One interesting thing about the Winchesters and others on the show is that they use Wards (which they often refer to as spells).
(NOTE: I know the show doesn't follow any rules and does not directly map to anything in-game, but it is cool for ideas. Also, ALL RPGs are derivatives of fiction so the fact it appears on-screen is fodder for in-game inclusion. Also, this is NOT a "conversion" of Supernatural into Palladium. This is purely a twisting of Palladium material inspired by an outside source.)
So given the resurgence of the skills of the Diabolist, how would you include wards and circles in your modern game?
Here are my ideas:
- Do away with the Diabolist. It makes sense in a Fantasy setting, but in a modern one, with better ways to gain knowledge, learning wards seems like more of an add-on than a theme for an entire class. I think anyone with the proper amount of instruction, and the P.P.E. to activate the wards, should be able to create them. Again, the precedence for this is the show Supernatural where people are easily taught wards.
- Wards should be learned like spells. Each one takes hours or days to master. The Diabolist is front-loaded knowing ALL wards, but in a modern setting each ward should be something sought after and it might take a lifetime to learn them all (at least all the known ones)
- The advancement of tattoos. While not exactly tattoo magic, you should be able to tattoo wards on to beings. For a permanent effect (like the Winchesters "anti-possession" tattoos) you would still need divine / demonic ingredients (like Angel grace), but other wards should be reusable, like magical tattoos. These wouldn't grant extra S.D.C. or P.P.E. like true magical tattoos, but they would be reusable and able to be activated by the bearer similar to magic tattoos. I could easily see a protection from fire tattoo or the like.
- I would not do away with the Summoner class, but I would open-up circle magic. I see no reason why others couldn't learn to create / activate / and use magic circles. The Summoner class still has the ability to control beings, but the knowledge to create circles should be learnable given time.
I'll probably create several skills to support this new initiative (inscribe ward, draw circle, etc) something like what the Diabolist currently has. Creating ward tattoos would require a skilled tattoo artist, but the artist would not have to be the one that understands wards. The warder would have to be present during the tattooing process and would've had to drawn the ward for the artist though. Then the success of the process would depend on the skill of the warder AND the tattooer. If either failed, the tattooed would have a funky looking tattoo that looked somewhat like a ward, but did nothing.
Then there is the ability of certain beings (mainly Angels) to wave their hand an inscribe wounds on things and beings...