Search found 2505 matches
- Sun Jan 16, 2011 11:31 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Movement on a new Chaos Earth sourcebook?
- Replies: 14
- Views: 8426
Re: Movement on a new Chaos Earth sourcebook?
If your book gets printed before mine, I'm gonna take your mom out to a nice seafood dinner and then never call her again.
- Sat Jan 15, 2011 1:40 am
- Forum: Rifts®: Chaos Earth™
- Topic: Did y'all see the previews of First Responders on Facebook?
- Replies: 4
- Views: 4586
Did y'all see the previews of First Responders on Facebook?
Did a little Q&A on Palladium's Facebook Fan Page the other day. Thought some here would be interested.
http://www.facebook.com/jason.h.richard ... 3420862927
http://www.facebook.com/jason.h.richard ... 3420862927
- Sun Jan 02, 2011 4:37 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Chaos Earth Erratta
- Replies: 35
- Views: 76127
Re: Chaos Earth Erratta
csbioborg wrote:page 132 literacy foriegn lanauge lists Indian as a lanauge
there is Hindi and a couple dozenother lanuages in India but Indian is not a lanuage written or spoken to my knowledge
Good catch.
- Sun Nov 14, 2010 3:21 am
- Forum: Rifts®: Chaos Earth™
- Topic: Chaos Earth and The Rifter
- Replies: 3
- Views: 5092
Re: Chaos Earth and The Rifter
Be sure to check out the stickied topics in this forum: one for errata in the main book, and the other for a list of Rifts equipment that is expressly stated in the canon as being from the Golden Age/Chaos Earth era. The letter of the law says no TW in Chaos Earth, but with Rifts, anything is possib...
- Wed Nov 03, 2010 8:56 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Movement on a new Chaos Earth sourcebook?
- Replies: 14
- Views: 8426
Re: Movement on a new Chaos Earth sourcebook?
how about putting my xp tables for the men of magic into the official errata. I don't really have the authority to do that, but here's what I CAN do: I did the mark-ups for Rise of Magic's second printing many, many moons ago (much like I did for the second printing of the core RPG), and I notice t...
- Tue Nov 02, 2010 1:42 am
- Forum: Rifts®: Chaos Earth™
- Topic: Movement on a new Chaos Earth sourcebook?
- Replies: 14
- Views: 8426
Movement on a new Chaos Earth sourcebook?
I haven't heard it yet, but apparently Kevin said tonight on the podcast that he's considering taking a look at First Responders very soon. Good news, right! The sooner that gets done, the sooner I can get to working on Psychic Storm. If you were to drop Kevin a PM, telling him how excited you are f...
- Sun Oct 24, 2010 4:16 pm
- Forum: Rifts®
- Topic: Carmen Bellaire question
- Replies: 29
- Views: 2259
Re: Carmen Bellaire question
He pulls no punches and applies 100% lethal force at all times. His games, at least at conventions, are really about running a gauntlet and trying to simply survive.
- Sat Oct 16, 2010 10:25 pm
- Forum: Rifts®
- Topic: D-Bees of North America - Questions/Comments..
- Replies: 346
- Views: 317880
Re: D-Bees of North America - Questions/Comments..
My opinion is that if he were to rewrite this book or create another similar book that he divide the d-bees into those that are suggested as player races and those that are suggested for use as enemies. I couldn't disagree with this more. There are not "good guy" races and "bad guy&q...
- Sat Oct 16, 2010 7:13 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Errata/Fixing Chaos Earth: plus a 5 year time skip
- Replies: 14
- Views: 11115
Re: Errata/Fixing Chaos Earth: plus a 5 year time skip
All true, which is why I wrote that, reread it, then put it in my trash file.
- Thu Oct 14, 2010 10:27 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Errata/Fixing Chaos Earth: plus a 5 year time skip
- Replies: 14
- Views: 11115
Re: Errata/Fixing Chaos Earth: plus a 5 year time skip
Here are my actual NEMA vs NAMA notes: To anyone looking back on the formation of the North American Alliance from the latter part of the 21st century or beyond, the given name of the combined police-paramilitary force of the allied nations may be puzzling. The name of the Northern Eagle Military Al...
- Thu Oct 14, 2010 10:25 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Errata/Fixing Chaos Earth: plus a 5 year time skip
- Replies: 14
- Views: 11115
Re: Errata/Fixing Chaos Earth: plus a 5 year time skip
1: NEMA aka Northern Eagle Military Allaince, stupid, no government organization would take that name. so Change that to NAMA or North American Military Allaince, this follows a more real world naming convention. It's funny you mention this. I have notes where I was trying to find a reason for it n...
- Sun Oct 10, 2010 12:49 am
- Forum: Rifts®: Chaos Earth™
- Topic: Bionics in CE?
- Replies: 6
- Views: 6208
Re: Bionics in CE?
The future supplement, Brothers in Arms, will have some military cybernetics (I think). As noted, the Bionics Sourcebook is your best bet, for now.
- Tue Oct 05, 2010 12:07 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Where's the US military?
- Replies: 51
- Views: 48621
Re: Where's the US military?
All good thoughts. Someone mentioned the RCMP, and let me tell you, the Canada book really screws anyone writing Chaos Earth stuff. We already have broken continuity between the CE RPG and Canada in terms of equipment, so I haven't decided how to deal with that. Honestly there will have to be at lea...
- Mon Oct 04, 2010 3:37 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Where's the US military?
- Replies: 51
- Views: 48621
Re: Where's the US military?
Were I to have written it, I would have approached NEMA differently than did Kevin, but it now is what it is; I'm definitely a details-oriented sort of guy. I think by trying to "make it work" with complicated explanations you can make it worse, though, so I just avoid some of these issues...
- Sat Oct 02, 2010 9:39 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Where's the US military?
- Replies: 51
- Views: 48621
Re: Where's the US military?
Honestly, it's best not to try and throw too much logic into NEMA's role and mission. If you look too deeply into why a domestic security organization that mostly replaced the CIA and FBI and such has mobile cannons with Boom Guns stationed across the U.S., you might go crosseyed. Due to the fact N...
- Sat Oct 02, 2010 6:02 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Where's the US military?
- Replies: 51
- Views: 48621
Re: Where's the US military?
Honestly, it's best not to try and throw too much logic into NEMA's role and mission. If you look too deeply into why a domestic security organization that mostly replaced the CIA and FBI and such has mobile cannons with Boom Guns stationed across the U.S., you might go crosseyed.
- Fri Oct 01, 2010 9:42 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Where's the US military?
- Replies: 51
- Views: 48621
Re: Where's the US military?
Actually, the CG is now governed by homeland security unless called into war service.
In any case, border security is clearly stated to be a mission of NEMA, I think.
In any case, border security is clearly stated to be a mission of NEMA, I think.
- Wed Sep 29, 2010 8:16 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Would you use a regular adventure hook/setting for CE?
- Replies: 14
- Views: 11037
Re: Would you use a regular adventure hook/setting for CE?
The Galactus Kid wrote:Oh and while you're at it, how about you write NEMA Mission Book: 1. I want more info on Golden age super soldiers.
Shut up you.
- Wed Sep 29, 2010 8:15 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Where's the US military?
- Replies: 51
- Views: 48621
Re: Where's the US military?
when writing up the army gear, how much of the 'future military' concepts currently being looked at do you plan to use? are these going to be 'core concepts' to the 2090's military, or will they be relegated to 'old plans developed to fight yesterday's wars'? for example, the computer network heavy...
- Wed Sep 29, 2010 11:33 am
- Forum: Rifts®: Chaos Earth™
- Topic: Where's the US military?
- Replies: 51
- Views: 48621
Re: Where's the US military?
No Dead Boy armor for the Army. At least, not directly. Remember that there are 300 years between the Chaos Earth RPG and the Rifts RPG. While all based on the same tech, the application would have to be different. Were I to have written the CERPG, honestly, I wouldn't have simply duplicated the CS ...
- Mon Sep 27, 2010 10:21 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Where's the US military?
- Replies: 51
- Views: 48621
Re: Where's the US military?
Here's how it breaks down: NEMA took over the bulk of the federal and tri-national law enforcement and homeland security responsibilities, as well as domestic disaster response and crisis management; I'd argue this includes the entirety of the Coast Guard as well. These responsibilities extended int...
- Sat Sep 11, 2010 12:56 pm
- Forum: Rifts®: Chaos Earth™
- Topic: reactionary quesstion
- Replies: 0
- Views: 2712
Re: reactionary quesstion
It's instantaneous with the actual action, and happens as soon as the d20 is rolled for strike. Think of it as a simultaneous attack. The attack still goes through (hit or miss as normal), but the reaction occurs as well.
- Wed Sep 01, 2010 8:04 pm
- Forum: Rifts®
- Topic: Credit/Dollar
- Replies: 7
- Views: 1151
Re: Credit/Dollar
I've made some efforts to do this by comparing salaries of different military pay grades to their current counterparts, to get some idea of what the average person's take-home pay might be, but it's a painful exercise. As you might expect, the results are pretty well all over the place.
- Wed Sep 01, 2010 8:02 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Reactionary, Charismatic, and Teke Freak
- Replies: 5
- Views: 6539
Re: Reactionary, Charismatic, and Teke Freak
Hound wrote:I like them... kinda makes me leery of sending my own 4-5 Psychic CE classes into the Rifter after seeing how well these were done!
Send 'em in. I fully intend to raid the Rifter for Psychic Storm material, if at all possible.
- Mon Aug 16, 2010 11:39 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Reactionary, Charismatic, and Teke Freak
- Replies: 5
- Views: 6539
Re: Reactionary, Charismatic, and Teke Freak
I pronounce it "Teek," but to each his own.
- Sun Aug 15, 2010 11:24 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Reactionary, Charismatic, and Teke Freak
- Replies: 5
- Views: 6539
Re: Reactionary, Charismatic, and Teke Freak
In a thread on the Rifter forum, someone pointed out an exploit in the Teke Freak, so before Psychic Storm is written I'm going to look at a few things, but I'm glad that they are well received. My main focus was to try and find very different, instinctive ways for Chaos Earth psychics to use their ...
- Wed Jul 28, 2010 1:32 pm
- Forum: Rifts®: Chaos Earth™
- Topic: R:CE Martial Arts?
- Replies: 79
- Views: 54870
Re: R:CE Martial Arts?
Someone asked me to expand on my comments regarding the life expectancy. The life expectancy in the original printing of CE is, in fact, incorrect, as the ages given don't make sense. It was corrected in the second printing. The errata is stickied at the top of the forum.
- Thu Jul 15, 2010 12:12 am
- Forum: Rifts®: Chaos Earth™
- Topic: R:CE Martial Arts?
- Replies: 79
- Views: 54870
Re: R:CE Martial Arts?
Had part of a response written, but thought better of it as it would only drag out a rehashed argument over and over again. It seems like we're no longer talking about combat skills in a role-playing game, but trying to equate your personal experiences to a gaming world, and that simply isn't how th...
- Wed Jul 14, 2010 9:21 pm
- Forum: Rifts®: Chaos Earth™
- Topic: R:CE Martial Arts?
- Replies: 79
- Views: 54870
Re: R:CE Martial Arts?
Okay, I'm in front of my source material now, so let me use that to illustrate my point, which is that Hand to Hand: Martial Arts is a skill more advanced than is commonly practiced by average people of the Golden Age. The idea seems to be out there that taking a martial arts class at a gym or local...
- Wed Jul 14, 2010 6:47 pm
- Forum: Rifts®: Chaos Earth™
- Topic: R:CE Martial Arts?
- Replies: 79
- Views: 54870
Re: R:CE Martial Arts?
I just re-read your previous post, Cybermancer. Do you really suggest that bunker-building during the Cold War, even as late as the 70s and 80s, was a common practice? That this level of fear and preparedness was generally to be expected at that time, and thus the same phenomenon encountered at the ...
- Wed Jul 14, 2010 6:19 pm
- Forum: Rifts®: Chaos Earth™
- Topic: R:CE Martial Arts?
- Replies: 79
- Views: 54870
Re: R:CE Martial Arts?
I'll get into a more in depth discussion when I have a little more time, but just briefly, was it unclear that when I originally and subsequently referred to Martial Arts, that I was referring to the Hand to Hand skill? Cybermancer, I don't understand your most recent post, because you suggest that ...
- Wed Jul 14, 2010 2:12 pm
- Forum: Rifts®: Chaos Earth™
- Topic: R:CE Martial Arts?
- Replies: 79
- Views: 54870
Re: R:CE Martial Arts?
I can see your point, Jason, that even the five fighting styles are going to be the most common in the game because they're the most common in the United States of the Golden Age and the average person isn't going to have the time or, more likely, the inclination to even bother with those style, le...
- Wed Jul 14, 2010 2:03 pm
- Forum: Rifts®: Chaos Earth™
- Topic: R:CE Martial Arts?
- Replies: 79
- Views: 54870
Re: R:CE Martial Arts?
Cybermancer, in the first portion of your post, you missed the point. Yes, martial arts is practiced for fitness and sport and basic self defense. However, none of those things constitute Hand to Hand: Martial Arts. They constitute physical skills or, at most, Hand to Hand: Basic. I'm always open to...
- Wed Jul 14, 2010 1:03 am
- Forum: Rifts®: Chaos Earth™
- Topic: R:CE Martial Arts?
- Replies: 79
- Views: 54870
Re: R:CE Martial Arts?
Okay, let me back up. I think maybe I wasn't clear on some points, and I KNOW that some of you misunderstood me or made some pretty wild leaps. For starters, I did not suggest that people did not learn any hand to hand combat skills. I specifically noted that Hand to Hand: Expert and Hand to Hand: A...
- Tue Jul 13, 2010 11:53 pm
- Forum: Rifts®
- Topic: Weapon Mage OCC
- Replies: 16
- Views: 1159
Re: Weapon Mage OCC
I'm just gonna rewrite the Weapon Mage, since it comes up so often.
- Tue Jul 13, 2010 8:48 pm
- Forum: Rifts®
- Topic: Weapon Mage OCC
- Replies: 16
- Views: 1159
Re: Weapon Mage OCC
I won't argue that the Weapon Mage is rubbish. It toooootally is.
- Sun Jul 11, 2010 9:19 pm
- Forum: Rifts®
- Topic: Would Chi-Town Survive?
- Replies: 153
- Views: 4879
Re: Would Chi-Town Survive?
Everyone in the 'Burbs dies. But the bigger question, and one that, to my knowledge hasn't ever been answered is: is Chi-town open topped? If it is, then the citizens will feel the full effects of fallout, but if the city is in fact a gigantic, fully-environmental fallout shelter... then my guess i...
- Sun Jul 11, 2010 9:16 pm
- Forum: Rifts®: Chaos Earth™
- Topic: R:CE Martial Arts?
- Replies: 79
- Views: 54870
Re: R:CE Martial Arts?
In my opinion, martial arts should be virtually non-existent in Golden Age North America. Remember, the Golden Age of Humanity wasn't Star Trek-like, where technology made everyone equals and gave people time to pursue physical and mental disciplines for the sake of their own improvement. Chaos Eart...
- Fri Jul 09, 2010 12:43 am
- Forum: Rifts®
- Topic: Would Chi-Town Survive?
- Replies: 153
- Views: 4879
Re: Would Chi-Town Survive?
Everyone in the 'Burbs dies. But the bigger question, and one that, to my knowledge hasn't ever been answered is: is Chi-town open topped? If it is, then the citizens will feel the full effects of fallout, but if the city is in fact a gigantic, fully-environmental fallout shelter... then my guess i...
- Fri Jul 09, 2010 12:25 am
- Forum: Rifts®
- Topic: RANT: Revised OCCs
- Replies: 21
- Views: 1083
Re: RANT: Revised OCCs
So they can be a Weapons and Robotics Engineer who designs new weapons and robots, who can drive a Giant Robot which has a new kind of plasma cannon that they designed but they can't fire it. No idea how. Sure they can learn how to use a medieval Pole Arm but not fire a missile launcher. Not to nit...
- Fri Jul 09, 2010 12:16 am
- Forum: Rifts®
- Topic: RANT: Revised OCCs
- Replies: 21
- Views: 1083
Re: RANT: Revised OCCs
The way skills work in Rifts lends itself to including/excluding certain skills to differentiate between classes. There's not an easy catch-all fix for it, so really they should just be used as guidelines in the first place. I've never known a GM that didn't allow selections outside the given ranges...
- Sun Jul 04, 2010 9:19 pm
- Forum: Rifts®
- Topic: Ratty's Robot Pilot OCC
- Replies: 61
- Views: 8710
Re: Ratty's Robot Pilot OCC
Want some interesting freelancer insight? Filling out the last five or six fields for O.C.C.s (equipment, money, cybernetics, etc.) makes me want to stab myself in the eye with a toothpick. I hate it. Same goes for all of the crunchy stats on weapons and vehicles (size, weight, price, etc.). Just t...
- Fri Jul 02, 2010 10:42 pm
- Forum: Rifts®
- Topic: Ratty's Robot Pilot OCC
- Replies: 61
- Views: 8710
Re: Ratty's Robot Pilot OCC
Want some interesting freelancer insight? Filling out the last five or six fields for O.C.C.s (equipment, money, cybernetics, etc.) makes me want to stab myself in the eye with a toothpick. I hate it. Same goes for all of the crunchy stats on weapons and vehicles (size, weight, price, etc.). Just th...
- Fri Jul 02, 2010 11:25 am
- Forum: Beyond the Supernatural™
- Topic: New free NPC usable with BTS
- Replies: 1
- Views: 1782
New free NPC usable with BTS
Hey all. My Complete Character today has a horror slant, so I thought I'd throw it your way. Corporal Jake Avery is a police officer who once saw a horrific encounter with the supernatural, and it changed his forever.
Check it out at http://www.jasonrichards.net and let me know what you think
Check it out at http://www.jasonrichards.net and let me know what you think
- Sun Jun 27, 2010 11:43 pm
- Forum: Rifts®
- Topic: Ratty's Robot Pilot OCC
- Replies: 61
- Views: 8710
Re: Ratty's Robot Pilot OCC
But there is not a consistent mechanic as to how base percentages or per-level gains are established for individual players or GMs to fill in the gaps. Which could just be a reflection of how difficult the skill is to master. I disagree about the per-level gains, the vast majority (over 150) are 5%...
- Sat Jun 26, 2010 1:46 pm
- Forum: Rifts®
- Topic: You .. Change the Magic system ..
- Replies: 108
- Views: 3885
Re: You .. Change the Magic system ..
My general comments on this thread so far: 1. Game balance is for suckers. Artificially creating balances nerfs things that should be deadly and needlessly bulks up things that should be less-powerful. If you have a knife fighter versus a gun fighter, each has some advantages, but ultimately the gun...
- Sat Jun 26, 2010 1:29 pm
- Forum: Rifts®
- Topic: Ratty's Robot Pilot OCC
- Replies: 61
- Views: 8710
Re: Ratty's Robot Pilot OCC
Palladium's system is caught in the middle of what I would consider the two real norms for role-playing. In some cases you can have as many skills as you want, and they are all linked to some attribute or other common method of determining the chance of success. An example of this is in D6, where yo...
- Sat Jun 26, 2010 12:53 pm
- Forum: Rifts®
- Topic: Ratty's Robot Pilot OCC
- Replies: 61
- Views: 8710
Re: Ratty's Robot Pilot OCC
This class does highlight a pain with the current mechanics, however. In my opinion a Pilot: Power Armor or Pilot: Robots or whatever should be used for all functions of the armor's operation. I think it's silly that you should need a separate skill to work the radio, read the sensor screen, climb,...
- Sat Jun 26, 2010 11:53 am
- Forum: Rifts®
- Topic: Ratty's Robot Pilot OCC
- Replies: 61
- Views: 8710
Re: Ratty's Robot Pilot OCC
Ratty asked for my thoughts, so he opened this door. Welcome to the Jason Richards school of O.C.C. design. First off, fine work by r_b. I agree with his thoughts, particularly on physical skills. In my opinion, for a skill to be included in a list of O.C.C. Skills, it must pass the following test: ...
- Fri Jun 18, 2010 12:48 am
- Forum: Rifts®
- Topic: Balancing journey with Dragon RCC
- Replies: 11
- Views: 548
Re: Balancing journey with Dragon RCC
If you're going to start with SDC, then I'd recommend going the route of scavengers/city rats, or maybe escaped slaves. It gives the characters a common bond and makes survival the most important thing. They'll run away a lot, but you can throw non-MD threats at them like animals, monsters, and othe...