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2020 Catalog of Palladium Books®

2020 Catalog of Palladium Books®


The 2020 Catalog of Palladium Books, featuring our entire selection of available books, upcoming titles, and select other merchandise, depicted in full color. Includes a product checklist/order form. See our website for our full selection. ...   [click here for more]
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Rifts® Automated Character Sheet

Rifts® Automated Character Sheet


Rifts® Automated Character Sheet for EXCEL The next step in character data collection! This EXCEL template provides automation to your Rifts® character creation process. Done in Microsoft Excel, this character template will allow you to build your character with substantial ease and speed. Ideal for the new gamer who doesn’t know all of the Palladium Books® rules just...   [click here for more]
Palladium Books  $6.00

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Rifts® RPG - 1st Edition Rules

Rifts® RPG - 1st Edition Rules


This book uses the First Edition Rules.  Nearly 30 character classes: Cyborgs, Juicers, Dragons, Crazies, Cyber-knights, Psi-stalkers, Line Walkers, and much more! Super-science and high technology: Bionics, cybernetics, power armor, and mega-damage weapons. A transformed Earth where magic is a reality and supernatural creatures from the rifts stalk human prey. Compatible with Heroes Unlimited,...   [click here for more]
Palladium Books  $12.49

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Rifts® Ultimate Edition RPG

Rifts® Ultimate Edition RPG


Rifts® Role-Playing Game, Ultimate Edition 300 years in the future, our shattered Earth is recovering from the Great Cataclysm. An event that wiped out human civilization, brought about the return of magic, and has made Earth into something both familiar and alien. Humans transform and augment their bodies with bionics, robot exoskeletons, psionic-inducing brain implants, chemicals and magic...   [click here for more]
Palladium Books  $19.99

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Rifts® Game Master Guide

Rifts® Game Master Guide


Rifts® Game Master Guide The ultimate Rifts® reference and sourcebook All the weapons, equipment, body armor, power armor, robots, vehicles, skills and psionics from Rifts® World Books 1-22, Sourcebooks 1-4, and Siege on Tolkeen 1-6, collected into one big reference. Plus maps, lists of O.C.C.s and R.C.C.s, and more. 503 weapons, including explosives, plus E-Clips and ammo notes. 300...   [click here for more]
Palladium Books  $13.49

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Rifts® Book of Magic

Rifts® Book of Magic


Rifts® Book of Magic™ The ultimate Rifts® reference on magic This is it, the ultimate guide to magic for Rifts Earth. All the magic spells, magic tattoos, Techno-Wizard items, magic weapons, equipment, body armor, restraints, parasites, symbiotes, magic items, armor, automatons, Iron Juggernauts, and more from Rifts® World Books 1-23, Sourcebooks 1-4, and Siege on Tolkeen 1-6, collected...   [click here for more]
Palladium Books  $26.95 $13.49

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Rifts® Adventure Guide

Rifts® Adventure Guide


Rifts® Adventure Guide™ The ultimate Rifts® reference on creating and running adventures Over 150 adventure ideas. How to create, design, plot and run role-playing game adventures by Palladium’s top game designers and writers Kevin Siembieda, Erick Wujcik and Bill Coffin. From finding ideas and getting started, to adventure structure and character archetypes. Examples...   [click here for more]
Palladium Books  $24.95 $12.49

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Rifts® Primer - How to Play Rifts® and Create Adventures

Rifts® Primer - How to Play Rifts® and Create Adventures


Rifts® Primer - How to Play Rifts® and Create Adventures Carl Gleba and Kevin Siembieda join forces to create a tour de force of information about Game Mastering games and creating adventures. This primer should help both G.M.s and players enjoy the storytelling experience of role-playing games, as well as helping them better understand the game rules. The second adventure, Rescue...   [click here for more]
Palladium Books  $2.99

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Rifts® Game Master Kit

Rifts® Game Master Kit


This kit is geared to make your job as a Palladium Game Master easier and to help you promote Palladium Books. The kit includes the following:   Game Master Reference Sheet - This is a cheat sheet for the Game Master. Vital Game Master information is available at your fingertips. Rifts Combat Matrix - This useful Game Master aid will allow you to streamline combat in your game, organize...   [click here for more]
Palladium Books  $5.00

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Rifts® Game Shields and Adventures

Rifts® Game Shields and Adventures


Contains... 2 six-panel game screens for quick reference. 60 page adventure and sourcebook. 9 Rifts Character Sheets. 2 full adventures. 18 Hook, Line & Sinker Adventures. Maps and more. Art by Parkinson, Long, Breaux and others. By Kevin Siembidea, Mike Leonard and others. ...   [click here for more]
Palladium Books  $11.50

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Rifts® Index & Adventures - Volume One

Rifts® Index & Adventures - Volume One


Rifts Index & Adventures: Volume One is a combination index, sourcebook and adventure book! The Index is a comprehensive reference that indicates which title and what page players and Game Masters can find specific characters, O.C.C.s, R.C.C., skills, psionics, magic spells, magic items, weapons, vehicles, equipment places, Erin Tarn, monster, D-Bees, the Coalition States, adventures, etc! The...   [click here for more]
Palladium Books  $8.49

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Rifts® Index & Adventures - Volume Two

Rifts® Index & Adventures - Volume Two


Rifts® Index Volume Two features a Kevin Long cover and indexes and references the last two years of Rifts® releases, including Juicer Uprising™, Coalition Navy™, Coalition War Campaign™, New West™, Lone Star, Spirit West™, Rifts® Underseas™,Game Screen & Adventure Pack, South America II, Sourcebook 2: The Mechanoids®, Phase World™, and Rifts® Japan. It will also provide full...   [click here for more]
Palladium Books  $8.49

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Rifts® Conversion Book One, Revised Edition

Rifts® Conversion Book One, Revised Edition


Rifts® Conversion Book One – Revised Edition A revised, expanded and updated edition of Palladium’s number one supplement for Rifts®.  Page after page of rules and stats for bringing other Palladium characters, magic and powers into the multi-dimensional realm of Rifts Earth. Conversion rules for Palladium games in general. Conversion rules for Palladium Fantasy® and...   [click here for more]
Palladium Books  $12.49

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Rifts® Conversion Book Two: Pantheons of the Megaverse®

Rifts® Conversion Book Two: Pantheons of the Megaverse®


Rifts® Conversion Book Two: Pantheons of the Megaverse® The gods and immortals of the Megaverse®, presented in all their glory and adapted for use on Rifts® Earth. Familiar gods and heroes from myth and legend as well as Alien Intelligences, imposters and demigods from all corners of the Palladium Megaverse®. 150 gods and pretenders; Aztec, Babylonian, Greek, Indian and others. More...   [click here for more]
Palladium Books  $12.49

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Rifts® Conversion Book Three: Dark Conversions™

Rifts® Conversion Book Three: Dark Conversions™


Rifts® Dark Conversions™ Rifts® Conversion Book Three The focus of Dark Conversions™ is on creatures of darkness and other monsters such as Alien Intelligences, Elementals, Were-Beasts, vampires, weird supernatural beings, Elementals, the Nightbane and others. If you are looking for practitioners of dark magic, villains, monsters and vile horrors to pit against your heroes, this...   [click here for more]
Palladium Books  $12.49

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Garden of the Gods™ Sneak Preview

Garden of the Gods™ Sneak Preview


This is a sneak preview of Garden of the Gods™ for the Palladium Fantasy RPG®. This sneak preview includes the front cover, credits, contents, and portions of the following: A Hero's Story, A Bit of History, The Garden of the Gods & the Religions of the World, The Guardian Faerie stats, The Power of the Garden, Deific Blessings, Miraculous Blessings & Miracles,...   [click here for more]
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Rifts® Bestiary Volume 1 Sneak Preview

Rifts® Bestiary Volume 1 Sneak Preview


This is a sneak preview of Rifts® Bestiary™, Volume One. This sneak preview includes the front cover, credits, contents, and portions of the following: Erin Tarn on the Savage Wilderness, Stat Block Terms & Notes, Agenor River Serpent, Bears, Cadborosaurus, Canadian Duckbill, Caterpilar Things, Cerebro-Scramblers, Corrival Battler, Covenant Falcon, Devil Kraken, Devilsaurus,...   [click here for more]
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Rifts® Bestiary™, Volume One

Rifts® Bestiary™, Volume One


Rifts® Bestiary™, Volume One Could the monsters known as Caterpillar Things be the larval form of the Mothman Monster? Is the Corrival Battler as aggressive and dangerous as adventurers claim? Are Darkhounds really magically mutated Dog Boys? Is that why they see Coalition soldiers as friends and allies? Ee-Bee Gee-Bees are kinda cute, how dangerous can...   [click here for more]
Palladium Books  $18.99

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Rifts® Vampire Kingdoms - 1st Edition Rules

Rifts® Vampire Kingdoms - 1st Edition Rules


This book uses the First Edition Rules.  Vampire Kingdoms delves into the world of vampires as you've never imagined them in your wildest nightmares! Entire cities of blood-sucking fiends preying on humans and D-Bees. Some treat humans like cattle to be bred, fattened and eaten/drained, others enslave and abuse humans, while still others are surprisingly civilized and love...   [click here for more]
Palladium Books  $10.49

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Rifts® Vampire Kingdoms Sneak Preview

Rifts® Vampire Kingdoms Sneak Preview


This is a sneak preview of Rifts® World Book One: Vampire Kingdoms™, New Revised Edition. This sneak preview includes the front cover, Doc Reid's notes on the vampire menace, details on the process of staking vampires, and lists of vampire powers and weaknesses. Vampire Kingdoms™, New Revised Edition will be available from Palladium Books in August, 2011. For more information, visit www.palladiumbooks.com....   [click here for more]
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Rifts® World Book One: Vampire Kingdoms™, New Revised Edition

Rifts® World Book One: Vampire Kingdoms™, New Revised Edition


Rifts® World Book One: Vampire Kingdoms™, New Revised Edition For centuries, Mexico has been considered the realm of monsters best left alone. A land dominated by packs of Wild Vampires and rumored to be the home of Vampire Kingdoms in the south. Most of the northern civilizations have stayed away, but over the last 20 years, a growing number of heroes, vampire slayers and adventurers have...   [click here for more]
Palladium Books  $12.49

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Rifts® World Book Two: Atlantis

Rifts® World Book Two: Atlantis


Rifts® World Book Two: Atlantis The Splugorth and their minions — complete stats & rogue player characters. Over 20 optional player races like the Ancient Atlanteans, Tattooed Men, Sunaj Assassins, Undead Slayers, Zembahk, Adarok, and many optional monster characters, including rogue Minions of Splugorth! The secrets of Rune Magic and...   [click here for more]
Palladium Books  $10.49

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Rifts® World Book Three: England™

Rifts® World Book Three: England™


Rifts® World Book Three: England™ The return of Erin Tarn. Magic wands and staves. Healing and magic herbs & devices. Temporal Magic, with 25 new spells and O.C.C.s. The Chiang-Ku Dragon – creators of Tattoo Magic! Many new optional player classes and races, including the Temporal...   [click here for more]
Palladium Books  $10.49

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Rifts® World Book Four: Africa™ - Fred Fields Cover

Rifts® World Book Four: Africa™ - Fred Fields Cover


Rifts® World Book 4: Africa Rifts® Africa outlines key types of magic, places, people, customs, and societies of Africa. Plus the demonic Four Horsemen of the Apocalypse who threaten to destroy all life on Earth. Once life has been obliterated on Earth, the monsters will use the dimensional Rifts to carry their destruction throughout the Megaverse®. If they can be defeated one at a...   [click here for more]
Palladium Books  $10.49

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Rifts® World Book Four: Africa™ - Kevin Long Cover

Rifts® World Book Four: Africa™ - Kevin Long Cover


Rifts® World Book 4: Africa Rifts® Africa outlines key types of magic, places, people, customs, and societies of Africa. Plus the demonic Four Horsemen of the Apocalypse who threaten to destroy all life on Earth. Once life has been obliterated on Earth, the monsters will use the dimensional Rifts to carry their destruction throughout the Megaverse®. If they can be defeated one at a...   [click here for more]
Palladium Books  $10.49

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Rifts® World Book Five: Triax™ & The NGR™

Rifts® World Book Five: Triax™ & The NGR™


Rifts® World Book Five: Triax™ and the NGR™ The New German Republic (NGR) is surrounded and besieged by the hostile Gargoyle Empire – an empire of giant monsters. Only the superior robotics and weapons technology of Triax keeps the monsters at bay, but for how long? This epic World Book presents the Triax robots, power armor, cyborgs, and world setting that is Rifts Germany and surrounding...   [click here for more]
Palladium Books  $12.49

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Rifts® World Book Six: South America One

Rifts® World Book Six: South America One


Rifts® World Book Six: South America One™ Explore the jungles of South America and discover the secrets of Biomancy, living power armor, anti-monster cyborgs, bio-modified female super-warriors, reptilian D-Bees, pincer warriors, voodoo priests, and dark conspiracies. Plus, pirates, insectoid D-Bees, dragons, new weapons and equipment, magic, adventure and more! 20 new...   [click here for more]
Palladium Books  $10.49

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Rifts® World Book Seven: Underseas

Rifts® World Book Seven: Underseas


Rifts® World Book Seven: Underseas™ Rifts® Underseas is a fabulous world as unique and expansive as any Rifts® Dimension Book™! Gamers may be surprised at the scope of characters, abilities and adventures available to them, both undersea and on dry land. Also good for campaigns set in the Great Lakes, along the Mississippi River and in the Gulf of Mexico, the Amazon or the...   [click here for more]
Palladium Books  $12.49

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Rifts® World Book Eight: Rifts® Japan™

Rifts® World Book Eight: Rifts® Japan™


Rifts® World Book Eight: Rifts® Japan™ This fan-favorite sourcebook is filled with high-tech wonders, magic and monsters. There are 20 O.C.C.s (Occupational Character Classes) that range from the traditional ninja and samurai to power armor, giant robots and cyborgs. 20 O.C.C.s including the Mystic Ninja, Ninja Cyborg, Ninja Juicer, Cyber-Samurai, Ninja Techno-Wizard, Japanese Demon...   [click here for more]
Palladium Books  $12.49

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Rifts® World Book Nine: South America 2

Rifts® World Book Nine: South America 2


Rifts® South America 2 Rifts® South America is a hotbed of intrigue and conflict. There are the mysteries of the Nazca Lines (a magic, alien defense system), the return of ancient gods, alien invaders, mutants, Inca undead, trans-dimensional raiders, and more. Over 30 new O.C.C.s and R.C.C.s, including the Inca Sun-Priest, Mutant Capybara, Neo-Human and Larhold Barbarian. The...   [click here for more]
Palladium Books  $12.49

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Rifts® World Book 10: Juicer Uprising™

Rifts® World Book 10: Juicer Uprising™


Rifts® Juicer Uprising™ A Coalition plot fools a number of innocent people into undergoing Juicer augmentation. When the lies are revealed, a Juicer army rises up to lay siege to the CS city of Newtown. Chaos erupts as Juicers, bandits and outlaws ravage the countryside. Action-packed adventure and source material. 15 new types of Juicer O.C.C.s including the Hyperion Juicer, Titan Juicer,...   [click here for more]
Palladium Books  $10.49

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Rifts® World Book 11: Coalition War Campaign™

Rifts® World Book 11: Coalition War Campaign™


Rifts® World Book 11: Coalition War Campaign™ The year is 105 P.A. and Emperor Prosek has unveiled the Coalition’s new Campaign of Unity, a plan to expand the CS and sweep aside demons, aliens and users of magic. The Siege on Tolkeen begins and the secessionist State of Free Quebec must be punished and brought back into the fold. Coalition War Campaign™ is packed with new...   [click here for more]
Palladium Books  $12.49

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Rifts® World Book 12: Psyscape™

Rifts® World Book 12: Psyscape™


Rifts® World Book 12: Psyscape™ Fabled Psyscape™, the stuff of myths and legends, revealed at last! The history, power and key figures of this mysterious realm of psychics, psychic energy and psionic mastery. 11 new psychic O.C.C.s like the Psi-Ghost, Psi-Nullifier, Psi-Slayer, Zapper & others. 28 new psychic abilities and notes on psychic powers and combat. 20 new...   [click here for more]
Palladium Books  $10.49

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Rifts® World Book 13: Lone Star™

Rifts® World Book 13: Lone Star™


Rifts® World Book 13: Lone Star™ The Coalition State of Lone Star is a wild and woolly place of contrast and conflict. The Coalition States claims the entire State of Texas as their own, but they only control a small corner of it. It is here, at the Lone Star Complex, that the CS engages in genetic engineering and creates the famous Dog Boys and a host of other mutants. The rest of the state...   [click here for more]
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Rifts® World Book 14: New West™

Rifts® World Book 14: New West™


Rifts® World Book 14: New West™ At last, the Western Wilderness. Called the New West, it is a no man’s land filled with bandits, Simvan Monster Riders, dinosaurs, demons, intrigue and danger. 17 new O.C.C.s, including the Cowboy, Gunslinger, Psi-Slinger, Wired Gunslinger, Bounty Hunter, and Justice Ranger. 9 R.C.C.s and 25 monsters of the New West. Rodeos and Cowboy skills...   [click here for more]
Palladium Books  $12.49

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Rifts® World Book 15: Spirit West™

Rifts® World Book 15: Spirit West™


Rifts® World Book 15: Spirit West™ A companion to Rifts® Lone Star™ and New West™ The New West as seen through the eyes of Native Americans as they rise to build new nations. Over a dozen O.C.C.s, including the Animal Shaman, Mask Shaman, Paradox Shaman, Elemental Shaman, Tribal Warrior, Mystic Warrior, Spirit Warrior and others. Minor, Great, and Legendary Fetishes...   [click here for more]
Palladium Books  $12.49

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Rifts® World Book 16: Federation of Magic™, Revised

Rifts® World Book 16: Federation of Magic™, Revised


Rifts® World Book 16: Federation of Magic™, Revised The people, forces and evil behind the Federation of Magic. Hidden magical cities, dangerous clans and faction, the City of Dweomer and tons of adventure ideas. Overview & history of the Federation of Magic™. 8 new magic O.C.C.s including the Conjurer, Grey Seers, the Mystic Knight, and the Magi. The Lords...   [click here for more]
Palladium Books  $10.49

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Rifts® World Book 17: Warlords of Russia™

Rifts® World Book 17: Warlords of Russia™


Rifts® Warlords of Russia™ Russia and the Slavic countries are said to be monster-ridden hell-holes. Perhaps, but the indomitable human spirit has risen from the chaos to challenge their claims to human lands. The Warlords might be described as part barbarian, part animal and part machine, for it is through the technological sorcery of bionics that the Warlords and their cyborg hordes dominate...   [click here for more]
Palladium Books  $12.49

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Rifts® World Book 18: Mystic Russia™

Rifts® World Book 18: Mystic Russia™


Rifts® World Book 18: Mystic Russia™ Russian mythology and magic come to life in this fan favorite Rifts® World Book. The book includes all kinds of demons, monsters, new magic character classes (O.C.C.s), and nine different types of Wanderers – some of whom are adventurers, others mystics and mages, some psychics and one is even a beguiling shape-shifter. Plus more background about Russia...   [click here for more]
Palladium Books  $10.49

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Rifts® World Book 19: Australia

Rifts® World Book 19: Australia


Rifts® Australia Isolated from the rest of the world, the Land Down Under is a unique and wild land of survival, adventure, monsters and magic. Written by native Australian Ben Lucas (with additional material by Siembieda). One of the most requested Rifts® World Books is finally a reality! Melbourne & Perth, two high-tech powers who may become the Coalition States of Australia...   [click here for more]
Palladium Books  $12.49

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Rifts® World Book 20: Canada

Rifts® World Book 20: Canada


World Book 20: Rifts® Canada™ A comprehensive overview of Canada, including notable places, cities, towns, people, O.C.C.s, monsters and conflicts. While much of Canada has reverted to wilderness, there are pockets of civilization and technology, though not all of them human. The Inuit Shaman O.C.C. and abilities. 12 Monsters of the North, including the Sasquatch and Loup Garou. 7...   [click here for more]
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Rifts® World Book 21: Splynn Dimensional Market™

Rifts® World Book 21: Splynn Dimensional Market™


Rifts® World Book 21: Splynn Dimensional Market™ Another fan favorite packed with information about the Splynn Dimensional Market, its merchants, D-Bee slaves and lots and lots of magic items. Splynn Dimensional Market described. 30+ Splynn merchants and key locations in Splynn. Splynn underground, the authorities and NPC characters. 14 alien R.C.C.s; Splugorth...   [click here for more]
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Rifts® World Book 22: Free Quebec™

Rifts® World Book 22: Free Quebec™


Rifts® World Book 22: Free Quebec™ This World Book contains a wealth of information about Free Quebec, Glitter Boys and notable people and places. Overview of Free Quebec and its military. 6 Quebec Military O.C.C.s including variant Glitter Boy Pilots. 6 types of Glitter Boys plus the Glitter Boy Sidekick. Pale Death SAMAS and other Quebec power armor. Free...   [click here for more]
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Rifts® World Book 23: Xiticix Invasion™

Rifts® World Book 23: Xiticix Invasion™


Rifts® World Book 23: Xiticix Invasion™ One of the strangest and most dangerous alien species on Earth is the Xiticix. Armed with new breeds of aggressive warriors, new weapons and legions of insectoids willing to fight to the death, people are beginning to wonder if they are the next threat to humanity. 9 different types of Xiticix, their hierarchy and society. Xiticix Hive Cities,...   [click here for more]
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Rifts® World Book 24: China One

Rifts® World Book 24: China One


Rifts® China One™ – The Yama Kings There is no place on Earth that is more dangerous than Rifts China. The Yama Kings war among themselves in an eight-way battle to conquer all of China. Eight of the ten Chinese planes of Hell have manifestations in China. Elder gods and spirits have returned, ghosts walk the earth, spirits torment everyone and trouble lurks behind every corner. The only...   [click here for more]
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Rifts® World Book 25: China Two

Rifts® World Book 25: China Two


Rifts® China 2™ – Heroes of the Celestial Court™ This book has it all! Martial arts, wondrous mystic martial art powers, Chi channeling, Chi powers, Chi weapons, magic items, and special abilities and powers that will blow your mind! Plus, great warriors, demon hunters and their tricks of the trade, blind mystics, fortune tellers, Spirit Hosts (half-man and half-animal spirit), Enlightened...   [click here for more]
Palladium Books  $10.49

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Rifts® World Book 26: Dinosaur Swamp™

Rifts® World Book 26: Dinosaur Swamp™


Rifts® World Book 26: Dinosaur Swamp™ Florida, Georgia and the Carolinas of Rifts Earth are a savage wilderness where dinosaurs rule and human beings are at the bottom of the food chain. Here, nature runs wild, twisted by alien energies, and civilization exists in tiny pockets scattered across the region. Alien plant life, strange forests, monsters, dinosaurs, one-of-a kind aliens, ancient...   [click here for more]
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Rifts® World Book 27: Adventures in Dinosaur Swamp™

Rifts® World Book 27: Adventures in Dinosaur Swamp™


Rifts® World Book 27: Adventures in Dinosaur Swamp™ If you thought Dinosaur Swamp was scary before, you ain’t seen nothin’ yet. This World Book presents a host of new and strange dinosaurs and other dimensional misfits, ghosts, Indians, and dinosaurs that use magic and a few who even speak. Plus startling revelations about Deearn Neenok, details on his second expedition to Dinosaur...   [click here for more]
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Rifts® World Book 28: Arzno™

Rifts® World Book 28: Arzno™


Rifts® World Book 28: Arzno – Vampire Incursion Vampires and mercenaries – what more could you ask for? Arzno offers exploration and adventure in the American Southwest, where you will find the Great Trade Road, the Waste, the Grand Canyon, Arzno: city of mercs and magic, and vampires. Unknown to the residents of Arzno, there is a new danger looming: an invasion of the...   [click here for more]
Palladium Books  $10.49

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Rifts® World Book 29: Madhaven™

Rifts® World Book 29: Madhaven™


Rifts® World Book 29: Madhaven The ruins of Manhattan – better known as Madhaven – are a place of madness, ghosts and monsters. For some the ruins offer the promise of ancient secrets, power or treasure. For the mutants who inhabit the shattered landscape, it is truly a haven. For the Knights of the White Rose it is a hiding place. For many others, however, Madhaven is...   [click here for more]
Palladium Books  $8.49

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