i guess i should plan out my forces, so i can be sure to build enough of the right variants, and start my world building (because i like doing that, and it'll let me decide how i want to customize)
i do have some non-robotech 28mm figures i might repurpose as Zent Infantry eventually (i have a starter box for the old Starship Troopers Miniatures game, the
Cap-troopers look kinda like Zent infantry armor), and i've been looking at shapeways for some extra Nousjadeulger figures so build at a proper three man unit for my Grell, but right now i don;t have the budget for that, or the desire to dig out the OOP SST figures either, so i'll stick to planning around my existing stuff.
i'm not going to worry too much about points and such, though i will track the base points for curiosities sake.
now i could just do a trio of Attrition squadrons for the zents, but that seems a bit.. plain. and would prevent me from using the full potential of the 4x Gluags. so what i'm thinking is;
Attrition Squadron Alpha - 70pts - 115pts total
- 12x Regult battle pod
*Quel-Gulnau Support Squad - 10pts
- 1x Quel-Gulnau Recovery Pod
*Quel-Regult Support Squad - 15pts
- 1x Quel-Regult recon Pod
*Gluag Special Squad - 20pts
- 1x Gluag Officers Pod
Attack Squadron Beta - 70pts - 130pts total
- 9x Regult battle pods
- 1x Gluag Officers Pod
*Regult Support Squad - 35pts
- 6x Regult battle pods
*Quel-Gulnau Support Squad - 10pts
- 1x Quel-Gulnau Recovery Pod
*Quel-Regult Support Squad - 15pts
- 1x Quel-Regult recon Pod
Attack Squadron Delta - 70pts - 95pts total
- 9x Regult battle pods
- 1x Gluag Officers Pod
*Quel-Regult Support Squad - 15pts
- 1x Quel-Regult recon Pod
*Quel-Gulnau Support Squad - 10pts
- 1x Quel-Gulnau Recovery Pod
Artillery Squadron Gamma - 90pts - 140pts total
- 4x Gluuhaug-Regult Light Artillery Pod
- 2x Serauhaug-Regult Heavy Artillery Pod
*Telnesta-Regult Support Squad - 15pts
- 2x Telnesta-Regult Cannon artillery pods
*Quel-Regult Support Squad - 15pts
- 1x Quel-Regult recon Pod
*Gluag Special Squad - 20pts
- 1x Gluag Officers Pod
480 pts total, before upgrades. this leaves me with a recovery pod unused, but ensures the full use of everything else. i'll probably try to magnetize the artillery pods so i can switch between the missile and cannon loadouts. if i can get another box of arty pods, they'll form "Artillery Squadron Kappa" and Gamma will lose its cannon pods.
Edit: DOH.. the Gluag special support card says you can add a Gluag to a unit that does not already have one.. so one Gluag per core squadron. looks like the Artillery pods get some Command love, and i have room to use all my recon pods.