Dinosaur S.D.C.

Ley Line walkers, Juicers, Coalition Troops, Samas, Tolkeen, & The Federation Of Magic. Come together here to discuss all things Rifts®.

Moderators: Immortals, Supreme Beings, Old Ones

Dalemonto
Newb
Posts: 1
Joined: Wed May 12, 2021 5:10 pm

Dinosaur S.D.C.

Unread post by Dalemonto »

I'm running a game involving the Transdimentional TMNT source book and i want to use some dinosaurs from Dinosaur Swamp. The problem is that the Dinosaur Swamp book only has Mega Damage dinosaurs, unlike Adventures in Dinosaur Swamp. How do i go about determining the H.P., A.R., and S.D.C. of the Dinosaurs?
Shark_Force
Palladin
Posts: 7128
Joined: Fri Jun 26, 2009 4:11 pm

Re: Dinosaur S.D.C.

Unread post by Shark_Force »

You may get better guidance on how to create stats for AtB in the AtB forum.

in particular, I'd ask Rathorc Lemenger for suggestions. if anyone has already created the creatures you want, that's who it'd be, and if nobody has, that's who I'd ask for help.
User avatar
ShadowLogan
Palladin
Posts: 7401
Joined: Thu Mar 30, 2006 10:50 am
Location: WI

Re: Dinosaur S.D.C.

Unread post by ShadowLogan »

Unfortunately there is not an easy to implement conversion factor and some judgement calls.

See Rifts Conversion Book 1revised pg31 (IINM this is also C&P in a few other titles). The MDC will convert to some % as HP and some % as SDC with a possible loss. AR is a bit harder. These are basic rules of thumb as KS put it.

Alternatively you could look for a similar creature (ex. T-Rex in New West and Allosaurus in DS or the Pantheras in the same book) that have MDC and SDC stats and use that as a guide point to convert the other.
User avatar
drewkitty ~..~
Monk
Posts: 17737
Joined: Sat Sep 30, 2000 1:01 am
Location: Eastvale, calif
Contact:

Re: Dinosaur S.D.C.

Unread post by drewkitty ~..~ »

SDC......MDC x100=HP & SDC combined. (60-40 ratio split is my guess)

AR....unless it has a boney plate like a triceratops or like the one like a armadillo with a ball on it's tail, there is no AR.

OtToMH: There are some Dino ATB formats in one of the Rifters. (there is the Rifter Index...)
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
User avatar
Killer Cyborg
Priest
Posts: 27953
Joined: Thu Nov 08, 2001 2:01 am
Comment: "Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
Location: In the ocean, punching oncoming waves
Contact:

Re: Dinosaur S.D.C.

Unread post by Killer Cyborg »

Dalemonto wrote:I'm running a game involving the Transdimentional TMNT source book and i want to use some dinosaurs from Dinosaur Swamp. The problem is that the Dinosaur Swamp book only has Mega Damage dinosaurs, unlike Adventures in Dinosaur Swamp. How do i go about determining the H.P., A.R., and S.D.C. of the Dinosaurs?


Use Rifts CB1 as a guide.
They have a section on converting MDC critters into SDC if you want to run an SDC game.
Annual Best Poster of the Year Awards (2012)

"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell

Check out my Author Page on Amazon!
User avatar
glitterboy2098
Rifts® Trivia Master
Posts: 13318
Joined: Wed Aug 06, 2003 3:37 pm
Location: Missouri
Contact:

Re: Dinosaur S.D.C.

Unread post by glitterboy2098 »

drewkitty ~..~ wrote:SDC......MDC x100=HP & SDC combined. (60-40 ratio split is my guess)

AR....unless it has a boney plate like a triceratops or like the one like a armadillo with a ball on it's tail, there is no AR.

OtToMH: There are some Dino ATB formats in one of the Rifters. (there is the Rifter Index...)


i'd use a straight 1 to 1 MDC to SDC, otherwise you end up with dinosaurs that are as durable as naval warships. since many of the larger dinosaurs have hundreds of MDC.

the WB14 stats for the T-rex give it 1d4x100+400 mdc.. and then it goes on to say that it has 200+4D6x10 HP, 1D4x100 SDC, and AR 12 in SDC settings.
the tritops is similar (1d4x100+200 mdc vs 100+3D6x10 HP 4D6x10 SDC AR13)
the tigerclaw raptor (6d6+34 MDC vs 4D6+20 HP, 3D6+12 SDC AR 9)
and the Duckbill Honker (1D6x100+200 MDC vs 1d4x100 HP, 1D4x100 SDC, AR 17)

so while it isn't a strict conversion rate, the 1 to 1 ratio is a good rule of thumb.
Author of Rifts: Deep Frontier (Rifter 70)
Author of Rifts:Scandinavia (current project)
Image
* All fantasy should have a solid base in reality.
* Good sense about trivialities is better than nonsense about things that matter.

-Max Beerbohm
Visit my Website
User avatar
SolCannibal
Champion
Posts: 2392
Joined: Wed Sep 21, 2011 1:25 pm
Location: Rio de Janeiro, Brazil

Re: Dinosaur S.D.C.

Unread post by SolCannibal »

I think WB4 Africa has at least a few SDC dinosaurs and RMB had a few too, if memory tricks me not (and it might).
User avatar
drewkitty ~..~
Monk
Posts: 17737
Joined: Sat Sep 30, 2000 1:01 am
Location: Eastvale, calif
Contact:

Re: Dinosaur S.D.C.

Unread post by drewkitty ~..~ »

glitterboy2098 wrote:
drewkitty ~..~ wrote:SDC......MDC x100=HP & SDC combined. (60-40 ratio split is my guess)

AR....unless it has a boney plate like a triceratops or like the one like a armadillo with a ball on it's tail, there is no AR.

OtToMH: There are some Dino ATB formats in one of the Rifters. (there is the Rifter Index...)


i'd use a straight 1 to 1 MDC to SDC, otherwise you end up with dinosaurs that are as durable as naval warships. since many of the larger dinosaurs have hundreds of MDC.

the WB14 stats for the T-rex give it 1d4x100+400 mdc.. and then it goes on to say that it has 200+4D6x10 HP, 1D4x100 SDC, and AR 12 in SDC settings.
the tritops is similar (1d4x100+200 mdc vs 100+3D6x10 HP 4D6x10 SDC AR13)
the tigerclaw raptor (6d6+34 MDC vs 4D6+20 HP, 3D6+12 SDC AR 9)
and the Duckbill Honker (1D6x100+200 MDC vs 1d4x100 HP, 1D4x100 SDC, AR 17)

so while it isn't a strict conversion rate, the 1 to 1 ratio is a good rule of thumb.


If the scaling of the SDC amounts for warships is incorrect then they should be changed. ;) :P

I understand that the scaling of the (large) Dino DC in rifts is to make them a challenge....
but....
if they are equal in scale-'Chalange' to navel ships are suppose to be, then leave them the same. Cause like with Elephants, you can shoot into them all day with pop-gun 9mm or 30-30 rounds and not do significant damage.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Post Reply

Return to “Rifts®”