Of Rifts, HU2 Mutants, and Mechano link..

A Place to post your game questions and rule clarifications. Once answered the post will go into the Games F.A.Q. Archive.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
panzerfaust
Adventurer
Posts: 523
Joined: Sat Apr 10, 2004 8:26 pm
Location: The Southlands.

Of Rifts, HU2 Mutants, and Mechano link..

Unread post by panzerfaust »

Hey all have some questions about the HU Major Super Ability, Mechano-Link, in Rifts:

1. Would the Bonus +20% to all Computer Electrical and Mechanical skills Apply to the Following: Salvage and Field Armorer and Munitions Expert and Computer Hacking?

2. Would the base 60% to Operate and Understand Unfamiliar Machines include the following?:
---) Operating Sensors and Weapons Systems....
---) Repairs....
---) Provide the equivalent of Robot and Power Armor Combat Basic, Automatically (In Rifts)....

3. Would it negat the skill penalty for conversion that all Conerted characters receive (Least with hard tech.. similar to the Hardware Chars...).
NOW can I fire my Nuclear-Gattling-300mm-Boom Gun ?! ; Anonymous Munchkin
User avatar
Nekira Sudacne
Monk
Posts: 15501
Joined: Sun Oct 19, 2003 7:22 pm
Comment: The Munchkin Fairy
Location: 2nd Degree Black Belt of Post Fu
Contact:

Re: Of Rifts, HU2 Mutants, and Mechano link..

Unread post by Nekira Sudacne »

panzerfaust wrote:Hey all have some questions about the HU Major Super Ability, Mechano-Link, in Rifts:

1. Would the Bonus +20% to all Computer Electrical and Mechanical skills Apply to the Following: Salvage and Field Armorer and Munitions Expert and Computer Hacking?


There is no roll to reprogramming, actually. it's not a bonus, it's an automatic success. you automatically succeed at hacking and reprogrammnig whenever you make the attempt. as for salvage and field armorer...it's a military skill, so technically no, but i'd let it work anyway if I was gm



2. Would the base 60% to Operate and Understand Unfamiliar Machines include the following?:
---) Operating Sensors and Weapons Systems....


yes

---) Repairs....


No, only the 20% bonus to the mechanical skills which are what you use for repair

---) Provide the equivalent of Robot and Power Armor Combat Basic, Automatically (In Rifts)....


No, you still need training. but i'll point out that taking robot combat elite X in any mecha automatically gives you basic in all others, so i'd go that route.

however, the power also says "can instutually fight, and it responds to your thoughts". so even without any skill, you could fight in the mecha, you just would not enjoy the bonus's of robot combat.

[/quote]3. Would it negat the skill penalty for conversion that all Conerted characters receive (Least with hard tech.. similar to the Hardware Chars...).[/quote]

It would render it largely moot, yes.
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg

You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
Post Reply

Return to “Palladium Books® Games Q. & A.”