Search found 315 matches

by Warmaster40k
Thu Apr 25, 2024 4:48 am
Forum: After the Bomb® RPG & TMNT®
Topic: After the Bomb II Erratta
Replies: 34
Views: 82494

Re: After the Bomb II Erratta

Spotted this, Turtles don't have stats for thier base level shell, so there is issues with the trait vestigial trait shell.
by Warmaster40k
Wed Dec 07, 2022 12:51 am
Forum: Ninjas & Superspies™ & Mystic China™
Topic: Can anyone explain Chi to me?
Replies: 5
Views: 5869

Re: Can anyone explain Chi to me?

As far as I understand it there are 4 great energies of the megaverse ; PPE, ISP, Chi, and BIO-E. Despite what the others say, ISP and Chi have more in common than PPE and Chi. PPE is the most common, and is probably the most varied, and comes from the cosmos it self. While ISP is derived from the m...
by Warmaster40k
Mon Jun 20, 2022 8:24 pm
Forum: Palladium Fantasy RPG®
Topic: High Level Games
Replies: 8
Views: 1994

Re: High Level Games

Honestly at high level the characters should be very important people and should be engaging with other important people also the gods especially the gods you worship start becoming very interested in you. This is also when expeditions into the Yinsloth Jungle, the Land of the Damned, or dealing wit...
by Warmaster40k
Sun Jun 12, 2022 5:48 pm
Forum: Ninjas & Superspies™ & Mystic China™
Topic: Black Belt
Replies: 9
Views: 7452

Re: Black Belt

If you look at how learning martial arts works in real life you really don't start learning the really cool stuff untill Black Belt. The prior belts are just tests to determine your mastery of the basics and foundation of the art. It's when you end the training do you go learning the more esoteric f...
by Warmaster40k
Mon May 30, 2022 10:40 pm
Forum: Palladium Fantasy RPG®
Topic: HOW DID WE MISS THIS FOR 26 YEARS FOR NECROMANCERS
Replies: 7
Views: 1600

Re: HOW DID WE MISS THIS FOR 26 YEARS FOR NECROMANCERS

Well great both my High Adventures on the Seas and Byzantium and Northern Islands are both first printing and are missing the info.
by Warmaster40k
Mon May 30, 2022 5:49 am
Forum: Palladium Fantasy RPG®
Topic: HOW DID WE MISS THIS FOR 26 YEARS FOR NECROMANCERS
Replies: 7
Views: 1600

Re: HOW DID WE MISS THIS FOR 26 YEARS FOR NECROMANCERS

Both my high seas have that info in. 6 Necro spells. 6 common knowledge (associated with necromancy) to start. 2D4x1- PPE gains 2D6 per level. What page? Because here is a break down of mine from Adventures on the High Seas Pg 31 Necromancer: optional OCC by Eric Wujcik and Kevin Siembeida inspired...
by Warmaster40k
Mon May 30, 2022 12:59 am
Forum: Palladium Fantasy RPG®
Topic: What is the PFRPG target number for Roll with Fall/impact?
Replies: 16
Views: 3321

Re: What is the PFRPG target number for Roll with Fall/impac

Essentially, a roll with impact is rolled after a successful attack, and it must equal the attack roll. For falls through it's a 14 or better. So I found this in Rifts Ultimate Edition under combat terms Roll with Impact and the Roll with Blow under damage. The other thing, you take 1d6 pts of damag...
by Warmaster40k
Mon May 30, 2022 12:09 am
Forum: Palladium Fantasy RPG®
Topic: HOW DID WE MISS THIS FOR 26 YEARS FOR NECROMANCERS
Replies: 7
Views: 1600

HOW DID WE MISS THIS FOR 26 YEARS FOR NECROMANCERS

Holly moley, High adventures of the seas is my favorite book in the PF line, it has one of my favorite classes the Necromancer. The one in the book was based on the Africa World Book. And it was a cut and paste. As was the "revised" version in Bizantium and the Northern Islands. Thing is i...
by Warmaster40k
Mon Oct 21, 2019 1:29 pm
Forum: Rifts®: Chaos Earth™
Topic: Pre-Rifts Classes-Juicer, Borg, etc
Replies: 33
Views: 41779

Re: Pre-Rifts Classes-Juicer, Borg, etc

That said, i deffinately see the US mothballing Juicer Tech as a too dangerous to the Agent for use for the amount of training they pay for use on elite agents. Now for a Easy Bake suucide squad of Off the Books Black Ops for rogue agencies with in the DoD for maximum deniability. Maybe, but these w...
by Warmaster40k
Mon Oct 21, 2019 1:19 pm
Forum: Rifts®: Chaos Earth™
Topic: Zombie how you deal mass combat
Replies: 8
Views: 20206

Re: Zombie how you deal mass combat

So the thing to worry about even from sdc zombies, is pinning not being able to move and dehydration or suffocation if you cant escape.
by Warmaster40k
Mon Oct 07, 2019 4:26 am
Forum: Palladium Fantasy RPG®
Topic: Elite O.C.C.'s and how to handle them?
Replies: 28
Views: 14610

Re: Elite O.C.C.'s and how to handle them?

I think one of the balancing acts for these classes is that they come with some implicit baggage. The Jannisary and the Bizantium Marine are specefic to certain cultures and extensive commitments. They are the elites of thier peoples army and exptected to be unquestioning servants of thier respectiv...
by Warmaster40k
Wed Mar 27, 2019 5:29 am
Forum: Rifts®: Chaos Earth™
Topic: Pre-Rifts Classes-Juicer, Borg, etc
Replies: 33
Views: 41779

Re: Pre-Rifts Classes-Juicer, Borg, etc

For a golden age juicer I just build a heroes unlimited super soldier or something from ninjas and super spies and just drop in all of the juicer or MOM bonuses. Especially when running a ninjas and super spies game that is set in the golden age. That's my dream game, it starts off asstraight N&...
by Warmaster40k
Wed Feb 13, 2019 1:04 am
Forum: Palladium Fantasy RPG®
Topic: Kingdom of Timiro
Replies: 9
Views: 5668

Re: Kingdom of Timiro

The reason I think people want a sequal book, is that while we have the names of places and the maps. We did not have much info in to the culture of the region, the who the why or how. What we had was the where.
by Warmaster40k
Fri Feb 01, 2019 1:18 am
Forum: Palladium Fantasy RPG®
Topic: Minion Wars
Replies: 7
Views: 6460

Re: Minion Wars

I first read about the minion wars in Land of the Damned.
by Warmaster40k
Sun Dec 30, 2018 10:58 am
Forum: Rifts®: Dimension Books
Topic: Secrets of the Atlanteans clarification
Replies: 57
Views: 40550

Re: Secrets of the Atlanteans clarification

Yeah, Got married, and moved into a new home. SO, still irritated by this new ruling. SO I think the whole community is in agreement. This is dumb, and to be ignored. That said, it is one of the cooler source books I have read from Rifts. HEY KEV, add this to the FAQ and phantom edit that garbage ou...
by Warmaster40k
Sun Apr 08, 2018 3:37 am
Forum: All Things Palladium Books®
Topic: Farewell RRPGT Hello RRPGT
Replies: 12
Views: 8777

Farewell RRPGT Hello RRPGT

With the loss of the license of Robotech, palladium still technically owns the rules for the game, just not the rights to the armies and models used in the game, but with further playtesting and refinement of the rules Palladium can produce a table top war game with miniatures they wont loose rights...
by Warmaster40k
Thu Apr 05, 2018 8:50 pm
Forum: Rifts®: Dimension Books
Topic: Secrets of the Atlanteans clarification
Replies: 57
Views: 40550

Secrets of the Atlanteans clarification

So according to the book, Atlanteans are no longer capable of producing offspring with humans. Something they had been capable since thier first mention in RWB2 Atlantis. Heck Humans, Atlanteans, Amazons and Ogres were concidered the same species, Homosapien. When did this change and why? The reason...
by Warmaster40k
Tue Mar 27, 2018 9:26 pm
Forum: All Things Palladium Books®
Topic: Contested Skills thoughts
Replies: 20
Views: 15589

Re: Contested Skills thoughts

An easy way to do contested skills is a d100 roll add the skill rank who ever is higher wins.
by Warmaster40k
Mon Mar 26, 2018 2:37 am
Forum: Rifts®
Topic: Rifts Africa - discussion and ideas
Replies: 174
Views: 100147

Re: Rifts Africa - discussion and ideas

Remember that iron heart industries from Mercenaries fled america and were trying to set up shop in some part of africa. Plus Atlantis' standing with the Phoenix Empire might be seriously strained once Splynn discovers that Rama Set did summon the Four Horsemen. That alone was a threat to the world ...
by Warmaster40k
Wed Nov 23, 2016 1:20 am
Forum: Rifts®
Topic: The Problem with Giant Robots
Replies: 86
Views: 17818

Re: The Problem with Giant Robots

I am not going into any thing math heavy, but rather personal observation. As some one who has watched elephants, worked around tracked vehicles and walked in muddy terrain, I know that sinkage occurs. The real question is, despite that, can it still operate. Will it just continue on leaving behind ...
by Warmaster40k
Thu Nov 17, 2016 12:20 am
Forum: Rifts®
Topic: RIFTS: Promise of Power Reborn - to be or not to be?
Replies: 20
Views: 10764

Re: RIFTS: Promise of Power Reborn - to be or not to be?

You would be better building a game from the ground up. Isometric Tactical RPG, would be easier than say rebuilding Promise of Power.
by Warmaster40k
Thu Jan 28, 2016 3:01 pm
Forum: Palladium Fantasy RPG®
Topic: TheDMGinfo
Replies: 9
Views: 4063

Re: TheDMGinfo


I also watch DMsCraft
by Warmaster40k
Thu Jan 28, 2016 12:29 am
Forum: Palladium Fantasy RPG®
Topic: How many attacks does a assassin get at second level?
Replies: 5
Views: 4479

Re: How many attacks does a assassin get at second level?

Troglodyte assassins with boxing are freaking cuisinarts
by Warmaster40k
Tue Jan 26, 2016 8:48 pm
Forum: Rifts®
Topic: Chipwell/Wellington tech levels
Replies: 9
Views: 1433

Re: Chipwell/Wellington tech levels

Some of Iron Heart survived if I remember correctly, they fled on a flotilla of ships to Africa, and built a small factory.
by Warmaster40k
Tue Jan 26, 2016 2:49 am
Forum: Rifts®
Topic: Story Writer Seeks Thy Aid Explaining a Master Psionic Quick
Replies: 21
Views: 2445

Re: Story Writer Seeks Thy Aid Explaining a Master Psionic Q

What kind of psychic, I was going to go on a rant on special snowflake syndrome but ehh mistakes happen. Here is the thing, this isn't the first thread you have made for this story asking for help to get you out of a corner you wrote your self in. So take a step back and re-read your work, read it o...
by Warmaster40k
Sun Dec 06, 2015 3:57 am
Forum: Rifts®: Chaos Earth™
Topic: Somewhat Disappointed...
Replies: 56
Views: 53335

Re: Somewhat Disappointed...

Funny thing about MoM tech is that the implants back in the golden age didn't make you as crazy and they were smaller than the ones we know in PA 110. In fact the reason they are big and cause the problems they do is because of an incomplete understanding of how to build and use the things.
by Warmaster40k
Wed Nov 18, 2015 6:38 pm
Forum: Rifts®: Chaos Earth™
Topic: Somewhat Disappointed...
Replies: 56
Views: 53335

Re: Somewhat Disappointed...

I plan on juicers being more of a criminal and terrorist tool than what a first world nation would use.
by Warmaster40k
Thu Jul 30, 2015 5:48 pm
Forum: Dead Reign™
Topic: fake bate
Replies: 81
Views: 58071

Re: fake bate

Let's be honest babies are worse than useless they are an extreme danger. Not only are they overflowing with ppe, they also are incapable of being quiet. They are in of them selves, the greatest hazard in dead reign, they attract zombies like no one's business, they also contribute nothing, nothing...
by Warmaster40k
Thu Jul 30, 2015 4:45 pm
Forum: Dead Reign™
Topic: fake bate
Replies: 81
Views: 58071

Re: fake bate

Let's be honest babies are worse than useless they are an extreme danger. Not only are they overflowing with ppe, they also are incapable of being quiet. They are in of them selves, the greatest hazard in dead reign, they attract zombies like no one's business, they also contribute nothing, nothing....
by Warmaster40k
Thu Jul 30, 2015 4:15 pm
Forum: Rifts®: Chaos Earth™
Topic: Chaos Earth: Resurrection
Replies: 69
Views: 52972

Re: Chaos Earth: Resurrection

Having just read the DR head shot rules... they are rather inconsistent, yes in one spot it says natural rolls only. In others you get range bonus, get to add skill and pp bonus. Here is the thing most get wrong. For palladium modern weapon rules, you don't add h2h bonuses. The only bonus you get is...
by Warmaster40k
Sat Jul 04, 2015 11:37 pm
Forum: Rifts®: Chaos Earth™
Topic: BtS > CE > Rifts
Replies: 90
Views: 91469

Re: BtS > CE > Rifts

Heroes Unlimited, Robotech, TMNT, After the Bomb, System Failure, Ninjas and Super Spies, Dead Reign, Night Bane are all alternate Earths. That said why has no one written an article on the Lazlo Agency circa 2098 CE.
by Warmaster40k
Sun Jun 14, 2015 9:26 pm
Forum: Rifts®: Chaos Earth™
Topic: Sample NEMA Order of Battle Michigan & Senarios
Replies: 36
Views: 49542

Re: Sample NEMA Order of Battle Michigan & Senarios

adventure hooks, a sample order of battle, and timelines for a Michigan based campaign. I am currently looking at redoing the organization of NEMA Brigades to reflect what they might have looked like based on how NEMA had their divisions which would be more equivalent to how the Armed forces have t...
by Warmaster40k
Fri May 29, 2015 3:19 pm
Forum: Rifts®
Topic: APRJ shotgun rounds: then and now
Replies: 94
Views: 6399

Re: APRJ shotgun rounds: then and now

glitterboy2098 wrote:IMO, run both..
3D6*200cr = high quality rounds, less common, meant for more military use.
2D6*20cr = low quality, but common rounds meant for export.

Opposite, the cheaper ones for military.
by Warmaster40k
Sun May 03, 2015 2:35 am
Forum: Heroes Unlimited™
Topic: Aliens, so why invade earth?
Replies: 88
Views: 27731

Re: Aliens, so why invade earth?

Alien mothership is a renegade faction that needs a base of operation, humans are one of the few beings with a unstable genetic material that allows expression of various ie all the superpowers, we are located at point where dimensional boundaries are thin.
by Warmaster40k
Fri May 01, 2015 11:14 pm
Forum: Rifts®
Topic: WB21 Question?
Replies: 10
Views: 1596

Re: WB21 Question?

Native language is what ever language that is locally spoke where the character grew up.
by Warmaster40k
Fri Apr 24, 2015 8:19 pm
Forum: Palladium Fantasy RPG®
Topic: Evil GM Tricks 101
Replies: 44
Views: 25882

Re: Evil GM Tricks 101

I like to use loos notes and goals in mind to guide the players to certain outcomes. Usually it works sometimes, they skip it and lynch the Davenport.
by Warmaster40k
Fri Apr 24, 2015 8:16 pm
Forum: Rifts®
Topic: Artist Interpretations
Replies: 45
Views: 2688

Re: Artist Interpretations

Doesn't northern gun and maniisque sell to deebees too?
by Warmaster40k
Tue Apr 21, 2015 12:50 am
Forum: All Things Palladium Books®
Topic: A conversion of RIFTS?
Replies: 98
Views: 33228

Re: A conversion of RIFTS?

I'm thinking Savage Worlds.
by Warmaster40k
Tue Apr 07, 2015 5:07 pm
Forum: Rifts®
Topic: Dog boys sensing in "Burbs"
Replies: 42
Views: 5149

Re: Dog boys sensing in "Burbs"

Might be that Coalition might apply this little rule of thumb, if Dragon is detected, investigate area. If area is found to have a low to zero incident index, ie crime and incidents involving dumber more destructive creatures leave the Dragon alone as it is either a managing the area and keeping it ...
by Warmaster40k
Fri Jan 30, 2015 2:07 pm
Forum: Rifts®: Chaos Earth™
Topic: Lazlo Society enters the fray
Replies: 6
Views: 5677

Re: Lazlo Society enters the fray

Kagashi wrote:I imagine they become the cyber knights, or at least found them.

That would be Lord Coake who founds the cyber Knights.
by Warmaster40k
Mon Jan 26, 2015 8:42 pm
Forum: Heroes Unlimited™
Topic: Century station
Replies: 32
Views: 16360

Re: Century station

SolCannibal wrote:
glitterboy2098 wrote:
Warmaster40k wrote:Do to experiments with dimensional technology century station is no longer located in a fixed location.


it is now next door to Springfield, USA


Which one?

Yes
by Warmaster40k
Mon Jan 26, 2015 8:41 pm
Forum: Rifts®
Topic: Minion War: Where are the angels?
Replies: 168
Views: 22591

Re: Minion War: Where are the angels?

The best bet for the Angels or any forces of light, would be to while the demons and deevils are fighting their war would be to invade one of the Hells and strike down the creatures as they respawn. There by removing many for a long time.
by Warmaster40k
Mon Jan 26, 2015 1:22 am
Forum: Heroes Unlimited™
Topic: Century station
Replies: 32
Views: 16360

Re: Century station

Do to experiments with dimensional technology century station is no longer located in a fixed location.
by Warmaster40k
Tue Jan 20, 2015 1:13 am
Forum: Rifts®: Chaos Earth™
Topic: Lazlo Society enters the fray
Replies: 6
Views: 5677

Lazlo Society enters the fray

The Rifts have erupted, and what once was a more mainstream group fell into obscurity, with only a handful of offices around, it's Agency feels it's time to protect the weak.
by Warmaster40k
Tue Jan 20, 2015 1:11 am
Forum: Rifts®: Chaos Earth™
Topic: Dee-Bee's, Crossovers and Chaos Earth
Replies: 10
Views: 11048

Re: Dee-Bee's, Crossovers and Chaos Earth

In the beginning only dbees that look close to human, like some elves, dwarves. Or non native humans could get away with interacting with survivors in the beginning. This applies to NEMA, for independent groups it could be a shorter time. But with NEMA it would take a minimum of six months.
by Warmaster40k
Tue Jan 20, 2015 1:07 am
Forum: Beyond the Supernatural™
Topic: Nexus markers
Replies: 2
Views: 4161

Re: Nexus markers

Constant access to spell like abilities if method of interaction is known, it could be used to reduce random rifts or half remembered lessons from atlanteans.
by Warmaster40k
Mon Jan 19, 2015 4:02 am
Forum: Dead Reign™
Topic: Books
Replies: 9
Views: 8190

Re: Books

Also, for a either chaos earth or a dead reign campaign where you start building up your out post or safe haven, when you have certain long term projects you can use the books to cut down on research time and train up the rescued npcs to perform needed jobs, and start having a stock of experienced c...
by Warmaster40k
Thu Jan 15, 2015 8:29 am
Forum: Rifts®
Topic: How does the New Empire deal with flying technology?
Replies: 81
Views: 7136

Re: How does the New Empire deal with flying technology?

On the thing about range, the m16 got a max effective range of about 3600 meters. That sounds great till you realise that most encounters take place at around under 50 meters, this is in real life, so most of this range talk is just silly white room nonsense. Also any range worth his salt is going t...
by Warmaster40k
Sat Jan 10, 2015 2:06 am
Forum: Dead Reign™
Topic: FREE or cheap equipment that will keep you ALIVE
Replies: 100
Views: 63048

Re: FREE or cheap equipment that will keep you ALIVE

If i remember correctly, because of the wide spread death, and collapse of society. Due to the abandonment of the cities because of teh zombie infestation isn't every thing free?
by Warmaster40k
Sat Jan 10, 2015 1:31 am
Forum: Rifts®: Chaos Earth™
Topic: Pre-CE Timeline
Replies: 5
Views: 5266

Re: Pre-CE Timeline

The way I planned it, was a golden age Ninja's and Super Spies campaign. But the first part of it, was that durring the collapse of America, a heavy sequestration kicked in, causing funding to be cut across the board, so the NSA, FBI, and ATF, and Home Land Security were folded into a single agency....

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