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 Post subject: BtS2 Magic!
Unread postPosted: Fri Feb 02, 2018 10:36 pm
  

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I just saw in the Palladium newsletter that Kevin S. may playtest some magic rules at the open house for BtS2! How awesome would that be? Wonderful to see that BtS2 magic hasn't been forgotten! I'd love to be a part of that game at the Open House! :ok:

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 Post subject: Re: BtS2 Magic!
Unread postPosted: Sat Feb 03, 2018 2:31 am
  

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Monk

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It is good that he is finally working on magic source book for BTS2.

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 Post subject: Re: BtS2 Magic!
Unread postPosted: Sat Feb 03, 2018 3:37 am
  

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drewkitty ~..~ wrote:
It is good that he is finally working on magic source book for BTS2.

And very encouraging he mentions it in an unsolicited comment. Arcanum will breath new life into the BtS line. We can do without the bestiary book for the time being. It's much easier to adapt monsters and entities from elsewhere in the Megaverse than it is to make up fundamental rules willy-nilly. I'm excited!

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 Post subject: Re: BtS2 Magic!
Unread postPosted: Sat Feb 10, 2018 7:17 pm
  

Knight

Joined: Fri Jan 03, 2003 2:01 am
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Location: Québec
A book on BtS,s Magic is more Important then any other BtS,s book.
I hope Arcanum gets some focus from Palladium books.


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 Post subject: Re: BtS2 Magic!
Unread postPosted: Sat Feb 10, 2018 7:32 pm
  

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Monk

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gaby wrote:
A book on BtS,s Magic is more Important then any other BtS,s book.
I hope Arcanum gets some focus from Palladium books.

I to would like some focus too.
"Some" defined as: far enough to get the book published.

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Q's on this board need canon answers first for the question that was asked. Then you can post your own house rules listed as your house rules.
I say what the classes ARE even if the books mislabel them, so get over it.

Mostly I write out exactly what I mean, then sometimes get even more finicky.

My Artwork


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 Post subject: Re: BtS2 Magic!
Unread postPosted: Wed Feb 14, 2018 11:35 pm
  

Explorer

Joined: Sun Feb 13, 2005 1:14 am
Posts: 128
Awesome news!
Off the top of my head these are things I would like to see:
Keep ley lines, places of power, nexus points, rules for equinoxes/solstices/other days of power.
Cults. Evil/good/nature-based cults.
More than one magic-casting PC class.
Don't allow arcanist spells to duplicate psionic abilities as much as 1rst edition.
Witch Covens (different from cults as Covens consist of members that can all use magic while cults should have higher ranking magic-using member and lower-ranking flunkies; at least that's how it works in my mind!)
Shadowy supernatural puppet-masters. In my BTS world the Goquoa are behind many events, competing with each other over bragging rights using a complicated set of rules of setting up events and when they can and cannot interfere. The Goquoa are great.
Ancient cities, ruins, books, artifacts, languages etc.

Just some ideas from a wishlist.


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 Post subject: Re: BtS2 Magic!
Unread postPosted: Tue May 08, 2018 4:57 pm
  

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Adventurer

Joined: Sun Aug 01, 2004 9:34 pm
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In the meantime, I've been using the Sorcerer and Mystic from Nightbane (as well as the Acolyte and Channeller from Through the Glass Darkly) to handle magic in BtS2e games.


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 Post subject: Re: BtS2 Magic!
Unread postPosted: Tue May 08, 2018 10:36 pm
  

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Palladin

Joined: Sat Jul 14, 2007 9:40 pm
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Comment: Palladium Books Canon is set solely by Kevin Siembieda, either in person, or by his approval of published material.
Is there any updates on this?
Did said playtest occur?
Is anything known of the possibility of material? Even in the Rifter or a thin book like the early DR and CE books?

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 Post subject: Re: BtS2 Magic!
Unread postPosted: Tue May 08, 2018 11:23 pm
  

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eliakon wrote:
Is there any updates on this?
Did said playtest occur?
Is anything known of the possibility of material? Even in the Rifter or a thin book like the early DR and CE books?

The playtest did not occur, which bummed me out! He said new BtS material is something he wants to do, but he says that about everything. Unknown at this point...

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 Post subject: Re: BtS2 Magic!
Unread postPosted: Tue May 08, 2018 11:25 pm
  

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Monk

Joined: Tue Jul 06, 2004 1:59 pm
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Jack Burton wrote:
eliakon wrote:
Is there any updates on this?
Did said playtest occur?
Is anything known of the possibility of material? Even in the Rifter or a thin book like the early DR and CE books?

The playtest did not occur, which bummed me out! He said new BtS material is something he wants to do, but he says that about everything. Unknown at this point...


Except Mechanoids Space... that isnt being released until that guy passes away. :roll:

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 Post subject: Re: BtS2 Magic!
Unread postPosted: Tue May 08, 2018 11:52 pm
  

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Zer0 Kay wrote:
Jack Burton wrote:
eliakon wrote:
Is there any updates on this?
Did said playtest occur?
Is anything known of the possibility of material? Even in the Rifter or a thin book like the early DR and CE books?

The playtest did not occur, which bummed me out! He said new BtS material is something he wants to do, but he says that about everything. Unknown at this point...


Except Mechanoids Space... that isnt being released until that guy passes away. :roll:

Ahhhh... I didn't want to bring up Mechanoids Space out of respect for you!

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 Post subject: Re: BtS2 Magic!
Unread postPosted: Wed May 09, 2018 1:23 am
  

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Monk

Joined: Tue Jul 06, 2004 1:59 pm
Posts: 12952
Location: Snoqualmie, WA
Jack Burton wrote:
Zer0 Kay wrote:
Jack Burton wrote:
eliakon wrote:
Is there any updates on this?
Did said playtest occur?
Is anything known of the possibility of material? Even in the Rifter or a thin book like the early DR and CE books?

The playtest did not occur, which bummed me out! He said new BtS material is something he wants to do, but he says that about everything. Unknown at this point...


Except Mechanoids Space... that isnt being released until that guy passes away. :roll:

Ahhhh... I didn't want to bring up Mechanoids Space out of respect for you!

Lol... at least I'm not the guy who has to die before its published. So mean Kevin and the guys tease him like that

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:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper

BEST IDEA EVER!!! -- The Galactus Kid

Holy crapy, you're Zer0 Kay?! --TriaxTech

Zer0 Kay is my hero. --Atramentus

The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)


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 Post subject: Re: BtS2 Magic!
Unread postPosted: Wed May 30, 2018 11:24 am
  

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Palladium Books® Freelance Writer

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Comment: "Deep into that darkness peering, long I stood there... wondering, fearing, doubting" - Edgar Allen Poe
I cant go into details, but I will say that Kevin and I were talking about this a week or two back. The book will come, and I will be helping him write it. :)

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 Post subject: Re: BtS2 Magic!
Unread postPosted: Wed May 30, 2018 12:06 pm
  

Explorer

Joined: Sun Feb 13, 2005 1:14 am
Posts: 128
Looking forward to it.


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 Post subject: Re: BtS2 Magic!
Unread postPosted: Wed May 30, 2018 8:46 pm
  

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mrloucifer wrote:
I cant go into details, but I will say that Kevin and I were talking about this a week or two back. The book will come, and I will be helping him write it. :)

Best news I've heard all day!

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 Post subject: Re: BtS2 Magic!
Unread postPosted: Wed Oct 03, 2018 2:21 pm
  

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Did you all pick up on something that appeared in last week's Palladium Weekly Update? In his closing thoughts, Kevin said that after they get some books out, they'll focus on their 4 primary game lines, which are Rifts, Heroes Unlimited, Palladium Fantasy and Beyond the Supernatural. I can only hope that Kevin has recommitted to supporting the BTS line like it should be. There's so much incredible potential there!

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 Post subject: Re: BtS2 Magic!
Unread postPosted: Wed Oct 03, 2018 4:25 pm
  

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Monk

Joined: Tue Jul 06, 2004 1:59 pm
Posts: 12952
Location: Snoqualmie, WA
Jack Burton wrote:
Did you all pick up on something that appeared in last week's Palladium Weekly Update? In his closing thoughts, Kevin said that after they get some books out, they'll focus on their 4 primary game lines, which are Rifts, Heroes Unlimited, Palladium Fantasy and Beyond the Supernatural. I can only hope that Kevin has recommitted to supporting the BTS line like it should be. There's so much incredible potential there!

WHAT no he needs to focus on Robotech, Macross II, TMNT and Recon. :P :) Oh and Mechanoids. :lol:

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:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper

BEST IDEA EVER!!! -- The Galactus Kid

Holy crapy, you're Zer0 Kay?! --TriaxTech

Zer0 Kay is my hero. --Atramentus

The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)


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 Post subject: Re: BtS2 Magic!
Unread postPosted: Wed Oct 03, 2018 6:01 pm
  

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Dungeon Crawler

Joined: Wed Aug 01, 2007 9:09 am
Posts: 292
Zer0 Kay wrote:
Jack Burton wrote:
Did you all pick up on something that appeared in last week's Palladium Weekly Update? In his closing thoughts, Kevin said that after they get some books out, they'll focus on their 4 primary game lines, which are Rifts, Heroes Unlimited, Palladium Fantasy and Beyond the Supernatural. I can only hope that Kevin has recommitted to supporting the BTS line like it should be. There's so much incredible potential there!

WHAT no he needs to focus on Robotech, Macross II, TMNT and Recon. :P :) Oh and Mechanoids. :lol:

You go to your room. You know what you've done.

:-P


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 Post subject: Re: BtS2 Magic!
Unread postPosted: Thu Oct 17, 2019 12:12 pm
  

Knight

Joined: Fri Jan 03, 2003 2:01 am
Posts: 4268
Location: Québec
ther a Raw Land of Damned3,in the wokrs,I hope after it they start on Beyond Arcanum.
I like to known how they set-up Magic in Beyond the Supernatural2 maybe they use,Sorcerous limitation from Nightband,All level 1 Magic pcc have one and need a few level to overcome it.
I also want to known what Magic items and Weapons will be in BtS2,Any Ideas?


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