Search found 208 matches

by fbdaury
Sat May 11, 2024 6:03 am
Forum: Heroes Unlimited™
Topic: A gritty list of powers?
Replies: 6
Views: 426

Re: A gritty list of powers?

I am not sure I understand what you are looking for? Condensed version: has anybody tweaked to powers list to make to only include more "realistic" powers? (Realistic in quotes, because this is, after all, a superhero game. But sometimes I like more realism. Having a healing factor and cl...
by fbdaury
Mon Mar 25, 2024 1:00 am
Forum: Heroes Unlimited™
Topic: Mind bond copy psi powers
Replies: 6
Views: 4886

Re: Mind bond copy psi powers

I have allowed a mind bond (in the fantasy game) to allow knowledge of learned spell magic! But the limitation is amount of PPE the psychic has. It was an intersting way for the party to temporary have access to a spell of legend for a specific scenario. No... just NO. Magic spell casting isn't jus...
by fbdaury
Mon Mar 25, 2024 12:32 am
Forum: Heroes Unlimited™
Topic: Power combinations
Replies: 4
Views: 4439

Re: Power combinations

Claws, fur, fangs, other minor adjustments to the body are possible (as mentioned in the power description) even without Mimic but any physical adjustments not possible for the Shapechanger power (like wings and extra limbs) only last as long as the mimicked powers are held, which would be the norma...
by fbdaury
Mon Mar 25, 2024 12:22 am
Forum: Heroes Unlimited™
Topic: Super speed damage for aliens/experiments?
Replies: 7
Views: 5013

Re: Super speed damage for aliens/experiments?

One thing that breaks down is the fact that the +4/20 mph damage bonus is not listed in the Sonic Speed powers but is then added in for the Super Speed powers in the PU books - PalBooks REALLY needs to edit their durn books. Also, since Mach One is actually 767 mph, making Sonic Speed and Sonic Flig...
by fbdaury
Sun Mar 24, 2024 11:51 pm
Forum: Ninjas & Superspies™ & Mystic China™
Topic: Hwarang Do and Moo Gi Gong actually suck...???
Replies: 4
Views: 6394

Re: Hwarang Do and Moo Gi Gong actually suck...???

totally, their only real asset is that they work together. Using anything as a weapon is okay and all, but 1D4 damage is the same as a fist, so how does it really matter? Actually, it's 1d6 for melee items, and that's for objects not considered weapons, like using rolls of quarters as fist loads (f...
by fbdaury
Sun Mar 24, 2024 11:37 pm
Forum: Ninjas & Superspies™ & Mystic China™
Topic: NSS 1st Ed to NSS revised changes?
Replies: 4
Views: 6828

Re: NSS 1st Ed to NSS revised changes?

Thanks. :) I was wondering about that too. Now to figure out what the changes were between the original HU and TMNT and their revised editions I managed to snag Justice Machine at one point. It's not complete, but the GM section at the back includes: SPD attribute gave a bonus to dodge (in addition...
by fbdaury
Sun Feb 11, 2024 12:31 pm
Forum: Heroes Unlimited™
Topic: Most Over/Under-Powered Super Abilities
Replies: 18
Views: 8127

Re: Most Over/Under-Powered Super Abilities

Overpowered power? How about Mechano-Link? With the worlds' current level of dependence on all forms of tech in their life, this power makes you a virtual God. ... The weakness of ML is the range. If the computer is out of range, you can only manipulate like a normal user. That means you need an ac...
by fbdaury
Sun Jan 01, 2023 2:31 am
Forum: Heroes Unlimited™
Topic: Most Over/Under-Powered Super Abilities
Replies: 18
Views: 8127

Re: Most Over/Under-Powered Super Abilities

Overpowered power? How about Mechano-Link? With the worlds' current level of dependence on all forms of tech in their life, this power makes you a virtual God. Every computer, lap top and cell phone is a slave to your will, allowing your mind unprecedented access to any and all forms of information...
by fbdaury
Fri Dec 23, 2022 2:49 am
Forum: Heroes Unlimited™
Topic: Supernatural Strength/Normal Weapons/Invulnerability
Replies: 17
Views: 10866

Re: Supernatural Strength/Normal Weapons/Invulnerability

on an unrelated note, we let super energy expulsion do half damage to invulnerable creatures too, because ranged needs an option to work with too No... just, no. The SUPERNATURAL nature of the strength is what allows it to affect the Invulnerable character (my guess is it's based on the Silver-Age ...
by fbdaury
Fri Dec 23, 2022 1:37 am
Forum: Heroes Unlimited™
Topic: Most Over/Under-Powered Super Abilities
Replies: 18
Views: 8127

Re: Most Over/Under-Powered Super Abilities

Overpowered power? How about Mechano-Link? With the worlds' current level of dependence on all forms of tech in their life, this power makes you a virtual God. Every computer, lap top and cell phone is a slave to your will, allowing your mind unprecedented access to any and all forms of information...
by fbdaury
Sun Mar 27, 2022 8:30 pm
Forum: Heroes Unlimited™
Topic: Neck Hold: Knockout?
Replies: 2
Views: 1132

Re: Neck Hold: Knockout?

There's a choke maneuver in the N&SS game that allows you to apply 1d6 damage per maintained choke attack on the target, DIRECT TO HIT POINTS (Which makes sense if you're trying to kill - maybe instead you could roll a percentile of Damage rolled [x5]% plus a certain base to render an opponent u...
by fbdaury
Thu Mar 03, 2022 6:06 pm
Forum: Heroes Unlimited™
Topic: "invincibility"
Replies: 10
Views: 4729

Re: "invincibility"

"Invincibility" or "Indestructibility"? if it's the later, it's in Rifter #12 pg 62. Which means it's not canon and will need GM approval, unless of course you are GM, but it pretty much looks the same as "Invulnerability + teh Cooler" with the very brief description o...
by fbdaury
Tue Feb 22, 2022 11:37 pm
Forum: Heroes Unlimited™
Topic: Newbie Question: why are Laser/Energy Weapons rare in HU?
Replies: 10
Views: 3658

Re: Newbie Question: why are Laser/Energy Weapons rare in HU

Basically the classes in the book with access to energy weapons are, I believe: Aliens, Bionics, Hardware - Weapons and Analytical Genius, Robotics, and Special Training - Secret Agent. As noted above, the rarity of such items in a game you GM is up to you but the books were written in the early 80s...
by fbdaury
Tue Feb 22, 2022 4:47 pm
Forum: Heroes Unlimited™
Topic: Making a character - Lego Lass
Replies: 28
Views: 7853

Re: Making a character - Lego Lass

Well they're all level one and she had some REALLY bad rolls against a flying brick. Daniel Stoker By flying brick I'm guessing you mean "Dive-Bomber, Champion of Millions" and not a flying piece of mortar upside her head? That gives me a whole new power idea after the last few years: Mat...
by fbdaury
Tue Feb 22, 2022 4:01 pm
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 42533

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

There is no need to modify the rules. HU2 has some of the best rules of all the Palladium games and does not need to be rewritten. Which is just a nice way to say that without the broken-ness of MDC, HU2nd is the least broken of PB's games and I wouldn't even say that - the BTS 2nd rules for skills...
by fbdaury
Tue Feb 22, 2022 3:39 pm
Forum: Heroes Unlimited™
Topic: Evasion?
Replies: 5
Views: 1629

Re: Evasion?

Meh, I know it's already listed, but just replace Evasion with a second entry for Side Step power from PU 2. I can't see it having been much different from that power anyways.
by fbdaury
Sun Jul 18, 2021 8:40 am
Forum: Heroes Unlimited™
Topic: Making a character - Lego Lass
Replies: 28
Views: 7853

Re: Making a character - Lego Lass

Like Rock Jock, I would use a different power that is closer in mechanics than flavour - I was thinking APS: Force Field because of the ability to alter their shape and also throw blasts from their own body - this could be flavoured as the character 'rebuilding' their body blocks in different shape ...
by fbdaury
Wed Jul 07, 2021 8:14 pm
Forum: Heroes Unlimited™
Topic: Matter Expulsion Strangeness
Replies: 50
Views: 22130

Re: Matter Expulsion Strangeness

Personally I think the Matter Expulsion powers need to be modified to have the armor unavailable for a length of time after it is destroyed or takes damage to allow it to be regenerated similar to APS powers. I don't disagree with you what so ever. I'm just pointing out RAW. Which is another 'stran...
by fbdaury
Mon May 31, 2021 12:55 pm
Forum: Heroes Unlimited™
Topic: Supernatural Strength/Normal Weapons/Invulnerability
Replies: 17
Views: 10866

Re: Supernatural Strength/Normal Weapons/Invulnerability

Caught between the unbreakable skin of the Invulnerable character and the mystically enhanced force of the SNPS, the weapon would likely snap / break under the force of the blow(s). The Mystical nature of the imparted PS does not get passed onto weapons, possibly with the exception of Bio Aura, sinc...
by fbdaury
Sun Jun 14, 2020 9:26 am
Forum: Heroes Unlimited™
Topic: Matter Expulsion Strangeness
Replies: 50
Views: 22130

Re: Matter Expulsion Strangeness

Better Idea: How much does a 5ft x 5ft x 2ft section of silver weigh? No where in the create wall section does it specify it MUST be made on the ground, instead of, say, 8ft in the air (for 2nd level character), above the head of a werewolf or other silver vulnerable creature - and how much damage w...
by fbdaury
Sat May 02, 2020 10:31 pm
Forum: Heroes Unlimited™
Topic: Mechano-Link, Skills/Programs, and Bring Detected
Replies: 3
Views: 2635

Re: Mechano-Link, Skills/Programs, and Bring Detected

Okay, so Mechano-Link is the ultimate Hacking Ability I get that. But: Mechano-Iink allows those who possess it to completely ignore passive security and automated active security (such as search programs and simple attack AI like automated weapon programs). The only obstacle to this kind of hacker...
by fbdaury
Sat May 02, 2020 10:11 pm
Forum: Rifts®
Topic: Science based teleportation
Replies: 14
Views: 5731

Re: Science based teleportation

taalismn wrote:The Manhunter supplement had matrans as a spacecraft equipment option; pg. 168.


Yeah, but that one's WAAAAAAAAAAAY off the official canon path...
by fbdaury
Mon Apr 27, 2020 6:28 pm
Forum: Heroes Unlimited™
Topic: Heroes Unlimited 2 Edition Cover
Replies: 9
Views: 6389

Re: Heroes Unlimited 2 Edition Cover

Daniel Stoker wrote:Well what do you expect we don't have official rules for HU Vampires yet.


Daniel Stoker


True, but I sure would like to see how they write his "Upward Tree-Cleaving Axe Power-Attack"...
by fbdaury
Sat Apr 25, 2020 10:27 pm
Forum: Heroes Unlimited™
Topic: Has the guy from the cover ever been statted out?
Replies: 1
Views: 2041

Re: Has the guy from the cover ever been statted out?

Someone asked this less than three weeks ago, here:
viewtopic.php?f=7&t=160825
by fbdaury
Sat Apr 25, 2020 10:12 pm
Forum: Heroes Unlimited™
Topic: Immortal Mega-Power
Replies: 19
Views: 8494

Re: Immortal Mega-Power

Due to the superlative quality <cough>Sarcasm<cough> of Pal Books writing, it is somewhat murky as to how fast Immortals normally heal, but given the text in the book, I take it to mean that barring Grievous Injury that sends them into a regenerative coma and, for a set period of time after they awa...
by fbdaury
Wed Apr 22, 2020 7:15 am
Forum: Heroes Unlimited™
Topic: NEW POWERS!
Replies: 6041
Views: 2935065

Re: NEW POWERS!

Knuckle Dusters This minor power allows the possessor to generate a coating of various materials over their hands both for offensive and defensive purposes. Protection: The character receives +20 SDC +3/level of experience protection to their hands and can strike even metal/stone surfaces without h...
by fbdaury
Tue Apr 21, 2020 11:30 am
Forum: Heroes Unlimited™
Topic: NEW POWERS!
Replies: 6041
Views: 2935065

Re: NEW POWERS!

Boxing glove:a variation of adhesion-you can form boxing gloves out of loose stones or other loose & hard materials. It has 1d12 sdc or mdc in campaigns have such a System in place. It’s a minor power of course. I had one thought on how this power might be usable and useful, especially in certa...
by fbdaury
Tue Apr 21, 2020 11:15 am
Forum: Heroes Unlimited™
Topic: NEW POWERS!
Replies: 6041
Views: 2935065

Re: NEW POWERS!

Hey- first new power here for a WHILE- let me know what you think, a rather minor but potentially useful power, I think. Atmospheric Filtration (Minor) This power creates a field around the possessor that both filters out any negative chemical or environmental factors and also provides unimpeded sig...
by fbdaury
Mon Apr 20, 2020 7:30 am
Forum: Rifts®
Topic: what happened to Erin Tarn's Mental Affinity?
Replies: 13
Views: 6412

Re: what happened to Erin Tarn's Mental Affinity?

Pre SOT4 and RUE, all Cyber Knights were considered Major Psychics so I would guess that the three extra Psi powers cause him to get bumped up to Master level, still in the Main Book (Original) it doesn't mention extra ISP per level for extra Psi so he got 1d6. Non-Mystery solved. PS: Why your insis...
by fbdaury
Mon Apr 20, 2020 12:33 am
Forum: Heroes Unlimited™
Topic: Haven's Strength?
Replies: 53
Views: 30344

Re: Haven's Strength?

Kevin addresses this more than once. He envisions HU as a lower powered super's game. A 'Thinking man's game'. The restrictions are in place to partially neuter power levels. (The power levels being pretty lowish to start with.) And that comment by KS has always irked me... HE can't play a high-pow...
by fbdaury
Mon Apr 20, 2020 12:17 am
Forum: Heroes Unlimited™
Topic: Haven's Strength?
Replies: 53
Views: 30344

Re: Haven's Strength?

As for children. They're covered in one of the books, but I forget where, but then I don't play children as player chars. Not my thing. Didn’t Beyond the Supernatural have a normal person class with normal skills you could roll on? I think they had rules for kids. I think I used them once for some ...
by fbdaury
Mon Apr 20, 2020 12:00 am
Forum: Heroes Unlimited™
Topic: Haven's Strength?
Replies: 53
Views: 30344

Re: Haven's Strength?

I always thought it hilarious that Breux wrote that section in HU2nd and in the process invalidated one of Kev's own Previously-Published characters - Glaciator from 1st ed. VU, who has APS:Ice and Growth...
by fbdaury
Sun Apr 19, 2020 9:02 am
Forum: Heroes Unlimited™
Topic: Nuke Damage?
Replies: 18
Views: 10441

Re: Nuke Damage?

jaymz wrote:You cant properly make spiderman either....or batman.

Just poor facsimiles.
.


Also, the argument is easily made that comics over the last 50-70 years have only been able to re-create poor facsimiles of those two characters, let alone the REALLY big power and problematic characters...
by fbdaury
Sun Apr 19, 2020 8:59 am
Forum: Heroes Unlimited™
Topic: Nuke Damage?
Replies: 18
Views: 10441

Re: Nuke Damage?

You cant properly make spiderman either....or batman. Just poor facsimiles. . Well, you could SORTA make Spidey- Superhuman PS of like 70, Extraordinary PP, Healing Factor (They have often mentioned in comics how much quicker he recovers when he has his powers), Danger Sense, Adhesion - hell I gues...
by fbdaury
Sat Apr 18, 2020 5:57 pm
Forum: Heroes Unlimited™
Topic: Heroes Unlimited podcast
Replies: 3
Views: 2740

Re: Heroes Unlimited podcast

Wow... huoserules that make no sense and GM doesn't seem solid on the basic rules - like Parry.
by fbdaury
Sat Apr 18, 2020 5:35 pm
Forum: Heroes Unlimited™
Topic: Nuke Damage?
Replies: 18
Views: 10441

Re: Nuke Damage?

I know I'm like ten years late to this discussion. I'm surprised at how many people feel a nuke is unsurvivable in a setting like HU or Rifts. The entry for Invulnerability directly addresses this: "Certain extreme situations like ground zero at a nuclear explosion or Super Nova, and fiery ree...
by fbdaury
Sat Apr 18, 2020 5:29 pm
Forum: Heroes Unlimited™
Topic: Nuke Damage?
Replies: 18
Views: 10441

Re: Nuke Damage?

Pepsi Jedi wrote:Nuke damage is.. 'Total' Roll a new char.


This.
by fbdaury
Sat Apr 18, 2020 5:26 pm
Forum: Heroes Unlimited™
Topic: Matter Expulsion Strangeness
Replies: 50
Views: 22130

Re: Matter Expulsion Strangeness

Simplest Answer? Matter Expulsion: Crystal was the first power of the type and was introduced in Mutant Underground. My guess is that Carmen liked the power but wanted to put his own spin on it so he removed the Spd and PP bonuses and then added the melee weapon aspect of the power because he felt i...
by fbdaury
Fri Apr 17, 2020 2:12 pm
Forum: Heroes Unlimited™
Topic: For the first time in 30 years, starting up a Heroes Unlimit
Replies: 5
Views: 8386

Re: For the first time in 30 years, starting up a Heroes Unl

So, in your game 50-100 years in the future, in a world with super-powered people and the occasional super-battle, you plan on having your city still be recognizably the same? How will you account for that sort of social and technological stagnation and miraculously still intact architecture? *look...
by fbdaury
Wed Apr 08, 2020 10:03 pm
Forum: Heroes Unlimited™
Topic: For the first time in 30 years, starting up a Heroes Unlimit
Replies: 5
Views: 8386

Re: For the first time in 30 years, starting up a Heroes Unl

So, in your game 50-100 years in the future, in a world with super-powered people and the occasional super-battle, you plan on having your city still be recognizably the same? How will you account for that sort of social and technological stagnation and miraculously still intact architecture?
by fbdaury
Wed Apr 08, 2020 9:17 pm
Forum: Heroes Unlimited™
Topic: Heroes Unlimited 2 Edition Cover
Replies: 9
Views: 6389

Re: Heroes Unlimited 2 Edition Cover

I just re-checked the book and the character was the brainchild of Jim Steranko, the artist responsible for the cover, and was supposedly at the time coming out in some form, somewhere other than just on the cover of the book - no idea if it ever did.
by fbdaury
Tue Oct 04, 2016 12:48 am
Forum: Heroes Unlimited™
Topic: Rechannel kinetic Energy
Replies: 5
Views: 4153

Re: Rechannel kinetic Energy

In the power it says you absorb the entire kinetic attack and do not get knocked back. However then they have the Attacker roll damage. I think you should absorb the entire Normal Damage that the attack would have done. If it is 6d6, you would absorb 36 points. Why? Because you are also absorbing t...
by fbdaury
Wed Sep 28, 2016 2:43 pm
Forum: Heroes Unlimited™
Topic: Max Number of Mega-Powers
Replies: 40
Views: 24566

Re: Max Number of Mega-Powers

Use the Alien Power Category to sneak your favorite rifts cheese, let's say Amaki now choose Experiment and add more cheese for a Titan Juicer. So your Amaki Titan Juicer, thousands of sdc, hundreds of hitpoints, Supernatural Strength and half damage from all nonmagic/psionic attacks. Legal Alien E...
by fbdaury
Thu Sep 22, 2016 10:38 am
Forum: Heroes Unlimited™
Topic: Max Number of Mega-Powers
Replies: 40
Views: 24566

Re: Max Number of Mega-Powers

Given that Immortality counts as 2 Mega Powers while Undead (not Vampire, Say652) counts as 2 Mega Powers and 1 Achilles Heel, I'm inclined to say that 2 is generally the most allowed for the average Mega Hero. As for balancing Mega Powers with Achilles Heels... this is generally an accepted practi...
by fbdaury
Thu Sep 22, 2016 9:43 am
Forum: Heroes Unlimited™
Topic: Comics Books
Replies: 17
Views: 10922

Re: Comics Books

Just wondering in your game world do you have the main stay comics (and comic book movies) exist, ie can you PC's go to see batman v superman etc or do you not have that stuff around so players can make "the batman" etc. In my world DC comics are around as comic books but marvel is not as...
by fbdaury
Wed Sep 14, 2016 8:56 am
Forum: Heroes Unlimited™
Topic: Dodges and Combat Clairification
Replies: 9
Views: 5918

Re: Dodges and Combat Clairification

Greetings fellow Heroes Unlimited Gamers! Today I would like to ask you good people on some clarifications Regarding Multiple Dodge . Okay so from Ninjas & Superspies it says: Multiple Dodge is the ability to Dodge all incoming attacks, no matter where they're coming from. In other words, it's ...
by fbdaury
Thu May 12, 2016 12:07 am
Forum: All Things Palladium Books®
Topic: Savage Rifts, how much will it help?
Replies: 36
Views: 17675

Re: Savage Rifts, how much will it help?

Well there is money for the license. They have announced they are not planning to reprint all the setting info and have advised people to buy the books by Palladium for that. For example the Glitter Boy preview they posted does not have as much detail in its stats (size, weight, etc.) as you find i...
by fbdaury
Sun May 08, 2016 2:33 pm
Forum: All Things Palladium Books®
Topic: Savage Rifts Kickstarter - April 26th - May 19th
Replies: 113
Views: 62068

Re: Savage Rifts Kickstarter - April 26th - May 19th

I love the art. I wish PB could do the same. Black and white is all good but the color illustrations just make it more dynamic to me at least. The color art is nice but it adds both time and cost palladium has done a good job keeping the price of even big supplements to super reasonable levels. A l...
by fbdaury
Thu Apr 07, 2016 3:34 pm
Forum: Heroes Unlimited™
Topic: In a minor hero campaign...
Replies: 87
Views: 49810

Re: In a minor hero campaign...

I don't see that anyone has mentioned it yet, but it sure seems like a Minor Hero with Gateways could be ludicrously effective. Not a bad power at all, but takes a lot of planning. Definitely want to get yourself arrested for some minor offense so that you can later open portals to a holding cell i...
by fbdaury
Sun Apr 03, 2016 11:29 pm
Forum: Heroes Unlimited™
Topic: Multiples lives and Negate Super Powers.
Replies: 38
Views: 19960

Re: Multiples lives and Negate Super Powers.

Also, the "life force" isn't "drained". The body dies, but the spirit lives on. It's anew body and one's endurance is in no way tied to one' spirit. Except that it SPECIFICALLY states in the power description that the life force IS weakened every time the character is reborn- th...

Go to advanced search