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Unread postPosted: Sun May 25, 2008 9:37 pm
  

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OLD ONE

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Comment: PROUDLY Not a member of the "Cabal of 24"
Just downloaded this badboy of work!
It is a good read. Nice art throughout (mixture of digital and what appears to be color pencils?)
Articles were well done.
I can see this going into my binder soon!

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Unread postPosted: Sun May 25, 2008 9:43 pm
  

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What is the Phase World article about, since it looks to be the only thing I'd currently use?

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Unread postPosted: Sun May 25, 2008 10:15 pm
  

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OLD ONE

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Comment: PROUDLY Not a member of the "Cabal of 24"
Braden Campbell wrote:
What is the Phase World article about, since it looks to be the only thing I'd currently use?

A list of all the known planets, their owners/ indigenous species throughout the Palladium Megaverse.

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Unread postPosted: Tue May 27, 2008 11:45 am
  

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For Palladium's first try, not bad, but not good either. Artwork throughout is fair, with the cover being the best piece (the pencil art looks to be from a 10th grade art class in most cases).

The Weapons & Bio-Enhancements, and Ludicrous Magic, are good, haven't really read the rest yet, but was disappointed with A Megaverse of Skills (oddly was hoping for skill descriptions too, instead of just "Book - Name - %").


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Unread postPosted: Tue May 27, 2008 1:24 pm
  

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Yendor wrote:
For Palladium's first try, not bad, but not good either. Artwork throughout is fair, with the cover being the best piece (the pencil art looks to be from a 10th grade art class in most cases).

The Weapons & Bio-Enhancements, and Ludicrous Magic, are good, haven't really read the rest yet, but was disappointed with A Megaverse of Skills (oddly was hoping for skill descriptions too, instead of just "Book - Name - %").


Yendor, you DO realize that the Rifter #0 project was a 100% volunteer, non-professional, the articles and artwork were all completely donated from fans of Palladium Books, edited by Prince Artemis himself... right?

Now I've just ordered it this morning, but for a totally fan originated product, it's a great piece of work, and a fitting entrance into downloadable products from Palladium. Fitting in that Palladium has done so much for their fans, that the fans did something back for the company.

[/end rant]

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Unread postPosted: Tue May 27, 2008 4:52 pm
  

Dungeon Crawler

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Then my apologies, not knowing it was 100% fan made.


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Unread postPosted: Tue May 27, 2008 7:01 pm
  

Explorer

Joined: Tue May 08, 2007 2:30 pm
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Location: The Ruins of Los Angeles
Grand Paladin wrote:
Yendor wrote:
For Palladium's first try, not bad, but not good either. Artwork throughout is fair, with the cover being the best piece (the pencil art looks to be from a 10th grade art class in most cases).

The Weapons & Bio-Enhancements, and Ludicrous Magic, are good, haven't really read the rest yet, but was disappointed with A Megaverse of Skills (oddly was hoping for skill descriptions too, instead of just "Book - Name - %").


Yendor, you DO realize that the Rifter #0 project was a 100% volunteer, non-professional, the articles and artwork were all completely donated from fans of Palladium Books, edited by Prince Artemis himself... right?

Now I've just ordered it this morning, but for a totally fan originated product, it's a great piece of work, and a fitting entrance into downloadable products from Palladium. Fitting in that Palladium has done so much for their fans, that the fans did something back for the company.

[/end rant]


I think it just comes down to opinion. People will like certain things and dislike others, and where creative endeavors are concerned, the opinions are often quite strong in one direction or another. The concept of professional/non-professional, IMHO, shouldn't be a factor. I'm a professional, working artist, but there are people who do not like the work I produce, on the flip side, there are those who love the work I do, and then there is the small group that just shrugs, somehow not having an opinion either way. One of the "tests" of being an artist of any kind is finding out how well one takes criticism, as it will happen whenever one puts their work out there for the world to see.

I personally don't judge based on the concept of pro/non-pro simply because I've seen pro's do really "bad" work, and non-pro's do the work of masters (both in written and visual arts). Tho I think the Rifter 0 came out wonderfully, and up to the Rifter standard, it really does come down to an "Eye of the beholder" thing.

/end ecumenical qualified rant

:mrgreen:

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Unread postPosted: Tue May 27, 2008 9:28 pm
  

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I made the skill list and wanted to include skill descriptions but was not allowed at the time. Plus the original was 68 pages long. I have been lobbying for a chance to make a book of all the skills and descriptions as well. So far that has not been perceived as a possible seller.


P.S. I'm not upset that Yendor was disappointed but bear in mind as well that I wanted to do more than I was able.

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Unread postPosted: Wed May 28, 2008 4:01 pm
  

Dungeon Crawler

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It does have it's good points, and bad points, but then again, what product doesn't? 68 pages long? That's about right for all the skills there are xD I made my judgment not knowing it was 100% fan based/made, so I did view it in the wrong light.

The articles are good, though transition/layout needs a touch, and the art, well, I can't draw worth a dang myself, so I shouldn't be too critical/harsh. But of course, improvement comes with practice/publishing more (heck, I have The Mechanoids Trilogy on my shelf, and, no offense, but compared to later works, it is quite rough looking).


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Unread postPosted: Thu May 29, 2008 12:15 am
  

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Voice of the Gateway

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Yendor wrote:
It does have it's good points, and bad points, but then again, what product doesn't? 68 pages long? That's about right for all the skills there are xD I made my judgment not knowing it was 100% fan based/made, so I did view it in the wrong light.

The articles are good, though transition/layout needs a touch, and the art, well, I can't draw worth a dang myself, so I shouldn't be too critical/harsh. But of course, improvement comes with practice/publishing more (heck, I have The Mechanoids Trilogy on my shelf, and, no offense, but compared to later works, it is quite rough looking).


Well, I had 12 artists volunteer, only one actually produced. The rest dropped off the face of the earth. I then contacted the guy who does the 3D art and he was a machine pumping out all that stuff. My favorite honestly is the final pick. It looked better when i got it but it got a little pixilated from the resize unfortunately.

I wouldn't really allow the skills with desc either. A) that would make it an actual source book, not a rifter. It would also blow up the size by 50%.

As to layout, that's most a time problem. Corrections needed to be made last minute and I didn't have the time to perfect the format as it had been after the corrections were made. I did however tried to make it as presentable as possible.

To be perfectly honest with you, I really wasn't sure how it would be received, but I'm happy with it so far. This was the test really, and depending on what Kevin and Co say, I'd be willing to try it again.

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Unread postPosted: Thu May 29, 2008 3:45 pm
  

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Prince Artemis wrote:
As to layout, that's most a time problem. Corrections needed to be made last minute and I didn't have the time to perfect the format as it had been after the corrections were made. I did however tried to make it as presentable as possible.


1) For a first product, you did a great job. Kudos to you even with the nitpicks!

2) The beauty of a PDF product is that you could go back, clean stuff up and then resend it to all the buyers without a single penny of capital expense. All erratta could be integrated without any printing costs.


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Unread postPosted: Sat May 31, 2008 10:15 am
  

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My art was done using ink and colored pencils. The Ram Mage’s “Globe of Daylight” Spell was done using Photoshop. Thanks for the feed back. I think the 3-D stuff was very good. To all who get this enjoy it was fun to be a part of it.

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Unread postPosted: Wed Jun 04, 2008 3:31 pm
  

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Hero

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Haven't grabbed it yet, but intend to. Hmmm. Fathers day is coming! (Goes to find his kids and drop hints....)

Also, Prince Artemis, I had sent you a short story for publication in it but never got the signed permission to you. (At least not in time.) My apologies for that, I would have liked to be a part of this. Let me know if you do another one. I'll be there, for sure!

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Unread postPosted: Mon Jun 09, 2008 5:37 pm
  

D-Bee

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Just out of curiosity, did my artwork make it in?

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Unread postPosted: Tue Jun 10, 2008 12:30 am
  

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I too would like to submit somethings if there is another one. I also plan on getting it for fathers day as well.


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Unread postPosted: Wed Jun 11, 2008 4:05 pm
  

D-Bee

Joined: Fri Mar 28, 2008 4:21 pm
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I down loaded this a few days ago, and have to say it was well worth the ridiculously low price. Every article was of some use, even if just to make me think twice. The fact it was fan/volunteer driven only adds to the appreciation that I have for the product. I'd like to send my sincere thanks to everyone involved with the project. I for one appreciate the end result.

I am hoping that the project was an overwhleming success, and would quite happily purchase a monthly download of half the quality for the price. A small price to pay to encourage (and have the opportunity to enjoy) the creativity of the multitude of other gamers out there.

Thanks again,


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Unread postPosted: Sat Jun 14, 2008 6:20 am
  

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Where's the site address? :?

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Unread postPosted: Sat Jun 14, 2008 10:46 am
  

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Thanks

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Unread postPosted: Sun Nov 09, 2008 8:54 pm
  

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Can anyone tell me if the archmage spells in rifter zero are just regular magic, or are there any speicalty magics included (i.e. Tempral magic, Necromancy)


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Unread postPosted: Mon Nov 10, 2008 9:16 am
  

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Munchkin Slappin GM wrote:
Can anyone tell me if the archmage spells in rifter zero are just regular magic, or are there any speicalty magics included (i.e. Tempral magic, Necromancy)


As I'm pretty sure I explained it in the opening for the book, the archmage spells are common magic, just a more difficult type of magic that requires a little more magical experience to be able to cast.

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Unread postPosted: Mon Nov 10, 2008 11:22 am
  

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Unread postPosted: Wed Feb 02, 2011 10:56 am
  

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Hero

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Was there any Ninjas & Superspies material in Rifter #0?

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Unread postPosted: Thu Feb 03, 2011 5:02 pm
  

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Comment: Court of Tarot author
His Highness Mantis,
I don't recall any, but it has been a while since I read that. I will have to check this when I can.

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Unread postPosted: Mon Feb 07, 2011 12:19 am
  

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Lord Z wrote:
His Highness Mantis,
I don't recall any, but it has been a while since I read that. I will have to check this when I can.

Anything yet?

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Unread postPosted: Mon Feb 07, 2011 1:16 am
  

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Comment: Court of Tarot author
No,there is no such article in Rifter 0.

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Unread postPosted: Mon Feb 07, 2011 9:22 am
  

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Hero

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Lord Z wrote:
No,there is no such article in Rifter 0.

Thanks for checking.

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Unread postPosted: Mon Feb 07, 2011 8:17 pm
  

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Mantisking wrote:
Was there any Ninjas & Superspies material in Rifter #0?


Surely this means we need N&SS stuff for Rifter 0.1!!!

I have a con adventure that was a hoot (A Nuke in Venice). Perhaps I will see if it can become submission worthy.


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Unread postPosted: Mon Feb 07, 2011 9:13 pm
  

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Champion

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Comment: Court of Tarot author
I was hoping that someone would offer some Ninja-love. We haven't seen a N&SS adventure since way back in, I think, the teen issues of Rifter Mag.

Mantis King, do you have plans for those modern weapon updates that you have been posting at Tank Nine?

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Unread postPosted: Tue Feb 08, 2011 5:01 pm
  

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Hero

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Lord Z wrote:
I was hoping that someone would offer some Ninja-love. We haven't seen a N&SS adventure since way back in, I think, the teen issues of Rifter Mag.

Yeah, it has been a while. If you don't count the character from the swimsuit issue, that is.

Lord Z wrote:
Mantis King, do you have plans for those modern weapon updates that you have been posting at Tank Nine?

I do have a plan to re-write the modern weapons list from Ninjas & Superspies. Which I'm partly done with. I'd need an artist to do pictures of all the weapons though. I have a bunch of other stuff I'm half-assing my way through as well.

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Unread postPosted: Wed Feb 09, 2011 3:12 am
  

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Champion

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Comment: Court of Tarot author
Uh-oh, I don't think we have an artist on the team who draws cranks, irons, and boomsticks.

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Unread postPosted: Wed Feb 09, 2011 3:19 am
  

D-Bee

Joined: Wed Feb 09, 2011 3:14 am
Posts: 2
a bit off the topic but i wonder if Mechanoids space will ever be released. palladium said release date was back in '03. that was 8 yrs ago.... just saying


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Unread postPosted: Wed Feb 09, 2011 10:04 am
  

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Hero

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Lord Z wrote:
Uh-oh, I don't think we have an artist on the team who draws cranks, irons, and boomsticks.

That's okay. I'm nowhere near being done and I don't think I'd make the deadline anyway.

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