Nightbane: Excel Character Sheet
Posted: Fri Mar 18, 2022 8:38 pm
Greetings and Salutations. About 2 years ago, Palladium released my Palladium Fantasy Interactive Character Sheet (link also has a tutorial video which you can watch to see the capabilities of the sheet if you don't know it already). This was geared toward Palladium Fantasy in particular, which has been my favorite Palladium setting for a very long time. However, since that time, I introduced a couple of new people to the Palladium system. They enjoy horror, so I thought a Nightbane game would be fun. I made a few quick mods for my home group so they could have an electronic Nightbane sheet. I did a few changes (such as skills) and made an option to be able to switch forms (e.g. switch between Facade and Morphus). While the version I did for them was just a jury-rigged version of my PF one, I've been thinking of doing a proper version for Nightbane*.
I know a proper Nightbane sheet would require some changes (such as adding Perception, and removing saving throws to Faerie Magic or Elemental Horror Factor). I'd go through all the books to make sure any bonuses, saving throws, etc. are included per the Nightbane setting. I know that Supernatural Punch damage and Weapon damage are added together in the setting (which is different than PF). I have intent to include a Nightbane sheet to select the Morphus and have bonuses automatically added in (or at least tell you what you need to roll), and I'd probably try to make sure it's complete with all the new information from the newer books (but not Rifters). I'd probably remove Riding Animal and replace it with Vehicle, or something like that, and other little minor changes.
With all the said my question becomes: Is there anything else that you feel would be crucial to a Nightbane sheet? Also, is there any features from the Rifts Automated Character Sheet (RACS) that you feel need to be included?
I still relatively new to the setting (and no one else in my group has experience with it either), so I don't know if there's something I'm overlooking from lack of experience. Now, I'm probably going to include a dice roller similar to the RACS, and have an area that tells you what you need to roll with physical skills and such to make things a bit more automated. I also have a few other ideas in mind. But I wanted to see if there's any important feedback before I get too carried away on the project. Thank you for your time and any input. Farewell and safe journeys.
*Disclaimer: This indicates intent. This does not provide any estimates of when such a project may be completed, nor guarantee a finished product at all. If such a project is not completed it does not have any bearing on Palladium's willingness or unwillingness to see such a project released.
I know a proper Nightbane sheet would require some changes (such as adding Perception, and removing saving throws to Faerie Magic or Elemental Horror Factor). I'd go through all the books to make sure any bonuses, saving throws, etc. are included per the Nightbane setting. I know that Supernatural Punch damage and Weapon damage are added together in the setting (which is different than PF). I have intent to include a Nightbane sheet to select the Morphus and have bonuses automatically added in (or at least tell you what you need to roll), and I'd probably try to make sure it's complete with all the new information from the newer books (but not Rifters). I'd probably remove Riding Animal and replace it with Vehicle, or something like that, and other little minor changes.
With all the said my question becomes: Is there anything else that you feel would be crucial to a Nightbane sheet? Also, is there any features from the Rifts Automated Character Sheet (RACS) that you feel need to be included?
I still relatively new to the setting (and no one else in my group has experience with it either), so I don't know if there's something I'm overlooking from lack of experience. Now, I'm probably going to include a dice roller similar to the RACS, and have an area that tells you what you need to roll with physical skills and such to make things a bit more automated. I also have a few other ideas in mind. But I wanted to see if there's any important feedback before I get too carried away on the project. Thank you for your time and any input. Farewell and safe journeys.
*Disclaimer: This indicates intent. This does not provide any estimates of when such a project may be completed, nor guarantee a finished product at all. If such a project is not completed it does not have any bearing on Palladium's willingness or unwillingness to see such a project released.