Search found 784 matches

by Daeglan
Mon Dec 31, 2012 1:19 am
Forum: Rifts®
Topic: GMing Rifts 101
Replies: 43
Views: 6114

Re: GMing Rifts 101

[quote="Daeglan] Military maps are not single color. They use color to differentiate things like rivers etc. On the Juarez map color could be used to differentiate regions and highlight important locations. Which would make it easier to use.[/quote] I did not say they where one color I said ma...
by Daeglan
Sun Dec 30, 2012 11:32 pm
Forum: Rifts®
Topic: GMing Rifts 101
Replies: 43
Views: 6114

Re: GMing Rifts 101

Nekira Sudacne wrote:
Daeglan wrote:Have you checked out Mobutos map? It is actually useful.


What now?


viewtopic.php?f=8&t=104785
Print it out really large. Very handy.
by Daeglan
Sun Dec 30, 2012 11:27 pm
Forum: Rifts®
Topic: GMing Rifts 101
Replies: 43
Views: 6114

Re: GMing Rifts 101

I suppose I should ask a question: what exactly do you use maps for? I mean, a picture may be worth a thousand words, but odds are if you need a thousand words your probablly making too much noise. Not critizing, i'm honestly asking. take for example the map of Juarez in vampire kingdoms. It's one ...
by Daeglan
Sun Dec 30, 2012 9:08 pm
Forum: Rifts®
Topic: GMing Rifts 101
Replies: 43
Views: 6114

Re: GMing Rifts 101

I suppose I should ask a question: what exactly do you use maps for? I mean, a picture may be worth a thousand words, but odds are if you need a thousand words your probablly making too much noise. Not critizing, i'm honestly asking. take for example the map of Juarez in vampire kingdoms. It's one ...
by Daeglan
Sat Dec 29, 2012 4:19 am
Forum: Rifts®
Topic: New GM, How Do I Balance Early Battles/Rewards
Replies: 133
Views: 32425

Re: New GM, How Do I Balance Early Battles/Rewards

Denying a character their power armor is not giving them more options it is giving them less options.
by Daeglan
Sat Dec 29, 2012 3:14 am
Forum: Rifts®
Topic: New GM, How Do I Balance Early Battles/Rewards
Replies: 133
Views: 32425

Re: New GM, How Do I Balance Early Battles/Rewards

One picks Power armor pilot class to you know Pilot...POWER ARMOR. There is no hard and set rule for why one picks any class. ie the player wants to PILOT POWER ARMOR...The GM is a dick because he let you pick a class but won't let you use the reason you picked the class. Except that in this scenar...
by Daeglan
Sat Dec 29, 2012 2:26 am
Forum: Rifts®
Topic: New GM, How Do I Balance Early Battles/Rewards
Replies: 133
Views: 32425

Re: New GM, How Do I Balance Early Battles/Rewards

i think refusing to allow an OCC is less mean than allowing it but taking away what makes it unique. think about it like this. a PA pilot being told he has to go without a PA is rather like if your parents make a big deal out of your getting a driver's liscense, then ban you from actually driving o...
by Daeglan
Fri Dec 28, 2012 11:59 pm
Forum: Rifts®
Topic: New GM, How Do I Balance Early Battles/Rewards
Replies: 133
Views: 32425

Re: New GM, How Do I Balance Early Battles/Rewards

I don't have a problem with restricting classes. I do have a problem with a GM who messes with a class in a way that screws the player. Just keep deciding to swollow that bitter pill, then claim someone else is screwing you over by making it so very bitter! Why do they make it so bitter? Every time...
by Daeglan
Fri Dec 28, 2012 11:56 pm
Forum: Rifts®
Topic: New GM, How Do I Balance Early Battles/Rewards
Replies: 133
Views: 32425

Re: New GM, How Do I Balance Early Battles/Rewards

The Power armor is what makes a power armor pilot special. Take away what makes them special and they are no longer special. And it is one thing to start with a player as a prisoner as long as you give them access to their power armor on the way out of prison. It is something else entirely to say yo...
by Daeglan
Fri Dec 28, 2012 11:20 pm
Forum: Rifts®
Topic: New GM, How Do I Balance Early Battles/Rewards
Replies: 133
Views: 32425

Re: New GM, How Do I Balance Early Battles/Rewards

There is a huge difference between saying these are the classes that I am allowing and saying yes you can play a RPA but I won't allow you to have the item that actually is the core of playing an RPA. If you're not allowed to play an RPA AT ALL , that ALSO somehow terribly denies you what is the co...
by Daeglan
Fri Dec 28, 2012 8:10 pm
Forum: Rifts®
Topic: New GM, How Do I Balance Early Battles/Rewards
Replies: 133
Views: 32425

Re: New GM, How Do I Balance Early Battles/Rewards

No, it's denying a particular player what actually makes that player's choice of character's worthless while one would never think to say something like 'yeah you're a mage but you've got no spells but maybe someday I'll let you have one and you'd better be happy I did'. When your response is 'oh n...
by Daeglan
Fri Dec 28, 2012 1:06 pm
Forum: Rifts®
Topic: New GM, How Do I Balance Early Battles/Rewards
Replies: 133
Views: 32425

Re: New GM, How Do I Balance Early Battles/Rewards

since the OCC writes ups for them gives them power armor that is a really dick move. Seeing as how you have just rendered that player moot. Totally. After telling him it was like that before he joined the campaign and given him a choice on a different class, it didn't matter because someone had a g...
by Daeglan
Fri Dec 28, 2012 2:37 am
Forum: Rifts®
Topic: Waitaminute. . .
Replies: 217
Views: 12346

Re: Waitaminute. . . Crap.

By the way MD lasers would not be silent. They crack like lightning.
by Daeglan
Fri Dec 28, 2012 2:02 am
Forum: Rifts®
Topic: New GM, How Do I Balance Early Battles/Rewards
Replies: 133
Views: 32425

Re: New GM, How Do I Balance Early Battles/Rewards

I really don't imagine mickey fails to give a warning that, when someone picks out a power armour pilot, they will start with no PA if they do. That's all a 'the player will be really unhappy' argument has to go on - that a bait and switch happened. Which I'm guessing just isn't present. Without th...
by Daeglan
Thu Dec 27, 2012 12:15 am
Forum: Rifts®
Topic: New GM, How Do I Balance Early Battles/Rewards
Replies: 133
Views: 32425

Re: New GM, How Do I Balance Early Battles/Rewards

Have a notebook full of NPCs. Have low level to high level of various OCC's make up a few different load outs for them... Build a few squads of CS troops. of various levels and types with a few different load outs. Build them based on what is appropriate for the region your party is in. One thing i ...
by Daeglan
Mon Dec 24, 2012 11:00 am
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Clarification: Use of the word "Broken" in regard to Rifts

Having the rules not presented in an easy to find well laid out manner means I have to fight the poor layout to find anything. i tried to run the game once. Poor layout and not being able to find what i needed when I needed it cause me to say screw this, I have better ways i can spend my time than f...
by Daeglan
Mon Dec 24, 2012 4:48 am
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Clarification: Use of the word "Broken" in regard to Rifts

Akashic Soldier, my Brother; maybe I can't say Rifts is "broken" and, when I ***** about it, I am certainly not attacking you--if I am attacking something you love. I can say, and I think you'll agree; Rifts could be better, RIFTS SHOULD BE BETTER . This setting, Kevin Siembieda's origina...
by Daeglan
Sun Dec 23, 2012 11:32 pm
Forum: Rifts®
Topic: Re-organize the System
Replies: 54
Views: 2801

Re: Re-organize the System

Damian Magecraft wrote:
Daeglan wrote:Yeah. why do i need 2 rolls to figure this out? How bow make perception % based and have a system for comparing the results if both succeed. The second die roll is weird.
why ever would you need two rolls? Unless it is PC vs PC I never require opposed rolls.

Apparently that is how they set it up.
by Daeglan
Sun Dec 23, 2012 2:41 pm
Forum: Rifts®
Topic: Re-organize the System
Replies: 54
Views: 2801

Re: Re-organize the System

I appreciate the feedback and I encourage people to keep posting. Especially if there is something in the books that you know is broken (like perception v prowl) and if you have any solutions to help fix it. What I have been doing so far is including popular house-rules/fixes with some text saying ...
by Daeglan
Sun Dec 23, 2012 4:00 am
Forum: Rifts®
Topic: Nexus points and Ley Line Locations
Replies: 5
Views: 998

Re: Nexus points and Ley Line Locations

The Map pinned at the top of the forum does in fact have most of the lines for the US.
by Daeglan
Sun Dec 23, 2012 3:42 am
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

Look at the definition of "ejector." Is it necessarily a shoulder-mounted weapon? This is why we don't get on so well anymore KC. What was the rest of my statement? You completely neglected it to make what is ultimately an invalid point. Again, if the weapon description explains that it i...
by Daeglan
Sun Dec 23, 2012 1:32 am
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

No it really is not self explanatory. Hence why people come to different conclusions. Why not just have the weapon description say what skill it uses like every other game system does?
by Daeglan
Sun Dec 23, 2012 12:43 am
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

There may be rules patches for rifts in robotech, heroes unlimited, or palladium fantasy but I'll never get sucked into another palladium game. I read a lot of Dead Reign last night, it was really good. I was impressed. Just saying. I have never found a rule for resolving initiative order in a comb...
by Daeglan
Sat Dec 22, 2012 3:19 pm
Forum: Rifts®
Topic: Re-organize the System
Replies: 54
Views: 2801

Re: Re-organize the System

I appreciate the feedback and I encourage people to keep posting. Especially if there is something in the books that you know is broken (like perception v prowl) and if you have any solutions to help fix it. What I have been doing so far is including popular house-rules/fixes with some text saying ...
by Daeglan
Sat Dec 22, 2012 1:24 pm
Forum: Rifts®
Topic: Re-organize the System
Replies: 54
Views: 2801

Re: Re-organize the System

I appreciate the feedback and I encourage people to keep posting. Especially if there is something in the books that you know is broken (like perception v prowl) and if you have any solutions to help fix it. What I have been doing so far is including popular house-rules/fixes with some text saying ...
by Daeglan
Sat Dec 22, 2012 4:37 am
Forum: Rifts®
Topic: Re-organize the System
Replies: 54
Views: 2801

Re: Re-organize the System

should also cover non combat actions in combat. IE hacking into an electronic lock while your friends hold off the bad guys. We need to call them actions not attacks. We should cover how long various actions take. A little chart as a frame of reference. Skills should be made into a series of trees....
by Daeglan
Sat Dec 22, 2012 4:25 am
Forum: Rifts®
Topic: Re-organize the System
Replies: 54
Views: 2801

Re: Re-organize the System

should also cover non combat actions in combat. IE hacking into an electronic lock while your friends hold off the bad guys. We need to call them actions not attacks. We should cover how long various actions take. A little chart as a frame of reference. Skills should be made into a series of trees. ...
by Daeglan
Sat Dec 22, 2012 2:04 am
Forum: Rifts®
Topic: Dogfighting in Rifts
Replies: 15
Views: 1835

Re: Dogfighting in Rifts

There was a article in the Rifter on aerial combat.
by Daeglan
Sat Dec 22, 2012 2:00 am
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

As far as how broken the system is, how does it compare to AD&D? It's probably better to compare the system at large to something from it's own time rather than try to compare it to something built within the last half decade, as game design has come a long way and there are various methodologi...
by Daeglan
Fri Dec 21, 2012 1:30 am
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

I'm starting to wonder if Damian and anyone else who attempts a large scale streamlining process should even bother doing so. I'm seeing a few posters in this thread that keep saying don't change anything because it works for them. Since it works for them it means it has to be the same across the r...
by Daeglan
Thu Dec 20, 2012 10:53 pm
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

Yes she is. Could I get a quote from her on what she finds difficult? It will help me understand where she is coming from better. I really don't understand how something can be simple enough for children and yet difficult to grasp for someone with a PhD and I'd really like too. This is not an accus...
by Daeglan
Thu Dec 20, 2012 9:21 pm
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

I could answer back but I am not going to. You have a personal opinion that requires that the rules be what you wish so that they can be broken. I am not going to waste my time or energy, nor subject myself to further insults from you by challanging them. You can have your opinion that the rules ar...
by Daeglan
Thu Dec 20, 2012 8:46 pm
Forum: Rifts®
Topic: Re-organize the System
Replies: 54
Views: 2801

Re: Re-organize the System

I think the first thing your going to need to do is create a skeleton of what goes where. An outline that you guys can all agree on, before moving forward. Once you have the outline of what goes where - you can add other things. I would stay away from setting, and OCC's. Stay strictly to the rules....
by Daeglan
Thu Dec 20, 2012 7:48 pm
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

We wish for them to be written in a clear manner. They are not. It is clear that the intent is for you to be able to take lots of different kinds of actions on your initiative. That is not how it is written. A good start would be to change it from saying role a d20 and instead saying you could take...
by Daeglan
Thu Dec 20, 2012 6:41 pm
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

I think your mistaking a guide and a rule. Let's take a look, shall we? RUE p. 274 marks the second half of the book as: Game Rules Not "Game Guide." Page 339 is captioned: Combat Rules In big bold letters. NOT "Combat Guide." Rifts is marketed and sold as "A complete role-...
by Daeglan
Thu Dec 20, 2012 5:53 pm
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

I think your mistaking a guide and a rule. Let's take a look, shall we? RUE p. 274 marks the second half of the book as: Game Rules Not "Game Guide." Page 339 is captioned: Combat Rules In big bold letters. NOT "Combat Guide." Rifts is marketed and sold as "A complete role-...
by Daeglan
Thu Dec 20, 2012 5:36 pm
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

... Or or you SERIOUSLY saying that since the combat guide does not cover IN DETAIL how to use, every possible skill, power, or ability that may exist anywhere that its broken? That's the problem, the combat guide is very specific how combat works. 1. Everybody rolls for initiative. 2. Then the per...
by Daeglan
Thu Dec 20, 2012 5:22 pm
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

... Or or you SERIOUSLY saying that since the combat guide does not cover IN DETAIL how to use, every possible skill, power, or ability that may exist anywhere that its broken? That's the problem, the combat guide is very specific how combat works. 1. Everybody rolls for initiative. 2. Then the per...
by Daeglan
Thu Dec 20, 2012 5:10 pm
Forum: Rifts®
Topic: Size does matter
Replies: 48
Views: 16596

Re: Size does matter

I would love to see this done with most things in the game.
by Daeglan
Thu Dec 20, 2012 4:20 am
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

I'm not saying its a common occurrence, I'm just saying that it happened. It was certainly a long and arduous process though. Sorry Johhny, I just don't buy it. Like I said, I have had kids cotton onto it after about 4 actions so I refuse to accept that a group of grown men/women cannot grasp such ...
by Daeglan
Thu Dec 20, 2012 4:17 am
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

Alternatively it took my first group of players several sessions to learn parrying and other combat manuevers. I cannot honestly believe this is true. You've got: Strike Parry Dodge (or Autododge if they have it) Roll with Impact Disarm (Rare) and explained clearly in combat manevours. Entangle (Ra...
by Daeglan
Thu Dec 20, 2012 4:03 am
Forum: Rifts®
Topic: New GM, How Do I Balance Early Battles/Rewards
Replies: 133
Views: 32425

Re: New GM, How Do I Balance Early Battles/Rewards

I don't know if THIS will help or not. I never finished it but you get the idea. I based the numbers off the average weekly salary and surveys showing how much of their money the average American typically carries with them at any one time. You should submit that to the Rifter. That is a REALLY han...
by Daeglan
Thu Dec 20, 2012 3:51 am
Forum: Rifts®
Topic: Re-organize the System
Replies: 54
Views: 2801

Re: Re-organize the System

The Specified skills should include The skills base percentage. So you can just add the int bonus and put it on the sheet. instead of requiring you to look up the skills.This will save time.
by Daeglan
Thu Dec 20, 2012 3:39 am
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

So what is the second step in the combat sequence? When in the combat sequence do you cast spells? What about the fact that according to the rules when someone has more attacks per melee they suddenly get a whole flurry of attacks all at ones that are done faster than all the other actions in a roun...
by Daeglan
Thu Dec 20, 2012 3:25 am
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

which only puts you in the minority. Story of my life. However, of the 12 players I've introduced I've had no such issue so are they ALL the minority? Let me just ask my brother he is standing right here. Duanne Gray: its easy you just have to pull your finger outta your ass and look at your class ...
by Daeglan
Thu Dec 20, 2012 2:22 am
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

A system that requires house ruling to work True enough but that isn't Palladium's Megaversal System. For instance, I don't even really use House Rules and I run a successful game each week. The closest thing to "House Rules" I have in my games are as follows: Unless your R.C.C. attribute...
by Daeglan
Thu Dec 20, 2012 12:23 am
Forum: Rifts®
Topic: Gun Modifications?
Replies: 13
Views: 772

Re: Gun Modifications?

drewkitty ~..~ wrote:In addition to the above mentioned places....AU and AUr have Gun Modifications for firearms.


AU and AUr?
by Daeglan
Wed Dec 19, 2012 11:40 pm
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

Personally, I think SDC should be bypassed by weapons and other potentially 'lethal' attacks. Agreed. would that not lead to the opposite problem? of rendering SDC meaningless? Besides which isn't this again a ' I think that the rules should be' not a "the rules are broken because of X" T...
by Daeglan
Wed Dec 19, 2012 3:21 am
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

So I was thinking. Hand to hand fighting styles should not effect ranged combat. IE why does hand to hand martial arts give a person using a rifle more actions? shouldn't there be some sort of ranged fighting style that covers that? and hand to hand just handles hand to hand?
by Daeglan
Wed Dec 19, 2012 2:01 am
Forum: Rifts®
Topic: Why is the system so broken?
Replies: 493
Views: 34627

Re: Why is the system so broken?

sounds like a good start to me. Although i think it will be Rifts world.

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