Protoculture"Inivid Flower of Life" and Mechanoids

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Re: Protoculture"Inivid Flower of Life" and Mechan

Unread post by Killer Cyborg »

Crazyfool wrote:How difficult would it be for mechinoids to use or develop technologies that use protoculture or a more difficult task of Growing protoculture

I know this come from Robotech,, but one of the reasons for tearing worlds apart of the making of power crystals that only lasts a few decades before another planet has to be dissected,,,,,not that i'm taking away the power crystals,,,but how would the Mechanoids utilize protoculture,,,

2- Can the mechanoids develop a means to grow it on their giant ships,,,

3- How would the Inivid be seen and dealt with by the Mechanoids,,,

Robotechmasters are toast,,but name someone they are not going toast them is given a chance


1. I would think that the Mechanoids could figure it out, if anybody could. They would have to obtain plenty of protoculture, protoculture technology, and other data before doing it though. Maybe spend years of research.
On the other hand, the psychic powers of Object Read, Total Recall, and Telemechanics would speed things up considerably.
2. Maybe. GM's call.
3. They's be seen as enemies (humanoids) and they would be dealt with brutally.

As a side note, the mechanoids likely get more than one power crystal per planet. :)
I'd consider the power crystals to be superior technology to protoculture.
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Unread post by Killer Cyborg »

Oh, if you want the Mechanoids scaled to fit into the Robotech universe, they have conversions in the MOP compilation book.
Thinmen only have 50 MDC, for example, so the Invid would have a much better chance of survival.
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Unread post by Killer Cyborg »

Quester wrote:
Killer Cyborg wrote:Oh, if you want the Mechanoids scaled to fit into the Robotech universe, they have conversions in the MOP compilation book.
Thinmen only have 50 MDC, for example, so the Invid would have a much better chance of survival.


What is the MOP compilation book?


The Magic Of Palladium Books was a 16 page magazine/pamphlet put out by Palladium starting in 1988 and ending in 1991. Only 8 issues were made, but it was kind of a forerunner to The Rifter.
In 1999, Palladium complied all 8 issues into The Collected MOPs and printed 2,000 copies, most of which were given out as part of their X-mas packages (which is where I got mine).

I didn't realize that their print run was so short, but maybe you can find one.
I'd print the stats for you here, but that would probably violate the copyright. :(
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Unread post by The Beast »

Quester wrote:I never said the Mechanoids would consider the Invid a threat, I stated that the Mechanoids would want to exterminate the Invid for being humanoid and for not killing off other humanoids without a second thought instead of using them for slave labor.


Also the Invid attack anyone who uses protoculture. So even if the Invid didn't have the human versions around the two would still be enemies.
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Unread post by The Beast »

Also, the Regis has some sort of light power that she destroyed almost the entire REF fleet with. Granted the mechanoid fleet is much larger, but couldn't she do the same to them?
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Re: Protoculture"Inivid Flower of Life" and Mechan

Unread post by drewkitty ~..~ »

1 If the Mechinoids knew what PC was then they would be interested in it as a way to incress the effectivness of their herdware. But the hard part of PC is the initial creation of the production matrix.

I doubt they could make a 1st gen matrix, but the 2nd gen matrix made by Lang would be reachable, maybe.

2 The IFoL only grows in a plantary soils, but if the planet is not earth nor Optera then the seeds mutate to form a 2nd gen flower then isn't as potent as the original 1st gen plants. { Here I am using the 1st gen plants to refer to those plants of the IFoL that have not mutated, and 2nd gen for the mutant forms of plant the have addaped to the planets that they were seeded on }
The pure 1st gen IFoL will never grow in an artificial enviroment, like in a space ship. Any seeds grown will mutate, becoming 2nd gen plants, loosing a great amount of their potential, but will have a dominent aspect to them. Much like the IFoL's found on the plants of Fantomo's local group.

3 If the invid found out they would.... lets see how did WarKat put it....


If they appeared to take an interest in the flower at all... the invid would proceed to attack and crush them as ruthlessly as possible. (succeed or not is another thing).
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Unread post by drewkitty ~..~ »

MaddogMatarese wrote:Also, the Regis has some sort of light power that she destroyed almost the entire REF fleet with. Granted the mechanoid fleet is much larger, but couldn't she do the same to them?


This was the invid race converted into energy from, they went to the fleet because it had the PC reserves to take the invid to where they went.
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Unread post by Kelorin »

The Mechanoids seem to at least have the bio-mechanical thing in common with the new Shadow Chronicles threat - The Haydonites. That might be an interesting Invid link...
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Unread post by ShadowLogan »

I'm not sure how the mechanoids would feel about the Invid. Do the Invid have a "humanoid" form(s). Yes they do. But they are also capable of self-generated evolution, they also view themselves as "shape-shifters".

We see that Corg and Sera where evolved from their previous humanoid form to the human-appearance. The Genisis Pits where also created to find the best lifeform suitable for Earth.

So the Invid as a species really have no defined forms. They are always looking for the next step in their evolution. That could result in them abandoning the humanoid shape and adopting the mechanoid form if they ever met.

Then what would the mechanoids do if they encountered a species that just evolved to be outside of the humanoid form. It might be like meeting a cousin for them.
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Re: Protoculture"Inivid Flower of Life" and Mechan

Unread post by The Beast »

Crazyfool wrote:How difficult would it be for mechinoids to use or develop technologies that use protoculture or a more difficult task of Growing protoculture


They'd have to overcome the #1 problem of using protoculture, and that's not being invaded by the Invid. It's supply. The Invid Flower of Life only grows on Earth (and not within 100 miles of a ley line on Rifts Earth).

Really don't know how I missed that the first time I read the topic. :oops:
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Re: Protoculture"Inivid Flower of Life" and Mechanoids

Unread post by FreelancerMar »

@ the person that refered to the "Magic of Palladium Books"

The Mechanoids Sourcebook for Rifts pretty much has all
the neccessary stats to run Mechanoids in an MDC settings.

The Invid do not need a Protoculture matrix for protoculture
production as they have a superior method of production or
conversion. This example might not be the best way of wording
things but here it goes. What would produce a Higher yield
thermo-nuclear explosion, Uranium or Weapons grade Plutonium??
I think the answer is obvious. The Matrix method is the Uranium
and the Invid Method is Plutonium. BTW FYI for those that truely
do not know which is more powerful, uranium is what was used in
WW2 against Japan. Modern Warheads are at least several times
more powerful using refined weapons grade Plutonium.

Why would the Mechanoids bother with The Flower of life
and/or Protoculture when they already have Superior
technology???? As previously stated The Flower of life
Has grown in only 2 places(Im not going by the Novels either)
In The New Gen TV series the Regis herself states that
The Flower of Life will not grow anywhere elsebesides earth.

The Mechanoids would not limit themselves to just 1 location
They might leave a science team around after obliterating all
resistance to study the anomaly but probably nothing more.
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Re: Protoculture"Inivid Flower of Life" and Mechanoids

Unread post by Killer Cyborg »

FreelancerMar wrote:@ the person that refered to the "Magic of Palladium Books"

The Mechanoids Sourcebook for Rifts pretty much has all
the neccessary stats to run Mechanoids in an MDC settings.


The power levels there are appropriate for Rifts, but not for Robotech.
The MOP stats are more balanced for Robotech power levels.
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Re: Protoculture"Inivid Flower of Life" and Mechanoids

Unread post by FreelancerMar »

@killer Cyborg

I Actually Prefer the Sourcebook Stats Over the old MOP stats.

The Mechanoids are supposed to be Dangerous. when you have
centuries and even Milena of devlopment and improvements backing
you up you will possess stagering abilities armor and firepower,

The Mechanoids are over 100,000 years old and have never ceased
devlopment. When you have that kind of time to Devlop and/or
refine all areas of devlopment and existance of course your tech is
going to be more powerful than most creatures and civilizations you
encounter which includes the origional Robotech Rpg in all 3 chapters.

It also forces the players to think rather than just blast away because
in some ways The Robotech Mecha are no longer sup0erior to the
Mechanoid enemy. In Many ways the Mehanoids are(or should be) flat
out superior to any and all Robotech mecha.

Not all things are created equal and some things are downright unfair.
Also which Robotech setting are you refering to?? The New RTSC or the
OLD Origional Rpg??? The RTSC and its Future Sourcebooks are all
geared to be 100% compatable with the Rifts Rpg Setting. We will just
have to wait and see.
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Re: Protoculture"Inivid Flower of Life" and Mechanoids

Unread post by Killer Cyborg »

FreelancerMar wrote:@killer Cyborg

I Actually Prefer the Sourcebook Stats Over the old MOP stats.

The Mechanoids are supposed to be Dangerous.


So are the Zentraedi.
And they are, even with sub-Rifts stats.

But basically, just use whatever floats your boat.



Also which Robotech setting are you refering to?? The New RTSC or the
OLD Origional Rpg???


Think about:
a) when the MOP were written
b) when I wrote that post referring to the MOP

Then ask yourself what you think the answer is.
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