Search found 228 matches

by Devjannz
Wed May 12, 2010 8:00 pm
Forum: G.M.s Forum
Topic: Human Strength parry'ing Supernatural Strength Question.
Replies: 45
Views: 9768

Re: Human Strength parry'ing Supernatural Strength Question.

In would like to bring up an Incredible Hulk reference, as if anybody has supernatural str, he does. In an arc where Bruce banner was separated from the hulk and the hulk was out west somewhere, He was fighting Thor Wonder man and Iron man and kicking the buts all over the place. This Japanese lady...
by Devjannz
Wed May 12, 2010 3:40 pm
Forum: Rifts®
Topic: Dodging volleys of missles
Replies: 21
Views: 552

Re: Dodging volleys of missles

I go with: You can dodge 3 missiles +1 for every point of PP over 15. That way larger volleys will still get auto-hits but those with high PPs can dodge more missiles than the cannon fodder. Also I include what TGK said. -1 to dodge for very missile beyond the base. So Super Awesome Pilot Guy has a...
by Devjannz
Wed May 12, 2010 12:15 pm
Forum: Rifts®
Topic: The Behemoth Explorer
Replies: 69
Views: 4717

Re: The Behemoth Explorer

That sounds like an awesome setup for a modified BE. It would be cool if Palladium put out a deck plan for it.
by Devjannz
Mon May 10, 2010 1:57 pm
Forum: Rifts®
Topic: Dragon Hatchling Skills?
Replies: 17
Views: 3495

Re: Dragon Hatchling Skills?

I agree that it is good that Hatchlings are limited in the skills that they can get. A dragon is just not going to be interested in many human type skills, many of which can be duplicated(to a degree) via magic, psionics or their own natural abilities.
by Devjannz
Fri May 07, 2010 12:48 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Protoculture on Rifts Earth
Replies: 49
Views: 11030

Re: Protoculture on Rifts Earth

My theory on why the Flower of Life cannot grow near Ley Lines was that the flower feeds on the residual PPE around it and that the reason that they cannot grow close to the Ley Lines of Rifts Earth is that there is too much PPE and it is like overwatering to them.
by Devjannz
Mon May 03, 2010 4:15 pm
Forum: G.M.s Forum
Topic: Whats your favorate house rule/ favorate rules clarification
Replies: 25
Views: 4277

Re: Whats your favorate house rule/ favorate rules clarification

I have a house rule for how MD weapons affect living SDC targets. Instead of multyplying it by 100, i use the following: Laser Pistols/Rifles: Target takes damage to both SDC and Hit Points. Ion/Particle Beams/Plasma: Target take double damage to both SDC and Hit Points. Magic Weapons (swords, axes,...
by Devjannz
Mon May 03, 2010 3:19 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Posting custom/alternate Robotech worlds/stories
Replies: 23
Views: 7969

Re: Posting custom/alternate Robotech worlds/stories

Here is an background outline for a game that I started to run but had to stop due to moving and losing players: "Years ago the Tirolian Empire became locked in a deadly conflict with a small group of invaders from another galaxy. The invaders came without warning and seemingly without reason. ...
by Devjannz
Wed Jul 08, 2009 1:31 am
Forum: Rifts®
Topic: Demigods and Magic Tatoos
Replies: 20
Views: 1058

Demigods and Magic Tatoos

I was wondering if a Demigod whose mortal parent is a True Atlantean would still be able to use Magic Tatoos? Any thoughts?
by Devjannz
Mon Nov 26, 2007 7:18 pm
Forum: G.M.s Forum
Topic: DemiGod and abilites gained through the Magic Powers ability
Replies: 6
Views: 3216

Nekira Sudacne wrote:it's listed under abilities, so the answer is "yes" ;)

the only thing you don't get are the skills and equipment.


That is what I thought. Thanks for your help.
by Devjannz
Mon Nov 26, 2007 1:28 am
Forum: G.M.s Forum
Topic: DemiGod and abilites gained through the Magic Powers ability
Replies: 6
Views: 3216

DemiGod and abilites gained through the Magic Powers ability

I am making a Demi-God who has the Magic Powers ability and I chose the Line Walker. It says that he gains all the abilites of a Practitioner of Magic so I am giving him the OCC abilites of the Line Walker but does that include the OCC Bonuses?
by Devjannz
Tue Nov 20, 2007 8:29 pm
Forum: Rifts®
Topic: Star light and Vampires...
Replies: 88
Views: 3033

I think that this is all a moot point due to the fact that there is no reason for a Vampire to even want to go into space. They have one purpose and that is to create more vampires on the world they are on so that they can have enough to allow the VI to come to the that world fully. Vampires are ele...
by Devjannz
Wed Oct 17, 2007 6:32 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Looking for the Super Logan
Replies: 2
Views: 1123

There is a store here in San Diego called Game Town that has several books for the old Robotech game(never before sold). I picked up a new copy of the expanded Return of the Masters there about a year ago. They may have more (have not been in there in a while).
by Devjannz
Wed Oct 17, 2007 2:04 pm
Forum: Rifts®
Topic: Vampire Nest Raid
Replies: 18
Views: 1493

When I had one of my groups going against Vamps, they had the following: 1) Body Armor: Each had crosses either bolted or painted on. The Grackletooth Operator actually attached 2 small hand-held TW Spotlights to the tops of her armor on either side of her head with crosses painted on them. On chara...
by Devjannz
Thu Oct 11, 2007 4:25 pm
Forum: Rifts®
Topic: How do Vampires exist on RIFTS earth?
Replies: 121
Views: 6734

I am basing this on the fact that they say that their vamps are an amalgamation of several different legends from different places and assuming they are using the belief in the classic elements (Earth, Air, Fire & Water). According this line of thinking, Steam would be an Air element and Ice wo...
by Devjannz
Thu Oct 11, 2007 1:45 pm
Forum: Rifts®
Topic: How do Vampires exist on RIFTS earth?
Replies: 121
Views: 6734

Vampires are supernaturally vulnerable to Water, Fire and Wood; not ice, heat, or cardboard. It does not matter that ice is frozen water, or that steam is heated water, for the purpose of harming vampires, neither of them counts as water. Source? I'm curious if this is something from canon or just ...
by Devjannz
Thu Oct 11, 2007 1:11 pm
Forum: Rifts®
Topic: King Arthur's swords
Replies: 40
Views: 3589

cool so far Caliburn is a vapiric soulstealing runeblade, Excalibur is a good aligned runesword, and Clerant is a holy sword that heals wounds Sounds good so far. I voted for Excalibur since it is the most well known and I am hoping that you stat out the sheath as well. That was the best part of it...
by Devjannz
Thu Oct 11, 2007 12:47 pm
Forum: Rifts®
Topic: How do Vampires exist on RIFTS earth?
Replies: 121
Views: 6734

a vamps weaknesses are supernatural, not chemical. I think this sums it up best. Unless you are running your vamps like the ones found in Blade or Underworld, scientific rationalizations do not apply. Vampires are supernaturally vulnerable to Water, Fire and Wood; not ice, heat, or cardboard. It do...
by Devjannz
Tue Oct 09, 2007 11:42 am
Forum: Rifts®
Topic: How do Vampires exist on RIFTS earth?
Replies: 121
Views: 6734

I think you are splitting hairs a bit thin with this line of thinking. The idea is that Vampires are vulnerable to the classic elements of Water and Fire, they are not vulnerable to moisture or heat. For vamps, ice is not water and neither is steam. Water is that substance you drink. Same thing with...
by Devjannz
Tue Oct 09, 2007 11:20 am
Forum: Rifts®
Topic: Sell me on the Burster...
Replies: 48
Views: 2873

In the very first RIFTS game I played in, I had a Fire Dragon hatchling who became friends with a Burster named Mr. Zippo (played by my friend Aaron). We were an awesome combo when it came to needed to dish out damage, me using my fire breath and him using his Super Fuel Flame power on it. Good time...
by Devjannz
Fri Oct 05, 2007 12:37 pm
Forum: G.M.s Forum
Topic: Perception...
Replies: 22
Views: 9090

I think a hybrid stat would be most approrpiate. Perhaps some forumla of PP(eye reflexes) IQ (reasoning) and MA (interpreting the signs from others). Maybe combine the three to give you a base percentage? my two cents. I do something similar. I have a skill called Perception and it's base is your c...
by Devjannz
Tue Oct 02, 2007 12:14 pm
Forum: Guild of Magic & Psionics
Topic: Bizarre Yet Plausible TW Items
Replies: 89
Views: 49279

In a game I was running my wife (playing a Grackle Tooth Operator) and another player (playing a Techno-Wizard) came up with the TW Anti-Vampire DB Shield. It was basically a huge mirrored sphere that looked like a giant Disco Ball on a pole that had TW spot lights, that contained Globe of Daylight ...
by Devjannz
Thu Sep 27, 2007 5:41 pm
Forum: Guild of Magic & Psionics
Topic: Telemechanics uses
Replies: 32
Views: 29808

asajosh wrote:Heh, he had a save, but failed. :D


DOH!!! Hate when that happens. LOL
by Devjannz
Thu Sep 27, 2007 5:23 pm
Forum: Guild of Magic & Psionics
Topic: Telemechanics uses
Replies: 32
Views: 29808

Well, ya technically it was Telemech Paralysis. And there was a saving throw, GM didn't anounce it just rolled and gave the description. I never even considered the "bio-comp is a cybernetic device" angle. Honestly, I dont think it is. Recently I was in the hospital and had an IV drip. I ...
by Devjannz
Mon Sep 24, 2007 8:55 pm
Forum: G.M.s Forum
Topic: Advice sought for Sci-Fi Campaign
Replies: 6
Views: 4871

Misfit KotLD wrote:Also, if you can find it, Rifts: Manhunter is a good space setting. Try E-bay or Amazon.


I should have remembered that considering I have it and all.
by Devjannz
Mon Sep 24, 2007 8:54 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Yeah Joe, over a thousand MD damage will kill an Invid...
Replies: 9
Views: 2151

Awesome!!! Kudos to your player. Sounds like a fun game.
by Devjannz
Mon Sep 24, 2007 7:59 pm
Forum: G.M.s Forum
Topic: Lost all of it's SDC
Replies: 33
Views: 12826

Cloth armour is going to be cheaper to self-repair, even if the SDC is brought to 0, than buying new or have someone else repair. Padded/Quilt is also going to be cheaper to self-repair than buying brand new or paying someone else to repair. You have wasted the cost of the materials to fix this to ...
by Devjannz
Mon Sep 24, 2007 7:58 pm
Forum: G.M.s Forum
Topic: Lost all of it's SDC
Replies: 33
Views: 12826

Wow, threatening to report my thread because someone doesnt have a thick skin? I would say that thick skins are more important than having a sense of humour while being on the internet but thats just me. Sounds a bit like blackmail as well (if you dont be nice, I will report you, because I dont thi...
by Devjannz
Mon Sep 24, 2007 6:33 pm
Forum: G.M.s Forum
Topic: Speed Question
Replies: 13
Views: 7031

I have never liked the Spd attribute the way that Palladium has worked it because how fast someone can run is proportionate to their strength and agility. A character with a PS of 10 and a PP of 10 should not be faster than a character with a PS of 15 and a PP of 15 just because he happened to roll...
by Devjannz
Mon Sep 24, 2007 6:29 pm
Forum: Rifts®
Topic: Rifts England Idea
Replies: 54
Views: 2002

shiiv-a wrote:gotta remember one thing here cyborg ... EVERYTHING has PPE


Machine Men from Phase World have no PPE. Just wanted to throw that out there.
by Devjannz
Mon Sep 24, 2007 6:23 pm
Forum: G.M.s Forum
Topic: Roll playing....
Replies: 14
Views: 8928

I started using something that my old Star Wars GM called the Story Complication. If we rolled a 1, he would let us re-roll but he got to interject some type of complication into the story at any point he saw fit. It made for some great, funny and frustrating moments.
by Devjannz
Mon Sep 24, 2007 6:17 pm
Forum: G.M.s Forum
Topic: Speed Question
Replies: 13
Views: 7031

I have never liked the Spd attribute the way that Palladium has worked it because how fast someone can run is proportionate to their strength and agility. A character with a PS of 10 and a PP of 10 should not be faster than a character with a PS of 15 and a PP of 15 just because he happened to roll ...
by Devjannz
Mon Sep 24, 2007 6:08 pm
Forum: G.M.s Forum
Topic: Advice sought for Sci-Fi Campaign
Replies: 6
Views: 4871

Thank you Dev, I played Robotech for awhile and I liked it, but it wasn't the interstellar spaceship adventure source I need. Same with Heroes Unlimited, though they have a fair robot sourceguide in that one. I have never played RIFTS, though I know that is probably blasphemy in these forums, I cho...
by Devjannz
Mon Sep 24, 2007 5:59 pm
Forum: G.M.s Forum
Topic: Advice sought for Sci-Fi Campaign
Replies: 6
Views: 4871

I would recommend one of the following:

Robotech

RIFTS (specifically the Dimension books that deal with Phase World and the 3 galaxies)

Heroes Unlimited

Have fun.
by Devjannz
Mon Sep 24, 2007 5:56 pm
Forum: G.M.s Forum
Topic: Lost all of it's SDC
Replies: 33
Views: 12826

What is everyone's opinion of "is beyond repair." Beyond repair is when the cost of fixing it is more than the cost of buying it new. When it hits 0 SDC or MDC it is beyond repair and needs to be replaced. Because if you talk to a blacksmith, he would say that no armour is beyond repair, ...
by Devjannz
Mon Sep 24, 2007 4:38 pm
Forum: Guild of Magic & Psionics
Topic: PPE Batteries - where to find them
Replies: 20
Views: 13075

If you are good then you would want to look into TW items or gems that have been made to hold PPE.

If you are evil, well....that small child over there is a good source. *evil grin*
by Devjannz
Mon Sep 24, 2007 4:31 pm
Forum: Guild of Magic & Psionics
Topic: Godling vs Hatchling Dragon
Replies: 21
Views: 12155

I allowed a player to have a Godling that had an OCC in one of my games. he did not get any of the Godling RCC skills, only the natural abilities. I allowed it because of the premise that he came up with and worked on with me: his character had no idea that he was a godling. He was found as a toddle...
by Devjannz
Mon Sep 24, 2007 4:21 pm
Forum: Guild of Magic & Psionics
Topic: Archery
Replies: 38
Views: 19865

I had a Long Bowman from PF that ended up on RIFTS Earth and eventually got his hands on a Bio-Energy Bow from the "elves" in South America. It was great because he did not have to worry about carrying arrows (though he did have a regular compound bow and arrows in his storage are just in ...
by Devjannz
Mon Sep 24, 2007 4:00 pm
Forum: Guild of Magic & Psionics
Topic: Robot RCC and Transfered Intelligence
Replies: 17
Views: 9859

Getting back to the original topic: I would not allow TI robots who were spell casters to cast spells but they would retain their knowledge of how magic works and could if needed lead a ritual but they could not be the PPE focus for the ritual. I had a TI character and all he had were some minor Psi...
by Devjannz
Fri Sep 21, 2007 2:05 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: AJACs: Space Helicopters? or Fighters?
Replies: 27
Views: 7174

What does it even matter? It has the form factor, appearance-wise, of a helicopter gunboat, like the Apache. It's clearly meant to look like one, and the Robotech writers thought it looked enough like one to call it a "chopper." Whether or not it has an atmospheric mode is anybody's guess...
by Devjannz
Fri Sep 21, 2007 1:05 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Fighter squadron names
Replies: 74
Views: 9973

My first character (and still favorite Robotech PC) was Erik Black, callsign: Reaper. He was part of a squadron that was called Hammer squadron. We called ourselves The Expendables (we always got the crap missions that no one was supposed to come back from,but we always did, though not always in one...
by Devjannz
Fri Sep 21, 2007 12:49 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: I've thought about it and I think.......
Replies: 28
Views: 4572

...and knowing is half the battle. G.I. JOE!!!!!!! *grin* I turned 35 in July of this year. Robotech was the first Palladium RPG I ever played and so I am glad to see it back (makes my old RIFTS Conversion book useful again. *grin*). I used to watch it when I came home from school all the time.
by Devjannz
Thu Sep 20, 2007 8:00 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: MD lasers vs. SDC flesh revisited
Replies: 9
Views: 2608

I have come with a rule for MD weapons vs. SDC targets:

Damage from MD weapons against SDC targets does double the die damage to SDC and Hit Points(if applicable).

I think this scale works pretty good and does not require too much math.
by Devjannz
Thu Sep 20, 2007 7:42 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: What's your favorite Megaverse nemesis for Robotech?
Replies: 15
Views: 3000

I always thought that the Mechanoids would be a good enemy to put them up against, in fact I was getting ready to run a game with that seup and one point. Here was my idea for bring them together: The New Enemy "Years ago the Tirolian Empire became locked in a deadly conflict with a small group...
by Devjannz
Thu Sep 20, 2007 7:31 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: RPG Continuity Changes: how are you going to react?
Replies: 24
Views: 5842

Funny thing is, in my years in Robotech fandom, I've noticed that a lot of the things some fans cling to most are the things that most directly contradict the TV show. For instance, "thinking caps." The idea of thought control of mecha is something that was come up with by Carl Macek afte...
by Devjannz
Wed Sep 19, 2007 7:34 pm
Forum: G.M.s Forum
Topic: Rewards for Role-Playing
Replies: 33
Views: 16265

I usually give out 25 XP to all players for keeping in character.

If a player was really on the ball and not only stayed in character but roleplayed exceptionally well (ideas, acting, etc) I will reward them with some extra XP.
by Devjannz
Wed Sep 19, 2007 4:15 pm
Forum: Rifts®
Topic: what single advantage ensures survival?
Replies: 28
Views: 1389

Having a well rounded character that is smart enough to fight or run when needed. If you don't have to fight, don't but if you do, fight smart and think outside the box when needed. One of the things that have saved me from dying when I should have has been doing the unexpected.
by Devjannz
Wed Sep 19, 2007 4:09 pm
Forum: Rifts®
Topic: Ingenious Town Defenses
Replies: 12
Views: 765

In a game I was running my wife (playing a Grackle Tooth Operator) and another player (playing a Techno-Wizard) came up with the TW Anti-Vampire Giant Disco Ball. It was basically a huge Disco Ball on a pole that had TW lights, that contained Globe of Daylight spells, pointed at it. Each mirror face...
by Devjannz
Tue Sep 18, 2007 6:44 pm
Forum: Rifts®
Topic: Coolest Character
Replies: 41
Views: 3475

My favorite is my Robotech VF pilot, started the campaign on the day the Zentraedi attacked and ran him till the Battle of Reflex Point. The campaign ran for 3 years real time and my PC was the only starting one to survive till the end he was 12th level or there about. His many adventures and near ...
by Devjannz
Tue Sep 18, 2007 5:23 pm
Forum: Rifts®: Dimension Books
Topic: Wormwood questions.
Replies: 106
Views: 313899

For all trade? There are probably not enough people for that given their situation. I'm just not keen on the idea that if you have a Wormwood character, they can never go anywhere or they'll lose their symbiotes and crystals, and crystals would be a good trade commodity. Hey, this is just my house ...
by Devjannz
Tue Sep 18, 2007 3:30 pm
Forum: Rifts®
Topic: What have you changed?
Replies: 49
Views: 3927

The only changes that I have made to RIFTS when I run it are: 1.) Vampires - They are pretty much like BTVS Vamps in how they act and their powers. They all have the "Game Face" except Masters. They retain their normal features even when getting ready to feed. Wild Vamps tend to always hav...

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