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Unread postPosted: Fri Jun 05, 2015 12:37 pm
  

Megaversal® Ambassador

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I still have the book that advertise it over 17 years ago mmm i know it doesn't take that long to make....


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Unread postPosted: Fri Jun 05, 2015 12:42 pm
  

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Monk

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there was a preview document at the 2015 PB open house.

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Unread postPosted: Fri Jun 05, 2015 1:06 pm
  

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OLD ONE

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hinomaru wrote:
I still have the book that advertise it over 17 years ago mmm i know it doesn't take that long to make....
That version was by a different user who had submitted it. Palladium decided to go a different route. Fast forward several years and several other projects and we get to the present. Just a few weeks ago at the Palladium Books Open House, a 306 page manuscript was submitted to Kevin Siembieda [and a copy was given to me as well]. Greg Diaczyk is the writer on this one. Over the past year, I was fortunate enough to be able to give Greg some feedback and suggestions, some of which made it in.

Here is a teaser of sorts:

As a further teaser though here is a revised synopsis for the game, some of the stuff got changed around :D enjoy!

Hardware Unlimited™
A sourcebook for Heroes Unlimited™
The much anticipated accessories book for any crime fighter, vigilante and super hero. A comprehensive catalogue of the standard fair of super hero gear from grappling hooks, super sleuthing gear, to body armor, weapons and accessories only a super hero would need. The secret hero support organization known as Unlimited provides custom equipment and super suits to their heroic clients as well as offers emergency medical response and road side assistance to its clients and their custom super vehicles.

• New Hardware Power Categories: Hacker, Driving Ace, Chemical Genius and Robotics Genius as well as some minor revisions and updates to clarify the four existing Hardware Power Categories.
• Revised and Updated Power Categories: Super Sleuth, Robot Pilot
• New Power Categories: The Mad Scientist and Techno-Illusionist (a Mega-Hero upgrade for the Stage Magician)
Unlimited , a Hardware Organization that builds custom costumes, gear, technologically gear that upgrades super powers, vehicles and Hero Headquarters (a good guy version of Fabricator Inc.)
• A huge catalogue of useful low tech and high tech gear for every type of super hero, from the normal human vigilante to the power packed mutant. All accessories to be “timeline appropriate” and easily adjusted whether you want to run a game in 1980 or 2080.
• New Robotic Systems
• Custom Vehicle Creation Rules for Land, Sea and Air Vehicles.
• Advice on how to run equipment based games and hero dependency on gadgets (instead of powers)
• Expanded Mega-Heroes (An updated version of my Rifter # 37 article)
• Secret Base Creation Rules (An updated version of my Rifter #37 article)
• New Skill programs to reflect "non-Hardware" characters trying to be Hardware Characters such as a Mutant with Telemechanics or Mechano-Link.

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Unread postPosted: Sat Jun 06, 2015 9:11 pm
  

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Hero

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Neat, and Rifter #37 is one of my most referenced Rifters. I use the Dual-Class Hero as a guideline for combinations in other settings as well, because sometimes the Body Fixer ends up surviving as a full-conversion borg and wants to continue being a doctor.

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Unread postPosted: Sun Jun 07, 2015 5:08 pm
  

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Hero

Joined: Sun Feb 25, 2007 11:11 pm
Posts: 1019
This gives us a much better idea of just how similar and yet different Unlimited will be in comparison to Fabricators Inc.

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Unread postPosted: Sun Jun 07, 2015 11:26 pm
  

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Demon Lord Extraordinaire

Joined: Sun Apr 03, 2005 3:28 pm
Posts: 6638
Location: Apocrypha
Comment: You probably think this comment is about you, don't you?
NMI wrote:
...• Custom Vehicle Creation Rules for Land, Sea and Air Vehicles...


I hope they're similar to the starship construction rules in AUGG.


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Unread postPosted: Wed Nov 23, 2022 7:55 am
  

D-Bee

Joined: Mon Nov 21, 2022 9:28 pm
Posts: 26
NMI wrote:
hinomaru wrote:
I still have the book that advertise it over 17 years ago mmm i know it doesn't take that long to make....
That version was by a different user who had submitted it. Palladium decided to go a different route. Fast forward several years and several other projects and we get to the present. Just a few weeks ago at the Palladium Books Open House, a 306 page manuscript was submitted to Kevin Siembieda [and a copy was given to me as well]. Greg Diaczyk is the writer on this one. Over the past year, I was fortunate enough to be able to give Greg some feedback and suggestions, some of which made it in.

Here is a teaser of sorts:

As a further teaser though here is a revised synopsis for the game, some of the stuff got changed around :D enjoy!

Hardware Unlimited™
A sourcebook for Heroes Unlimited™
The much anticipated accessories book for any crime fighter, vigilante and super hero. A comprehensive catalogue of the standard fair of super hero gear from grappling hooks, super sleuthing gear, to body armor, weapons and accessories only a super hero would need. The secret hero support organization known as Unlimited provides custom equipment and super suits to their heroic clients as well as offers emergency medical response and road side assistance to its clients and their custom super vehicles.

• New Hardware Power Categories: Hacker, Driving Ace, Chemical Genius and Robotics Genius as well as some minor revisions and updates to clarify the four existing Hardware Power Categories.
• Revised and Updated Power Categories: Super Sleuth, Robot Pilot
• New Power Categories: The Mad Scientist and Techno-Illusionist (a Mega-Hero upgrade for the Stage Magician)
Unlimited , a Hardware Organization that builds custom costumes, gear, technologically gear that upgrades super powers, vehicles and Hero Headquarters (a good guy version of Fabricator Inc.)
• A huge catalogue of useful low tech and high tech gear for every type of super hero, from the normal human vigilante to the power packed mutant. All accessories to be “timeline appropriate” and easily adjusted whether you want to run a game in 1980 or 2080.
• New Robotic Systems
• Custom Vehicle Creation Rules for Land, Sea and Air Vehicles.
• Advice on how to run equipment based games and hero dependency on gadgets (instead of powers)
• Expanded Mega-Heroes (An updated version of my Rifter # 37 article)
• Secret Base Creation Rules (An updated version of my Rifter #37 article)
• New Skill programs to reflect "non-Hardware" characters trying to be Hardware Characters such as a Mutant with Telemechanics or Mechano-Link.


Any further updates? *puppy eyes*


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Unread postPosted: Thu Nov 24, 2022 1:26 pm
  

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OLD ONE

Joined: Fri Nov 03, 2000 2:01 am
Posts: 7749
Location: McHenry Illinois
Grammarsalad wrote:
NMI wrote:
hinomaru wrote:
I still have the book that advertise it over 17 years ago mmm i know it doesn't take that long to make....
That version was by a different user who had submitted it. Palladium decided to go a different route. Fast forward several years and several other projects and we get to the present. Just a few weeks ago at the Palladium Books Open House, a 306 page manuscript was submitted to Kevin Siembieda [and a copy was given to me as well]. Greg Diaczyk is the writer on this one. Over the past year, I was fortunate enough to be able to give Greg some feedback and suggestions, some of which made it in.

Here is a teaser of sorts:

As a further teaser though here is a revised synopsis for the game, some of the stuff got changed around :D enjoy!

Hardware Unlimited™
A sourcebook for Heroes Unlimited™
The much anticipated accessories book for any crime fighter, vigilante and super hero. A comprehensive catalogue of the standard fair of super hero gear from grappling hooks, super sleuthing gear, to body armor, weapons and accessories only a super hero would need. The secret hero support organization known as Unlimited provides custom equipment and super suits to their heroic clients as well as offers emergency medical response and road side assistance to its clients and their custom super vehicles.

• New Hardware Power Categories: Hacker, Driving Ace, Chemical Genius and Robotics Genius as well as some minor revisions and updates to clarify the four existing Hardware Power Categories.
• Revised and Updated Power Categories: Super Sleuth, Robot Pilot
• New Power Categories: The Mad Scientist and Techno-Illusionist (a Mega-Hero upgrade for the Stage Magician)
Unlimited , a Hardware Organization that builds custom costumes, gear, technologically gear that upgrades super powers, vehicles and Hero Headquarters (a good guy version of Fabricator Inc.)
• A huge catalogue of useful low tech and high tech gear for every type of super hero, from the normal human vigilante to the power packed mutant. All accessories to be “timeline appropriate” and easily adjusted whether you want to run a game in 1980 or 2080.
• New Robotic Systems
• Custom Vehicle Creation Rules for Land, Sea and Air Vehicles.
• Advice on how to run equipment based games and hero dependency on gadgets (instead of powers)
• Expanded Mega-Heroes (An updated version of my Rifter # 37 article)
• Secret Base Creation Rules (An updated version of my Rifter #37 article)
• New Skill programs to reflect "non-Hardware" characters trying to be Hardware Characters such as a Mutant with Telemechanics or Mechano-Link.


Any further updates? *puppy eyes*
I brought it up to Kevin recently. I cannot say where in the pipeline it is.

_________________
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
Megaversal Ambassador Coordinator


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Unread postPosted: Sun Dec 04, 2022 12:51 pm
  

Dungeon Crawler

Joined: Mon Aug 29, 2016 7:48 am
Posts: 342
The teaser sounds great! I hope it gets printed.


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Unread postPosted: Mon Dec 05, 2022 10:45 pm
  

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Palladium Books® Freelance Writer

Joined: Sun Feb 10, 2002 2:01 am
Posts: 3315
Location: LaPorte, In USA
Comment: The greatest part of the writer's time is spent in reading, in order to write: a man will turn over half a library to make one book. - Samuel Johnson, 1775
At the last Open House (2022) Greg said he's not allowed speak or mention anything about Hardware Unlimited. He wasn't allowed to share anything
with us fellow freelancers. So not sure what's up.


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Unread postPosted: Mon Dec 12, 2022 6:49 am
  

D-Bee

Joined: Mon Nov 21, 2022 9:28 pm
Posts: 26
Sambot wrote:
The teaser sounds great! I hope it gets printed.


Right? Lol, I want it as much for Ninjas and Superspies as HU. It's been a minute since anything was released for that


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Unread postPosted: Mon Dec 12, 2022 12:03 pm
  

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Knight

Joined: Thu Aug 16, 2007 9:46 am
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Location: SDF-1, Macross Island
I've only wanted this book since I first got HU.... maybe, please... I am OK with houseruling everything (because that's what good GMs do!) but I really would like some benchmarks from KS and gang... especially about vehicles... that weren't made in the 80's.

-STS

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Unread postPosted: Mon Dec 19, 2022 7:04 am
  

D-Bee

Joined: Mon Nov 21, 2022 9:28 pm
Posts: 26
Just got the Rifter #85 at drivethrurpg. According to "from the desk of KS" they have a new policy of not announcing new books until the manuscript is approved. So, I suppose that this means only that no manuscript has been approved. So, maybe, there is still hope


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Unread postPosted: Thu Jan 26, 2023 7:18 pm
  

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Wanderer

Joined: Fri Oct 30, 2009 8:31 pm
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Comment: wrote several power cat updates for the Rifter, and Cascade
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I think it also comes down to 'how much draw is there for it?' Let us assume that Palladium is not in good shape. I don't know either way if it is or not but lets assume a worse case scenario. Is there enough of a draw for a book focusing on this subset of Heroes Unlimited? The Powers Unlimited books did well enough to get three, but I would assume that new super powers are more of a draw than new tech, but that is an assumption.

Its also why I doubt the Dark City of Cascade could get published as a book, because how much draw would there be for a setting designed just for low powered heroes?


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