Search found 9081 matches
- Mon Sep 02, 2019 6:16 pm
- Forum: Rifts®
- Topic: some love for the shotgun
- Replies: 25
- Views: 10778
Re: !
Yeah, this is one of the many reasons why I looked at that abomination and said "nope" and deleted it from my table. (the other of course is how the **** you have a variable bore, variable breach weapon in the first place) The funny thing is something like this already exists in the real ...
- Mon Sep 02, 2019 6:10 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: rounding up or down from halved damage from Roll with Blow
- Replies: 112
- Views: 193367
Re: rounding up or down from halved damage from Roll with Bl
Dead Reign 38 also has "A fraction of one PPE point returns one SDC only" Probably because "one SDC" is the minimum that can be returned. Which is circular logic. Saying that the reason that a fraction of a PPE gives any result instead of "a fraction returns no SDC" is...
- Mon Sep 02, 2019 12:01 am
- Forum: Rifts®: Dimension Books
- Topic: V.H.L. (Pty) Ltd
- Replies: 2
- Views: 3217
Re: V.H.L. (Pty) Ltd
Defensive missiles VHL has begun offering several different kinds of active defensive missiles. These can be set to detonate at a pre-programed point. -The first is a Sand Cloud warhead. This SRM or larger warhead this generates the effect of a Sand-Caster (Mutants in Orbit pg. 84) at the point of d...
- Sun Sep 01, 2019 10:04 pm
- Forum: Rifts®: Dimension Books
- Topic: V.H.L. (Pty) Ltd
- Replies: 2
- Views: 3217
Re: V.H.L. (Pty) Ltd
One of the early options that VHL offered was various versions of standard missiles for non-standard roles. Building off the success of the Wild-Weasel missile they have begun offering ECW missiles. The first two come in any size from SRM on up. Replacing the warhead with a decoy system like that fo...
- Sun Sep 01, 2019 9:53 pm
- Forum: Rifts®: Dimension Books
- Topic: V.H.L. (Pty) Ltd
- Replies: 2
- Views: 3217
V.H.L. (Pty) Ltd
V.H.L. (Pty) Ltd. VHL is a rather new entrant into the (already crowded) field of trans dimensional arms sales. While they seem to excel in combining various existing technologies in new and unusual ways their main specialization appears to be in missile and kinetic technologies. When asked about th...
- Sun Sep 01, 2019 6:56 pm
- Forum: Palladium Fantasy RPG®
- Topic: Teleportation on a grand scale
- Replies: 15
- Views: 7349
Re: Teleportation on a grand scale
And if the portal is warded by a circle, then it can't enter. Because that would be an impermissible move. After all to enter the world via the portal would require it to move closer to the CoP, and they can't and are required to move away from them. A greater being would need to make its save to cr...
- Sun Sep 01, 2019 6:47 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: rounding up or down from halved damage from Roll with Blow
- Replies: 112
- Views: 193367
Re: rounding up or down from halved damage from Roll with Bl
Dead Reign 38 also has "A fraction of one PPE point returns one SDC only" Probably because "one SDC" is the minimum that can be returned. Which is circular logic. Saying that the reason that a fraction of a PPE gives any result instead of "a fraction returns no SDC" is...
- Sun Sep 01, 2019 6:29 pm
- Forum: Rifts®: Dimension Books
- Topic: Why did K-Hex and Cruise missiles get nerfed?
- Replies: 26
- Views: 15777
Re: Why did K-Hex and Cruise missiles get nerfed?
that is a MASSIVE thing to leave out. It means that point defense works on everything but the largest Capital and Super-Capital ships... ...hardly "missiles can not be stopped at all" Do you recall if there were rules hidden somewhere about being able to shoot down missiles that were aime...
- Sun Sep 01, 2019 6:26 am
- Forum: Heroes Unlimited™
- Topic: Supernatural Strength + Extraordinary/Superpowered Str
- Replies: 35
- Views: 23588
Re: Supernatural Strength + Extraordinary/Superpowered Str
okay, I am down with your rationale, but do you just say 'the game's not built to handle that sort of strength' or what? In games I have often simply uncoupled the two. If I let someone pick up an extra ton or fifty it doesn't often make much of a difference in combat. But it lets the mightily Mars...
- Sun Sep 01, 2019 6:22 am
- Forum: Nightbane®
- Topic: How Compatible is Nightbane with BtS?
- Replies: 34
- Views: 32742
Re: How Compatible is Nightbane with BtS?
well, it's about damned time you actually found anything that remotely supports your position the way you've been claiming. I have had support the whole time. You have been the one with out any support at all with your outlandish claim that you could redefine possession and mindcontrol as you saw f...
- Sun Sep 01, 2019 6:07 am
- Forum: Rifts®: Dimension Books
- Topic: Fixing Phase World Spacecraft Combat
- Replies: 25
- Views: 22762
Re: Fixing Phase World Spacecraft Combat
I will go into full details later. But right now as written the ships are basically 18th century galleons run by 17th century admirals who have never heard of the word 'tactics' Strategy? What's that? They put better point defense on their tanks then their space ships for example, and only put the n...
- Sun Sep 01, 2019 5:57 am
- Forum: Rifts®: Dimension Books
- Topic: Why did K-Hex and Cruise missiles get nerfed?
- Replies: 26
- Views: 15777
Re: Why did K-Hex and Cruise missiles get nerfed?
The problem with all of this analysis is that none of the ships or weapons really has tactical or strategic intent to them. Ships are just designed to be cool for PC's to use or destroy and the fact that the Three Galaxies are depicted in just seven books with 5 different authors if you count KS. T...
- Fri Aug 30, 2019 6:28 pm
- Forum: Heroes Unlimited™
- Topic: Supernatural Strength + Extraordinary/Superpowered Str
- Replies: 35
- Views: 23588
Re: Supernatural Strength + Extraordinary/Superpowered Str
How would you change that? Seems to me that both melee damage and lift capacity should be related. In super hero games there is clearly a disconnect though. You get people punching that do the same damage with their punches... but one guy can pick up a motorcycle, one picks up cars, one pick up tan...
- Fri Aug 30, 2019 5:38 pm
- Forum: Rifts®
- Topic: Necromancer Cults & Necro-Tech Magic Devices
- Replies: 35
- Views: 18954
Re: Necromancer Cults & Necro-Tech Magic Devices
Guada Marta Ironmage “Bloody Saber” Appearance: A USA-10 Glitterboy with a shimmering red color. Close examination reveals that there is a thin film of flowing human blood covering the surface of the armor. The blood is very shiny, and slightly sticky to the touch. As a result of the blood the armor...
- Fri Aug 30, 2019 7:04 am
- Forum: Rifts®
- Topic: Non-caster OCC with interesting benefits upon leveling?
- Replies: 25
- Views: 10589
Re: Non-caster OCC with interesting benefits upon leveling?
I think it's also important to note that some skills bring key utilities to a player. Horsemanship: Exotic can bring all the special abilities of the animal you fly to bear. W.P. Net brings a tremendous power to disable an opponent. Skills that enable the making and use of toxins can allow you to p...
- Fri Aug 30, 2019 5:02 am
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Long-range artillery rockets?
- Replies: 8
- Views: 10371
Long-range artillery rockets?
SO the SDR-04-Mk.XII Phalanx (page 22 of the Macross Saga) can fire LRMs or "long-range artillery rockets". These are supposed to let 'bombard a target with tons of ordinance at ranges approaching 100 miles. Okay... but LRMs have ranges of 500miles However the WHR-00-MK.II Monster has a 40...
- Fri Aug 30, 2019 1:24 am
- Forum: G.M.s Forum
- Topic: GMing With Tech
- Replies: 4
- Views: 7027
Re: GMing With Tech
To be honest I use google doc/google sheets a lot. I love the spreadsheets for so many things... Need a list of what rifles are available that you can instantly sort by range, damage, kind, maker? Spreadsheet Need to keep track of all those NPCs that pop up so you can always recall their name, race,...
- Thu Aug 29, 2019 6:28 pm
- Forum: Palladium Fantasy RPG®
- Topic: Teleportation on a grand scale
- Replies: 15
- Views: 7349
Re: Teleportation on a grand scale
so put the entire circle inside a permanent CoP. You can open a portal to the astral to flush it out every so often. Yeah I know, I brought up the "Protection Circle: Simple" solution on an earlier Rifts thread about that. Of course mechanically I'm not entirely sure if these are as good ...
- Thu Aug 29, 2019 6:21 pm
- Forum: The Rifter® Forum
- Topic: Ludicrous Mage XP
- Replies: 2
- Views: 12419
Re: Ludicrous Mage XP
Obviously they don't use petty XP.
When they have made the GM laugh at their shenanigans enough that the GM feels that they should have even more material to work with... they level up.
When they have made the GM laugh at their shenanigans enough that the GM feels that they should have even more material to work with... they level up.
- Thu Aug 29, 2019 6:15 pm
- Forum: Nightbane®
- Topic: How Compatible is Nightbane with BtS?
- Replies: 34
- Views: 32742
Re: How Compatible is Nightbane with BtS?
yeah, so that says that type of posessions isn't the same as the psychic power. it doesn't say that the psychic power isn't possession, merely that the psychic power is not the same as this specific power. just like a fire bolt is not the same thing as a fire ball, but both can still be spells that...
- Thu Aug 29, 2019 5:30 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: rounding up or down from halved damage from Roll with Blow
- Replies: 112
- Views: 193367
Re: rounding up or down from halved damage from Roll with Bl
It is now offiical that you can have fractional PPE points as the 1/2 PPE point has been observed in canon. Greetings and Salutations. Out of curiosity, where is that half P.P.E. point in canon mentioned? Good to know for the future. Farewell and safe journeys. Ripper Fruit Wasp Rifts Bestiary page...
- Thu Aug 29, 2019 5:26 pm
- Forum: Rifts®
- Topic: some love for the shotgun
- Replies: 25
- Views: 10778
Re: !
Honestly... for shotguns I find the easiest route is to use the reason they are so loved. Instead of going down the palladium weapon rabbit hole and making up new shells for every single shotgun they have (with a few unfortunate exceptions) simply made 'shotgun shells' Which means t...
- Thu Aug 29, 2019 5:24 pm
- Forum: Rifts®
- Topic: auto-G reproduction
- Replies: 15
- Views: 6308
Re: auto-G reproduction
Unless it says they can breed with other species they still can't. So the default answer is however far you choose to read "natural abilities" it still doesn't extend to breeding unless text affirmatively specifies it does in text. Mere silence on the issue still defaults to "nope&qu...
- Thu Aug 29, 2019 2:21 am
- Forum: Palladium Books® Games Q. & A.
- Topic: rounding up or down from halved damage from Roll with Blow
- Replies: 112
- Views: 193367
Re: rounding up or down from halved damage from Roll with Bl
Just for WIW...
It is now offiical that you can have fractional PPE points as the 1/2 PPE point has been observed in canon.
This means that we can no longer claim that all other values must be quantal, or that if they are that 1 is the lowest value.
It is now offiical that you can have fractional PPE points as the 1/2 PPE point has been observed in canon.
This means that we can no longer claim that all other values must be quantal, or that if they are that 1 is the lowest value.
- Thu Aug 29, 2019 2:16 am
- Forum: Rifts®
- Topic: Northern Gun Tread-Feet?
- Replies: 24
- Views: 8878
Re: Northern Gun Tread-Feet?
Considering how much NG cares about aesthetics… it could be a purely aesthetic design that is there to appeal to a certain kind of mecha buyer. Sort of like how you find all sorts of doodads and things on trucks or cars that don't really contribute to "get from here to there" but are selli...
- Thu Aug 29, 2019 2:14 am
- Forum: Rifts®
- Topic: some love for the shotgun
- Replies: 25
- Views: 10778
Re: some love for the shotgun
Honestly... for shotguns I find the easiest route is to use the reason they are so loved. Instead of going down the palladium weapon rabbit hole and making up new shells for every single shotgun they have (with a few unfortunate exceptions) simply made 'shotgun shells' Which means that we now have 4...
- Wed Aug 28, 2019 1:44 am
- Forum: Heroes Unlimited™
- Topic: Grant Powers vs Negate Super Abilities
- Replies: 6
- Views: 4907
Re: Grant Powers vs Negate Super Abilities
Argh, & know I feel stupid for not double-checking that quote. Although being immune to negation/copying/theft/mimicry from super-beings (apparently both super-abilities & psionics), magic and devices makes that awfully powerful. And it doesn't make a lot of sense to both give the bonus aga...
- Tue Aug 27, 2019 8:25 pm
- Forum: Rifts®: Dimension Books
- Topic: Shifter with a Link to the Cosmic Forge?
- Replies: 34
- Views: 17233
Re: Shifter with a Link to the Cosmic Forge?
Topic says it all. A Shifter with a Link to the Supernatural, linking him or her to the Cosmic Forge. Anyone out there ever tried this? Would anyone out there allow it? If so, what kind of bonuses would you give the Shifter? Me personally? I wouldn't allow it. But that is more a function of the var...
- Tue Aug 27, 2019 8:18 pm
- Forum: Nightbane®
- Topic: How Compatible is Nightbane with BtS?
- Replies: 34
- Views: 32742
Re: How Compatible is Nightbane with BtS?
again: how do you make the mind stop being part of the equation without controlling it. because last i checked, it was pretty damn firmly part of the equation. Because that isn't 'control' as the game defines it? to remove the mind from the equation, you need to control it somehow. othe...
- Tue Aug 27, 2019 2:40 pm
- Forum: Rifts®: Dimension Books
- Topic: Why did K-Hex and Cruise missiles get nerfed?
- Replies: 26
- Views: 15777
Re: Why did K-Hex and Cruise missiles get nerfed?
Also: -last paragraph- Large vessels cannot dodge even one missile, let alone a volley of missiles. The only option is to shoot the missiles before they hit. If missiles are launched at point blank range, (one mile/1.6km or less), their speed is such that they simply cannot be stopped by anything o...
- Tue Aug 27, 2019 6:05 am
- Forum: Rifts®: Dimension Books
- Topic: Why did K-Hex and Cruise missiles get nerfed?
- Replies: 26
- Views: 15777
Re: Why did K-Hex and Cruise missiles get nerfed?
Why not simply put stealth systems on them. Radar Invisible Armor is going to only cost a few thousand to a few tens of thousands and lowers detection rates to 11%. If you slap a stealth coat on it too that's -20% to sensor rolls. Basic countermeasures are how you ensure your missiles get through. ...
- Mon Aug 26, 2019 4:44 pm
- Forum: Rifts®: Dimension Books
- Topic: Why are Cruise missiles so BIG?
- Replies: 43
- Views: 28247
Re: Why are Cruise missiles so BIG?
Not sure what you are looking at here, but DB2, Phase World, pg p157, has the SF69A and SF69B variants - adding 2 cruise missiles added 1 ton to the weight of the fighter. Thus, 1 cruise missile = 1/2 ton... Oh yeah, the weight in Phase World is pretty low The listed weights in Fleets of the Three ...
- Mon Aug 26, 2019 3:48 am
- Forum: Rifts®: Dimension Books
- Topic: Why are Cruise missiles so BIG?
- Replies: 43
- Views: 28247
Why are Cruise missiles so BIG?
Looking in the books it seems that the smallest Cruise missile (if you go by the ships) weighs 10 TONS. Which is insane considering that they are only slightly tougher than an LRM, that most have less range, and that on the whole their damage isn't significantly greater. For the weight of a single C...
- Sun Aug 25, 2019 11:24 pm
- Forum: Rifts®: Dimension Books
- Topic: Why did K-Hex and Cruise missiles get nerfed?
- Replies: 26
- Views: 15777
Re: Why did K-Hex and Cruise missiles get nerfed?
Fleets of the Three Galaxy Page 36 Short-Range Missile Launchers (32) These are used for … to shoot down incoming cruise missiles volleys of four or eight I think that pretty much puts to rest the claim that Cruise Missiles can only be shot down by volleys of 20+ cruise missiles if 4-8 SRMs are the ...
- Sun Aug 25, 2019 5:25 am
- Forum: Rifts®: Dimension Books
- Topic: Why did K-Hex and Cruise missiles get nerfed?
- Replies: 26
- Views: 15777
Re: Why did K-Hex and Cruise missiles get nerfed?
Where is the rule about cruise missiles? I know that the Khreghor Berserker has that as a special rule for its salvo if fired from less than 3 miles away... but I am not seeing that as a universal CM rule. Can you share the citation please? You cited it. This is not the first, second, third, fourth...
- Sat Aug 24, 2019 6:03 pm
- Forum: Palladium Fantasy RPG®
- Topic: Teleportation on a grand scale
- Replies: 15
- Views: 7349
Re: Teleportation on a grand scale
Circle of Travel. Level 15 spell from Rifts, but we know that it is found in Hades and thus should be available to PF. 30 PPE to reactivate the circle and a range of 800 miles/level That opens a rift rather than direct teleportation though. Perhaps a minor point of interest if you have a means of m...
- Sat Aug 24, 2019 5:54 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Animation Errors (or not)
- Replies: 29
- Views: 17678
Re: Animation Errors (or not)
So... Basically you are not considering the apparent contradiction between OSM and final product as an error since it could be a late addition and you'd wish proof that there is some interview out there that claims this was indeed an error? Some of these animation errors have, as indicated previous...
- Sat Aug 24, 2019 5:46 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Animation Errors (or not)
- Replies: 29
- Views: 17678
Re: Animation Errors (or not)
Eliakon, the burden of proof has been met, you are just ignoring it. not in the slightest I have not seen anyone provide an actual SOURCE yet. Just more of the constant "trust me I know this stuff" RT uses much the same OSM as the original shows did from the 80s as well as the people who ...
- Sat Aug 24, 2019 5:39 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Animation Errors (or not)
- Replies: 29
- Views: 17678
Re: Animation Errors (or not)
So... Basically you are not considering the apparent contradiction between OSM and final product as an error since it could be a late addition and you'd wish proof that there is some interview out there that claims this was indeed an error? I am saying that how do you prove that something IS a cont...
- Sat Aug 24, 2019 2:58 pm
- Forum: Rifts®: Dimension Books
- Topic: Why did K-Hex and Cruise missiles get nerfed?
- Replies: 26
- Views: 15777
Re: Why did K-Hex and Cruise missiles get nerfed?
With the cost of the larger missiles and the huge waste of investment if the missile is shot down before reaching a target, I can't help but wonder if someone has experimented with equipping long-range or cruise missiles with Phase Fields. Taking 1/10 damage from attempts to shoot the missile down ...
- Sat Aug 24, 2019 2:47 pm
- Forum: Rifts®
- Topic: How to Portray Lazlo?
- Replies: 80
- Views: 38795
Re: How to Portray Lazlo?
Considering just as many if not more came to Lazlo in previous years/decades, just as these refugees are now, I find it highly unlikely and VERY overstated that the population will have those feelings in a large enough quantity as to cause the issues you prescribe. This isn't present day New York s...
- Sat Aug 24, 2019 2:21 pm
- Forum: Rifts®
- Topic: How to Portray Lazlo?
- Replies: 80
- Views: 38795
Re: How to Portray Lazlo?
Why are people here assuming that Lazlo is run by idiots? No really why? Lets see... Re: vetting It isn't really that hard. No really it isn't. "Okay, you will need to submit to questioning by the immigration officer. He will cast a spell on you that you will be required to allow to take effect...
- Sat Aug 24, 2019 12:51 pm
- Forum: Rifts®
- Topic: Blood & Honor
- Replies: 11
- Views: 5729
Re: Blood & Honor
I don't see why you couldn't add in TMNT to Rifts Japan, just increase the number of mutant animals and make (for the republic and H-brand) various animal ears and other monster-ish Cyber implants be popular and fashionable so mutants can blend in easier as well. Mutant Animals are easy to justify ...
- Sat Aug 24, 2019 11:22 am
- Forum: Rifts®
- Topic: How to Portray Lazlo?
- Replies: 80
- Views: 38795
Re: How to Portray Lazlo?
After what happened to Tolkeen I can see Plato alignment changing to Scrupulous or at least something Practical Principled. He still remains of a good alignment though the changes brought about by the what has happened post Tolkien would require a more practical approach. Especially with Erin Tarn ...
- Sat Aug 24, 2019 11:17 am
- Forum: Heroes Unlimited™
- Topic: Aliens Unlimited Galaxy Guide: Explosive Railgun Amunition
- Replies: 0
- Views: 2546
Aliens Unlimited Galaxy Guide: Explosive Railgun Amunition
The ammunition write up provides the damage increase for light, medium and vehicular railguns. Good as far as it goes. But the vehicular railgun is considered the light railgun when building spaceships. Now while the 50% damage boost and 8 foot blast radius are handy on a light weapons, especially f...
- Sat Aug 24, 2019 11:10 am
- Forum: Heroes Unlimited™
- Topic: Aliens Unlimited Galaxy Guide: Weapons Batteries
- Replies: 1
- Views: 2921
Aliens Unlimited Galaxy Guide: Weapons Batteries
The fluff here and their descriptions (batteries of 50+ weapons that fire in unison) make it kind of seem like they can shoot down missile volleys and the like.
can they?
Can you target the 'volley' or do you still have to target just one missile and shoot at it and hope for a fratricide?
can they?
Can you target the 'volley' or do you still have to target just one missile and shoot at it and hope for a fratricide?
- Sat Aug 24, 2019 2:18 am
- Forum: Palladium Fantasy RPG®
- Topic: Teleportation on a grand scale
- Replies: 15
- Views: 7349
Re: Teleportation on a grand scale
Circle of Travel.
Level 15 spell from Rifts, but we know that it is found in Hades and thus should be available to PF.
30 PPE to reactivate the circle and a range of 800 miles/level
Level 15 spell from Rifts, but we know that it is found in Hades and thus should be available to PF.
30 PPE to reactivate the circle and a range of 800 miles/level
- Sat Aug 24, 2019 2:17 am
- Forum: Palladium Fantasy RPG®
- Topic: Teleportation on a grand scale
- Replies: 15
- Views: 7349
Re: Teleportation on a grand scale
faery wings and demon bone for permanence so more than one set of wings is needed per circle. You would think they would be across strategic places in the world but nope. (more proof the world is only 3 days old hehe) and to how many I would say 1 as there are ones that summon more critters and spe...
- Sat Aug 24, 2019 2:09 am
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Anyone Want a Beta Full of Missiles?
- Replies: 135
- Views: 125522
Re: Anyone Want a Beta Full of Missiles?
I would just like to toss this out there. There is no plausible reason why two separate fire control systems can't be linked. None. Zero. Less than none. They are all getting the same targeting information from the same sensor array, processed through the same central computer. It is only at the out...
- Sat Aug 24, 2019 2:04 am
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Animation Errors (or not)
- Replies: 29
- Views: 17678
Re: Animation Errors (or not)
Okay... so I get that there is all sorts of lively debate about these so called errors. What I am NOT seeing is that there is any sort of solid PROOF that anyone can cite to back up their claim that they are indeed errors. Which for someone who is into logic and philosophy seems to make the claims.....