Shemarrian-related fan creations

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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

glitterboy2098 wrote::D

i always love it when someone take one of my ideas and has fun with it.

at some point i'm going to revisit Ender's cluster, getting the ground weapons of the Chor'ii finished up, the Sherdena warships, ground gear, society, and Phenosculpting, and the half dozen other races and societies i've got notes and images for but haven't written up in any form.

of course, my notes on the Phase World techmanual get more and more coherant over time too (it helps that our understanding of quantum physics is opening up lots of stuff i'd relegated to handwavium before)

sadly, my brain generates ideas faster than my life provides time to actually write up properly.


edit:
it's also worth pointing out that the 2nd wave of 50 million soldier-colonists is only about 120 fully loaded Den Mother Transports. half that if its loaded with 'civilians' instead of 'soldiers'. and the real problem isn't the transports, it's the 8400 Striking claw landers, which carry the actual Chor'ii invasion.
i wish the Shemarrians luck, they are going to have one heck of a fight on their hands..

Heck, even the Skullcrusher would have problems.
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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glitterboy2098
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Re: Shemarrian-related fan creations

Unread post by glitterboy2098 »

ironically, if it wasn't for their ability to accelerate at ~60 m/s^2, and the 600km+ range of chor'ii ship weapons, individual Shemarrians could bring down chor'ii warships using little more than those boomgun like rifles. the landers would be even easier, but even those can accellerate at ~20m/s^2.
and the sheer numbers would still be a huge issue.

Chor'ii really live by the idea that quantity has a quality all its own..
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taalismn
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Re: Shemarrian-related fan creations

Unread post by taalismn »

The Shemarrians' best bet is to take the Chor'ii out in deep space, and use force multipliers like 'dumb' robots en masse. Also use long ranged area of effect attacks like high-cee mass driver attacks that go cluster-shot just before reaching the target. Like big canisters of sand accelerated up to a good percentage of light speed.

Now, a really NASTY megadamage alien species(think Splugorth-levels of nastiness) who acquired a taste for Chor'ii meat might delight in finding a way of decapitating the little bastards, then storing the bodies just below freezing, using the Chor'iis' own redundant regenerative abilities to retain just that lingering touch of life and keeping the steaks wiggling on the plate.
Of course, having such a species come in to deal with a Chor'ii problem has its own attendant drawbacks. It's not like gribble-grubs to snackfood*.


*Gribble-grubs---If you've ever read Keith Laumer's Retief series, gribble-grubs are a running joke in the CDT. If you haven't: a gribble-grub is a large-ish alien grub and parasite of the hoop melon(a staple crop of the sticky-fingered Groaci species). Gribble-grubs have beautiful prismatic fur coverings, which can be harvested for quite stylish textiles, and which the grubs molt off quite frequently. The problem is, gribble-grubs breed faster than tribbles and Chor'ii combined, and they can wipe out entire planetary crops easily(and after which their furs become worthless due to the glutted market). The Groaci are reduced to destroying the crops and grubs in thermal gas vents for convenience...which is when a Terran diplomat staked out on the lava plains discovers, in his delirium, that sulfur-smoked gribble-grubs taste GOOD, which results in the Groaci economy getting saved by the new snack-food industry....the profits from which they promptly plow back into their next Red Menace-style plot to unseat the Terrans as the premiere power of the galaxy.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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glitterboy2098
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Re: Shemarrian-related fan creations

Unread post by glitterboy2098 »

taalismn wrote:*Gribble-grubs---If you've ever read Keith Laumer's Retief series, gribble-grubs are a running joke in the CDT. If you haven't: a gribble-grub is a large-ish alien grub and parasite of the hoop melon(a staple crop of the sticky-fingered Groaci species). Gribble-grubs have beautiful prismatic fur coverings, which can be harvested for quite stylish textiles, and which the grubs molt off quite frequently. The problem is, gribble-grubs breed faster than tribbles and Chor'ii combined, and they can wipe out entire planetary crops easily(and after which their furs become worthless due to the glutted market). The Groaci are reduced to destroying the crops and grubs in thermal gas vents for convenience...which is when a Terran diplomat staked out on the lava plains discovers, in his delirium, that sulfur-smoked gribble-grubs taste GOOD, which results in the Groaci economy getting saved by the new snack-food industry....the profits from which they promptly plow back into their next Red Menace-style plot to unseat the Terrans as the premiere power of the galaxy.

huh, i don't remember that one. i never checked the wiki-article, but it turns out there are stories that aren't in the Baen Books free library ebook. just great, now i need to track them down. great stuff.
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taalismn
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Re: Shemarrian-related fan creations

Unread post by taalismn »

glitterboy2098 wrote:[
huh, i don't remember that one. i never checked the wiki-article, but it turns out there are stories that aren't in the Baen Books free library ebook. just great, now i need to track them down. great stuff.


Indeed. Keith Laumer gave us two great archetypes: BOLOs, and Jame Retief, debonaire two-fisted galactic diplomat.

Groaci Soldier: "Halt, vile Terry! Wait, you look like that infamous miscreant Retief!"
Retief: "There are over thirty billion Terrans spread across the galaxy. The odds of a particular one standing here contemplating stuffing you into a garbage dumpster are at least thirty billion to one."
Groaci: "....hmmmm, you're right! Okay, Terry, you get off! But I'm going to keep one of my eyes on you!"
Retief: " It seems the laws of probability are in abeyance today."(proceeds to grab the Groaci soldier by the neck, disarm him, and stuff him into the dumpster)
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

Hope Brightlance as of 5th level after her 'Rite of upgrade' goes through.

Presently being played in this campaign; http://palladium-megaverse.com/forums/viewtopic.php?f=28&t=115582
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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taalismn
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Re: Shemarrian-related fan creations

Unread post by taalismn »

DhAkael wrote:Hope Brightlance as of 5th level after her 'Rite of upgrade' goes through.

Presently being played in this campaign; http://palladium-megaverse.com/forums/viewtopic.php?f=28&t=115582



Kids, even god-children, grow up so quickly these days.(tear in his eye).
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

Reminds me; I need to do something with ole' Tylax the Mink-souled sometime. :wink:
She's been outta the limelight for a while.
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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taalismn
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Re: Shemarrian-related fan creations

Unread post by taalismn »

DhAkael wrote:Reminds me; I need to do something with ole' Tylax the Mink-souled sometime. :wink:
She's been outta the limelight for a while.


Follow the trail of broken hearts and dehydrated bodies...
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

taalismn wrote:
DhAkael wrote:Reminds me; I need to do something with ole' Tylax the Mink-souled sometime. :wink:
She's been outta the limelight for a while.


Follow the trail of broken hearts and dehydrated bodies...


You said it... I didn't :D :angel:
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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Jay05
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Re: Shemarrian-related fan creations

Unread post by Jay05 »

That sounds... Interesting!
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

Whoopsie doodle! :oops:
Yesterdays up-load of Hope Brightlance had her new slim-trim weight in the technical stats, but not in her profile.
It has been corrected (link is still valid in previous post).
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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taalismn
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Re: Shemarrian-related fan creations

Unread post by taalismn »

DhAkael wrote:Whoopsie doodle! :oops:
Yesterdays up-load of Hope Brightlance had her new slim-trim weight in the technical stats, but not in her profile.
It has been corrected (link is still valid in previous post).


Amazing what they're doing with carbon buckyball composites these days... :D
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

heh.
*gets ebil idears*
I'll let you know how things progress after this weekends game session.
Tylax may be reappearing sooner than anyone realizes. :D :D :quiet:
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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taalismn
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Re: Shemarrian-related fan creations

Unread post by taalismn »

DhAkael wrote:heh.
*gets ebil idears*
I'll let you know how things progress after this weekends game session.
Tylax may be reappearing sooner than anyone realizes. :D :D :quiet:


"Did somebody say 'Party'? I brought the 'favors'!"
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

taalismn wrote:
DhAkael wrote:heh.
*gets ebil idears*
I'll let you know how things progress after this weekends game session.
Tylax may be reappearing sooner than anyone realizes. :D :D :quiet:


"Did somebody say 'Party'? I brought the 'favors'!"


Sadly, due to a number of interuptions IRL for a couple of my players, the game session moved VERY slowly this week.
Thus, the time-displaced Shemarrians of the (pun intended) fledgling S.S.N. will have to wait their turn in the spotlight.
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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taalismn
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Re: Shemarrian-related fan creations

Unread post by taalismn »

DhAkael wrote:
taalismn wrote:
DhAkael wrote:heh.
*gets ebil idears*
I'll let you know how things progress after this weekends game session.
Tylax may be reappearing sooner than anyone realizes. :D :D :quiet:


"Did somebody say 'Party'? I brought the 'favors'!"


Sadly, due to a number of interuptions IRL for a couple of my players, the game session moved VERY slowly this week.
Thus, the time-displaced Shemarrians of the (pun intended) fledgling S.S.N. will have to wait their turn in the spotlight.



I'll get back to making more stuff for the girls in giood time myself...I've been concentrating of late on my other flagships, building up reserves of posting karma :wink: .
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

I know 'Palladin Steel' has been going strong lately. :ok:
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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taalismn
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Re: Shemarrian-related fan creations

Unread post by taalismn »

DhAkael wrote:I know 'Palladin Steel' has been going strong lately. :ok:


And I've had to report on interstellar corporations as well.... :wink:
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
kronos
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Re: Shemarrian-related fan creations

Unread post by kronos »

I was just thinking... and going through the thread quickly.. I don't remember (unless I missed it) the Wolf Path have an elite.. like the Sapphire Cobra's Naga, etc..
What if the Wolf's Path had an elite that could turn into a were-wolf like form?
Using nanite factories and metamaterials that alter shape/size through electrical stimuli to get bigger and features change to more wolf-like. Also when the change happens strength should be enhanced somehow.. magic? Safety locks on the muscle systems that unlock when change forms, allowing full use of even greater strength? Various built in melee weapons appear when change (fangs and claws).

Just thought the Wolves could use some loving and a new toy.
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taalismn
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Re: Shemarrian-related fan creations

Unread post by taalismn »

kronos wrote:I was just thinking... and going through the thread quickly.. I don't remember (unless I missed it) the Wolf Path have an elite.. like the Sapphire Cobra's Naga, etc..
What if the Wolf's Path had an elite that could turn into a were-wolf like form?
Using nanite factories and metamaterials that alter shape/size through electrical stimuli to get bigger and features change to more wolf-like. Also when the change happens strength should be enhanced somehow.. magic? Safety locks on the muscle systems that unlock when change forms, allowing full use of even greater strength? Various built in melee weapons appear when change (fangs and claws).

Just thought the Wolves could use some loving and a new toy.



Nope, they don't. Not yet, any way. And yes, I've considered that(at least lightly), as well as special Wolves that can combine into exo-armor and/or a giant humanoid.

Nice to see us thinking along similar lines. :D
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
kronos
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Re: Shemarrian-related fan creations

Unread post by kronos »

taalismn wrote:
kronos wrote:I was just thinking... and going through the thread quickly.. I don't remember (unless I missed it) the Wolf Path have an elite.. like the Sapphire Cobra's Naga, etc..
What if the Wolf's Path had an elite that could turn into a were-wolf like form?
Using nanite factories and metamaterials that alter shape/size through electrical stimuli to get bigger and features change to more wolf-like. Also when the change happens strength should be enhanced somehow.. magic? Safety locks on the muscle systems that unlock when change forms, allowing full use of even greater strength? Various built in melee weapons appear when change (fangs and claws).

Just thought the Wolves could use some loving and a new toy.



Nope, they don't. Not yet, any way. And yes, I've considered that(at least lightly), as well as special Wolves that can combine into exo-armor and/or a giant humanoid.

Nice to see us thinking along similar lines. :D


Well the idea came to me in a dream actually.. cyborg werewolves. Then I thought.. HEY! Shemarrians! Also.. Wolves that combine to form a giant humanoid.. Shemarrian Voltron! That would be awesome!
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taalismn
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Re: Shemarrian-related fan creations

Unread post by taalismn »

89er, in some of the original Lost Eclipse snippets, mentioned toad-like critters in an ambush. Well, here they are...

Ecotroz Shemar ‘Bursk’ Guard-Animal
(aka ‘Pog’)

SMASH!
SCHLAP!
:eek: “EEEE(mfpht!)”
TWWWAAAAANNNGGGGGG
“(MMMFFFPPPHHH!!!)”
!GULP!
“Good boyyyyy.....”
“You know, we could have captured her BEFORE she went into her apartment unit? Waiting until she was in the shower, THEN smashing through the wall with the Bursk tongue, grabbing her, then hauling her screaming back outside, that’s just plain mean-spirited.”
“Yes, but at any other time she might have been armed. She’s one of the CS’s acknowledged experts on psychochemical warfare agents; she surely has personal protection, especially when she’s visiting an outpost like this place.”
“That’s your story and you’re sticking to it?”
“Yes.” :angel:
:roll: “Very well. I’ll scoff at your thinly-disguised sadosexual tendancies later. Now let’s get out of here before her security detail wakes up.”
http://i408.photobucket.com/albums/pp164/taalismn/img308.jpg

Seen only in nightmarish glimpses in encounters with the Lost Eclipse, the Bursk has been described as a ‘giant demonic burrowing toad’ by those who have survived the experience. In reality, the Bursk is a robotic watch beast created by the Nightmares.
The Bursk bears an uncanny resemblance to an otherworldly creature known on the Palladium Fantasy World as the Gullikin(see Land of the Damned One Chaos Lands pg. 35-37, the better illustration on pg. 110), so much so that it must be that members of the Lost Eclipse had either encountered the species(which should raise concerns, seeing as the creatures are not KNOWN to live on Rifts Earth) or acquired detailed accounts of the Gullikan from somebody else. In either case, the Lost Eclipse has adapted the traits and body form of the Gullikin to a robotic watch beast, making a few (mainly cosmetic) changes to the creatures’ appearance.
The Bursk resembles a massive walking frog or toad head with stubby arms, short thick legs, a tadpole tail, and a giant mouth, the whole covered in a slick, slimy amphibian’s skin.
The Bursk’s main weapon is its prehensile tongue, a retractable telescoping appendage as strong and dexterous as an elephant trunk, only a lot more dangerous. The tongue can lash, punch, entangle and constrict, or can pull skin off with its adhesive pads on its end.
Because of the Lost Eclipse’s love of messing with the minds of live prisoners(since dead ones aren’t nearly as fun), the Bursk has the ability to take prisoners, using its tongue to entangle enemies, inject them with powerful sedative chemicals, then reel them in to trap them in a stomach-like capture pouch for later leisurely interrogation by the Nightmares. The entire process can prove particularly disturbing and unhinging for the prisoners, especially if they think they’re being devoured alive. The Lost Eclipse typically uses this tactic to mentally soften up prisoners before interrogation and/or mindwipe to cover the exact nature of the attack and its perpetrators.
The Bursk fills many of the same roles as the Shemarrian Wolf with regards to defensive operations. It is typically deployed in areas where the presence of Shemarrian Wolves might present an unwelcome tip-off to outsiders that there are Shemarrians in the region. Bursks often hide along approaches to a Lost Eclipse enclave or cache, typically in concealed burrows, waiting for intruders to pass by, whereupon they will spring out in ambush. Bursk are also used like giant mechanical beavers for making crude field fortifications, digging hideouts, and damming or bridging waterways. Thus far, it has been encountered ONLY with the Lost Eclipse; no other Tribe is known to make use of them.
No blatantly robotic versions of the Bursk are deployed by the Lost Eclipse; all examples are disguised in fake skin as live organic creatures.
http://i408.photobucket.com/albums/pp164/taalismn/img307.jpg

Type: EcoS-KRP07LE ‘Bursk’
Class: Robotic Warbeast/Watchbeast
Crew: None; robot intelligence
A rider MIGHT be able to hang on to the back of the Bursk, but this is really uncomfortable and precarious seating, and the Bursk is rarely used as a riding animal.
MDC/Armor by Location:
Main Body 120
Throat Pouch 120
Tongue 100
Eyes() 30 each
Arms(2) 80 each
Legs(2) 90 each
Height: 8-10 ft
Width: 5-6 ft
Length: 5-7 ft
Weight: 750 lbs
Cargo: Can hold up to 300 lbs of gear inside its enormous mouth.
Physical Strength: Equivalent to Robotic P.S. of 30
Powerplant: Nuclear w/ 20 year energy life
Speed: (Running) Not terribly fast as Shemarrian robots go; 25 MPH
(Leaping) The Bursk’s deceptively short legs can bounce the ‘bot up to 12 ft up and 15 ft across.
(Climbing) The Bursk is a poor climber, only able to climb at 35%
(Burrowing) The Bursk is expert at quickly burrowing through soft earth, able to dig at a rate of 6 ft per melee.
(Flying) Not possible
(Space) Not possible
(Underwater) Can swim at 13 MPH, or run along the bottom at 6 MPH. Maximum depth of 3,000 ft.
Market Cost: Exclusive to the Ecotroz-Shemar
Systems of Note:
Full optical systems, laser targeting, passive nightvision, telescopic vision, thermal imaging, infrared, ultraviolet, and polarization filters. Also has motion and heat detection, built-in radar( 20 mile range) and other standard power armor-equivalent systems. Additional/special sensors may be built in by the creating Spinsters or at the behest of individual riders/owners.

*Faux Looks----The Bursk is meant to look like a flesh and blood creature with a fack skin and musculature. It’s as ugly as its inspiration, though, with a P.B. of only 1d6.

*Bionic Cybernanite Repair Systems---ALL Bursk have the same bionic nanotech repair system that the Ecotroz Shemar have refitted themselves with, and which is becoming the standard among NeShemar as well. These systems repair 4d6 MD per hour, and can repair 90 MDC before needing material stocks to convert to MD repair material.

*Throat Pouch---The Bursk’s mouth is fitted with an elastic pouch of elastic megadamage fabric, lined with memory-mode fibers, similar to that mounted on another Lost Eclipse robobeast, the EcoS-K-33 Arzach. The pouch can expand to hold oversized payloads, then tighten up to enclose them securely for safekeeping against water, mud, and other damage. This also serves as an effective restraint for involuntary passengers in the pouch, the fabric holding them like a straitjacket with a P.S. of 30. If the prisoner(s) has a weapon ready to hand, they can cut or blast their way out(the fabric has an MDC of 120), but will likely have to deal with an angry BUrsk on the way out.

Weapons Systems:
1)Combat Tongue---Actually an incredibly long and strong bionic tentacle, tipped with a molecular adhesion pad for grappling onto objects and people. It can narrow to a spear-like point, or spread out to a wide flat surface, the better to stick objects(and people) to like a stick’um board.
Range: 18 ft
Damage:(Punch) 2d4 MD
(Lash) 1d6 MD
(Constrict) 2d4 MD
(Adhesive Tear) 1d6 SDC

2) Bite---The Bursk has a massive mouth with powerful jaws, meant to lock and enclose prisoners, but also capable of snipping off a limb or biting through a wall in one action.
Range: Melee
Damage: 5d6 MD on a bite

3)Claws----The crude hand-paws of the Bursk are fitted with retractable vibroclaws for cutting debris, shoveling dirt and rock, and slashing opponents at close range.
Range: Melee
Damage: 3d6 MD on a slash

4) Eye Lasers(2)---The Bursk’s eyes can project laser beams. This is typically used as a weapon of last resort, however, as the Nightmares do not wish to reveal the true robotic nature of the Bursks.
Range: 500 ft
Damage: 1d6 MD per single blast, 2d6 MD for both eyes firing simultaneously
Rate of Fire: ECHH
Payload: Effectively Unlimited
Bonus: + 2 to strike(+4 to strike total)

5)(Optional) Poison Bite---Some Bursks are fitted to deliver a nematocyst-like sting with their tongue, delivering a chemical venom directly into an entangled target. This is typically a paralytic agent or hallucinogenic toxin.
Damage: 1d4 SDC, plus chemical effects.
Payload: Up to 40 doses of up to 5 different chemicals.

6)(Optional) Adhesive Spit---Taking a cue from such Warmounts as the Aracha and the Cyclopede, the Bursk can be fitted to generate a sticky, quick-setting polymer adhesive that it can exude as a milky-white spit. This can be used to glue together masses of wood, stone, and other debris as part of field fortifications or dams, or it be used to encase prisoners and glue them to trees and boulders. These so-called ‘glue pots’ or ‘glue-pogs’ can be distinguished by multiple blisters along their backs(actually the nanopacs synthesizing the adhesive).
Range: Can spit up to 25 ft. A spit-glob covers roughly 3 ft of surface in icky, sticky, mess.
Damage: None. Anyone caught in the goo must have a supernatural or robotic PS of 30 or better to break free; otherwise they are stuck until the goo is somehow removed. To completely cover a human-sized target, the attacker must roll a 12 or better on the strike roll, otherwise only a limb is glommed.
The epoxy sets within seconds, and can be used underwater. However, the sprayed epoxy needs 1d4 hours to properly cure, at which point it attains its maximum strength.
Epoxy has 2d4 MDC per application, but hardens to 2d6 +1 MDC after curing for 1d4 hours.
Rate of Fire: Can spit a one pound glob of adhesive goo in a single attack, ECHH
Payload: Can generate about twenty-five pounds of resin per hour.

7)(Optional)Smog Breath---Called ‘Fog-Pogs’, Bursks outfitted thusly can generate a dense obscuring chemical fog similar in composition to pre-Rifts theatrical ‘fog’. Though not toxic under normal conditions, the chemical fumes DO obstruct vision, and can provide quite the distraction, especially if multiple Bursks are pumping out the fog.
Range: Can cover a 90 ft area
Damage: None. Those caught in the fog are -4 to strike, parry, dodge, disarm, and entangle while caught in the cloud. Depending on local air current conditions, the cloud disipates in 2d6 minutes.
Rate of Fire: Can pump out a 90 cubic ft of vapor cloud per melee
Payload: Can generate 1,000 cubic feet of fog-mix per hour.

Programming:
The Ecotroz have installed robotic AIs, then infected the matrix with a low-level Ecotroz sentience. The Bursk has a chimpanzee-like intelligence and attitude; roughly playful and curious, but capable of lapsing into berserker-like fury in combat.
Typically has the following:
Basic Math 98%
Radio: Basic 98%
Prowl 72%
Tracking 60%
Land Navigation 86%
Wilderness Survival 88%
Camouflage 78%
Language: Can understand 22 different languages
Excavation 60%(+5% per level of experience for Ecotroz entity)
Military Fortification 60%(+5% per level of experience for Ecotroz entity)
The Ecotroz entity can also pick up one Secondary skill at levels 2, 6, and 12 of experience, though the nature of the Bursk intelligence and design is such that it is limited to skill selections from Technical: Language(understanding) and Lore, Espionage(Detect Ambush, Detect Concealment), Wilderness(Track Humanoids, Track Animals, Hunting, Identify Plants and Fruits)
Actions/Attacks Per Melee: 5
Initiative +2 (+1 from the Ecotroz entity for a total of +3)
Dodge +3 , +3 underwater
Strike +2 (+2 w/ ranged weaponry)
Parry +2
Pull Punch +2
Roll +2
Disarm +2
Bite 5d6 MD
Restrained Claw/Punch 1d4 MD
Punch 1d6 MD
Claw 3d6 MD
Kick 2d4 MD
Body Block/Tackle 1d4 MD
Leap Attack(2 attacks) 2d4 MD

Note: The Ecotroz intelligence fragment inhabiting the ‘bot gives the Bursk an aura and behavior more befitting a sentient being than a robot. The Bursk entity is fairly smart and cunning, with a monkey-like intelligence(roughly equivalent to an IQ of 7). Its speech is limited to grunts, belches, beeps, growls and hoots.

The Ecotroz fragment does occasionally need sleep/rest...though they only need 2 hours of rest/meditation per 24 hours...they can push this, going without for as many days as they have I.Q. points, but will have to go dormant for 4d6 hours after such exertion.
Susceptible to Exorcism and Banish spells, but are +6 to save against such spells, +1 at levels 4, 8, and 12 of experience, and becoming IMMUNE at level 14 and up. Such Banishment causes the ‘bot to revert to its default robot programming. (OPTION: Ecotroz may become IMMUNE to Exorcism and Banishment with experience, and NEW BUILT EShemar constructs are immune to this)

Note also that the Ecotroz-possessed ‘bot can infect other bots with the Ecotroz viral-entity, by bite or sustained touch(takes 3 attacks).
Last edited by taalismn on Mon Dec 03, 2012 12:53 pm, edited 1 time in total.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

Evil as always sir *polite clap*
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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Re: Shemarrian-related fan creations

Unread post by taalismn »

DhAkael wrote:Evil as always sir *polite clap*



No, evil is debating whether I should do a straight-out combat llo...or base it on the fluff intro text.... :P
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

Now here's a funny turn of events. One of the PC's in my current game, a M.O.M. / Crazy, is fascinated by the Shemarrians (and butterflies; don't ask) & this was how he was intro'd to the team.
He's just hit 2nd level and gotten his first insanity; Phobia to robots espcially humanoid-styled androids / gynoids.
This should be...entertaining! :demon:
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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Jay05
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Re: Shemarrian-related fan creations

Unread post by Jay05 »

DhAkael wrote:Now here's a funny turn of events. One of the PC's in my current game, a M.O.M. / Crazy, is fascinated by the Shemarrians (and butterflies; don't ask) & this was how he was intro'd to the team.
He's just hit 2nd level and gotten his first insanity; Phobia to robots espcially humanoid-styled androids / gynoids.
This should be...entertaining! :demon:

Oh good grief! Is it at least the run and shoot kind of fear and not the the run and scream in terror kind! LOL
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Re: Shemarrian-related fan creations

Unread post by taalismn »

DhAkael wrote:Now here's a funny turn of events. One of the PC's in my current game, a M.O.M. / Crazy, is fascinated by the Shemarrians (and butterflies; don't ask) & this was how he was intro'd to the team.
He's just hit 2nd level and gotten his first insanity; Phobia to robots espcially humanoid-styled androids / gynoids.
This should be...entertaining! :demon:



Give him a Fear of Intimacy, then introduce him to the Minx...start rolling buckets of dice for catatonia...
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

taalismn wrote:
DhAkael wrote:Now here's a funny turn of events. One of the PC's in my current game, a M.O.M. / Crazy, is fascinated by the Shemarrians (and butterflies; don't ask) & this was how he was intro'd to the team.
He's just hit 2nd level and gotten his first insanity; Phobia to robots espcially humanoid-styled androids / gynoids.
This should be...entertaining! :demon:



Give him a Fear of Intimacy, then introduce him to the Minx...start rolling buckets of dice for catatonia...

MIND READER!!! :P
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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taalismn
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Re: Shemarrian-related fan creations

Unread post by taalismn »

DhAkael wrote:
taalismn wrote:
DhAkael wrote:Now here's a funny turn of events. One of the PC's in my current game, a M.O.M. / Crazy, is fascinated by the Shemarrians (and butterflies; don't ask) & this was how he was intro'd to the team.
He's just hit 2nd level and gotten his first insanity; Phobia to robots espcially humanoid-styled androids / gynoids.
This should be...entertaining! :demon:



Give him a Fear of Intimacy, then introduce him to the Minx...start rolling buckets of dice for catatonia...

MIND READER!!! :P



"Great...now he's scared of both androids AND women...shall we work on ANY sort of intimacy at all?"
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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Re: Shemarrian-related fan creations

Unread post by taalismn »

Some more xover silliness while working on more serious stuff:

More Familiar Faces: Easy on the Eyes, Tough on the Wrists:

The Blood Rider War Chieftain strode through the halls of the EShemar starship, a brief glance and nod acknowledging the various lesser Shemar parting before her, the various Darkwater, Wayfinder, and her own Blood Riders on this expedition making way for the war leader. She stopped before the armored portal to the detention bloc, pausing only to share a wordless moment of silent consultation with the blond Tinker-Scientist there at a work station, while the War Chief's retinue of Warriors took up position around them.
Satisfied with what she had shared communication-wise with the Dark Water, the War Chief turned, as the armored hatch hissed open and she strode through, into the more humid, warmer, oxygen-rich environs of the detention bloc.

The captive spread-eagled on the exam couch in the center of the cell strained and pulled at her restraints, gritting her teeth to no avail as the bonds refused to even budge, let alone miraculously part and allow her to escape. She suddenly became aware that she had company as a tall vaguely female-shaped form, clad in black- and red-armor, stepped into view and silently regarded her.
Tossing her long purple hair defiantly, the prisoner snarled, "What do you want?! I'll tell you nothing, you alien freaks! You'll get NOTHING from me! We survived Second Impact, we survived the Impact Wars, we survived the Angels, we survived SEELE, we survived Third Impact, and we're going to survive a bunch of pissant aliens come to bother us, so save your breath trying to get me to tell you anything except how you're going to LOSE! So save your breath, you extraterrestrial vultures!!"
The tall alien leaned into the light around the pinned captive, the same light that picked out the prisoner's sweaty features now highlighting the alien War Chieftain's. Angular black and red armor, broad shoulders, tall height, three tendrils dancing around the head, and the pointed ears all bespoke of the otherworldliness, but the facial features, the set of the expression, the long purple hair, all looked very familiar to the now suddenly quiet prisoner.
They were her own.
The EShemar War Chieftain picked up a scrap of discarded red uniform from the floor and leaned in closer to stare in her smaller organic doppelganger's eyes and spoke in an even, measured tone that brooked neither interruption nor disobediance. "Let's talk, Misato Katsuragi, about REBUILD THREE-POINT-OH."
Last edited by taalismn on Tue Dec 04, 2012 9:18 pm, edited 1 time in total.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

taalismn wrote:Some more xover silliness while working on more serious stuff:

More Familiar Faces: Easy on the Eyes, Tough on the Wrists:


The tall alien leaned into the light around the pinned captive, the same light that picked out the prisoner's sweaty features now highlighting the alien War Chieftain's. Angular black and red armor, broad shoulders, tall height, three tendrils dancing around the head, and the pointed ears all bespoke of the otherworldliness, but the facial features, the set of the expression, the long purple hair, all looked very familiar to the now suddenly quiet prisoner.
They were her own.
The EShemar War Chieftain picked up a scrap of discarded red uniform from the floor and leaned in closer to stare in her smaller organic doppelganger's eyes and spoke in an even, measured tone that brooked neither interruption nor disobediance. "Let's talk, Misato Katsuragi, about REBUILD THREE-POINT-OH."

*grabs pop-corn, soda and pillows.*
Das Qro; "This is gonna be good."
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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Re: Shemarrian-related fan creations

Unread post by taalismn »

DhAkael wrote:[*grabs pop-corn, soda and pillows.*
Das Qro; "This is gonna be good."



Have you SEEN the new character art for Misato? She dresses like either a bellhop or a holiday nutcracker!

And yeah, I'm still toying with Shemarrian 'equivalents' like I did for the Sailor Scouts. All I got so far(no last names yet):

Misato---Blood Rider War Chieftain
Ritsuko---Dark Waters Tinker/Scientist
Asuka---Blood Rider Warrior
Kaji---Wayfinder Male Shemar
Maya Ibuki---Dark Waters Acolite(although toying with making her a DOMIMATRIX...it's the quiet ones)
Rei----Wayfinder Psi-Shamaness Pathfinder(or possibly a new class; she's the Progen offspring of a Shemmarian scientist, Yui, perhaps, and an alien AI)...freaky abilities implied.

But it's light stuff while I'm working on something even ....better... :twisted: Text pretty much done, line art sketched and awaiting scanning and coloring.

Oh, and Codex Shemar updated. Shredwing post entry spellchecked and corrected.
Last edited by taalismn on Tue Dec 04, 2012 9:20 pm, edited 1 time in total.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

Once I have the campaign going a-pace and the sucke -ahem- I mean loyal players and their PC's in a dramaticaly correct location, they are gonna be in for a shock when they encounter Tylax again; 10 years older, a Chiefteness & with a dynasty of progen born. :shock:
And the real kicker is, the last time they saw her (game time) was only 2 - 3 months previous. :D

I will be sure to link the hijinx from my campiagn re-cap thread to here when it occurs.

P.S.; I will also rough out Tylax's family when I have time, and NOT coughing out yellow goo every 10 minutes (first cold of the year, and it is a doozey :frust: :puke: )
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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Re: Shemarrian-related fan creations

Unread post by taalismn »

DhAkael wrote:Once I have the campaign going a-pace and the sucke -ahem- I mean loyal players and their PC's in a dramaticaly correct location, they are gonna be in for a shock when they encounter Tylax again; 10 years older, a Chiefteness & with a dynasty of progen born. :shock:
And the real kicker is, the last time they saw her (game time) was only 2 - 3 months previous. :D

I will be sure to link the hijinx from my campiagn re-cap thread to here when it occurs.

P.S.; I will also rough out Tylax's family when I have time, and NOT coughing out yellow goo every 10 minutes (first cold of the year, and it is a doozey :frust: :puke: )



You have my sympathies. Rhinoviruses hit like rhinos, and I'm STILL hacking(dry heat doing its worst, combined with residual mildew probably....it's a wierd combination)

And Tylax has PROGENY?!
Dear god, I wonder if I should imply that Rei's one of them in future(non-canonical) skits(whatever I come up when I'm driving long distance/stuck in traffic and getting bored, which is where most of these snippets originate). Tylax: "Well, there was that one-night stand...which lasted eight centuries in virtual time.... with the BOLO...Or was that the giant interstellar Doomdsay Machine? Or the Guardian of Forever? That was sorta an intense couple of years for me."
Other Shemarrians: " :shock: :shock: :shock: "(start edging backwards)

(Yes, older, more mature Tylax could be messing with their minds...but they can't be CERTAIN)
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

taalismn wrote:And Tylax has PROGENY?!
Tylax: "Well, there was that one-night stand...which lasted eight centuries in virtual time.... with the BOLO...Or was that the giant interstellar Doomdsay Machine? Or the Guardian of Forever? That was sorta an intense couple of years for me."
Other Shemarrians: " :shock: :shock: :shock: "(start edging backwards)

(Yes, older, more mature Tylax could be messing with their minds...but they can't be CERTAIN)


With the Mink-souled? NO ONE can be certain of anything...or anyone, she mentions. Like Cpt. Harkness; "Animal, vegtable, mineral? I'll give anything a go at least once..." :D
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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Re: Shemarrian-related fan creations

Unread post by taalismn »

DhAkael wrote:
taalismn wrote:And Tylax has PROGENY?!
Tylax: "Well, there was that one-night stand...which lasted eight centuries in virtual time.... with the BOLO...Or was that the giant interstellar Doomdsay Machine? Or the Guardian of Forever? That was sorta an intense couple of years for me."
Other Shemarrians: " :shock: :shock: :shock: "(start edging backwards)

(Yes, older, more mature Tylax could be messing with their minds...but they can't be CERTAIN)


With the Mink-souled? NO ONE can be certain of anything...or anyone, she mentions. Like Cpt. Harkness; "Animal, vegtable, mineral? I'll give anything a go at least once..." :D


That goes beyond even rishathra.... :shock:
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
kronos
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Re: Shemarrian-related fan creations

Unread post by kronos »

DhAkael wrote:
taalismn wrote:And Tylax has PROGENY?!
Tylax: "Well, there was that one-night stand...which lasted eight centuries in virtual time.... with the BOLO...Or was that the giant interstellar Doomdsay Machine? Or the Guardian of Forever? That was sorta an intense couple of years for me."
Other Shemarrians: " :shock: :shock: :shock: "(start edging backwards)

(Yes, older, more mature Tylax could be messing with their minds...but they can't be CERTAIN)


With the Mink-souled? NO ONE can be certain of anything...or anyone, she mentions. Like Cpt. Harkness; "Animal, vegtable, mineral? I'll give anything a go at least once..." :D


Ok.. Now I have an image of Capt Harkness singing I Am the Very Model of a Modern Major-General... only at parts he's flirting with women, men or other genders of different species as he's singing.
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Re: Shemarrian-related fan creations

Unread post by taalismn »

kronos wrote:[

Ok.. Now I have an image of Capt Harkness singing I Am the Very Model of a Modern Major-General... only at parts he's flirting with women, men or other genders of different species as he's singing.


That's the SECOND reference to Gilbert and Sullivan I've encountered this week(the first was a discussion that led to a look-up of the lyrics of 'The List' from 'The Mikado'). :D
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

taalismn wrote:
kronos wrote:[

Ok.. Now I have an image of Capt Harkness singing I Am the Very Model of a Modern Major-General... only at parts he's flirting with women, men or other genders of different species as he's singing.


That's the SECOND reference to Gilbert and Sullivan I've encountered this week(the first was a discussion that led to a look-up of the lyrics of 'The List' from 'The Mikado'). :D

At least your contacts and conversations tend to be with informed, cultured and educated people...who also happen to be twisted so&so's at times. :angel:
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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Re: Shemarrian-related fan creations

Unread post by taalismn »

DhAkael wrote:[At least your contacts and conversations tend to be with informed, cultured and educated people...who also happen to be twisted so&so's at times. :angel:



Most of my social contacts are librarians...Oh yeah...festering hotbeds of guerilla intellectualism. :bandit:
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

taalismn wrote:
DhAkael wrote:[At least your contacts and conversations tend to be with informed, cultured and educated people...who also happen to be twisted so&so's at times. :angel:



Most of my social contacts are librarians...Oh yeah...festering hotbeds of guerilla intellectualism. :bandit:

You say this as if it is a BAD thing :D
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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Re: Shemarrian-related fan creations

Unread post by taalismn »

I should have fresh art and updates up by tuesday. Very productive weekend! :D
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
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Jay05
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Re: Shemarrian-related fan creations

Unread post by Jay05 »

Ok, I must have missed something. Who is this "Mink-souled one" of whom you two speak? She sounds very... Interesting, and dangerous in a Fem-Fatale sort of way.
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taalismn
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Re: Shemarrian-related fan creations

Unread post by taalismn »

Jay05 wrote:Ok, I must have missed something. Who is this "Mink-souled one" of whom you two speak? She sounds very... Interesting, and dangerous in a Fem-Fatale sort of way.



I don't have all the details of her, as she's DhAkael's creation, but she's one of the EShemar who's gone beyond personal development as in "I long to be free" to "I want to have FUN!", like a teenager discovering personal freedom, as well as what those extra parts are supposed to do. The running gag is that since the Eshemar have discovered Progen, which combines reproduction(previously accomplished by Awakening other Shemarrians or by laboriously building new androids and Awakening their programming) with recreational( if virtual) sex, Tylax has been eager to experiment, cyber-sutra style, with as many combinations as she can.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

Jay05 wrote:Ok, I must have missed something. Who is this "Mink-souled one" of whom you two speak? She sounds very... Interesting, and dangerous in a Fem-Fatale sort of way.

Tylax the Mink-souled is...um -ahem- she took to having "fully functional" sensorium and physiology when awakened EXTREMELY well. :angel:
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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Jay05
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Re: Shemarrian-related fan creations

Unread post by Jay05 »

Ooooh, she DOES sound fun!
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taalismn
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Re: Shemarrian-related fan creations

Unread post by taalismn »

Eshemar WP ‘Phalanx’ Wolf-Gestalt
http://i408.photobucket.com/albums/pp164/taalismn/img309.jpg

“I/We are the Six Who Are As One.”
“Artemis, isn’t that supposed to be the ‘Three Who Are As One’?”
“Minako, you’ve been hanging around with the Ghostriders too much.”

With a clangor of weapons and screams of unholy rage and glee, the two forces fell upon each other in general melee. Shots were taken as targets presented themselves, mortal blows were traded, and confusion was rife.
Clad in her Wolfskin, Erika quickly lost track of her Shemarrian patroness in the tumbling mosh-pit of combat, monstrous forms ducking and lunging at each other, smoke and steam and vaporized flesh and metal clouding the scene. Her servo-assisted arm brought up her heavy plasma rifle, ripping off a volley of shots that removed the head of one charging opponent, then she targeted another, managing to tag the humanoid beast with at least one shot before her rifle was struck and torn from her hand by a thrown battle-ax.
Erika suddenly found herself locked in hand to hand combat with the ugliest of the brutes, her exoarmor’s arms locked on the Brodkil’s own thick wrists, forcing them apart and bring the two combatants so close together that she could feel the monster’s fetid hot breath on her face and chest. Muscles and servos creaked and strained as they grappled, seeking advantage.
The Brodkil ducked his head, looked her in the eye and smiled a gruesome, toothsome, death’s head grin as he hungrily eyed her exposed throat.
“Shudda armored your head, sweet meat,” the Brodkil sneered in passable English as he opened his jaws wide, “I’m going to enjoy biting your sweet throat out and drinking your blood.”
“Not if I bite out yours first.”
The wolf’s head on her chest suddenly locked its own open eyes on the Brodkil’s face and GLOWING as lasers bored into the creature’s wide-eyed stare. Glaring eyes went blood-dark as blood vessels boiled and exploded, and as the Brodkil threw back its head in sudden agony at its blinding, tearing its eyes away from that burning gaze, the wolf’s head snapped its snout up, jaws opening near-trap style and then clapping shut, bearing down on the collar bone now in between its teeth. And above, the wolf’s headdress suddenly came to life, its own jaws closing about the Brodkil’s upthrust jaw. Snarling, both mouths worried and worked the monster’s head and neck between them, Erika, her face only inches away from the carnage, trying not to gag as hot ichor sprayed her. The sound of the Brodkil’s hissing agony sounded like a steam main exploding with deafening volume.
Erika didn’t mind. Erika didn’t care. At that moment, Erika was the Wolf.


The ‘Phalanx’ Robo-Gestalt is an experiment by the Shemarrian Star Nation Wolf’s Path Tribe to produce a networked Kantaran(as the Shemarrian Wolves are known among the EShemar) pack that can physically combine into a heavy support unit.
A Phalanx Gestalt consists of six EShe-18SW Kantaran Phalanxa specially modified that can combine their robotic bodies to form a giant humanoid that in appearance looks to many like some sort of Wulfen or Coyle full-conversion Cyborg, or, in a good light, some monstrous demonic wolf, with extra heads sprouting from its chest, knees, and forearms. The EShe-18SWs are otherwise identical in performance and capabilities to the standard EShe-10SW-WP used by the Wolf’s Path, but can form a synergistic robo-gestalt, using a combination of advanced multiform memory materials and rapid nanotech reconfiguration. Two Wolves form the main body and head, while one Wolf each forms the legs and arms. The Wolves are interchangeable; their systems are adaptive enough that any one of the members of a Phalanx pack can form an arm, a leg, or serve as a torso module.
In combining, the Wolves sacrifice much of their mobility and arguably make themselves a concentrated single target, but the combined gestalt has greater intelligence, full use of hands, greater strength, and access to a number of skills and capabilities that the individual Kantaran do not have. The combined Wolves are also better synched, with more acute perception-sharing and combined attacks.

On the whole, the Wolf’s Path consider the Phalanx to be a mixed success; the larger combined form, though impressive-looking, is only fairly lightly armored, and thus not able to handle as well the punishment the giant wolf-borg inevitably attracts on the battlefield. On the other hand, its ability to act like regular infantry in a pinch, handling heavy weapons and providing fire support, then breaking up into its constituent units to provide recon and guerilla harassment, is seen as a serious plus on the battlefield. The Phalanxa, however, due to their advanced design, are four times more expensive energy-, material-, and time-wise to produce, and any damage that their own techno-regenerative abilities cannot repair takes much more time for even Wolf’s Path Tinkers to mend.

The Wolf’s Path typically assigns the Phalanx to lone Shemarrian operatives, or selected NeShemar agents.

(Following Stats are for the combined Phalanx robo-gestalt)

Type: EShe-18SW Kantaran Phalanx
Class: Robo-Gestalt
Crew: None; robot intelligence(Ecotroz-Awakened)
MDC/Armor by Location:
*Head 85(60 for original head, plus back of head protected by sliding plates)
**Main Body/Torso (Combined total MDC of two Wolves) 350
Arms(2)(Main Body and Head MDC of one Wolf) 235 each
Hands/Paws(2)(Combined Leg MDC of one Wolf) 280 each
Legs(2) (Main Body and Head MDC of one Wolf) 235 each
Feet(2)(Combined Leg MDC of one Wolf) 280 each

*If the head is destroyed, the gestalt can still use the other torso head and arm heads as sensory inputs, although at reduced efficiency(HALF bonuses)

Height: 12 ft
Width: 7 ft
Length: 4 ft
Weight: 4,500 lbs
Cargo: Only what can be carried in the Phalanx’s arms.
Powerplant: Nuclear w/ 20 year energy life
Physical Attributes:
IQ: 14
ME: 5d6
MA: 3d6
PS: Combined Robotic P.S. of 45
PP: 20
PE: ----
PB: 14
SPD: 60 MPH
(PPE): 36 (Each Ecotroz-Wolf has about 6 PPE)
Speed:(Running) 60 MPH
(Leaping) 8 ft up and 14 ft across; increase by 50% with a running start
(Flying) Not possible
(Underwater) Limited to running along the bottom at 8 MPH. Maximum depth of 3,000 ft.
Market Cost: Exclusive to the EShemarrians
Systems of Note:
Same features as the Shemarrian Wolf, plus:
*Bionic Cybernanite Repair Systems---ALL Phalanx have the same bionic nanotech repair system that the Ecotroz Shemar have refitted themselves with, and which is becoming the standard among NeShemar as well. In the individual Phalanx Kantaran, these systems repair 4d6 MD per hour, and can repair 40 MDC before needing material stocks to convert to MD repair material. Combined into gestalt-mode, however, the system is even more effective, and can 8d6 MD per hour, and can repair 240 MDC before needing fresh material stocks.

*Superior Teamwork---In teams of five or more Wolf’s Path kantaran, they enjoy a +2 to Initiative, +2 to strike, and +3 to Perception as long as they are in line of sight of each other. This also applies to the Phalanx Kantaran when they are separate.

*PPE Sensor---This is identical to the SNARLSystem deployed as a gun sight by the Rifts Earth Japanese military. Slightly more sensitive with a PPE trigger threshold of 40 PPE. Effective range of 200 ft, with 50% margin of error beyond that out to 500 ft.

*Integral Laser Designators---ALL Wolf’s Path members have optically-integrated laser-illumination systems built into their eyes for ‘painting’ targets for attack with laser-guided weaponry. Effective range of the eye-laser designators is 4 miles.

*Signal Booster---Boost radio transmission range by 50%.

Weapons Systems:
1) ‘Death Howl’ Sonic Blaster----Deployed in the mouth of the central/head Wolf is a powerful sonic projector that uses the combined power of all six Kantaran to boost the effects and damage of the weapon.
Range: 2,000 ft
Damage: 1d6x10 MD per blast, plus 3d6 MD to a 10 ft diameter area around the blast area(double damage and range underwater). The howl also does 1/4 damage as SDC through body armor(but not EBA), and can be modulated to stun; the victim must make a save versus non-lethal poison of be rendered unconscious for 1d4 melees. Even on a successful save, victims are shaken by the intense vibrations, and are -2 on initiative, strike, parry, and dodge for 1d6 melees.
Rate of Fire: ECHH
Payload: Effectively Unlimited

2) Eye Lasers(12, 2x6)---The Phalanxa Kantaran have been fitted with cyborg eye lasers. The Kantaran can use these as separate entities, or, when combined, they can fire them in battery(one pair on each wrist, one pair on each hip, one pair from the chest, and the last pair from the head). A full barrage of these low-powered weapons can combine into serious damage, nicknamed ‘Wolf-burn’ by the Wolf’s Path Tribeswomen.
Range: 1,000 ft
Damage: 2d6 MD single eye blast, 4d6 MD double eye blast.
All six pairs firing at one target(must be in front of the combined Phalanx Gestalt) does 1d6x24 MD(!!!)
Rate of Fire: ECHH
Payload: Effectively Unlimited

3) Hand to Hand Combat---In melee combat, the Phalanx can bite with its head and mouth and the heads on the back of each forearm, and claw with hands and feet. When grappling in melee combat with an opponent, the chest and knee heads may also bite for additional damage.

4) (Optional) Use of Handheld Weapons---The Phalanx Gestalt can pick up and use available hand weapons(especially battlefield salvage).

Programming:
The Ecotroz have installed robotic AIs, then infected the matrix with a low-level Ecotroz sentience. Phalanx Kantarans have loyal and cunning personalities akin to that of wolves; they can be stealthy, patient, predators willing to wait the order to pounce, and will obey their pack leaders.
‘Veteran’ Phalanx Gestalts may begin to acquire their own distinctive personality with their enhanced intelligence when merged, with each separate Wolf taking on an aspect of that personality when separate. Typically the fused gestalt takes on a ‘sidekick’ or ‘watchful bodyguard’ persona, but prankster, snarky, fuss-budget, and darker personas have been known to manifest. This familiar linking can lead to problems if one or more of the gestalt members are destroyed; while new Phalanxa can be substituted for destroyed component-members, the overall personality of the fused pack may undergo substantial change, and until the gestalt finds a new equilibrium(typically after 1d6 combats), the gestalt will be at HALF bonuses in fused form.
Typically has the same basic programming as for the Shemarrian Wolves.

COMBINED, however, the Phalanx gains the following skills:

(at 6th level proficiency)
W.P. Paired Weapons
W.P. Blunt
W.P. Sword
W.P. Energy Rifles
W.P. Heavy M.D. Weapons
Wrestling

The Ecotroz entity can also pick up one Secondary skill at levels 2, 6, and 12 of experience, though the nature of the Phalanx’s intelligence and design is such that it is limited to skill selections from Technical: Language(understanding) and Lore, Espionage(Detect Ambush, Detect Concealment), Wilderness(Track Humanoids, Track Animals, Hunting, Identify Plants and Fruits)
Actions/Attacks Per Melee: 8(+3 bite attacks)
Initiative +1 (+1 from the Ecotroz entities for a total of +2)
Perception +4
Dodge +4
Strike +1 (+2 w/ ranged weaponry)
Parry +5
Roll +5
Restrained Bite 1d4 MD
Full Strength Bite 3d6 MD
Power Bite(2 attacks) 6d6 MD
Restrained Punch 1d6 MD
Full Strength Punch 3d6 MD
Power Punch(2 attacks) 8d6 MD
Kick 2d4 MD
Body Block/Tackle/Ram 5d6 MD, plus knockdown(same as for the Monstrex)
Pin/Incapacitate on natural 18, 19, or 20.
Crush/Squeeze 2d4 SD/MD

Note: The Ecotroz intelligence fragment inhabiting the ‘bot gives the Phalanx an aura and behavior more befitting an animal than a robot. The combined Phalanx entity is fairly smart and cunning, with a human-like intelligence(roughly equivalent to an IQ of 13), and a patient, plodding disposition.
The Phalanx has the following Natural Psionic Abilities(no ISP Cost), all equivalent to 6th level with regards to range and proficiency.
*Sense Evil
*Sense Magic
*Sixth Sense/Danger Sense

The Ecotroz fragment does occasionally need sleep/rest...though they only need 2 hours of rest/meditation per 24 hours...they can push this, going without for as many days as they have I.Q. points, but will have to go dormant for 4d6 hours after such exertion.
Susceptible to Exorcism and Banish spells, but are +6 to save against such spells, +1 at levels 4, 8, and 12 of experience, and becoming IMMUNE at level 14 and up. Such Banishment causes the ‘bot to revert to its default robot programming. (OPTION: Ecotroz may become IMMUNE to Exorcism and Banishment with experience, and new construction/birthed Ecotroz creations that are instilled in production are IMMUNE to Banishment)

Note also that the Ecotroz-possessed ‘bot can infect other bots with the Ecotroz viral-entity, by bite or sustained touch(takes 3 attacks).

Variants:
*EShe-19SW ‘Wolfskin’
http://i408.photobucket.com/albums/pp164/taalismn/img310.jpg
A modification of the EShe-18SW that allows the combiner to form and lock up around a Shemarrian Warrior, Spinster/Tinker, Yurei, Pariah/Acolite, or NeShemar, forming a sort of powered exoarmor frame. The ‘pilot’ is still somewhat exposed and can be targeted, but is partially shielded by the bulk of the Phalanx(legs and legs are -5 to strike, head is -6).
As an exoskeleton, the Wolfskin provides extra armor and strength, but no extra bonuses as an effective suit of power armor(Shemarrians typically don’t train in power armor), unless the NeShemar has power armor training. Otherwise, use the user’s own hand to hand skill. The Phalanx’s own AI, however, can offer warnings and tactical advice, and can even take over combat if the rider gives it permission(this tends to be rather tough on the locked-in rider as they go from operator to ride-along, what with the exoskeleton’s AI jerking and moving their limbs as the combiner engages in combat. For anybody without a full cyborg body, this can prove a bruising and potentially limb-dislocating experience.
Last edited by taalismn on Mon Dec 03, 2012 12:55 pm, edited 1 time in total.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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DhAkael
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Re: Shemarrian-related fan creations

Unread post by DhAkael »

taalismn wrote:Eshemar WP ‘Phalanx’ Wolf-Gestalt

Yea-gods! :eek:
Definately something to make little broadkil and Sploogy minions have nightamres.

Kydian (in sploogorthian apothacarian, undergoing "therapy"); "The wolves! The wolves just...teeth everywhere I turned! I tried grabbing its arms and its chest bit me!"
*struggles against kinsenite chain restraints as the psionic probe device sifted its thoughts*
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
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taalismn
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Re: Shemarrian-related fan creations

Unread post by taalismn »

DhAkael wrote:
taalismn wrote:Eshemar WP ‘Phalanx’ Wolf-Gestalt

Yea-gods! :eek:
Definately something to make little broadkil and Sploogy minions have nightamres.

Kydian (in sploogorthian apothacarian, undergoing "therapy"); "The wolves! The wolves just...teeth everywhere I turned! I tried grabbing its arms and its chest bit me!"
*struggles against kinsenite chain restraints as the psionic probe device sifted its thoughts*



Gets worse...check the post again.
New ART up for both the Phalanx and the Bursk.
Enjoy! :twisted:
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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