Search found 185 matches

by Nomadic
Sun Jan 04, 2015 11:24 pm
Forum: G.M.s Forum
Topic: Character Generaor
Replies: 7
Views: 5787

Re: Character Generaor

Has anyone actually checked with Palladium as to whether it's ok to distribute a character generator or has everyone just assumed from rumours that it's not ok? Checked. Long, bad history right back to the nighspawn law suit. 2nd that. I've had one for a while that we use at the table for 5-10 min ...
by Nomadic
Sun Jan 04, 2015 11:10 pm
Forum: All Things Palladium Books®
Topic: Palladium Books Character generator
Replies: 30
Views: 15347

Re: Palladium Books Character generator

I have an inbox full of C&D letters from Alex and Kevin about the CCG I wanted to release. 2004-8ish? Can't remember when the conversation started. They don't want one, They've never wanted one. At one point I had hope and was contacted by Alex M, but they wanted me to pay this crazy IP cost and...
by Nomadic
Thu Nov 07, 2013 12:55 pm
Forum: G.M.s Forum
Topic: Fencing skill interpretation
Replies: 15
Views: 6732

Re: Fencing skill interpretation

No, not really since the Bonus of damage is SDC by strict definition. However a bonus to the damage say a +1 to 3 or so would be fine and not game breaking. Might even if given a skill check allow to target vital cords or cables on mecha... As for Pis-swords and Psi-Daggers..no. since there not phy...
by Nomadic
Thu Nov 07, 2013 12:48 pm
Forum: G.M.s Forum
Topic: Making wooden stakes for vampires
Replies: 44
Views: 22367

Re: Making wooden stakes for vampires

id say no, i dont think sharpening a stick should take a skill roll. its like making some one roll wilderness survival to set up a tent. I'm with Zamion. I mean I am kind of a skill Nazi but sharpening a stick? Now if only certain types of wood effected vamps then it should absolutely take a lore s...
by Nomadic
Thu Nov 07, 2013 12:46 pm
Forum: G.M.s Forum
Topic: Making wooden stakes for vampires
Replies: 44
Views: 22367

Re: Making wooden stakes for vampires

id say no, i dont think sharpening a stick should take a skill roll. its like making some one roll wilderness survival to set up a tent. I'm with Zamion. I mean I am kind of a skill Nazi but sharpening a stick? Now if only certain types of wood effected vamps then it should absolutely take a lore s...
by Nomadic
Thu Nov 07, 2013 12:34 pm
Forum: G.M.s Forum
Topic: Inquisitor and SD Burst Rules.
Replies: 13
Views: 6177

Re: Inquisitor and SD Burst Rules.

I know the burst rules have been played to death... but I have a new twist and other than waving a GM hand of NO I can't find a way around this. Inquisitor can use a SD Weapon, lets say like a Sub Machine Gun. and do MD damage to Evil Super Natural Creatures. (Note this is a part house rule, Canon ...
by Nomadic
Tue Nov 05, 2013 7:48 pm
Forum: G.M.s Forum
Topic: Question regarding Rate of Fire definitions
Replies: 22
Views: 10025

Re: Question regarding Rate of Fire definitions

This has been covered a million times, but you're not dodging a bullet, you're dodging a shooter's ability to hit a target. Statistically ones chances to hit a target in combat or a high pressure situation are quite small even for experienced veterans. In a battlefield scenario it's much worse as s...
by Nomadic
Tue Nov 05, 2013 7:06 pm
Forum: G.M.s Forum
Topic: Inquisitor and SD Burst Rules.
Replies: 13
Views: 6177

Inquisitor and SD Burst Rules.

I know the burst rules have been played to death... but I have a new twist and other than waving a GM hand of NO I can't find a way around this. Inquisitor can use a SD Weapon, lets say like a Sub Machine Gun. and do MD damage to Evil Super Natural Creatures. (Note this is a part house rule, Canon s...
by Nomadic
Tue Nov 05, 2013 6:56 pm
Forum: G.M.s Forum
Topic: Making wooden stakes for vampires
Replies: 44
Views: 22367

Re: Making wooden stakes for vampires

id say no, i dont think sharpening a stick should take a skill roll. its like making some one roll wilderness survival to set up a tent. I'm with Zamion. I mean I am kind of a skill Nazi but sharpening a stick? Now if only certain types of wood effected vamps then it should absolutely take a lore s...
by Nomadic
Tue Nov 05, 2013 6:54 pm
Forum: G.M.s Forum
Topic: How many GM's would allow this?
Replies: 15
Views: 7498

Re: How many GM's would allow this?

MaxxSterling wrote:If the rules don't disallow it, why not. If it gets to be too much, just blow it up.


Think this is covered under Availability.
by Nomadic
Tue Nov 05, 2013 12:40 am
Forum: G.M.s Forum
Topic: Prowl Question
Replies: 8
Views: 4992

Re: Prowl Question

I use what I call "skill dueling". If they have some kind of enhancements I add penalties to the prowl. If they have a counter skill, like a dog boys sense of smell, I use the prowl as a penalty. Example: guy with prowl of 60% rolls a 30%, I apply a 30% penalty to the dog boys sense of sm...
by Nomadic
Tue Nov 05, 2013 12:33 am
Forum: G.M.s Forum
Topic: Making wooden stakes for vampires
Replies: 44
Views: 22367

Re: Making wooden stakes for vampires

Umm...

With an MDC tool this would be easy, no skills required, or lazer pen, etc.

Without one? Yes, it's not easy to do, skills required, Please everyone who doesn't believe me go out into the woods and make a Sharpened stick with your kitchen knife. Let me know how that turns out.
by Nomadic
Mon Nov 04, 2013 11:59 pm
Forum: G.M.s Forum
Topic: How many GM's would allow this?
Replies: 15
Views: 7498

Re: How many GM's would allow this?

No,

On the same line of Topics, All starting Equ, Guns, Armor, et al for level 1 characters are items you wouldn't bother looting at level 6, Greys or Whites for the WoW players.

Check what it says under black market/availability. If it's common I allow, if not then no.
by Nomadic
Mon Nov 04, 2013 11:45 pm
Forum: G.M.s Forum
Topic: Fencing skill interpretation
Replies: 15
Views: 6732

Re: Fencing skill interpretation

What do you think about the +1D6 damage from the fencing skill? Does it apply to MD weapons like vibro-blades or magic swords or a psi-sword? Normal PS damage bonus will not apply to MD weapons. This seems to me not to be a "strength" bonus, but more of an "accuracy from the skill&qu...
by Nomadic
Sat Dec 17, 2011 7:50 pm
Forum: Rifts®
Topic: Full conversion borgs and phase weaponry
Replies: 179
Views: 10320

Re: Full conversion borgs and phase weaponry

This has gone crazy... It's not a one shot kill, it's a WELL AIMED ONE SHOT KILL. Whoever shooting it would need the cyber-doc skill prior to rolling to strike (To know that model of borg and were the brain box is) Then and only then may he make a called shot to a small target -4/-9 GM depending. I...
by Nomadic
Sat Dec 17, 2011 7:46 pm
Forum: Rifts®
Topic: Full conversion borgs and phase weaponry
Replies: 179
Views: 10320

Re: Full conversion borgs and phase weaponry

This has gone crazy... It's not a one shot kill, it's a WELL AIMED ONE SHOT KILL. Whoever shooting it would need the cyber-doc skill prior to rolling to strike (To know that model of borg and were the brain box is) Then and only then may he make a called shot to a small target -4/-9 GM depending. I...
by Nomadic
Sat Dec 17, 2011 12:34 pm
Forum: Rifts®
Topic: RIFTS: Video Game Project (Staring You)
Replies: 40
Views: 9636

Re: RIFTS: Video Game Project (Staring You)

And as far as the name... call it Boomers. /poke /poke +1 for anyone who gets that.
by Nomadic
Sat Dec 17, 2011 12:32 pm
Forum: Rifts®
Topic: RIFTS: Video Game Project (Staring You)
Replies: 40
Views: 9636

Re: RIFTS: Video Game Project (Staring You)

I have a SQL database that will help for character creation.

OCC's, what they get where they get it, etc.

What are you coding in LUA? I can do the character backend creation.
by Nomadic
Sat Dec 17, 2011 12:23 pm
Forum: Rifts®
Topic: Rifts GM Screen. Enjoy!
Replies: 31
Views: 4405

Re: Rifts GM Screen. Enjoy!

Download Error

Oops! GigaSize servers or some storage box has been downed! Please report for us. We will make it available again
by Nomadic
Sat Dec 17, 2011 12:10 pm
Forum: Rifts®
Topic: Full conversion borgs and phase weaponry
Replies: 179
Views: 10320

Re: Full conversion borgs and phase weaponry

This has gone crazy... It's not a one shot kill, it's a WELL AIMED ONE SHOT KILL. Whoever shooting it would need the cyber-doc skill prior to rolling to strike (To know that model of borg and were the brain box is) Then and only then may he make a called shot to a small target -4/-9 GM depending. I ...
by Nomadic
Sat Dec 17, 2011 11:54 am
Forum: Rifts®
Topic: Airdropping a GB?
Replies: 16
Views: 785

Re: Airdropping a GB?

Akashic Soldier wrote:I'd just let the Glitterboy burst its jets right before it hit the ground than land safely. Physics aren't as important as dramatic effect unless they're directly going to impact the story--and even then watching scientists wig out over the impossibility of what they just saw is always fun.


+1
by Nomadic
Sat Dec 17, 2011 11:33 am
Forum: Rifts®
Topic: Rifts NA map
Replies: 228
Views: 470246

Re: Rifts NA map

I go to the link, but all I get are advertisements and attempts to sell me crap... What is the secret to getting the file to download? It says the slow version will take 24 seconds to download, I have waited through like 5 minutes of commercials and bs, is this really the best site for downloading ...
by Nomadic
Sat Jul 17, 2010 9:54 pm
Forum: Rifts® Movie
Topic: Rifts Trailer : My own creation
Replies: 25
Views: 45388

Re: Rifts Trailer : My own creation

Yours was fan based, mine was based on making a movie myself and pitching it. Pouring money, no. But it was about a grand to make the trailer. You just described your problem right there 'Making the movie and pitching it'. You pitch first, sort out licensing and THEN you make it. They do books diff...
by Nomadic
Sat Jul 17, 2010 9:46 pm
Forum: G.M.s Forum
Topic: Power Blade (Power Weapon & Psi-Sword)
Replies: 5
Views: 1575

Re: Power Blade (Power Weapon & Psi-Sword)

Supergyro wrote:
johnkretzer wrote:Yeah it makes the Psi-sword semi-useful.



I used to say that Rifts had a disease called 'Cyberknightis'...

A bizarre affliction where you believe the psi sword is useful...

Usually cured by actually playing one for a while.


I guess you've missed the thread on the 14d6 x2 wielding cyber-knights.
by Nomadic
Fri May 28, 2010 6:20 pm
Forum: Rifts® Movie
Topic: RIfts MMORPG
Replies: 19
Views: 51105

Re: RIfts MMORPG

Wouldn't play it myself. I like Pen and Paper RPGs because I am not bound by the barriers of the Programmers mind. To each their own. The sadness I felt when I realized I couldn't slay small Horde children in WoW. It's not perfect, but i'd rather have both. Esp if it were NeverWinterNights style so...
by Nomadic
Wed May 26, 2010 12:48 pm
Forum: Rifts® Movie
Topic: RIfts MMORPG
Replies: 19
Views: 51105

Re: RIfts MMORPG

you are entitled to your opinion, like ******** everyones got one.

but 1.45 Million a MONTH is a lot of cash for a company that is the size of PB. and Has Server Side cost of about 100k a month
by Nomadic
Wed May 26, 2010 2:18 am
Forum: Rifts® Movie
Topic: RIfts MMORPG
Replies: 19
Views: 51105

Re: RIfts MMORPG

Four years ago, we were approached by one company that expected us to foot the bill. Not what we're looking for. And similar. To put that into context, we are sometimes contacted by people who cannot do the quality work we and our fans are looking for. Alex Marciniszyn Wait, found it. 5 years ago y...
by Nomadic
Wed May 26, 2010 2:06 am
Forum: Rifts® Movie
Topic: RIfts MMORPG
Replies: 19
Views: 51105

Re: RIfts MMORPG

websitelink wrote:CCP is about the only company right now I'd trust to pull it off.


OH HOOK LINE AND MOTHER EFFIN SINKER.
by Nomadic
Tue May 25, 2010 1:53 am
Forum: G.M.s Forum
Topic: Power Blade (Power Weapon & Psi-Sword)
Replies: 5
Views: 1575

Power Blade (Power Weapon & Psi-Sword)

Ya or Na? Discuss.

I consider the Psi-Sword a melee weapon.
Works on TK-Weapons.

but not sure If I want to allow it.
by Nomadic
Mon May 24, 2010 6:37 pm
Forum: G.M.s Forum
Topic: Need Help dealing with a PsyTech.
Replies: 28
Views: 3768

Re: Need Help dealing with a PsyTech.

Just looking at TK force field: The notes say that it has to be created on solid ground. Probably not effective against flyers then. The short ranges of his powers indicate that he'd be shot to heck long before he got close enough. the stealth aspect is pathetically unhelpful, and bots are going to...
by Nomadic
Mon May 24, 2010 5:48 pm
Forum: G.M.s Forum
Topic: Bio-Regeneration.
Replies: 5
Views: 1568

Re: Bio-Regeneration.

I must be a tough GM. No, they don't get to regrow their limbs or organs unless it says so or their RCC has some crazy great regen amounts. My guys have to use cybernetics, bionics, bio-systems, alien technology, or high level spells to regrow their limbs and organs. Ok this is what put me over the...
by Nomadic
Sun May 23, 2010 11:29 pm
Forum: G.M.s Forum
Topic: Bio-Regeneration.
Replies: 5
Views: 1568

Bio-Regeneration.

To Limb or not to Limb.

Sometimes it says it will restore limbs, other times it says it won't and even more it says nothing either way...

So As GM's do you cannon? Allow or disallow regrowing of limbs with BR?
by Nomadic
Sun May 23, 2010 1:21 pm
Forum: G.M.s Forum
Topic: Sniper OCC Need Feedback.
Replies: 16
Views: 2983

Re: Sniper OCC Need Feedback.

Currently Being Game Tested, and the role he has filled is a techinal Shooter. It's not killing the person in the armor, altho with a crit he can one shot a sammus. 2d4x10+20(Doubled) Mostly it's being used to take out senor optics, hit fast moving targets. Shooting Guns of other people slagging the...
by Nomadic
Sun May 23, 2010 7:01 am
Forum: G.M.s Forum
Topic: Sniper OCC Need Feedback.
Replies: 16
Views: 2983

Re: Sniper OCC Need Feedback.

done and done. anything else to add?
by Nomadic
Sun May 23, 2010 6:05 am
Forum: G.M.s Forum
Topic: Need Help dealing with a PsyTech.
Replies: 28
Views: 3768

Re: Need Help dealing with a PsyTech.

This is what happens when I don't eagle eye my players down. One question tho. How do you doge an area of effect? And I disagree that they know it's coming. But everything else is valid. Looking like I'm going to have to pull out ye old ban hammer. I know for a fact he has over 200 ISP. I think I'm...
by Nomadic
Thu May 20, 2010 4:54 pm
Forum: G.M.s Forum
Topic: Need Help dealing with a PsyTech.
Replies: 28
Views: 3768

Re: Need Help dealing with a PsyTech.

This is what happens when I don't eagle eye my players down. One question tho. How do you doge an area of effect? And I disagree that they know it's coming. But everything else is valid. Looking like I'm going to have to pull out ye old ban hammer. I know for a fact he has over 200 ISP. I think I'm...
by Nomadic
Wed May 19, 2010 12:57 pm
Forum: G.M.s Forum
Topic: Need Help dealing with a PsyTech.
Replies: 28
Views: 3768

Re: Need Help dealing with a PsyTech.

I'm sitting here, double checking the PCC and the powers, and the main impression that I'm getting is that the player is taking you for a ride. First up: Telemechanic Mental Operation, and Telemechanic Paralysis are, per RUE, completely useless against AI so Archie bots and Skelebots are pretty muc...
by Nomadic
Tue May 18, 2010 11:20 pm
Forum: G.M.s Forum
Topic: Human Strength parry'ing Supernatural Strength Question.
Replies: 45
Views: 9748

Re: Human Strength parry'ing Supernatural Strength Question.

I see where I got that from. Parrying Energy Blasts says that whatever you parry with takes the damage. Your call. I've always ruled that if you parry and you don't have MA then you block and take damage.
by Nomadic
Tue May 18, 2010 5:48 pm
Forum: G.M.s Forum
Topic: Human Strength parry'ing Supernatural Strength Question.
Replies: 45
Views: 9748

Re: Human Strength parry'ing Supernatural Strength Question.

I run a more epic and cinematic type of game, so I say yes. SN strength can be parried by anyone wielding an MD weapon or wearing MDC armor against it. It's not like SN strength doesn't make those who have it already dominate the game enough without making it impossible for most "squishy"...
by Nomadic
Tue May 18, 2010 5:46 pm
Forum: G.M.s Forum
Topic: Sniper OCC Need Feedback.
Replies: 16
Views: 2983

Re: Sniper OCC Need Feedback.

And you don't think this will make it OP? Because that is what I wanted to do to start with but was talked out of it.
by Nomadic
Tue May 18, 2010 5:44 pm
Forum: G.M.s Forum
Topic: Need Help dealing with a PsyTech.
Replies: 28
Views: 3768

Re: Need Help dealing with a PsyTech.

I had a player use a PsiTech in a Phase World game to the same effect. The catch is that even though he has Telemechanics, it does not provide him with the necessary skills to always utilize what he has learnt. In the example with the Archie bot, if he wanted to capitalize on the bot's design, then...
by Nomadic
Tue May 18, 2010 5:40 pm
Forum: G.M.s Forum
Topic: Need Help dealing with a PsyTech.
Replies: 28
Views: 3768

Re: Need Help dealing with a PsyTech.

sleekjag wrote:send some supernatural stuff at them.


Thats what I've been doing, but even guns fall prey to the long arm of a PsiTech :(
by Nomadic
Tue May 18, 2010 5:39 pm
Forum: G.M.s Forum
Topic: Need Help dealing with a PsyTech.
Replies: 28
Views: 3768

Re: Need Help dealing with a PsyTech.

Anthar wrote:Just exactly how much ISP does this guy have any way?


200+ I don't recall right off the top of my head.
by Nomadic
Tue May 18, 2010 5:39 pm
Forum: G.M.s Forum
Topic: Need Help dealing with a PsyTech.
Replies: 28
Views: 3768

Re: Need Help dealing with a PsyTech.

Just read the CS engagement.... exactly how did he disable their tech? I am fairly familiar with the PCC and the available powers and this sounds to be off the scale. Each of the telemechanic manipulation powers are per machine and paralyis costs 20 ISP. Since both of them require 1 attack to maint...
by Nomadic
Tue May 18, 2010 4:49 am
Forum: G.M.s Forum
Topic: Human Strength parry'ing Supernatural Strength Question.
Replies: 45
Views: 9748

Re: Human Strength parry'ing Supernatural Strength Question.

I run a more epic and cinematic type of game, so I say yes. SN strength can be parried by anyone wielding an MD weapon or wearing MDC armor against it. It's not like SN strength doesn't make those who have it already dominate the game enough without making it impossible for most "squishy"...
by Nomadic
Tue May 18, 2010 4:45 am
Forum: G.M.s Forum
Topic: What is the deal with palladium?
Replies: 100
Views: 19719

Re: What is the deal with palladium?

To Further make my Point. I would like to play a Psi-Stalker. Core Book Who can fly a DeadHead Transport. Core Book, but no Skill for it. Must have War Campain. Who wants some Tatoo's. Atlantis and Book of Magic. But the Rules for him getting tatoo's are in Splynn Dimensional Market. So Psi-Stalker...
by Nomadic
Tue May 18, 2010 4:36 am
Forum: G.M.s Forum
Topic: Need Help dealing with a PsyTech.
Replies: 28
Views: 3768

Re: Need Help dealing with a PsyTech.

I have a Psytech in my game who took the TK Shield as it's Double up super weapon. The players are level 7 and this is putting out like 300MDC Shield the players can use as cover. This in it's self isn't an issue as it just makes combat longer. The Biggest Problem i have with the psytech is any tec...
by Nomadic
Sun May 16, 2010 10:19 pm
Forum: G.M.s Forum
Topic: Sniper OCC Need Feedback.
Replies: 16
Views: 2983

Re: Sniper OCC Need Feedback.

H2H : Expert (can be changed to commando/martial arts for 1 skill selection ; or upgraded to assasin {if evilish} ) Commando and Assassin should cost at least two skill selections to make the class fit in better with other OCC's. Personally I might even have it cost 3 skill selections. Also on skil...
by Nomadic
Sun May 16, 2010 6:28 pm
Forum: G.M.s Forum
Topic: Sniper OCC Need Feedback.
Replies: 16
Views: 2983

Re: Sniper OCC Need Feedback.

Case in point I have a level 4 with +20 to hit in melee.
by Nomadic
Sun May 16, 2010 5:59 pm
Forum: G.M.s Forum
Topic: What is the deal with palladium?
Replies: 100
Views: 19719

Re: What is the deal with palladium?

To Further make my Point. I would like to play a Psi-Stalker. Core Book Who can fly a DeadHead Transport. Core Book, but no Skill for it. Must have War Campain. Who wants some Tatoo's. Atlantis and Book of Magic. But the Rules for him getting tatoo's are in Splynn Dimensional Market. So Psi-Stalker ...

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