Nekira Sudacne wrote:Rifts main book from the start said that dragons merely avoid bionics because they damage their magical abilities, which can only mean it WAS possible for them to get bionics. so bionics basically retconned it.
Hm, maybe it's not a TOTAL retcon... like it seems like they could BRIEFLY enjoy a bionic limb for 5 minutes as a hatchling until their new limb regrows, assuming it's that speedy...
Left col of B61:
Psychics, practitioners of magic, dragons, and most supernatural beings avoid bionic reconstruction like the plague, because it destroys their magic or psychic abilities.
However, some will augment themselves with minor cybernetic implants or replace a lost limb, eye or internal organ with a Bio-System or a living symbiote (the latter is rare, except in Atlantis).
Since the book mentions reconstruction can still destroy mag/psi abilities for dragons (thus why they avoid it) it should be possible in some way...
When I look at B62 it's not entirely clear how long "soon" is, I guess?
We know regen will reject "implant or bionic limb" in singular, so maybe if you have too many it stops?
Like what if you quickly did full bionic conversion or a brain transplant for a dragon... could you simply negate it's natural abilities and thus it lacks bio-regen and can't reject anymore?
For a supernatural being or creature of magic to submit to bionic alteration is to actually strip itself of its true, natural powers;
What if it's not just magic and psi? I remember in HU it could also interfere with super-abilities. I know stuff like Negate Super Abiltities doesn't work on natural super powers (like aliens category) but I think the cyborg penalties still might... so we might view dragon shapeshifting / regen as akin to natural NSA-immune super powers like the alien category?
Of course I'm not sure how long it takes a cyber-doc to attach one of those things in the first place (perhaps even the simplest takes hours?) so the problem might be that you can't install them faster than they get expelled.