Nightbane NPC

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Nightbane NPC

Unread post by Shawn Merrow »

A collection of NPC as requested by darkguyver.
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"Flandre, no Molotov cocktails indoors, please." - Hime from Princess Resurrection
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Shawn Merrow
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Re: Nightbane NPC

Unread post by Shawn Merrow »

First up is the head of the Seeker chapter for Seattle. Its rather long due to his age.

Nathan Heldon

Nathan was raised by a well to do family in New York state in the years before the Civil War. He was an extremely smart child and the study of history was by far his favorite subject. His plans for going to Harvard though was derailed by the war.

Nathan joined the 107th New York Regiment before the battle of Gettysburg. Full of fear he still fought with distinction in the battle. All was going well till the battle at Wauhatchie Station. In this battle he took a bullet to the shoulder and the stress trigged his first becoming. The good news the battle was fought at night and he was able to slip away in the confusion. The few who saw him were just described as having shell shock. He was presumed captured and his family was told the tragic news.

At first Nathan was full of fear at what he had become. Was he a demon or some sort of spawn of Satan. It took a whole week before he finally calmed down enough to return to his facade. That time was spent hiding in the woods. Back to normal he wanted to know what he was so he headed to New York city. If any answer was available it would be found in the cities many libraries.

In the city he spent several weeks going through the stacks of the libraries. He even went to a number of churches to pray for answers. In time luck turned in his favor as he attracted the attention of a Nightbane. This bane was a members of the Seekers. Adalbert Bauer brought Nathan to his house and spent a long night answering his many questions.

Adalbert became a mentor to Nathan and taught him everything he needed to know about being a Bane. Seeing his intelligence Nathan was brought into the Seekers. He contacted his family and let them know he was OK. The Seekers then helped him achieve his dream by getting him into Harvard. He got a degree in Archeology and went to grad school for his PhD.

Working for the Seekers took him around the world looking for clues to the past of the Nightbane. He soon became one of the most respected scholars in the Seekers. The greatest discovery was finding a tomb of an ancient Nightbane in Egypt who is believed to have fought in the war against the Nightlords. During this time he lost all contact with Adalbert. He searched for him for several years but could not find him.

It was mostly a quiet life until he was sent to France in 1943 to check on rumors that the Nazi were researching Nightbane. His search led him to a Nazi occupied castle. What he didn't expect was to find his old mentor there. Adalbert had joined the Nazi. Seems he had became convinced it was possible to create new Nightbane. His job was to make an army of them for the Nazi.

Nathan was shocked to see his mentor doing such things. He had learned the magic of the Fleshsculptors since they last saw each other and was doing gruesome experiments on captured Nightbane. Nathan tried to talk him into leaving the Nazi but his heart had became twisted. When asked why he had betrayed the Seekers all he would say is they would pay for their arrogance.

Nathan after a fierce fight was able to destroy the lab and put an end to the Nazi plans. In the confusion Adalbert was able to escape. In the years since Nathan has been hunting him down. This chase had lead him through many countries. The Soviet Union during the 50's and Vietnam in the 60's. He was last seen in Africa in the 80's.

In 1994 the leadership decided it was time for fresh blood to be in charge of the pursuit. Nathan was sent to Seattle, WA to be in charge of the local Seekers chapter. His cover is the Archeology Department Head at the University of Washington. Nathan still keeps track of the search for his old mentor.

Description: In his Facade form he looks like an average white male. Has a light blond hair with blue eyes. In Morphus form he is a 7 foot tall Werewolf with white angelic wings sprouting from his back.
Disposition: Nathan is a very serious person but can make a joke now and then. Would rather be reading a book then in the field anymore. The betrayal of his mentor could have made him not likely to trust others. Instead it has made him earnest to be a better mentor himself to the young Nightbane. Has a deep hatred for anyone who betrays the Seekers.


Level 5 – 1943
Alignment: Scrupulous
Attributes: I.Q. 20, M.E. 16, M.A. 14, P.S. 12/26, P.P. 10/18, P.E. 14/27, P.B. 12/16, Spd. 10/26 flight 36
S.D.C.: 30/180, 100 wings
H.P.: 33/89
Horror Factor: 12
P.P.E.: 175
Age: 100
Bonuses: Facade: Attacks 5, +1 Strike, +2 Parry, +2 Dodge, +2 to Pull/roll with punch, fall or impact, +2 to Save vs magic, +1 to Save vs disease, +1 to Save vs horror factor, Kick attack 1D6
Bonuses: Morphus: Attacks 6, +3 to Initiative, +2 to Perception, +7 Strike, +8 parry, +7 Dodge, +5 Dodge in flight, +11 Damage, +6 Roll/Pull punch, +9 Pull punch in flight, +3 Roll with fall or impact, +10 to Save vs magic, +3 to Save vs Psionics, +3 to Save vs disease, +3 to Save vs horror factor, +24% to Save vs Coma/Death, +6 to Save vs poison, Bite 4D6, Claws +2D6, Karate Kick 1D8, Jump kick (critical strike), Entangle
Morphus Tables: Angelic Wings, Were-Canine
Talents: Lord of the Wild, Shadow Blast, Shadow Shield
R.C.C. Skills
Bicycling 72% +4%
Language: English 98% +5%
Literacy: English 96% +5%
Math: Basic 98% +5%
Pilot: Automobile 84% +2%
Research 98% +5%
Tracking 55% +5%
R.C.C. Related Skills
Anthropology 76% +5%
Archeology 76% +5%
Excavation 66% +5%
History: Asia/Middle East 98%/92% +4%
Language: Arabic 86% +5%
Language: French 76% +5%
Lore: Nightbane 66% +5%
Lore: Nightlands 61% +5%
Mythology 66% +5%
W.P. Automatic Pistol
W.P. Musket
W.P. Sub-Machinegun
Secondary Skills
Art – 51% +5%
Cook 61% +5%
First Aid 71% +5%
Photography 61% +5%
Prowl 51% +5% -20% on ground
Writing 51% +5%
Hand to Hand: Basic/Martial Arts
Equipment & Weapons: Has access to the resources of the Seekers. Prefers to use a 1911A1 pistol.


Level 7 – 1950's
S.D.C.: 30/180, 100 wings
H.P.: 40/103
P.P.E.: 192
Age: 107-117
Bonuses: Facade: Attacks 5, +1 Strike, +2 Parry, +2 Dodge, Critical Strike 19 or 20, +2 Damage, +2 to Pull/roll with punch, fall or impact,+2 to Save vs magic, +1 to Save vs disease, +1 to Save vs horror factor, Kick attack 1D6
Bonuses: Morphus: Attacks 6, +3 to Initiative, +2 to Perception, +7 Strike, +8 parry, +7 Dodge, +5 Dodge in flight, +11 Damage, Critical Strike 18-20, +6 Roll/Pull punch, +9 Pull punch in flight, +3 Roll with fall or impact, +10 to Save vs magic, +3 to Save vs Psionics, +3 to Save vs disease, +3 to Save vs horror factor, +24% to Save vs Coma/Death, +6 to Save vs poison, Bite 4D6, Claws +2D6, Karate Kick 1D8, Jump kick (critical strike), Entangle
Talents: Lord of the Wild, Shadow Blast, Shadow Shield, Shadow Weapon
R.C.C. Skills
Bicycling 80% +4%
Language: English 98% +5%
Literacy: English 98% +5%
Math: Basic 98% +5%
Paired Weapons
Pilot: Automobile 88% +2%
Research 98% +5%
Tracking 65% +5%
R.C.C. Related Skills
Anthropology 86% +5%
Archeology 86% +5%
Excavation 76% +5%
History: Africa/Asia/Middle East 98%/98% +4%
Language: Arabic 96% +5%
Language: French 86% +5%
Lore: Nightbane 76% +5%
Lore: Nightlands 71% +5%
Mythology 76% +5%
W.P. Automatic Pistol
W.P. Musket
W.P. Sub-Machinegun
Secondary Skills
Art – 61% +5%
Cook 71% +5%
First Aid 81% +5%
Photography 71% +5%
Prowl 61% +5% -20% on ground
W.P. Sword
Writing 61% +5%


Level 9 – 1960's
S.D.C.: 30/180, 100 wings
H.P.: 48/120
P.P.E.: 206
Age: 118-128
Bonuses: Facade: Attacks 6, +1 Strike, +2 Parry, +2 Dodge, Critical Strike 19 or 20, +2 Damage, +2 to Pull/roll with punch, fall or impact, +2 to Save vs magic, +1 to Save vs disease, +1 to Save vs horror factor, Kick attack 1D6, Judo body throw/flip
Bonuses: Morphus: Attacks 7, +3 to Initiative, +2 to Perception, +7 Strike, +8 parry, +7 Dodge, +5 Dodge in flight, +11 Damage, Critical Strike 18-20, +6 Roll/Pull punch, +9 Pull punch in flight, +3 Roll with fall or impact, +10 to Save vs magic, +3 to Save vs Psionics, +3 to Save vs disease, +3 to Save vs horror factor, +24% to Save vs Coma/Death, +6 to Save vs poison, Bite 4D6, Claws +2D6, Karate Kick 1D8, Jump kick (critical strike), Entangle, Leap Attack
Talents: Lord of the Wild, Shadow Blast, Shadow Shield, Shadow Weapon
R.C.C. Skills
Bicycling 88% +4%
Language: English 98% +5%
Literacy: English 98% +5%
Math: Basic 98% +5%
Paired Weapons
Pilot: Automobile 92% +2%
Research 98% +5%
Tracking 75% +5%
R.C.C. Related Skills
Anthropology 96% +5%
Archeology 96% +5%
Excavation 86% +5%
History: Africa/Asia/Middle East 98%/98% +4%
Language: Arabic 98% +5%
Language: French 96% +5%
Lore: Demons & Monsters 41% + 5%
Lore: Nightbane 86% +5%
Lore: Nightlands 81% +5%
Mythology 86% +5%
W.P. Automatic Pistol
W.P. Musket
W.P. Sub-Machinegun
Secondary Skills
Art – 71% +5%
Cook 81% +5%
First Aid 91% +5%
Horsemanship 40% +4%
Photography 81% +5%
Prowl 71% +5% -20% on ground
W.P. Sword
Writing 71% +5%


Level 12 – 2000
S.D.C.: 30/180, 100 wings
H.P.: 52/148
P.P.E.: 232
Age: 157
Bonuses: Facade: Attacks 6, +2 Strike, +3 Parry, +3 Dodge, Critical Strike 19 or 20, +2 Damage, +4 to Pull/roll with punch, fall or impact,+2 to Save vs magic, +1 to Save vs disease, +1 to Save vs horror factor, Kick attack 1D6, Judo body throw/flip
Bonuses: Morphus: Attacks 7, +3 to Initiative, +2 to Perception, +7 Strike, +10 parry, +9 Dodge, +5 Dodge in flight, +15 Damage, Critical Strike 18-20, +6 Roll/Pull punch, +9 Pull punch in flight, +3 Roll with fall or impact, +10 to Save vs magic, +3 to Save vs Psionics, +3 to Save vs disease, +3 to Save vs horror factor, +24% to Save vs Coma/Death, +6 to Save vs poison, Bite 4D6, Claws +2D6, Karate Kick 1D8, Jump kick (critical strike), Entangle, Leap Attack, Judo body throw/flip
Talents: Lord of the Wild, Shadow Blast, Shadow Shield, Shadow Weapon, The Shroud
R.C.C. Skills
Bicycling 98% +4%
Language: English 98% +5%
Literacy: English 98% +5%
Math: Basic 98% +5%
Paired Weapons
Pilot: Automobile 98% +2%
Research 98% +5%
Tracking 90% +5%
R.C.C. Related Skills
Anthropology 98% +5%
Archeology 98% +5%
Computer Operation 56% +5%
Excavation 96% +5%
History: Africa/Asia/Middle East 98%/98% +4%
Language: Arabic 98% +5%
Language: French 98% +5%
Lore: Demons & Monsters 56% + 5%
Lore: Nightbane 98% +5%
Lore: Nightlands 96% +5%
Mythology 98% +5%
W.P. Automatic Pistol
W.P. Musket
W.P. Sub-Machinegun
Secondary Skills
Art – 86% +5%
Cook 96% +5%
First Aid 98% +5%
Horsemanship 52% +4%
Photography 96% +5%
Prowl 86% +5% -20% on ground
W.P. Knife
W.P. Sword
Writing 86% +5%
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"Flandre, no Molotov cocktails indoors, please." - Hime from Princess Resurrection
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Shawn Merrow
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Re: Nightbane NPC

Unread post by Shawn Merrow »

I created Mercy to show some hope for the PC and as a seed for future adventures. The soup kitchen she worked in was across the street from a Seeker archive building. As for powers she does not know about them but stress would awaken them.

Mercy
Mercy is a brand new Guardian,. With no memory of who she was or what she is. At this time she has not been in contact with any other Guardians. With no idea of what to do she wandered into a local soup kitchen. They took her in and she has been working there since.

In the time since she has been there Mercy has become very popular with all the staff and the people who they help. They know she has lost her memory but nothing about her special powers. Father Mathew who is in charge protects her like a daughter.

She is a very loving person who wants to help anyone she can. Her personality is very cheerful with a smile on her face almost all the time. A slight look of sadness will show sometimes when dealing with someone she cannot help as much as she would like.

Mercy is 5 feet tall women with light blond hair and light blue eyes. Her skin is porcelain white and many think she is an albino. Her name was give to her by Father Mathew. So far she does not hide her appearance because she does not know it would be a good idea.

Name: Mercy
Race: Guardian
Age: 23
Height: 5'
Weight: 100 lbs
Hair: Blond
Eyes: Blue
Alignment: Principled
Level: 1

I.Q. 20, M.E. 22, M.A. 18, P.S. 20, P.P. 21, P.E. 23, P.B. 20, Spd. 34

Hit Points: 48
S.D.C.: 139
P.P.E.: 130

R.C.C. Skills
Art 46%
Cook 51%
Dance 46%
First Aid 51%
Language: English 61%
Language: Spanish 61%
Literacy: English 41%
Literacy: Spanish 41%
Paramedic 56%
Sing 51%

Secondary Skills
Gymnastics
-Back flip 76%
-Climb 31%
-Climb Rope 76%
-Sense of Balance 56%
-Work Parallel bars & rings 66%
Play Musical Instruments (piano) 41%
Prowl 36%
Running
Sewing 46%
Swimming 56%

Combat: Hand to Hand: Expert – 4 actions per Melee
+4 Dodge, +3 Parry, +3 Strike, +5 Damage, +1 Initiative, +3 Perception, +6 to Roll with Fall, +4 to Roll with Impact or Punch, +6 Pull Punch
Kick Attack 2D4

Bonuses: +16% Save vs Coma/death, +5 Save vs Horror Factor, +4 Save vs Insanity, +8 Save vs Magic, +4 Save vs Poison, +7 Save vs Psionics, 50% Charm/impress, 50% Trust/intimidate

Psionics
Empathy, Healing Touch, Mind Block, Presence Sense, See Aura
I.S.P.: 40

Miscellaneous:
Speed: 680 yards Min, 170 yards Melee, 42.5 yards Action
Weight: Carry 400 lbs, Lift 800 lbs
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auyl
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Re: Nightbane NPC

Unread post by auyl »

Very nice. I like that you made one of them a Guardian. Their one of my favs in the world besides the Nightbane themselves.
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Shawn Merrow
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Re: Nightbane NPC

Unread post by Shawn Merrow »

Oops, forgot about this. I will try to get some more up soon.
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Re: Nightbane NPC

Unread post by darkguyver »

thx aging
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Shawn Merrow
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Re: Nightbane NPC

Unread post by Shawn Merrow »

I spent 19 days of the summer of 2013 in the hospital and had forgot about this thread.
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Re: Nightbane NPC

Unread post by darkguyver »

Shawn Merrow wrote:I spent 19 days of the summer of 2013 in the hospital and had forgot about this thread.



Sorry to hear that Npc had great
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