jaymz
- Palladin
- Posts: 8456
- Joined: Wed Apr 15, 2009 8:33 pm
- Comment: Yeah yeah yeah just give me my damn XP already :)
- Location: Peterborough, Ontario
- Contact:
Re: What Comic books Influence your game the most?
Personally I lean more towards a Marvel type environment for superheores....
I am very opinionated. Yes I rub people the wrong way but at the end of the day I just enjoy good hard discussion and will gladly walk away agreeing to not agree
Email - jlaflamme7521@hotmail.com, Facebook - Jaymz LaFlamme, Robotech.com - Icerzone
\m/
Email - jlaflamme7521@hotmail.com, Facebook - Jaymz LaFlamme, Robotech.com - Icerzone
\m/
Re: What Comic books Influence your game the most?
Xmen use to inspire my games. Now Iron Man does (I am a sucker for tech).
Most of my inspiration now comes from sci-fi/espionage/military novels.
Most of my inspiration now comes from sci-fi/espionage/military novels.
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
Megaversal Ambassador Coordinator
My GoFund Me - Help Me Walk Again
Megaversal Ambassador Coordinator
My GoFund Me - Help Me Walk Again
- Danger
- Champion
- Posts: 2583
- Joined: Tue Mar 01, 2005 7:51 pm
- Comment: The very existence of flamethrowers proves that some time, somewhere, someone said to themselves, "You know, I want to set those people over there on fire, but I'm just not close enough to get the job done." - George Carlin
- Location: Greenwood, MO
Re: What Comic books Influence your game the most?
jaymz wrote:Personally I lean more towards a Marvel type environment for superheores....
Same. Especially 70's & 80's Marvel.
"Can you kill me?! With those feeble arms?!" - Ogami Itto
"Bodycount's in the house!" - Ice T
"The Great Destroyer is back again!" - Duo Maxwell
"It's mine you hear? Mine ALL MINE Get back in there. Down Down Down! Go Go Go! MINE MINE MINE!!!" --Daffy Duck
"Bodycount's in the house!" - Ice T
"The Great Destroyer is back again!" - Duo Maxwell
"It's mine you hear? Mine ALL MINE Get back in there. Down Down Down! Go Go Go! MINE MINE MINE!!!" --Daffy Duck
Nekira Sudacne wrote:Sorry, the Anime genre and the Furry genre don't usually mix, except where Catgirls are concerned
- jaymz
- Palladin
- Posts: 8456
- Joined: Wed Apr 15, 2009 8:33 pm
- Comment: Yeah yeah yeah just give me my damn XP already :)
- Location: Peterborough, Ontario
- Contact:
Re: What Comic books Influence your game the most?
or a powered armour from scraps of metal and various unrelatated weapon systems?
I am very opinionated. Yes I rub people the wrong way but at the end of the day I just enjoy good hard discussion and will gladly walk away agreeing to not agree
Email - jlaflamme7521@hotmail.com, Facebook - Jaymz LaFlamme, Robotech.com - Icerzone
\m/
Email - jlaflamme7521@hotmail.com, Facebook - Jaymz LaFlamme, Robotech.com - Icerzone
\m/
- sHaka
- Hero
- Posts: 1454
- Joined: Wed May 19, 2004 5:13 am
- Comment: Better to remain silent and be thought a fool than to speak out and remove all doubt
- Location: Dorchester, Dorset, England
- Contact:
Re: What Comic books Influence your game the most?
I suppose Marvel as a foundation, with 2000AD layered on top.
Northern Gun Weapons Technician, R&D Department
Reading: Savage Worlds / Savage Rifts
Playing: Nothing U_U
Advocating: A free, super-slick .pdf of Palladium's core system with sample characters and scenario
My Dead Reign Character Sheet
Palladium Books RPG Google+ Community
Reading: Savage Worlds / Savage Rifts
Playing: Nothing U_U
Advocating: A free, super-slick .pdf of Palladium's core system with sample characters and scenario
My Dead Reign Character Sheet
Palladium Books RPG Google+ Community
- wolfsgrin
- Adventurer
- Posts: 568
- Joined: Wed May 05, 2004 12:14 pm
- Location: Joplin, Mo: Cenobite country
- Contact:
Re: What Comic books Influence your game the most?
Would have to say JSA and any All-Star comic. You have anywhere from street level to the cosmic. And when Geoff Johns was at the helm I learned alot about weaving complex stories and the wonderfull mini cliffhangers. Nothing really new but it was what I got into when I got back into comics and that style has just stuck in my craw. Grant Morrison's Doom Patrol is also a huge influence along with The Invisibles. Squadron Supreme and Watchmen have been a great help as well. All these have really helped me understand how to develope characters and have them actually interact with the plots and settings.
Peter David has a wonderfull book on writing for comics (don't remember tha name right now, at work ). I suggest no matter what your setting or inspiration is this book will help anybody from the noob to the ol' pro. imho of course
Peter David has a wonderfull book on writing for comics (don't remember tha name right now, at work ). I suggest no matter what your setting or inspiration is this book will help anybody from the noob to the ol' pro. imho of course
Re: What Comic books Influence your game the most?
I say Marvel.
- Incriptus
- Hero
- Posts: 1257
- Joined: Mon Dec 23, 2002 2:01 am
- Comment: Hey, relaaaax. Pretend it's a game. Maybe it'll even be fun
Shoot the tubes, Dogmeat! - Location: Washington State
Re: What Comic books Influence your game the most?
Low powered marvel characters. Planet destoryer's / pushers need not apply
Re: What Comic books Influence your game the most?
i tend to draw more from the classic Image titles: WildC.A.T.S., stormwatch, gen13, Invincible, so on and so forth.
look up in the sky, it's a bird, it's a plane, it's Airman, *****, and i'm bringin' the pain!
i got a fan installed in my grill, no lie, i'm gonna blow your *** straight off the map, goodbye!
i got a fan installed in my grill, no lie, i'm gonna blow your *** straight off the map, goodbye!
- Reagren Wright
- Palladium Books® Freelance Writer
- Posts: 3239
- Joined: Sun Feb 10, 2002 2:01 am
- Comment: The greatest part of the writer's time is spent in reading, in order to write: a man will turn over half a library to make one book. - Samuel Johnson, 1775
- Location: LaPorte, In USA
Re: What Comic books Influence your game the most?
All of them, but I would also say that many of the super hero paper back novels (many
written by Christopher Golden) are what really provide some inspiration for me. I will say
since watching Watchmen and reading it, I find many things about the story compelling for
my ideas.
written by Christopher Golden) are what really provide some inspiration for me. I will say
since watching Watchmen and reading it, I find many things about the story compelling for
my ideas.
Re: What Comic books Influence your game the most?
The genre as a whole. I find it hard to take superheroics seriously, so any time I get involved in a supers RPG that doesn't have a tightly defined setting it tends to be a satirical deconstruction of genre conventions.
Which is the long way of saying that my campaigns are all about taking the **** out of comics
Which is the long way of saying that my campaigns are all about taking the **** out of comics
Re: What Comic books Influence your game the most?
macksting wrote:Ironically, I love deconstructions yet, were I to run a supers game, I'd try very hard to be faithful to genre conventions.
I really have no idea why that is.
probably because deconstructions, while neat, make for very boring gameplay.
look up in the sky, it's a bird, it's a plane, it's Airman, *****, and i'm bringin' the pain!
i got a fan installed in my grill, no lie, i'm gonna blow your *** straight off the map, goodbye!
i got a fan installed in my grill, no lie, i'm gonna blow your *** straight off the map, goodbye!
Re: What Comic books Influence your game the most?
znbrtn wrote:macksting wrote:Ironically, I love deconstructions yet, were I to run a supers game, I'd try very hard to be faithful to genre conventions.
I really have no idea why that is.
probably because deconstructions, while neat, make for very boring gameplay.
Even over the top parody?
- Danger
- Champion
- Posts: 2583
- Joined: Tue Mar 01, 2005 7:51 pm
- Comment: The very existence of flamethrowers proves that some time, somewhere, someone said to themselves, "You know, I want to set those people over there on fire, but I'm just not close enough to get the job done." - George Carlin
- Location: Greenwood, MO
Re: What Comic books Influence your game the most?
Rallan wrote:znbrtn wrote:macksting wrote:Ironically, I love deconstructions yet, were I to run a supers game, I'd try very hard to be faithful to genre conventions.
I really have no idea why that is.
probably because deconstructions, while neat, make for very boring gameplay.
Even over the top parody?
Sounds like Paranoia, as a superhero game. I guess you're not a superhero fan, eh?
"Can you kill me?! With those feeble arms?!" - Ogami Itto
"Bodycount's in the house!" - Ice T
"The Great Destroyer is back again!" - Duo Maxwell
"It's mine you hear? Mine ALL MINE Get back in there. Down Down Down! Go Go Go! MINE MINE MINE!!!" --Daffy Duck
"Bodycount's in the house!" - Ice T
"The Great Destroyer is back again!" - Duo Maxwell
"It's mine you hear? Mine ALL MINE Get back in there. Down Down Down! Go Go Go! MINE MINE MINE!!!" --Daffy Duck
Nekira Sudacne wrote:Sorry, the Anime genre and the Furry genre don't usually mix, except where Catgirls are concerned
Re: What Comic books Influence your game the most?
Danger wrote:Rallan wrote:znbrtn wrote:macksting wrote:Ironically, I love deconstructions yet, were I to run a supers game, I'd try very hard to be faithful to genre conventions.
I really have no idea why that is.
probably because deconstructions, while neat, make for very boring gameplay.
Even over the top parody?
Sounds like Paranoia, as a superhero game. I guess you're not a superhero fan, eh?
I am, but not the way I used to be. I've always preferred the smartass characters and the ones who are relaxed and comfortable with the absurdity of what they do to the ones who are all epic all the time. Plus superheroics is such a naturally melodramatic genre that playing with the tropes of it can be a lot of fun.
- Jockitch74
- Dungeon Crawler
- Posts: 244
- Joined: Mon Oct 30, 2000 2:01 am
- Location: Lazlo
- Contact:
Re: What Comic books Influence your game the most?
X-Men, definatly by far.
"Knowledge is the key to the universe"
Re: What Comic books Influence your game the most?
id have to say marvel in general with xmen being my main insparation though XForce has taken over that slot lately.
Ironically Batman is my main insparation for most all of my human without powers characters which right now are my second favorite next to mutants
Ironically Batman is my main insparation for most all of my human without powers characters which right now are my second favorite next to mutants
- Snowtiger
- Adventurer
- Posts: 479
- Joined: Thu Jul 01, 2004 2:00 pm
- Location: Jyväskylä, Keski-Suomi, Finland
Re: What Comic books Influence your game the most?
My inspiration tends to come from Marvel, DC and TopCow (Witchblade, Darkness, Spawn), and various Anime and Manga titles, among scifi movies and action flix with scifi twists.
Its a bit hard to find anything other than Marvel or DC where I live (check your google-maps for Finland, right next to Russia), so I've had to improvise so far.
Its a bit hard to find anything other than Marvel or DC where I live (check your google-maps for Finland, right next to Russia), so I've had to improvise so far.
"Gonna be sore in the mornin'."
- Hellboy, right after the boss fight scene, after getting up again.
"Never tempt the predator into a bloodlust."
- Snowtiger
- Hellboy, right after the boss fight scene, after getting up again.
"Never tempt the predator into a bloodlust."
- Snowtiger
Re: What Comic books Influence your game the most?
Image comics, Dark Horse comics, and Malibu comics seem to be the shaping force behind the general feel of the world I seem to be building, but with a little bit of Ben Edlunds The Tick thrown into the mix.
Blade with whom I have lived.
Blade with whom I now die.
Serve right and justice one last time.
Seek one last heart of evil.
Still one last life of pain.
Cut well old friend...
and then farewell.
-Sir Orin Neville Smyth, Flight of Dragons
Blade with whom I now die.
Serve right and justice one last time.
Seek one last heart of evil.
Still one last life of pain.
Cut well old friend...
and then farewell.
-Sir Orin Neville Smyth, Flight of Dragons
Re: What Comic books Influence your game the most?
I draw from many of the comic book styles. I enjoy a lot of property damage (Broken walls, big craters in the street, etc, etc.) and big brawls with lots of insulting and broken bones. People can die and I like busting my arse saving them. I really hate the stupid stuff that gets put on T.V. and such that ruins comic books stuff. I hate trying to get players and they all can only think of pie fights and anything off the tick show.
How do you get a serious Super Hero Game going? It seems to be beyond my abilities to pull off.
How do you get a serious Super Hero Game going? It seems to be beyond my abilities to pull off.
- Lord_Dalgard
- Megaversal® Ambassador
- Posts: 483
- Joined: Tue Aug 27, 2002 1:01 am
- Comment: CoH/CoV Global @Frontovik
- Location: Overton, TX USA
- Contact:
Re: What Comic books Influence your game the most?
Chello!
For me, Captain America, JSA, Superman, Astro City, Coffee Grounds and 1980s X-Men.
For me, Captain America, JSA, Superman, Astro City, Coffee Grounds and 1980s X-Men.
Anthony N. Emmel
Proud Member of CLD 2.0
GM of the Guardians of the Polar Bear
"Those blast points are too precise for Pecos raiders. Only
Coalition Deadboys are that accurate."
--Unknown Cyber Knight in CS Lone Star.
+425 Movie Geek Points!
Proud Member of CLD 2.0
GM of the Guardians of the Polar Bear
"Those blast points are too precise for Pecos raiders. Only
Coalition Deadboys are that accurate."
--Unknown Cyber Knight in CS Lone Star.
+425 Movie Geek Points!
Re: What Comic books Influence your game the most?
I really like what's going on in JSA and JLA right now, and see that as a great fit. HUGE fan of the secret six and see that as a perfect anti hero setting or a mid power setting. Like the idea of checkmate and the suicide sqaud. The current Daredevil and punisher, are good for low/no power settings.... Well... Not frankencastle.... Urgh.
- Incriptus
- Hero
- Posts: 1257
- Joined: Mon Dec 23, 2002 2:01 am
- Comment: Hey, relaaaax. Pretend it's a game. Maybe it'll even be fun
Shoot the tubes, Dogmeat! - Location: Washington State
Re: What Comic books Influence your game the most?
Agent_gir wrote:I Well... Not frankencastle.... Urgh.
Heh I almost responded in a fit of rage until I read that last portion of your statement. Frankencastle is the worst idea in the history of thought.
of course punisher max is still money
-
- Dungeon Crawler
- Posts: 347
- Joined: Mon Dec 19, 2005 7:40 pm
- Comment: All I need is a warm bed, a kind word, and unlimited power.
- Location: Raleigh, North Carolina
- Contact:
Re: What Comic books Influence your game the most?
You know what would be an interesting basis for a campaign? Planetary.
All I need is a warm bed, a kind word and unlimited power.
- TechnoGothic
- Knight
- Posts: 5179
- Joined: Mon Oct 02, 2000 1:01 am
- Location: Near Tampa Florida
Re: What Comic books Influence your game the most?
#1 MARVEL UNIVERSE (70s/80s/early 90s)(Marvel Movies)
#2 DC UNIVERSE (Icons types)
#3 IMAGE/VALIANT Comics
#4 Sci-fi in general
#5 Fantasy in general
My favorite Comic Heroes for myself to model characters from include :
IronMan, WarMachine, Wolverine, Deadpool, XO-manofwar, RIpclaw, Warblade, Deathlok, DeathsHead 2, DeathsHead 3, THOR, Thunderstrike, Guyver, HULK, Ghost Rider...
Notice a theme...
#2 DC UNIVERSE (Icons types)
#3 IMAGE/VALIANT Comics
#4 Sci-fi in general
#5 Fantasy in general
My favorite Comic Heroes for myself to model characters from include :
IronMan, WarMachine, Wolverine, Deadpool, XO-manofwar, RIpclaw, Warblade, Deathlok, DeathsHead 2, DeathsHead 3, THOR, Thunderstrike, Guyver, HULK, Ghost Rider...
Notice a theme...
TechnoGothic
END OF LINE
"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
END OF LINE
"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
- The Baron of chaos
- Champion
- Posts: 2298
- Joined: Sun Nov 05, 2000 2:01 am
- Location: Dark Dimension
Re: What Comic books Influence your game the most?
this vary greatly but generally i keep a mix between the Marvel comcis the touched me most(not tied to aparticular period, more a particular arc ), but the X-Men still remain a staple, and Magna and Anime(being Italina I've watched Anime and read manga befor ei even know what Marvel comic was), all with a good chunk of fantasy and science fiction(expecially from italina comics like Natahn Never and recently Dampyr - albeit i've to admit that latest run of both had become .)
Oh talking about Itlaina Comics that inspired my games, ther eis one tha teventually always come to my mind, when dealing wiht ALL palladium games, not just HU.
Jonathan Steele
(wikipedia Page)
an average day in the world of Jonathan Steele
Guess why..
Oh talking about Itlaina Comics that inspired my games, ther eis one tha teventually always come to my mind, when dealing wiht ALL palladium games, not just HU.
Jonathan Steele
(wikipedia Page)
an average day in the world of Jonathan Steele
Guess why..
"The baron is made of raw win. Search your feelings, you know it to be true."
Re: What Comic books Influence your game the most?
Well I,like X-Men,70s,early 80s,JSA,Spider-man and Batman,I also try,not to make the mistakes Marvel and DC have made with Comics from time to time,Matching a Hero with the wrong villain,like the Golden age Ragdoll,he double-jointed contortionist,but who the hero,DC pic to face him,the Flash,this is Overpower,to me it would have made more sense for him to be a golden age Batman,s villain,he can use his ability to go through tiet spaces as a t giving batman a Mystery to solve.
Villains need to be a challenge for the Hero,but it,s to the players,yoo pic what type of challenge the villain would be.
Villains need to be a challenge for the Hero,but it,s to the players,yoo pic what type of challenge the villain would be.
- Hendrik
- Rifter® Contributer
- Posts: 868
- Joined: Mon Oct 01, 2007 3:52 am
- Comment: What is genius? A Victim OCC (BtS 1st ed, p. 193 ss)! The ultimate hero is a victim conquering adversity.
- Location: IN THE MIDDLE OF THE OLD EMPIRE
Re: What Comic books Influence your game the most?
enyggma514 wrote:So I was curious. What comic books or Comic book universes have had the heaviest influence on the way you view super heroes and the way you play out your HU campaigns?
While I must say that I like Batman, Spiderman and several others very much, the super hero comics most influental on me were/are:
- Watchmen (Alan Moore / Dave Gibbons)
Astro City (Kurt Busiek / Brent Anderson / Alex Ross)
Marvel 1985 (Mark Millar / Tommy Lee Edwards)
Wanted (Mark Millar / J. G. Jones)
Marvels (Kurt Busiek / Alex Ross)
Irredeemable (Mark Waid / Peter Krause)
Kingdom Come (Mark Waid / Alex Ross)
Irredeemable and Wanted being the toughest, especially Irredeemable hit me so hard that I had to stop reading for a moment before I could go beyond the first 20 panels.
Astro City - kudos to the great Busiek - is by far the most brilliant SH comic series I have ever read! How can any batman-robin ever be better than the CONFESSOR and ALTAR BOY team. Man, the old confessor, that is a Batman WITH A BITE!
Watchmen, of course, is iconic, especially considering when it came out and what it did for/to SH comics. At least, in my book.
For the game, however, I think that Astro City is perfect.
Cheers
Hendrik
Handouts for Operation Minotaur (BtS Adventure published in RIFTER #83) Get them at the fabulous "House of BtS"![/quote]
May all your hits be crits!
May all your hits be crits!
- GlitterKnight
- Dungeon Crawler
- Posts: 207
- Joined: Wed Nov 05, 2008 3:01 am
Re: What Comic books Influence your game the most?
I gotta agree with Hendrik to a great extent. He's got a lot of great titles about there that have also been very important to me as well.
First off, Watchmen. Watchmen punched me in the face as far as superheroes went.
POW
Alan Moore, as I've said since I discovered him, is a bloody genius. His works are the most brilliant deconstructions of superhero tropes and the genre. To my shame, I've never read his WildKATS book. I've read Watchmen, V for Vendetta, The League of Extraordinary Gentlmen, Promethea, Tom Strong, and Top 10. Promethea I couldn't get into, its not really superheroes anyway. But the rest is just phenomenal.
Kurt Busiek's work has also really influenced, especially Astro City. Astro City has shown me how to make my own superhero world, which I am in the process of doing. It, along with HU and M&M, have helped me build up how I think a superhero world should be run. As much as I love Astro City, it's a little not gritty enough for me. It's still pretty bright, in my opinion, though it definitely has it its darker points, like the Dark Ages series (duh!).
I love Grant Morrison's JLA run. It got me back into comics as a kid after not caring for a long time. When I was little, my brother was a huge comic nerd, he had thousands of books. He wouldn't let me read them though, but he sometimes gave me ones he didn't want. My comic collection, meager though it was, was his castoffs. A lot of that was thinks like Deathlok, Death's Head, Darkhawk and other ultraviolent Iron Age 90's stuff. So when I was young, I read all that stuff I could get. I still liked the old four color heroes, but the things I read and collected was all kinds of overly muscled, be-pouched, gun toting Liefield anti-heroes. I curse Rob Liefield these days, though I used to worship him. Not to bash Rob too much; he did some good work, and I can say I still like that work. Unfortunately, he pumped out a lot of crap work, and inspired other people to crap work, and I ate that up as a kid. I gave up comics after I got bored with it, because I didn't see much that interested me anymore. I know, I'm sorry; I was a poor and ignorant youth.
But JLA man; it saved me. The characters were realistic looking (mostly), not ultraviolent and seedy, but bright and noble, and they fought interesting villains. My big return to comics was actually buying and reading the arc against Prometheus. That was one cool bad guy. I want a helmet and CD reader that downloads the moves of the world's 30 best martial artists into my brain. Though the question that always bugged me was how the hell did he steal Batman's moves?
JLA brought me back, but I drifted in out of comics as I got more into RPGs, and discovered games like M&M and HU. I'm really back now, and have gone back and reread the good things I've missed over the years.
The other comics that influenced me are: Batman, Superman, Hulk, Captain America, The Avengers, Ghost Rider, Spiderman, the Authority, Punisher, Green Arrow, Green Lantern (and all the War of Light and Blackest Night especially), Judge Dredd, and others.
I strive for a superhero world that has reasons for things. Even crazy things can be made reasonable for me. Codenames and costumes even make sense if you properly establish it as part of the culture; people mutilate and humiliate themselves in societies everywhere because of their culture, so why should spandex be so unusual? I don't think there should be a totally invioable Rule Against Killing, but it is a certainly advisable one for most heroes to keep; even most villains. Just because your a strong arm robber doesn't mean you shoot everyone in the bank; that's how you get the chair. So the world shouldn't be bloodless, but it also shouldn't be a slaughterhouse for the characters. The question of why they do it, and what it means to be a hero, should be central to the story. There are bad guys out there, and they do bad things. Sometimes, innocent people get hurt, despite the superheroics. Sometimes, all the masked man can do is find the bad guy, and deliver justice onto him. He can't resurrect the victim or make the pain and misery go away, but he can correct the scales against the villain. The setting needs to have the kid gloves off to a degree; otherwise, the heroics and villainy seems meaningless.
But that's just my two cents.
First off, Watchmen. Watchmen punched me in the face as far as superheroes went.
POW
Alan Moore, as I've said since I discovered him, is a bloody genius. His works are the most brilliant deconstructions of superhero tropes and the genre. To my shame, I've never read his WildKATS book. I've read Watchmen, V for Vendetta, The League of Extraordinary Gentlmen, Promethea, Tom Strong, and Top 10. Promethea I couldn't get into, its not really superheroes anyway. But the rest is just phenomenal.
Kurt Busiek's work has also really influenced, especially Astro City. Astro City has shown me how to make my own superhero world, which I am in the process of doing. It, along with HU and M&M, have helped me build up how I think a superhero world should be run. As much as I love Astro City, it's a little not gritty enough for me. It's still pretty bright, in my opinion, though it definitely has it its darker points, like the Dark Ages series (duh!).
I love Grant Morrison's JLA run. It got me back into comics as a kid after not caring for a long time. When I was little, my brother was a huge comic nerd, he had thousands of books. He wouldn't let me read them though, but he sometimes gave me ones he didn't want. My comic collection, meager though it was, was his castoffs. A lot of that was thinks like Deathlok, Death's Head, Darkhawk and other ultraviolent Iron Age 90's stuff. So when I was young, I read all that stuff I could get. I still liked the old four color heroes, but the things I read and collected was all kinds of overly muscled, be-pouched, gun toting Liefield anti-heroes. I curse Rob Liefield these days, though I used to worship him. Not to bash Rob too much; he did some good work, and I can say I still like that work. Unfortunately, he pumped out a lot of crap work, and inspired other people to crap work, and I ate that up as a kid. I gave up comics after I got bored with it, because I didn't see much that interested me anymore. I know, I'm sorry; I was a poor and ignorant youth.
But JLA man; it saved me. The characters were realistic looking (mostly), not ultraviolent and seedy, but bright and noble, and they fought interesting villains. My big return to comics was actually buying and reading the arc against Prometheus. That was one cool bad guy. I want a helmet and CD reader that downloads the moves of the world's 30 best martial artists into my brain. Though the question that always bugged me was how the hell did he steal Batman's moves?
JLA brought me back, but I drifted in out of comics as I got more into RPGs, and discovered games like M&M and HU. I'm really back now, and have gone back and reread the good things I've missed over the years.
The other comics that influenced me are: Batman, Superman, Hulk, Captain America, The Avengers, Ghost Rider, Spiderman, the Authority, Punisher, Green Arrow, Green Lantern (and all the War of Light and Blackest Night especially), Judge Dredd, and others.
I strive for a superhero world that has reasons for things. Even crazy things can be made reasonable for me. Codenames and costumes even make sense if you properly establish it as part of the culture; people mutilate and humiliate themselves in societies everywhere because of their culture, so why should spandex be so unusual? I don't think there should be a totally invioable Rule Against Killing, but it is a certainly advisable one for most heroes to keep; even most villains. Just because your a strong arm robber doesn't mean you shoot everyone in the bank; that's how you get the chair. So the world shouldn't be bloodless, but it also shouldn't be a slaughterhouse for the characters. The question of why they do it, and what it means to be a hero, should be central to the story. There are bad guys out there, and they do bad things. Sometimes, innocent people get hurt, despite the superheroics. Sometimes, all the masked man can do is find the bad guy, and deliver justice onto him. He can't resurrect the victim or make the pain and misery go away, but he can correct the scales against the villain. The setting needs to have the kid gloves off to a degree; otherwise, the heroics and villainy seems meaningless.
But that's just my two cents.
- Daniel Stoker
- Knight
- Posts: 5464
- Joined: Sat Sep 30, 2000 1:01 am
- Comment: Non Impediti Ratione Cogitationis
- Location: Jewdica
Re: What Comic books Influence your game the most?
I'm all over the place, I'd go with the 80's Marvel Comics primarily Spiderman and the X-men like the first Genosha storyline, but I love the old Defenders comics too. Stormwatch, Backlash, and Crimson are also inspirations as well as Hellboy and Planetary. Oh and the classic TMNT, but one of my biggest inspirations that is also almost as embarrassing as the fact that I own Dazzler comics has to be the original Marvel New Universe series, especially the D.P. 7 and Psi-Hawk lines.
Daniel Stoker
Daniel Stoker
Judaism - More Old School than either Christianity or Islam.
- drewkitty ~..~
- Monk
- Posts: 17782
- Joined: Sat Sep 30, 2000 1:01 am
- Location: Eastvale, calif
- Contact:
Re: What Comic books Influence your game the most?
Ninja High School
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
-
- Dungeon Crawler
- Posts: 347
- Joined: Mon Dec 19, 2005 7:40 pm
- Comment: All I need is a warm bed, a kind word, and unlimited power.
- Location: Raleigh, North Carolina
- Contact:
Re: What Comic books Influence your game the most?
I kinda like the Doom Patrol.
Sometimes they were a little mainstream, and the weirdness for weirdness' sake got a little over the top during Grant Morrison's run (though I loved his characters), but I love the basic concept of a team of misfits would would have trouble fitting in anywhere else, handling the oddball jobs that no one else will touch.
Sometimes they were a little mainstream, and the weirdness for weirdness' sake got a little over the top during Grant Morrison's run (though I loved his characters), but I love the basic concept of a team of misfits would would have trouble fitting in anywhere else, handling the oddball jobs that no one else will touch.
All I need is a warm bed, a kind word and unlimited power.
- TechnoGothic
- Knight
- Posts: 5179
- Joined: Mon Oct 02, 2000 1:01 am
- Location: Near Tampa Florida
Re: What Comic books Influence your game the most?
Actually alot of my stuff has been influenced by Superhero Movies more often than not.
The more Realistic Take on supers in the movies and the better costumes.
The more Realistic Take on supers in the movies and the better costumes.
TechnoGothic
END OF LINE
"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
END OF LINE
"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
- The Dark Elf
- Rifter® Contributer
- Posts: 3074
- Joined: Tue Sep 20, 2005 8:04 am
- Comment: "So gentlemen, are you prepared to open your minds and travel to worlds hitherto undreamed of?"
- Location: UK
Re: What Comic books Influence your game the most?
Marvel ofc, but does Machinations of Doom count.
Im more of an idea from films guy.
Im more of an idea from films guy.
- PapaMambo
- Dungeon Crawler
- Posts: 216
- Joined: Wed Jan 06, 2010 5:28 pm
- Location: Winter-peg.. or Winnipeg for those not in the know..
Re: What Comic books Influence your game the most?
After coming from Iron Man 2 on Friday (excellent BTW!), I thought I'd go back and watch some other super hero movies this weekend..
I'm intrigued after watching Hancock about the idea of an Immortal (Hancock) Mega who has essentially had a hand in major events throughout history, but through some unfortunate accident is unable to remember who he is or how he came about his powers until he meets his partner. And upon meeting his partner, he starts to lose his powers or they lose their effectiveness the closer they are to each other..
I think this would make a great basis for a hero in HU..
I'm intrigued after watching Hancock about the idea of an Immortal (Hancock) Mega who has essentially had a hand in major events throughout history, but through some unfortunate accident is unable to remember who he is or how he came about his powers until he meets his partner. And upon meeting his partner, he starts to lose his powers or they lose their effectiveness the closer they are to each other..
I think this would make a great basis for a hero in HU..
"It isn't the bullet with his name on it that the professional soldier has to fear. It's all those addressed 'To Whom it May Concern'" - Anonymous
- TechnoGothic
- Knight
- Posts: 5179
- Joined: Mon Oct 02, 2000 1:01 am
- Location: Near Tampa Florida
Re: What Comic books Influence your game the most?
Yes it would PapaMambo. Nasty Mega-Vulnerability though.
TechnoGothic
END OF LINE
"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
END OF LINE
"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
- AnubisXy
- Hero
- Posts: 849
- Joined: Sat Sep 30, 2000 1:01 am
- Comment: /人◕ ‿‿ ◕人\
- Location: Swankytown
- Contact:
Re: What Comic books Influence your game the most?
When it comes to super hero games, the group of people I play with are probably inspired by One Piece the most. They tend to like having people with unusual powers for antagonists and then, for their own characters, basing their powers around a concept ("doors" or "mirrors" or "fire" or "elephants") and allowing it to evolve. Sometimes these evolutions almost seem counter-intuitive, but that's what makes things fun. Basically they push their power to the outer-limits, and have a lot of fun getting together and talking about what direction they could evolve their concept next, and what sort of new abilities that might add.
AnubisXy
AnubisXy
JD Vance: Turns couches into loveseats.