Search found 47 matches
- Wed Sep 21, 2022 12:45 pm
- Forum: Rifts®
- Topic: Targeting the bridge on ships in phase world
- Replies: 7
- Views: 1693
Re: Targeting the bridge on ships in phase world
I was wondering because in MDC description of the the Doombringer and the Protector it says destroying the "bridge" would eliminate the main computer and master controls and injure crew members but there are secondary controls in engineering. So would the bridge be where the command crew ...
- Wed Sep 21, 2022 9:39 am
- Forum: Rifts®
- Topic: Targeting the bridge on ships in phase world
- Replies: 7
- Views: 1693
Re: Targeting the bridge on ships in phase world
Just curious what are the rules to targeting the bridge on ships in phase world. Can you target the bridge if so, what would the penalty be and do you have to get through the main body mdc first? In the Fleets of the three galaxies it states that fighters can focus attacks on small strategic target...
- Tue Sep 20, 2022 10:49 pm
- Forum: Rifts®
- Topic: Targeting the bridge on ships in phase world
- Replies: 7
- Views: 1693
Targeting the bridge on ships in phase world
Just curious what are the rules to targeting the bridge on ships in phase world. Can you target the bridge if so, what would the penalty be and do you have to get through the main body mdc first? In the Fleets of the three galaxies it states that fighters can focus attacks on small strategic targets...
- Sun Sep 11, 2022 9:39 pm
- Forum: Rifts®
- Topic: When do you roll on the language skill?
- Replies: 7
- Views: 1351
Re: When do you roll on the language skill?
explaining a complex concept, conveying your message when there's some kind of interferance (noise you can't just shout over) trying to impress someone with your grasp of the language, that sorta thing. So do you roll it if you're trying to have a conversation if let's say you have it at like 60%? ...
- Sun Sep 11, 2022 8:31 pm
- Forum: Rifts®
- Topic: When do you roll on the language skill?
- Replies: 7
- Views: 1351
When do you roll on the language skill?
When do you roll on the language skill?
- Tue Sep 06, 2022 11:40 pm
- Forum: Rifts®
- Topic: What does Plasma count as?
- Replies: 24
- Views: 4136
What does Plasma count as?
Regarding immunities/impervious to damage, what does plasma count as? fire or energy?
- Tue Sep 06, 2022 12:44 am
- Forum: Rifts®
- Topic: Looking for a psionic occ i think?
- Replies: 4
- Views: 1739
Looking for a psionic occ i think?
Hello
is there an OCC that excels at divination, observation, remote viewing, detecting falsehood, etc? Would that be a psionic occ? Mind Melter?
Thanks
is there an OCC that excels at divination, observation, remote viewing, detecting falsehood, etc? Would that be a psionic occ? Mind Melter?
Thanks
- Mon Sep 05, 2022 4:07 pm
- Forum: Rifts®
- Topic: Is there an OCC good for a geologist/miner
- Replies: 25
- Views: 7793
Re: Is there an OCC good for a geologist/miner
There is a Mining Full Conversion Cyborg OCC in Rifts WB14 New West that is geared toward the labor aspect of mining. Said class sectioned title is "Mining 'Borg/Prospector O.C.C." You also have the Warlock OCC (Earth focus) with the right skills and Elemental spell selection could do a g...
- Mon Sep 05, 2022 3:03 pm
- Forum: Rifts®
- Topic: Is there an OCC good for a geologist/miner
- Replies: 25
- Views: 7793
Is there an OCC good for a geologist/miner
Hello
I'm making a geologist/miner and i'm wondering if there was a occ that fits in one of the books or rifters. Or would the rogue scholar/scientist be the best option?
Thanks
I'm making a geologist/miner and i'm wondering if there was a occ that fits in one of the books or rifters. Or would the rogue scholar/scientist be the best option?
Thanks
- Mon Aug 08, 2022 9:21 pm
- Forum: Heroes Unlimited™
- Topic: Aliens Unlimited Aquatic races and Artificial Lungs
- Replies: 3
- Views: 2495
Re: Aliens Unlimited Aquatic races and Artificial Lungs
I would assume that is why they would need artificial lungs. They would have the ability to breathe under water naturally and not need them for regular breathing. This is one of those poorly written things because all you would really need is some sort of air accumlation device that puts the air in...
- Sat Jul 30, 2022 1:16 pm
- Forum: Heroes Unlimited™
- Topic: Aliens Unlimited Aquatic races and Artificial Lungs
- Replies: 3
- Views: 2495
Aliens Unlimited Aquatic races and Artificial Lungs
I was looking in Aliens Unlimited and I was wondering how bionic (artificial) lungs work with Aquatic races? For example the Cherion; who are masters of bionics, states that 15% are equipped with artificial lungs. Does that allow them to function on the surface for a decent amount of time?
Thanks
Thanks
- Thu Jun 18, 2020 3:36 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: When you need to roll a language skill roll
- Replies: 4
- Views: 5565
When you need to roll a language skill roll
I'm wondering when you need to roll a language skill roll? Do you need to roll on it whenever you have a conversation? What about Literacy?
Thanks
Thanks
- Sat Jun 13, 2020 11:30 am
- Forum: Palladium Fantasy RPG®
- Topic: Warlock or Wizard?
- Replies: 14
- Views: 7633
Re: Warlock or Wizard?
Thanks. I'm going with Air Warlock.
- Sat Jun 13, 2020 12:19 am
- Forum: Palladium Fantasy RPG®
- Topic: Warlock or Wizard?
- Replies: 14
- Views: 7633
Re: Warlock or Wizard?
Thanks. Yea I was leaning towards the Warlock? Any suggestions which element?
- Fri Jun 12, 2020 9:02 pm
- Forum: Palladium Fantasy RPG®
- Topic: Warlock or Wizard?
- Replies: 14
- Views: 7633
Re: Warlock or Wizard?
Orin J. wrote:both are good, consider how you're going to play them personality wise and go from there.
Thanks. I see that Wizards have a wider spread of spells but Warlock have a elemental familiar but limited spell selection.
- Fri Jun 12, 2020 4:28 pm
- Forum: Palladium Fantasy RPG®
- Topic: Warlock or Wizard?
- Replies: 14
- Views: 7633
Warlock or Wizard?
Hi
I'm trying to decide between playing a magic user but not really sure which OCC to pick as each would be fun. I'm looking for any suggestions since this is my first time playing a magic user in Palladium Fantasy.
Thanks
I'm trying to decide between playing a magic user but not really sure which OCC to pick as each would be fun. I'm looking for any suggestions since this is my first time playing a magic user in Palladium Fantasy.
Thanks
- Mon Jun 08, 2020 6:24 pm
- Forum: Palladium Fantasy RPG®
- Topic: Barbarians from Kiridin and views of magic items
- Replies: 7
- Views: 4222
Re: Barbarians from Kiridin and views of magic items
When out of the kiridin lands I found it fun to blame everything bad that happened on the civilization causing the stigma to be worse, (ooh look its raining this morning, that's because that stupid innkeeper painted his roof red and offended the spirits. We were attacked by orcs, stupid farmers wea...
- Mon Jun 08, 2020 11:32 am
- Forum: Palladium Fantasy RPG®
- Topic: Barbarians from Kiridin and views of magic items
- Replies: 7
- Views: 4222
Re: Barbarians from Kiridin and views of magic items
Magic weapons yes, however they tend to not like swords of flight or invisibility or the like, but like flaming swords /indestructible/sharp basically anything that does more damage is fine. Holistic potions yes potions of strength and speed yes mostly no to everything else. scrolls rings wands etc...
- Mon Jun 08, 2020 1:35 am
- Forum: Palladium Fantasy RPG®
- Topic: Barbarians from Kiridin and views of magic items
- Replies: 7
- Views: 4222
Re: Barbarians from Kiridin and views of magic items
kiralon wrote:I play them that they have healers (1st ed version), shamans (variant first ed version) and druids (mix of first and second ed versions).
Magic of the civilised peoples is not trusted (priests wizards warlocks etc)
I was thinking the same. What about magic items?
- Sun Jun 07, 2020 10:43 pm
- Forum: Palladium Fantasy RPG®
- Topic: Barbarians from Kiridin and views of magic items
- Replies: 7
- Views: 4222
Barbarians from Kiridin and views of magic items
I was looking at the Barbarian OCC from the Northern Hinterlands and I read that they distrust all magic users but still are mystical people. Would they be more accepting of Shamanistic magic and would they use magic items or avoid them like the magic using "outsiders"?
Thanks
Thanks
- Mon Jun 01, 2020 4:14 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Talking during a melee round
- Replies: 4
- Views: 5870
Re: Talking during a melee round
Thanks that helps
- Sun May 31, 2020 4:04 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Talking during a melee round
- Replies: 4
- Views: 5870
Talking during a melee round
I was wondering how many words would a player be able to say during a melee round? I know a melee round is roughly 15 seconds. I have a player playing a magic user who would like to speak an incantation during casting a spell. For example the spell Exodus from the bastard anime "Boo Ray, Boo Ra...
- Thu May 28, 2020 7:48 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Supernatural PS damage with weapons
- Replies: 43
- Views: 48911
Re: Supernatural PS damage with weapons
I was looking at the supernatural damage conversion chart for martial art hand to hand in Rifter #3. I realized that a supernatural punch for a PS of 00-15 for example does 4d6 SDC (based on d4) but if the same supernatural character is wielding a sword for example they would only do 1d6-2d6 SDC wo...
- Thu May 28, 2020 4:53 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Supernatural PS damage with weapons
- Replies: 43
- Views: 48911
Supernatural PS damage with weapons
I was looking at the supernatural damage conversion chart for martial art hand to hand in Rifter #3. I realized that a supernatural punch for a PS of 00-15 for example does 4d6 SDC (based on d4) but if the same supernatural character is wielding a sword for example they would only do 1d6-2d6 SDC wor...
- Thu Mar 19, 2020 9:32 am
- Forum: Palladium Books® Games Q. & A.
- Topic: Typical level for a ship captain in Phase World
- Replies: 3
- Views: 5401
Re: Typical level for a ship captain in Phase World
Thanks. I'm interested in knowing what you use.
- Wed Mar 18, 2020 11:02 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Typical level for a ship captain in Phase World
- Replies: 3
- Views: 5401
Typical level for a ship captain in Phase World
I was wondering what the typical level for a ship captain (assuming CCW Fleet officer OCC) in Phase World would be.
- Sun Mar 15, 2020 8:20 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Phase world rules for intercepting missiles
- Replies: 1
- Views: 4444
Phase world rules for intercepting missiles
I was wondering are there rules for intercepting/destroying missiles for Phase World? For example how many rounds does it take for a cruise missile to reach their intended target? For example how many rounds does it take for a missile volley from a Berserker to reach its target greater than point bl...
- Sat May 18, 2019 3:41 pm
- Forum: Heroes Unlimited™
- Topic: Learning a second hand to hand
- Replies: 8
- Views: 5106
Learning a second hand to hand
How does someone go about learning a second hand to hand? Does it require both skill cost and year cost if it's a martial art?
- Sat Apr 27, 2019 5:52 pm
- Forum: Heroes Unlimited™
- Topic: Unstable powers option for mutants
- Replies: 8
- Views: 5356
Re: Unstable powers option for mutants
Unfortunately with that unstable power option the mutant only has powers for 1d6 minutes or when the condition changes. So that limits what APS forms you can choose in a way and still be of use since the mutant's hp/sdc won't be able to heal up within that 1d6 minute time limit, etc.
- Sat Apr 27, 2019 5:38 pm
- Forum: Heroes Unlimited™
- Topic: Unstable powers option for mutants
- Replies: 8
- Views: 5356
Re: Unstable powers option for mutants
So basically APS forms with a set SDC base would be the preferred choices when using the unstable power option activating only when close to death; otherwise, the mutant would have little SDC pool.
- Sat Apr 27, 2019 5:21 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Players requiring different xp requirements to level
- Replies: 14
- Views: 19492
Re: Players requiring different xp requirements to level
Thanks that helps.
- Sat Apr 27, 2019 5:19 pm
- Forum: Heroes Unlimited™
- Topic: Unstable powers option for mutants
- Replies: 8
- Views: 5356
Unstable powers option for mutants
I was wondering when a mutant gains a APS form when he's at only 20 hp (41 -60 Trauma induced change) does he get the stated SDC for that form? Some APS have a static SDC base where other APS like fire only provides a bonus to SDC. If he only gets the APS when he loses all SDC and is at 20 hp would ...
- Sat Apr 27, 2019 4:57 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Players requiring different xp requirements to level
- Replies: 14
- Views: 19492
Re: Players requiring different xp requirements to level
I agree that more powerful classes should require more xp to level. I wasn't debating that issue. I was just wondering how other gms dealt with; for example, 1 player gaining xp (skill uses when necessary, good ideas/plans, etc) faster than other players. In some ways the xp system penalizes players...
- Mon Apr 22, 2019 11:18 am
- Forum: Palladium Books® Games Q. & A.
- Topic: Players requiring different xp requirements to level
- Replies: 14
- Views: 19492
Re: Players requiring different xp requirements to level
I was thinking the same thing
- Sun Apr 21, 2019 12:24 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Players requiring different xp requirements to level
- Replies: 14
- Views: 19492
Players requiring different xp requirements to level
How do you deal with players requiring different amounts of xp to level or gaining xp at different rates (skill uses, role playing, good plans, etc)? I have a small group (2 players) in a heroes unlimited games. 1 player is playing a magic hero and the other one is playing a mega hero. The magic her...
- Wed Apr 03, 2019 12:11 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Trust or Charm when MA/PB is under 16
- Replies: 15
- Views: 18875
- Tue Apr 02, 2019 6:27 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Trust or Charm when MA/PB is under 16
- Replies: 15
- Views: 18875
Re: Trust or Charm when MA/PB is under 16
Thanks that helps
- Mon Apr 01, 2019 9:28 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Trust or Charm when MA/PB is under 16
- Replies: 15
- Views: 18875
- Mon Apr 01, 2019 2:27 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Trust or Charm when MA/PB is under 16
- Replies: 15
- Views: 18875
Trust or Charm when MA/PB is under 16
Is it possible for a player to roll Trust or Charm even if their MA/PB is not on the chart? One of my players come from dnd and enjoys making diplomacy checks often to avoid combat, etc. This is his first time playing Palladium. His character's MA/PB are not on the chart. I was wondering if there wa...
- Mon Apr 01, 2019 2:08 pm
- Forum: Heroes Unlimited™
- Topic: Is supernatural ps granted from super power considered magic
- Replies: 8
- Views: 5630
Re: Is supernatural ps granted from super power considered m
Thanks. I figured that was the case
- Sat Mar 23, 2019 2:14 pm
- Forum: Heroes Unlimited™
- Topic: Is supernatural ps granted from super power considered magic
- Replies: 8
- Views: 5630
- Sun Mar 17, 2019 8:41 pm
- Forum: Heroes Unlimited™
- Topic: Is supernatural ps granted from super power considered magic
- Replies: 8
- Views: 5630
Re: Is supernatural ps granted from super power considered m
Thanks. My players are about to come across a Mummy Immortalus (from Palladium Fantasy Monsters and Animals) in a HU game. It says it's immune to normal damage and I was just wondering cause one of my players has the Supernatural PS super power. So would this be similar situation to the does nothing...
- Sun Mar 17, 2019 7:06 pm
- Forum: Heroes Unlimited™
- Topic: Is supernatural ps granted from super power considered magic
- Replies: 8
- Views: 5630
Is supernatural ps granted from super power considered magic
Is supernatural ps granted from super power considered magic? Can a super powered or alien hero with supernatural PS harm monsters immune to normal damage or would they be considered magic even if they're not a creature of magic? (monster can only be damaged by magic, fire or holy)
- Thu Jun 08, 2017 2:25 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Experience
- Replies: 6
- Views: 8803
Re: Experience
From the Palladium Fantasy 2nd Edition book, page 31: The difficulty with this system of determining experience points is the subjectivity. The Game Master must utilize the proceeding experience outline with some thought and try to be fair and unbiased. Example: Eight third level characters brimmin...
- Wed Jun 07, 2017 4:16 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Experience
- Replies: 6
- Views: 8803
Re: Experience
For skills I only give xp if it was worth them doing, IE im npt giving xp for cooking breakfast or driving on a paved road. If you think something is magical and you roll lore magic, even if you fail ypu would get the xp . Even if its the wrong skill like its psi based and lore psionics would have ...
- Wed Jun 07, 2017 4:04 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Experience
- Replies: 6
- Views: 8803
Re: Experience
From the Palladium Fantasy 2nd Edition book, page 31: The difficulty with this system of determining experience points is the subjectivity. The Game Master must utilize the proceeding experience outline with some thought and try to be fair and unbiased. Example: Eight third level characters brimmin...
- Wed Jun 07, 2017 3:38 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Experience
- Replies: 6
- Views: 8803
Experience
I was wondering, when awarding xp for combat is the xp based on encounter or per opponent in that encounter? Also what is a minor and major menace anyways? I'm assuming it depends on each character.
Thanks
Thanks