Search found 4089 matches

by kaid
Sun Sep 19, 2021 2:40 pm
Forum: Rifts®
Topic: Rifts Languages
Replies: 16
Views: 4126

Re: Rifts Languages

Also with the return of vast amounts of various native American tribes who came back after the rifts started There are a LOT of languages in north America. Languages will do what they do they will grab interesting words from other languages and grow and change.
by kaid
Wed May 12, 2021 11:56 am
Forum: Rifts®
Topic: What book???
Replies: 30
Views: 11893

Re: What book???

Mark Hall wrote:Given the Lone Star seed bank and agricultural capabilities, the CS has coffee.


Or high ranking members of the CS have coffee. I suspect in places like lazlo or the big CS cities or even Triax you could get stuff like this but outside those areas availability/cost would fluctuate wildly.
by kaid
Wed May 12, 2021 11:10 am
Forum: Rifts®
Topic: Robot Mechanics?
Replies: 11
Views: 7421

Re: Robot Mechanics?

One thing I would probably note is robots make better assistant mechanics than primary mechanics. Most of the robots short of AI ones tend to be pretty literal so for best performance should have a trained operator directing them to their tasks.
by kaid
Wed May 12, 2021 11:05 am
Forum: Rifts®
Topic: Robot Mechanics?
Replies: 11
Views: 7421

Re: Robot Mechanics?

Take a look at the CS Skelebot Specialist OCC (Heroes of Humanity, p111). It comes with a "Skelebot Repair Assistant," a reprogrammed 'bot to help repair other 'bots. Should be simple to do something similar with a commercially available Triax 'bot, or a custom created 'bot using the SB1 ...
by kaid
Tue May 11, 2021 9:50 pm
Forum: Rifts®
Topic: What book???
Replies: 30
Views: 11893

Re: What book???

What book lists the prices for coffee, coco, spices, etc? And page number as well. A lot of stuff does not have set prices because availability would vary so wildly from area to area as to be meaningless. Anything that cannot be made/acquired locally is likely going to be either super expensive or ...
by kaid
Tue Apr 13, 2021 4:24 pm
Forum: Rifts®
Topic: Magic Users and Combat...
Replies: 20
Views: 9771

Re: Magic Users and Combat...

So, I'm wondering how people handle this. This seems strange to me. Magic users are not "fighters" typically. So it seems strange to me that in the Ultimate Edition it's talking about spell levels 1-5 use one melee attack. Levels 6-10 use two melee attacks, and levels 11-15 use up 3 melee...
by kaid
Fri Apr 02, 2021 11:35 am
Forum: Rifts®
Topic: Where can I find prices for organic MDC armor?
Replies: 17
Views: 10374

Re: Where can I find prices for organic MDC armor?

I think one thing to note for traveling adventurers if you really want to sell hides/pelts in any usable form you would need to pepare and cure the hides pretty soon after the critter is dead. For something the size of a fury beetle this may mean you wind up having to setup camp to tan and cure the ...
by kaid
Fri Apr 02, 2021 11:31 am
Forum: Rifts®
Topic: Where can I find prices for organic MDC armor?
Replies: 17
Views: 10374

Re: Where can I find prices for organic MDC armor?

I believe the dinoswamp books have both eco wizardy armor made from dino bits as well as hodge podge stuff that is mundane MDC armor crafted from dinosaur bones. If you are looking for something fancy the lemuria book has TONS of organic and living armors. Hell biomancers have spells that can create...
by kaid
Fri Mar 05, 2021 11:45 am
Forum: Rifts®
Topic: Current Earth Tech
Replies: 145
Views: 45868

Re: Current Earth Tech

Cybernetics we are getting very close to fully functional limbs....but then again we have had pace makers and artificial hearts for quite sometime. Computing....we may not really be far of that either aside from things like neural intelligence ala Archie 3/7. We are very close to creating something...
by kaid
Thu Mar 04, 2021 4:01 pm
Forum: Rifts®
Topic: WORST OCC for new players?
Replies: 63
Views: 26435

Re: WORST OCC for new players?

I think the answer to this question is... just about every single OC because Rifts has a huge lack of power scaling when it comes to characters. You basically have to work with the GM to figure out what the right level of power is for the group, what OCCs are going to work, what the setting is, and...
by kaid
Wed Mar 03, 2021 4:07 pm
Forum: Rifts®
Topic: WORST OCC for new players?
Replies: 63
Views: 26435

Re: WORST OCC for new players?

I think the answer to this question is... just about every single OC because Rifts has a huge lack of power scaling when it comes to characters. You basically have to work with the GM to figure out what the right level of power is for the group, what OCCs are going to work, what the setting is, and...
by kaid
Sat Feb 20, 2021 8:05 pm
Forum: Rifts®
Topic: Nuclear fallout?
Replies: 34
Views: 10498

Re: Nuclear fallout?

I believe this is covered a bit in the sovietski book a bit or maybe warlords of russia. A lot of the nuclear reactors though in rifts seem to be fusion not fission so bad short term but with much shorter half life if breached so by the current time line most of the wrecked ones from the fall of the...
by kaid
Wed Jan 27, 2021 12:36 pm
Forum: Rifts®
Topic: Unlocking doors without lock picking
Replies: 30
Views: 12498

Re: Unlocking doors without lock picking

Given the existence of the IRMSS, it seems like there'd easily be a robot system for security things... a lock picker, for example. Give it a tiny body, a recharger/carrying case, and a skill suite. This was always my thought as well. If you have functional nanobots any kind of mechanical lock seem...
by kaid
Mon Jan 25, 2021 7:25 pm
Forum: Rifts®
Topic: Identify Northern Gun Aircraft.
Replies: 15
Views: 6285

Re: Identify Northern Gun Aircraft.

Thanks For the help. I saw it on that page before but didn't know it came out of the robot itself. That version of bot is a weird combo robot with a hover vehicle/command car that docks with the robot body. The new version is actually kind of neat and usefully with it's weapons and speed. The origi...
by kaid
Mon Jan 25, 2021 5:46 pm
Forum: Rifts®
Topic: Identify Northern Gun Aircraft.
Replies: 15
Views: 6285

Re: Identify Northern Gun Aircraft.

Thanks For the help. I saw it on that page before but didn't know it came out of the robot itself. That version of bot is a weird combo robot with a hover vehicle/command car that docks with the robot body. The new version is actually kind of neat and usefully with it's weapons and speed. The origi...
by kaid
Mon Jan 25, 2021 3:44 pm
Forum: Rifts®
Topic: Techno-Wizards... any tips? HELP PLEASE!
Replies: 22
Views: 13452

Re: Techno-Wizards... any tips? HELP PLEASE!

As written, the TW (and the TW creation rules) make for a character that better suited to be "Q" than "James Bond." The requirements to build TW items (a workshop, tools, parts, gems, time, skills...) don't jive with a normal adventure party. My recommended solution is to make t...
by kaid
Mon Jan 25, 2021 2:17 pm
Forum: Rifts®
Topic: Identify Northern Gun Aircraft.
Replies: 15
Views: 6285

Re: Identify Northern Gun Aircraft.

Talsamar wrote:Thanks For the help. I saw it on that page before but didn't know it came out of the robot itself.



That version of bot is a weird combo robot with a hover vehicle/command car that docks with the robot body.
by kaid
Mon Jan 25, 2021 2:07 pm
Forum: Rifts®
Topic: WORST OCC for new players?
Replies: 63
Views: 26435

Re: WORST OCC for new players?

crazies, elemental fusionists, pretty much anything in the black market book or any other class that requires the GM's heavy cooperation to be useful and not a collection of skills only useful when the GM needs to plot device something in. I am curious about why you would feel fusionists are not go...
by kaid
Mon Jan 25, 2021 1:21 pm
Forum: Rifts®
Topic: Raw M.D.C. Materials and cost.
Replies: 13
Views: 5276

Re: Raw M.D.C. Materials and cost.

Not directly related, but my CS: Civil Society supposed that an industry in the CS, especially common among former soldiers, is going into pre-Rifts ruins and salvaging MDC building materials. They do talk about this a bit in some places about salvaging places like old chicago for resources. I susp...
by kaid
Sun Jan 24, 2021 12:19 am
Forum: Rifts®
Topic: WORST OCC for new players?
Replies: 63
Views: 26435

Re: WORST OCC for new players?

crazies, elemental fusionists, pretty much anything in the black market book or any other class that requires the GM's heavy cooperation to be useful and not a collection of skills only useful when the GM needs to plot device something in. I am curious about why you would feel fusionists are not go...
by kaid
Sun Jan 24, 2021 12:11 am
Forum: Rifts®
Topic: WORST OCC for new players?
Replies: 63
Views: 26435

Re: WORST OCC for new players?

Agreed. Whether the Mystic's system is a bust or a boon depends on the player/GM involved. And the same applies to the (rare) situation where you bring an old character into another GM's game. (I don't care that your previous GM let you have XYZ...) Mystics are always pretty solid you get a good am...
by kaid
Wed Jan 13, 2021 11:57 pm
Forum: Rifts®
Topic: Credits! What are they and how do they work?
Replies: 28
Views: 10690

Re: Credits! What are they and how do they work?

Whew. You should probably search through the forums for previous times this has come up. From memory, in order: 1. They're credit cards, basically. 2. Yes. 3. They're cards. 4. Nope. 5. There was at least one source that mentioned the CS as the ones who make Universal Credits, which makes a lot of ...
by kaid
Wed Jan 13, 2021 11:51 pm
Forum: Rifts®
Topic: Credits! What are they and how do they work?
Replies: 28
Views: 10690

Re: Credits! What are they and how do they work?

Universal credits are something that's better if you don't think about them. They make as much sense as bottlecaps. Just remember that they're supposed to be in the background, not the foreground, of the story you're telling within this RPG. They seem like a reasonable solution as described. Basica...
by kaid
Wed Jan 06, 2021 11:54 pm
Forum: Rifts®
Topic: Best OCCs for new players
Replies: 63
Views: 15091

Re: Best OCCs for new players

It's still fantasy role-play. If everyone wants to play humans, sure; if not, I tend not to make arbitrary limitations. If I wanted to play a humans-only game I'd run Cyberpunk: 2020 or something. So, like, you refuse to ever participate in a humans-only adventure unless you're playing Cyberpunk 20...
by kaid
Wed Jan 06, 2021 11:50 pm
Forum: Rifts®
Topic: Best OCCs for new players
Replies: 63
Views: 15091

Re: Best OCCs for new players

Did someone already say that if you're not doing any cybernetics or magic, you might as well do Paratrooper? They're stronger than Special Forces, and I think they're stronger than Merc Soldiers half the time. I generally dislike any class that is "like XXX class, but better." Word. And P...
by kaid
Wed Dec 30, 2020 2:17 pm
Forum: Rifts®
Topic: Best OCCs for new players
Replies: 63
Views: 15091

Re: Best OCCs for new players

To me, I try to stear new players towards Headhunters. Easy way to learn the system. Headhunters can be a great start. From the RMB, you might also go with Glitter Boys or Borgs. Wilderness Scouts and Operators can also be popular... not on par with the real heavy hitters, but straightforward mecha...
by kaid
Wed Dec 30, 2020 2:14 pm
Forum: Rifts®
Topic: Best OCCs for new players
Replies: 63
Views: 15091

Re: Best OCCs for new players

All good points. Ok, my mind is changed, and I will put Body Fixers into the same category as Rogue Scientists: a second-rate skill monkey class with a distinct background flavor. I withdraw the recommendation to never play it. My recommendation to never use Elemental fusionists or Crazies remains....
by kaid
Wed Dec 30, 2020 2:09 pm
Forum: Rifts®
Topic: Best OCCs for new players
Replies: 63
Views: 15091

Re: Best OCCs for new players

My recommendation would be limit the options to the main rule book and maybe a specific world book that you are going to start your campaign that seems appropriate. The biggest issue I have ran into is if you let people pick from everything they get chose paralysis.
by kaid
Thu Dec 10, 2020 2:00 pm
Forum: Rifts®
Topic: Lazlo RAW
Replies: 97
Views: 17509

Re: Lazlo RAW

Then riddle me this .....how is it MULTIPLE CITIES MASS PRODUCE items when by these rule MASS PRODUCTION is not possible? I am damn sure they don't have 200 TWs JUST making magic tw widget 312 every damn day. Lazlo Dweomer Arzno Magefire Stormspire Tolkeen when it existed. ALL MASS PRODUCE TW items...
by kaid
Tue Nov 17, 2020 4:32 pm
Forum: Rifts®
Topic: Why build in the middle of .... Illinois?
Replies: 35
Views: 8526

Re: Why build in the middle of .... Illinois?

Also close access to the Mississippi and various rivers running to that and ones running to lake Michigan mean if the hell storms stop you are close to natural transportation hubs. If you look at the CS they pretty much sprung up around the great lakes and the mississippi river. Useful in the short ...
by kaid
Tue Nov 17, 2020 4:25 pm
Forum: Rifts®
Topic: Weird thought about Borgs.
Replies: 13
Views: 4444

Re: Weird thought about Borgs.

Well borgs still have some human bits so would not be shocking if they have some some kind of stomach/colon be it original or bio system version for borg use.
by kaid
Mon Nov 16, 2020 1:06 pm
Forum: Rifts®
Topic: Why build in the middle of .... Illinois?
Replies: 35
Views: 8526

Re: Why build in the middle of .... Illinois?

there are much better locations within a hundred miles better today? or better 3 centuries from now after an apocalypse which spreads ley lines everywhere and pockets of demonic monsters in certain locales? Also I think people overestimate how far you can move a large population through now demon i...
by kaid
Mon Nov 16, 2020 1:00 pm
Forum: Rifts®
Topic: would some Splicers team up w/ Vampire Kingdoms against CS ?
Replies: 16
Views: 5163

Re: would some Splicers team up w/ Vampire Kingdoms against

The problem with CS they could have is largely how they're just a bunch of tech that NEXUS can take over. Who says the vampires need to enslave anyone? They could be enlightened vamps willing to feed on meaty splicers warriors. But why would they have more of a problem with the CS than everybody el...
by kaid
Sat Nov 14, 2020 10:21 pm
Forum: Rifts®
Topic: Why build in the middle of .... Illinois?
Replies: 35
Views: 8526

Re: Why build in the middle of .... Illinois?

Admittedly, I haven’t read all the books in a while so if the answer is obviously in front of my face I apologize. Why was Chi-Town located in the middle of upper Illinois when there are much better locations within a hundred miles? There’s Chicago itself: right on Lake Michigan, source of transpor...
by kaid
Fri Nov 13, 2020 11:11 am
Forum: Rifts®
Topic: would some Splicers team up w/ Vampire Kingdoms against CS ?
Replies: 16
Views: 5163

Re: would some Splicers team up w/ Vampire Kingdoms against

vampires're also kinda terribly evil, since there's the whole "vampire intelligence" thing in rifts....the fact you aren't able to think of an argument to side with the vampires against technocrat fascists kinda hints you're trying to force a door the wrong way. Also given splicers are we...
by kaid
Mon Sep 28, 2020 12:28 pm
Forum: Rifts®
Topic: Who Can Make Rune Weapons?
Replies: 35
Views: 8876

Re: Who Can Make Rune Weapons?

Who all in the books can make indestructible rune weapons of varying power? Splugorth, Mystic Kuznya, who else? Mystic Kuznya cannot make Rune Weapons, wherever did you get that they could? They can however make magic indestructible weapons of a few types so not rune weapons but equivalent to minor...
by kaid
Mon Sep 28, 2020 12:27 pm
Forum: Rifts®
Topic: Who Can Make Rune Weapons?
Replies: 35
Views: 8876

Re: Who Can Make Rune Weapons?

LostOne wrote:Who all in the books can make indestructible rune weapons of varying power? Splugorth, Mystic Kuznya, who else?


The pirate dwarves that work kinda like mystic kuznya basically make super minor rune weapons.
by kaid
Tue Sep 22, 2020 9:39 am
Forum: Rifts®
Topic: Suitcase Nukes Against Magical Cities?
Replies: 36
Views: 8398

Re: Suitcase Nukes Against Magical Cities?

I think the main take away even wide use of suitcase nukes is not something for an edict of planetary distress for rifts earth it is a tuesday.
by kaid
Tue Sep 22, 2020 9:37 am
Forum: Rifts®
Topic: Suitcase Nukes Against Magical Cities?
Replies: 36
Views: 8398

Re: Suitcase Nukes Against Magical Cities?

I would argue that most civilian construction areas would have many SDC features simply to keep costs down. Not every company can afford to build to military grade bunker standards. But also take into account the radiation. That could be devastating to all the mere mortals in the city for a long ti...
by kaid
Sun Sep 20, 2020 6:31 pm
Forum: Rifts®
Topic: Suitcase Nukes Against Magical Cities?
Replies: 36
Views: 8398

Re: Suitcase Nukes Against Magical Cities?

Could it be possible for this kind of environmental/planetary response to trigger with a precise response to a sudden, catastrophic, and localized event like a nuclear strike? Yes, though the question really here is what power(s) would this manifest itself through. Or if even specific power(s) are ...
by kaid
Sun Sep 20, 2020 6:29 pm
Forum: Rifts®
Topic: Suitcase Nukes Against Magical Cities?
Replies: 36
Views: 8398

Re: Suitcase Nukes Against Magical Cities?

Suitcase Nukes are far more dangerous to a Tech-Only mega-city than to a Magical city. There are just to many ways for the thing to go wrong when your sending some-body with a WMD into a city filled with Psychics, Monsters, and literal Wizards. Given the way tech works in Rifts, if that things fall...
by kaid
Mon Sep 14, 2020 12:15 pm
Forum: Rifts®
Topic: Suitcase Nukes Against Magical Cities?
Replies: 36
Views: 8398

Re: Suitcase Nukes Against Magical Cities?

I think something like a suitcase nuke is probably game wise smaller than one of the nuke warheads on the normal long range missiles. It would suck for people in the near vicinity but but given the stupid durability of MDC stuff it would be questionable if it would even destroy a building it was in.
by kaid
Tue Aug 04, 2020 9:27 pm
Forum: Rifts®
Topic: What was Tolkeen’s Flag or Emblem?
Replies: 16
Views: 6210

Re: What was Tolkeen’s Flag or Emblem?

A white flag?
by kaid
Wed Jul 29, 2020 5:58 pm
Forum: Rifts®
Topic: GB locking and unlocking
Replies: 37
Views: 13450

Re: GB locking and unlocking

It takes 1 attack to fire the Boom Gun. RUE 72 (among other places): The pylons and jets fly into action the moment the boomgun is fired. Which means that as the trigger is squeezed, the pylons launch. I don't think it's unreasonable to assume that the trigger has a kind of double-click aspect to i...
by kaid
Mon Jul 27, 2020 1:00 pm
Forum: Rifts®
Topic: GB locking and unlocking
Replies: 37
Views: 13450

Re: GB locking and unlocking

If somebody wants to fire the boomgun every attack in the round they basically are stationary or effectively so. Even without costing extra attacks if you are just chain firing it you are as far as combat is concerned effectively not moving much. The penalty for doing this is basically nobody shooti...
by kaid
Mon Jul 27, 2020 12:54 pm
Forum: Rifts®
Topic: I know it has been done before.....
Replies: 6
Views: 3286

Re: I know it has been done before.....

I believe the current timeline is 110 PA and I believe it was 300 years between the end of the goldenage and 1 PA
by kaid
Mon Jul 27, 2020 10:50 am
Forum: Rifts®
Topic: I want to build a stone pyramid - is it possible?
Replies: 69
Views: 23156

Re: I want to build a stone pyramid - is it possible?

I asked about that but there are no architecture skills in Rifts that I am aware of. So I suppose we could go for advanced mathematics or some such? Greetings and Salutations. Well, my first instinct is ... Art might help with the drafting (a bit of a judgment call). Masonry is also extreme...
by kaid
Mon Jul 27, 2020 10:48 am
Forum: Rifts®
Topic: I want to build a stone pyramid - is it possible?
Replies: 69
Views: 23156

Re: I want to build a stone pyramid - is it possible?

Ideally, if I were a GM I'd want an architect to be involved (or somebody with that skill) to account for that kind of thing, and geology wouldn't hurt when it comes to scoping out the terrain. You don't want to do the Monty Python thing of building a castle only to watch it sink into the swamp, th...
by kaid
Mon Jul 27, 2020 10:46 am
Forum: Rifts®
Topic: I want to build a stone pyramid - is it possible?
Replies: 69
Views: 23156

Re: I want to build a stone pyramid - is it possible?

How does one take control of a pyramid and how do you change who controls it? Can someone try and wrest control away from the person who currently controls it? I was under the impression that everyone within the pyramid that is capable of using the pyramid's functions is able to do so. Someone deci...
by kaid
Mon Jul 27, 2020 10:40 am
Forum: Rifts®
Topic: I want to build a stone pyramid - is it possible?
Replies: 69
Views: 23156

Re: I want to build a stone pyramid - is it possible?

As for stone, there is a lot of stone not far from where we are. I am curious now what skills we would use to make the plans for a stone pyramid (mathematics: advanced?) A small pyramid is at least 100 feet tall. Assuming it is also 100 feet on a side, you wind up with 333,333 cubic feet of stone. ...

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