I see above there is a thread about where to find the various Morphus Charts, but it contains no actual charts, and paging through the list of topics I dont find any on new/homebrew Morphus Charts.
Is this an intentional or official thing, or perhaps an unspoken agreement (possibly due to the number of Rifter charts) that I am unaware of?
Or just some random happenstance?
A question about Morphus Charts
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- 13eowulf
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A question about Morphus Charts
Oderint Dum Metuant.
- Nekira Sudacne
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Re: A question about Morphus Charts
Palladium rules forbid actually posting full charts on the message boards, sorry.
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg
You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
- 13eowulf
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Re: A question about Morphus Charts
Nekira Sudacne wrote:Palladium rules forbid actually posting full charts on the message boards, sorry.
I am not talking about posting currently existing charts from published materials, but new charts.
People post spells, equipment, powers, OCCs, RCCs, and everything else. Which rules prevent the posting of new homebrew Morphus Charts?
Oderint Dum Metuant.
- Nekira Sudacne
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Re: A question about Morphus Charts
ahh!
Nothing at all, actually, except the effort required to make one.
Nothing at all, actually, except the effort required to make one.
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg
You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
- 13eowulf
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Re: A question about Morphus Charts
Well, in that case.... BEHOLD:
New Morphus Attribute Chart
Morphus Infusion Table (aka Morphus Infection Table)
“On April 21, 1967, the 100 millionth GM vehicle rolled off the line at the plant in Janesville--a blue two-door Caprice. There was a big ceremony, speeches, the lieutenant governor even showed up. Three days later, another car rolled off that same line. No one gave two craps about her. But they should have. because this 1967 Chevrolet Impala would turn out to be the most important car--no, the most important object--in pretty much the whole universe.” –Supernatural, Swan Song [5.22]
Created by 13eowulf
These Nightspawn/Nightbane have the rare ability to infuse or infect a ‘normal’ item, object, or weapon, (and sometimes even living creatures) with their own energy, transforming the mundane item into an extension of their Morphus form. This transformation changes both the appearance and properties of the item being infused to reflect that of the Morphus, for example a skeletal Morphus may see metal objects changed to bone equivalents, a notable size difference in the Morphus form may see these objects scale in size to match proportionally that of the Morphus (but not always). These changes to objects do not impede the functionality of the object, a muscle car transformed to have a bone engine, for example, will still function; these changed objects are not necessarily affected by the natural laws of physics. The nature of the visual/cosmetic change is related to the Morphus traits possessed by the character, and is a reflection of at least the most dominate one(s) if not all (there is no requirement that the transformation of these objects reflect every Trait possessed), players and GMs are encouraged to work together in this regard. The number and types of objects affected differs, use the table below to determine. Magical or other preternatural objects cannot be infused/infected (such as Artefacts, Rune Weapons, TW items, Millennium Tree items, Psi-Gadgets, or objects that have been filled with Chi).
01-14% Everyday Objects when used.
15-28% Melee Weapons Used.
29-42% Bonded Melee Weapon.
43-56% Ranged Weapons Used.
57-70% Bonded Ranged Weapon.
71-84% Vehicles Used.
85-98% Bonded Vehicle.
99% Roll twice on this table, ignoring any roll of 99% or above.
00% Roll three times on this table, ignoring any roll of 99% or above.
New Morphus Attribute Chart
Morphus Infusion Table (aka Morphus Infection Table)
“On April 21, 1967, the 100 millionth GM vehicle rolled off the line at the plant in Janesville--a blue two-door Caprice. There was a big ceremony, speeches, the lieutenant governor even showed up. Three days later, another car rolled off that same line. No one gave two craps about her. But they should have. because this 1967 Chevrolet Impala would turn out to be the most important car--no, the most important object--in pretty much the whole universe.” –Supernatural, Swan Song [5.22]
Created by 13eowulf
These Nightspawn/Nightbane have the rare ability to infuse or infect a ‘normal’ item, object, or weapon, (and sometimes even living creatures) with their own energy, transforming the mundane item into an extension of their Morphus form. This transformation changes both the appearance and properties of the item being infused to reflect that of the Morphus, for example a skeletal Morphus may see metal objects changed to bone equivalents, a notable size difference in the Morphus form may see these objects scale in size to match proportionally that of the Morphus (but not always). These changes to objects do not impede the functionality of the object, a muscle car transformed to have a bone engine, for example, will still function; these changed objects are not necessarily affected by the natural laws of physics. The nature of the visual/cosmetic change is related to the Morphus traits possessed by the character, and is a reflection of at least the most dominate one(s) if not all (there is no requirement that the transformation of these objects reflect every Trait possessed), players and GMs are encouraged to work together in this regard. The number and types of objects affected differs, use the table below to determine. Magical or other preternatural objects cannot be infused/infected (such as Artefacts, Rune Weapons, TW items, Millennium Tree items, Psi-Gadgets, or objects that have been filled with Chi).
01-14% Everyday Objects when used.
Spoiler:
15-28% Melee Weapons Used.
Spoiler:
29-42% Bonded Melee Weapon.
Spoiler:
43-56% Ranged Weapons Used.
Spoiler:
57-70% Bonded Ranged Weapon.
Spoiler:
71-84% Vehicles Used.
Spoiler:
85-98% Bonded Vehicle.
Spoiler:
99% Roll twice on this table, ignoring any roll of 99% or above.
00% Roll three times on this table, ignoring any roll of 99% or above.
Note: This is not actually a finished product, but a Work in Progress, it is my intent to possibly add options pertaining to a mount and/or pet.
Oderint Dum Metuant.
Re: A question about Morphus Charts
we are aquiver with curiosity: have you come up with a variant for pets/bonded animals?
King Hawke--I don't make the world, I just live in it