Search found 494 matches

by green.nova343
Mon Feb 24, 2025 10:55 pm
Forum: G.M.s Forum
Topic: Is there any official Unified Skill List
Replies: 4
Views: 16936

Is there any official Unified Skill List

I know that a couple of the settings (HU & Rifts) have a GM guide that lists the skills for that particular setting (although the Rifts one predates RUE, so it's not exactly up-to-date). And I applaud Palladium for trying to unify the settings more & more. But while I know there are also some fan ...
by green.nova343
Tue Feb 04, 2025 9:24 pm
Forum: Heroes Unlimited™
Topic: Character skills and Natural Combat Ability
Replies: 9
Views: 18178

Re: Character skills and Natural Combat Ability

Main issue with NCA & a Military Specialist is the WP Program...but that only gives you 3 skills you can't learn. There are only 2 wasted skills in the Basic Military program (HTH Basic & WP Rifle), but the other 4 are fine. For Espionage, if you pick Basic Espionage the HTH: Martial Arts is wasted ...
by green.nova343
Thu Jan 30, 2025 11:46 pm
Forum: Palladium Fantasy RPG®
Topic: how would one consecrate a graveyard/cemetary for safe cauldron spilling?
Replies: 7
Views: 10143

Re: how would one consecrate a graveyard/cemetary for safe cauldron spilling?

From what I've found online, graveyards are generally found in conjunction with a church (tend to be the smaller, local types, but you could also have a larger church or even a cathedral be part of one), while cemeteries are stand-alone entities (despite many times having a chapel or similar ...
by green.nova343
Tue Jan 14, 2025 1:35 pm
Forum: Ninjas & Superspies™ & Mystic China™
Topic: Physical Skill bonuses and Martial Art Forms
Replies: 7
Views: 73988

Re: Physical Skill bonuses and Martial Art Forms

So...basically, all that does is allow someone without any HTH training to get a Kick attack or someone with a generic HTH skill to get the Kick (2D4 or 1D8 SDC) attack at 1st level instead of a higher level, assuming it's even an issue :


HU2: Basic & Martial Arts get it @ 3rd level, Expert gets ...
by green.nova343
Mon Jan 06, 2025 11:17 am
Forum: Ninjas & Superspies™ & Mystic China™
Topic: Are Demons Negative Chi Beings.
Replies: 2
Views: 20182

Re: Are Demons Negative Chi Beings.

It depends on how "infernal" you think their nature is. If you see them as "Infernal" (yes, the capitalization is important), then yes, they'd be vulnerable to Negative Chi Mastery abilities (as well as taking damage from positive chi attacks)...but they would also be subject to the Yama Kings ...
by green.nova343
Mon Jan 06, 2025 10:11 am
Forum: Ninjas & Superspies™ & Mystic China™
Topic: Physical Skill bonuses and Martial Art Forms
Replies: 7
Views: 73988

Re: Physical Skill bonuses and Martial Art Forms

I think that he's not talking about a situation involving the bonuses for the specific attack move, but rather whether the specific move is even available.

Granted, he specifically mentioned Acrobatics and Gymnastics . Personally, I can't find a version of either skill that automatically provides a ...
by green.nova343
Mon Jan 06, 2025 9:24 am
Forum: Beyond the Supernatural™
Topic: Outsourcing to Mystic China
Replies: 5
Views: 39554

Re: Outsourcing to Mystic China


I was re-reading my collection and was reminded how useful a Chun Tzu or Nei Chia Wu Shih can be to a 1e BTS confrontation. They start with saving throw bonuses against horror and possession. A 1st level Gui Long fencer with Enlightenment Strike could force out a possessing entity in one round ...
by green.nova343
Mon Jan 06, 2025 12:33 am
Forum: Rifts®
Topic: Why are Merc Special Forces...not so special?
Replies: 18
Views: 16798

Re: Why are Merc Special Forces...not so special?

At the time that Rifts Mercenaries was originally published, there were only a handful of books that had been published, & of those only maybe 3 had any kind of O.C.C. that approximated the Special Forces O.C.C.:

Rifts Main Book (the CS Military Specialist, which focused heavily on Espionage ...
by green.nova343
Mon Dec 30, 2024 10:46 pm
Forum: G.M.s Forum
Topic: Is the GM ALWAYS right?
Replies: 14
Views: 20287

Re: Is the GM ALWAYS right?

Can a GM be mistaken about a particular rule? Of course; with very few exceptions, GMs are normal people, & do not have eidetic memories that allow them to instantly recall every page they've ever read.

But does that make the GM wrong? Eh...not exactly. See, the kind of person that is actively ...
by green.nova343
Sat Dec 14, 2024 11:40 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: No Combat Computer bonuses for most Human mecha?
Replies: 0
Views: 6933

No Combat Computer bonuses for most Human mecha?

I'm working on a personal project of mine, & was doing some comparisons of how characters would stack up against "stock" types in terms of the combat bonuses. I'm just strictly looking at how the combinations of HTH & MECT bonuses stack up, not taking into account the character's attributes. But I ...
by green.nova343
Mon Sep 23, 2024 8:46 pm
Forum: Ninjas & Superspies™ & Mystic China™
Topic: Physical Skill bonuses and Martial Art Forms
Replies: 7
Views: 73988

Re: Physical Skill bonuses and Martial Art Forms

Remember to check the MAF descriptions. A lot of them will list actions that don't necessarily get a bonus, or don't get bonuses until a higher level...but they can still perform them.

Aikido might be one of the few that actually would have a limitation like that. Note that while its sole hand ...
by green.nova343
Mon Sep 23, 2024 8:40 pm
Forum: Guild of Magic & Psionics
Topic: Correct Use of Mask P.P.E. psionic
Replies: 5
Views: 8106

Re: Correct Use of Mask P.P.E. psionic

That is a very good question.

If there's something obvious -- bolt of lightning, flames, etc. -- then yeah, it's not going to help. And if you're the only person within half a mile, you'll want to not be visible.

If it's less obvious, the Dog Boy/Psi-Stalker can still get to the general vicinity ...
by green.nova343
Thu Aug 08, 2024 10:27 am
Forum: G.M.s Forum
Topic: Thoughts on a possible home rule I'm considering
Replies: 6
Views: 16001

Re: Thoughts on a possible home rule I'm considering

Damn, I didn't see that in there.
by green.nova343
Wed Aug 07, 2024 9:20 pm
Forum: G.M.s Forum
Topic: Thoughts on a possible home rule I'm considering
Replies: 6
Views: 16001

Re: Thoughts on a possible home rule I'm considering





So, instead...rather than a dodge using up your next action/attack, it makes that next action harder to complete .

If you dodge & your next action is to fire a ranged weapon, it is considered "shooting wild".

No aimed or called shots are possible
If you don't have the appropriate W.P ...
by green.nova343
Tue Aug 06, 2024 9:30 pm
Forum: G.M.s Forum
Topic: Thoughts on a possible home rule I'm considering
Replies: 6
Views: 16001

Thoughts on a possible home rule I'm considering

OK, so I've been thinking of making some tweaks to the base Palladium System rules for my own use. A lot of them are probably familiar -- like letting a PC's base skill go above 98% (but still make a 99-00 role be a failure) -- but I was considering some of the changes that have happened with D&D ...
by green.nova343
Mon May 06, 2024 9:35 pm
Forum: Rifts®: Dimension Books
Topic: Trade/Hyperlanes of the Three Galaxies
Replies: 14
Views: 17341

Re: Trade/Hyperlanes of the Three Galaxies


Not sure where you're getting the 'Humans as space orcs' out of a discussion of stellar navigation....
Lot of species could have the 'toss the problem out the airlock' mentality.


It's this thing I've seen on some Facebook posts, where they talk about alien races struggling to understand why ...
by green.nova343
Mon May 06, 2024 9:33 pm
Forum: Guild of Magic & Psionics
Topic: RUE cybernetic effect on psionics & magic where?
Replies: 4
Views: 7467

Re: RUE cybernetic effect on psionics & magic where?

I've never been a fan of the "completely destroys all magic/psychic ability". Even for a full conversion borg, I'd lean towards "so heavily interferes that you might as well not even try to use it". Something like "it'll cost you 150 PPE to cast Call Lightning, & it's only going to reach out 30 ft/9 ...
by green.nova343
Mon May 06, 2024 9:26 pm
Forum: Guild of Magic & Psionics
Topic: Rituals vs Invocations
Replies: 23
Views: 22389

Re: Rituals vs Invocations

main thing I tend to see as the differences:



Invocations can primarily only draw PPE from the caster/talisman/ley line. Rituals can have multiple people (including non-casters) contribute PPE...including a "blood sacrifice". Yes, I know that theoretically you could kill someone/some animal to ...
by green.nova343
Thu May 02, 2024 8:22 pm
Forum: Heroes Unlimited™
Topic: Is there any errata on combining the three Strength Powers?
Replies: 12
Views: 17916

Re: Is there any errata on combining the three Strength Powers?



I personally tweak Extra-Ordinary PS and Superhuman PS a bit.
*Extra-Ordinary PS - when punching, kicking, etc... add 1 die/dice to the damage based on the attack. A 1d4 punch become 2d4 [plus PS damage bonuses], a 2d6 kick becomes 3d6, etc...

*Superhuman PS - when punching, kicking, etc... add ...
by green.nova343
Thu May 02, 2024 2:43 pm
Forum: Heroes Unlimited™
Topic: Is there any errata on combining the three Strength Powers?
Replies: 12
Views: 17916

Re: Is there any errata on combining the three Strength Powers?


I personally tweak Extra-Ordinary PS and Superhuman PS a bit.
*Extra-Ordinary PS - when punching, kicking, etc... add 1 die/dice to the damage based on the attack. A 1d4 punch become 2d4 [plus PS damage bonuses], a 2d6 kick becomes 3d6, etc...

*Superhuman PS - when punching, kicking, etc... add 2 ...
by green.nova343
Tue Apr 30, 2024 9:57 pm
Forum: Rifts®: Dimension Books
Topic: Trade/Hyperlanes of the Three Galaxies
Replies: 14
Views: 17341

Re: Trade/Hyperlanes of the Three Galaxies

So...the usual "humans are space orcs...& don't let them make an alien species into a pet" kind of thing...
by green.nova343
Mon Apr 29, 2024 4:23 pm
Forum: Heroes Unlimited™
Topic: Is there any errata on combining the three Strength Powers?
Replies: 12
Views: 17916

Re: Is there any errata on combining the three Strength Powers?

Not sure about a true errata. However, Extraordinary PS is the only power that has a minimum level (unless your pre-power PS base is already over 20). Obviously, the carry/lift limits are based on the strongest (no punch intended) power you have, so you could theoretically stack them all.


start ...
by green.nova343
Tue Apr 23, 2024 9:43 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Zentradi strength
Replies: 10
Views: 22246

Re: Zentradi strength

I had to do some digging between TSC, RUE, & the Macross Sourcebook for the 2E versions. This is what I found:

Normal exertion is "run at an even pace (half speed) for 0.5 miles/0.8km per PE point without fatigue", 1/3 that if moving at full speed.
Speed is obviously based on the SPD attribute ...
by green.nova343
Wed Apr 10, 2024 7:13 pm
Forum: Rifts®
Topic: Momentum as a measure for damage
Replies: 6
Views: 2035

Re: Momentum as a measure for damage

The problem with the kinetic energy is that it doesn't scale with weapons unless the ratio you use is the square root of the kinetic energy:

.22 LR: 178-191J, 259J with 30-grain HP, 277J with 31-grain RN; treat as "X"
.380 ACP (aka 9x17mm or .380 Auto): 275-280J, 405J Buffalo +P HC-FN, 419J ...
by green.nova343
Thu Apr 04, 2024 9:26 am
Forum: Rifts®: Dimension Books
Topic: Trade/Hyperlanes of the Three Galaxies
Replies: 14
Views: 17341

Re: Trade/Hyperlanes of the Three Galaxies


"It was inexplicable why our ship was slowing down...sensors showed no signs of singularities, gravity wells, or exotic matter. Shipboard diagnostics showed our engines were operating perfectly. Then somebody suggested we check the cargo and passenger lists. When we found Gaby was aboard, it all ...
by green.nova343
Tue Mar 12, 2024 10:50 pm
Forum: Rifts®
Topic: Update of old OCCs.
Replies: 36
Views: 12940

Re: Update of old OCCs.


If you are going to look at breaking say Heavy Weapons/Heavy Energy Weapons into multiple more narrow WPs you also have to actually define what is what. Is the old style CS Plasma Rifle WP Energy Rifle or WP Heavy Energy Rifle? Would the South American laser bazooka fire anything like the Wilk's ...
by green.nova343
Fri Feb 23, 2024 4:11 pm
Forum: Palladium Fantasy RPG®
Topic: A weapon proficiency questions and fix
Replies: 5
Views: 7865

Re: A weapon proficiency questions and fix

Skill point systems probably more realistically depict actual real-world skill progression.

The problem is that not every OCC starts with the same number of skills, let alone gets new skills at the same amount as they progress.

Pick a skill point number that's too low, & the majority of OCCs will ...
by green.nova343
Fri Feb 16, 2024 1:48 pm
Forum: G.M.s Forum
Topic: Pricing gems and precious metals
Replies: 13
Views: 21887

Re: Pricing gems and precious metals


The problem you run into with barter is when your non-cash items aren't "small" enough for small-scale transactions. A little gold bar might be plenty of cash to rent a hotel room for a week (or even a month), but if that's the smallest bit you have it's overkill for paying a restaurant bill ...
by green.nova343
Thu Feb 15, 2024 11:10 am
Forum: G.M.s Forum
Topic: Pricing gems and precious metals
Replies: 13
Views: 21887

Re: Pricing gems and precious metals

Agreed. On Phase World, or maybe some of the major CCW/UWW (or even Kreeghor) worlds, you might find a place that can exchange Rifts Earth credits...but you'd have to exchange them first. On more backwater planets, though, they'd probably look at you funny if you mentioned "Earth Universal Credits ...
by green.nova343
Mon Feb 12, 2024 2:05 pm
Forum: Nightbane®
Topic: Language and Literacy issue
Replies: 21
Views: 37321

Re: Language and Literacy issue

I think the reason that the RUE version starts higher is tied into how it advances much more slowly. Look at the level progressions (assuming no bonuses):

1st : NB 50%/30% (both) vs. RUE 88%/40% (native) 50%/30% (other)
2nd : NB 55%/35% (both) vs. RUE 89%/45% (native) 53%/35% (other)
3rd : NB ...
by green.nova343
Tue Feb 06, 2024 10:05 am
Forum: G.M.s Forum
Topic: Pricing gems and precious metals
Replies: 13
Views: 21887

Re: Pricing gems and precious metals

Don't forget that if the PCs are selling gemstones & precious metals, they will not receive full market value for them. Mainly because the merchant they're selling it to has to make a profit...& if he pays full price for the materials, then if he sells them for list price he's not only not making ...
by green.nova343
Tue Feb 06, 2024 9:48 am
Forum: Beyond the Supernatural™
Topic: why does the Victim OCC have a low Physical Beauty?
Replies: 8
Views: 27457

Re: why does the Victim OCC have a low Physical Beauty?



Only just noticed this on pg 194 of 1st edition, PB is always 2D6 regardless of what age group.

This is a pattern we see for other attributes (only 3D6 seems to be Spd for teens) but it seems odd, why can't you have attractive victims? That's the classic damsel trope.

Not Really a job char ...
by green.nova343
Tue Jan 30, 2024 12:13 pm
Forum: Palladium Fantasy RPG®
Topic: Optional damage rules: When should these be applied?
Replies: 16
Views: 11263

Re: Optional damage rules: When should these be applied?


Thank you for your ideas, but they seem a little harsh to me -
Non-man-at-arms O.C.C.s only get 1D6 S.D.C., and may well have selected no physical skills to bump that up further; so, even at higher levels when they have loads of H.P., they are likely to fall very quickly into Hit Point damage in ...
by green.nova343
Tue Jan 23, 2024 4:02 pm
Forum: Palladium Fantasy RPG®
Topic: Optional damage rules: When should these be applied?
Replies: 16
Views: 11263

Re: Optional damage rules: When should these be applied?

Hmmm...yeah, those are similar to the rules from the RMB book as well (although it had a 75% threshold for the severe). But they're not exactly clear on the "minor" portion. I think at one time there was something about optionally using them for when a critical hit occurred, or possibly when a ...
by green.nova343
Tue Jan 23, 2024 3:47 pm
Forum: Heroes Unlimited™
Topic: Most Useful Super Power IRL?
Replies: 7
Views: 19394

Re: Most Useful Super Power IRL?

Guess it depends on what you're striving for with the powers. And it also depends on how "flashy" you want to be.

Sure, Healing Factor, regenerative powers, Immortality, & especially something like Invulnerability make you able to walk away from stuff that would kill or maim a normal person. But do ...
by green.nova343
Tue Dec 12, 2023 7:59 pm
Forum: Rifts®: Dimension Books
Topic: Missile speeds in space
Replies: 7
Views: 14681

Re: Missile speeds in space


As mentioned previously missiles (and other potential elements here) have their speed/range modified while in space, sometimes generically so and sometimes with a case-modifier that applies only in that case (I'm speaking megaversally here).

I would also recommend that you add the launching ...
by green.nova343
Mon Dec 11, 2023 10:59 pm
Forum: Rifts®: Dimension Books
Topic: Missile speeds in space
Replies: 7
Views: 14681

Re: Missile speeds in space

Short answer: as mentioned before, missile speeds & ranges are doubled in space, but to keep it simple just focus on the missile range & speed.

Long answer: unless your tech is using some sort of reactionless drive that acts like Star Trek impulse/warp drives or Star Wars drive systems, there isn't ...
by green.nova343
Thu Dec 07, 2023 6:52 pm
Forum: Dead Reign™
Topic: Dead Reign Combat Rules
Replies: 6
Views: 45050

Re: Dead Reign Combat Rules



If at all possible, avoid the temptation to try & "headshot" a zombie in ranged combat. Needing a 17-20 to hit the neck or head is essentially a -9 penalty (17-8 = 9)
Whoever revised the rules probably made a mistake thinking that you add a size penalty to strike to the AR. This is wrong and ...
by green.nova343
Wed Dec 06, 2023 10:11 pm
Forum: Nightbane®
Topic: Choosing morphus: How to balance?
Replies: 4
Views: 15001

Re: Choosing morphus: How to balance?

Trying to adapt a BIO-E style is going to complicate it further, like drewkitty said.

I would just let the players do 1 of 3 things:


Once they've determined how many modifications their Morphus gets, let them pick based on the particular concept they have. If you think their choices are too ...
by green.nova343
Wed Dec 06, 2023 10:03 pm
Forum: Dead Reign™
Topic: Dead Reign Combat Rules
Replies: 6
Views: 45050

Re: Dead Reign Combat Rules

Hmmmm....

I was originally thinking this was a bad copy-and-paste of the rules. However, I went back & checked the most recent rules for their other settings (Rifts Ultimate Edition and Robotech: Shadow Chronicles), & realized that the rules have changed .

Previously , the rules were:

HTH ...
by green.nova343
Thu Nov 16, 2023 10:04 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Modern technologies that we don't see in robotech
Replies: 95
Views: 155814

Re: Modern technologies that we don't see in robotech

I would imagine that the reason we don't see the "small" drones that we're used to IRL wasn't just that they weren't in use at the time of the animation, but they'd essentially leaped forward. "Drone" to us just means a remotely-piloted vehicle (some guy sitting in an air-conditioned room with a ...
by green.nova343
Thu Nov 16, 2023 9:02 pm
Forum: Rifts®
Topic: Skills Recycle and Salvage
Replies: 10
Views: 4087

Re: Skills Recycle and Salvage

I would maybe consider that "Recycle" is the chance to break something down into its subassemblies, but the idea would be to then melt down, scrap, or otherwise reuse the raw materials that the components are made from, just as someone sorting through real-life "recycled" materials would separate ...
by green.nova343
Wed Nov 01, 2023 8:21 pm
Forum: Rifts®
Topic: Halloween in Rifts Earth Culture?
Replies: 6
Views: 2375

Re: Halloween in Rifts Earth Culture?

Having just recently rewatched Halloween III: Season of the Witch , I could see some of the more regressed communities reverting back to blood sacrifices (human or otherwise), & especially the "Blood Druids" of England (Cochrane stole one of the standing stones from Stonehenge & figured out a way to ...
by green.nova343
Tue Jul 25, 2023 3:36 pm
Forum: G.M.s Forum
Topic: Glitter Boys and the CS
Replies: 2
Views: 4054

Re: Glitter Boys and the CS

What is the attitude / political position of the CS with regards to Glitter Boys (independent)?

Glitter Boys a human.

They have a reputation as defenders of humanity throughout the Dark Ages.
As pilots of their famous Glitter Boy armor (the weapon of the greatest heroes in North America) they ...
by green.nova343
Thu May 25, 2023 10:35 pm
Forum: Rifts®
Topic: Your Opinon: Can Psychic Abilities Be Taught in Rifts?
Replies: 29
Views: 8881

Re: Your Opinon: Can Psychic Abilities Be Taught in Rifts?

A couple quotes from Psyscape, p145.

The CS has learned that training and focus at an early age can help an individual develop into one of these psionic categories more quickly and with greater range of power and control. Raw talent can be fine tuned and directed towards a desired effect ...
by green.nova343
Mon May 22, 2023 11:46 am
Forum: Rifts®
Topic: Your Opinon: Can Psychic Abilities Be Taught in Rifts?
Replies: 29
Views: 8881

Re: Your Opinon: Can Psychic Abilities Be Taught and Learned

I think you're looking at probably 2 separate situations. Most of the O.C.C.s -- Techno-Wizard, Mystic, etc. -- could potentially be seen as the 2nd option (where potential candidates are screened)...except you run into the problem of where their supposed psionic abilities were for, say, a character ...
by green.nova343
Fri May 05, 2023 1:36 pm
Forum: Guild of Magic & Psionics
Topic: TW device creation
Replies: 4
Views: 1957

Re: TW device creation

If you don't already have it, you want Rifts Ultimate Edition. The TW Item Construction rules (pp. 129-135) go into more detail. Basically, if the Techno-Wizard doesn't know the spell, he does need another mage to help him, but it will increase the PPE construction cost (& thereby increasing the ...
by green.nova343
Fri May 05, 2023 10:43 am
Forum: Palladium Fantasy RPG®
Topic: "Legitimate" way to get a bunch of bones
Replies: 12
Views: 9725

Re: "Legitimate" way to get a bunch of bones

Soup bones. Markets will have bones from various animals that can be used to make soup and/or broth.
by green.nova343
Fri Apr 21, 2023 12:00 pm
Forum: Heroes Unlimited™
Topic: Immune to Magic on Nightbane
Replies: 14
Views: 15583

Re: Immune to Magic on Nightbane

Rifts Dimension Book 7: Megaverse Builder has a chart on pp 14-15 detailing the Magic Level of different dimensions, with listed examples of published settings. Two of the major determinants for a dimension's Magic Level are if Ley Lines are visible, and whether or not MDC beings exist.

No Magic ...
by green.nova343
Fri Apr 21, 2023 11:21 am
Forum: Heroes Unlimited™
Topic: Immune to Magic on Nightbane
Replies: 14
Views: 15583

Re: Immune to Magic on Nightbane

Penalty: Permanently reduce Hit Points and physical S.D.C. by 10% (by 30% if the character has more than 250 points to begin with).

Note: In a magic rich environment, like Rifts Earth, this power should be considered a Maier super abilll'/, and reduce H.P. and S.D.C. by half and tum them into M.D ...

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