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BtS2 Magic!

Posted: Fri Feb 02, 2018 10:36 pm
by Jack Burton
I just saw in the Palladium newsletter that Kevin S. may playtest some magic rules at the open house for BtS2! How awesome would that be? Wonderful to see that BtS2 magic hasn't been forgotten! I'd love to be a part of that game at the Open House! :ok:

Re: BtS2 Magic!

Posted: Sat Feb 03, 2018 2:31 am
by drewkitty ~..~
It is good that he is finally working on magic source book for BTS2.

Re: BtS2 Magic!

Posted: Sat Feb 03, 2018 3:37 am
by Jack Burton
drewkitty ~..~ wrote:It is good that he is finally working on magic source book for BTS2.

And very encouraging he mentions it in an unsolicited comment. Arcanum will breath new life into the BtS line. We can do without the bestiary book for the time being. It's much easier to adapt monsters and entities from elsewhere in the Megaverse than it is to make up fundamental rules willy-nilly. I'm excited!

Re: BtS2 Magic!

Posted: Sat Feb 10, 2018 7:17 pm
by gaby
A book on BtS,s Magic is more Important then any other BtS,s book.
I hope Arcanum gets some focus from Palladium books.

Re: BtS2 Magic!

Posted: Sat Feb 10, 2018 7:32 pm
by drewkitty ~..~
gaby wrote:A book on BtS,s Magic is more Important then any other BtS,s book.
I hope Arcanum gets some focus from Palladium books.

I to would like some focus too.
"Some" defined as: far enough to get the book published.

Re: BtS2 Magic!

Posted: Wed Feb 14, 2018 11:35 pm
by Jasper
Awesome news!
Off the top of my head these are things I would like to see:
Keep ley lines, places of power, nexus points, rules for equinoxes/solstices/other days of power.
Cults. Evil/good/nature-based cults.
More than one magic-casting PC class.
Don't allow arcanist spells to duplicate psionic abilities as much as 1rst edition.
Witch Covens (different from cults as Covens consist of members that can all use magic while cults should have higher ranking magic-using member and lower-ranking flunkies; at least that's how it works in my mind!)
Shadowy supernatural puppet-masters. In my BTS world the Goquoa are behind many events, competing with each other over bragging rights using a complicated set of rules of setting up events and when they can and cannot interfere. The Goquoa are great.
Ancient cities, ruins, books, artifacts, languages etc.

Just some ideas from a wishlist.

Re: BtS2 Magic!

Posted: Tue May 08, 2018 4:57 pm
by dataweaver
In the meantime, I've been using the Sorcerer and Mystic from Nightbane (as well as the Acolyte and Channeller from Through the Glass Darkly) to handle magic in BtS2e games.

Re: BtS2 Magic!

Posted: Tue May 08, 2018 10:36 pm
by eliakon
Is there any updates on this?
Did said playtest occur?
Is anything known of the possibility of material? Even in the Rifter or a thin book like the early DR and CE books?

Re: BtS2 Magic!

Posted: Tue May 08, 2018 11:23 pm
by Jack Burton
eliakon wrote:Is there any updates on this?
Did said playtest occur?
Is anything known of the possibility of material? Even in the Rifter or a thin book like the early DR and CE books?

The playtest did not occur, which bummed me out! He said new BtS material is something he wants to do, but he says that about everything. Unknown at this point...

Re: BtS2 Magic!

Posted: Tue May 08, 2018 11:25 pm
by Zer0 Kay
Jack Burton wrote:
eliakon wrote:Is there any updates on this?
Did said playtest occur?
Is anything known of the possibility of material? Even in the Rifter or a thin book like the early DR and CE books?

The playtest did not occur, which bummed me out! He said new BtS material is something he wants to do, but he says that about everything. Unknown at this point...


Except Mechanoids Space... that isnt being released until that guy passes away. :roll:

Re: BtS2 Magic!

Posted: Tue May 08, 2018 11:52 pm
by Jack Burton
Zer0 Kay wrote:
Jack Burton wrote:
eliakon wrote:Is there any updates on this?
Did said playtest occur?
Is anything known of the possibility of material? Even in the Rifter or a thin book like the early DR and CE books?

The playtest did not occur, which bummed me out! He said new BtS material is something he wants to do, but he says that about everything. Unknown at this point...


Except Mechanoids Space... that isnt being released until that guy passes away. :roll:

Ahhhh... I didn't want to bring up Mechanoids Space out of respect for you!

Re: BtS2 Magic!

Posted: Wed May 09, 2018 1:23 am
by Zer0 Kay
Jack Burton wrote:
Zer0 Kay wrote:
Jack Burton wrote:
eliakon wrote:Is there any updates on this?
Did said playtest occur?
Is anything known of the possibility of material? Even in the Rifter or a thin book like the early DR and CE books?

The playtest did not occur, which bummed me out! He said new BtS material is something he wants to do, but he says that about everything. Unknown at this point...


Except Mechanoids Space... that isnt being released until that guy passes away. :roll:

Ahhhh... I didn't want to bring up Mechanoids Space out of respect for you!

Lol... at least I'm not the guy who has to die before its published. So mean Kevin and the guys tease him like that

Re: BtS2 Magic!

Posted: Wed May 30, 2018 11:24 am
by mrloucifer
I cant go into details, but I will say that Kevin and I were talking about this a week or two back. The book will come, and I will be helping him write it. :)

Re: BtS2 Magic!

Posted: Wed May 30, 2018 12:06 pm
by Jasper
Looking forward to it.

Re: BtS2 Magic!

Posted: Wed May 30, 2018 8:46 pm
by Jack Burton
mrloucifer wrote:I cant go into details, but I will say that Kevin and I were talking about this a week or two back. The book will come, and I will be helping him write it. :)

Best news I've heard all day!

Re: BtS2 Magic!

Posted: Wed Oct 03, 2018 2:21 pm
by Jack Burton
Did you all pick up on something that appeared in last week's Palladium Weekly Update? In his closing thoughts, Kevin said that after they get some books out, they'll focus on their 4 primary game lines, which are Rifts, Heroes Unlimited, Palladium Fantasy and Beyond the Supernatural. I can only hope that Kevin has recommitted to supporting the BTS line like it should be. There's so much incredible potential there!

Re: BtS2 Magic!

Posted: Wed Oct 03, 2018 4:25 pm
by Zer0 Kay
Jack Burton wrote:Did you all pick up on something that appeared in last week's Palladium Weekly Update? In his closing thoughts, Kevin said that after they get some books out, they'll focus on their 4 primary game lines, which are Rifts, Heroes Unlimited, Palladium Fantasy and Beyond the Supernatural. I can only hope that Kevin has recommitted to supporting the BTS line like it should be. There's so much incredible potential there!

WHAT no he needs to focus on Robotech, Macross II, TMNT and Recon. :P :) Oh and Mechanoids. :lol:

Re: BtS2 Magic!

Posted: Wed Oct 03, 2018 6:01 pm
by thorr-kan
Zer0 Kay wrote:
Jack Burton wrote:Did you all pick up on something that appeared in last week's Palladium Weekly Update? In his closing thoughts, Kevin said that after they get some books out, they'll focus on their 4 primary game lines, which are Rifts, Heroes Unlimited, Palladium Fantasy and Beyond the Supernatural. I can only hope that Kevin has recommitted to supporting the BTS line like it should be. There's so much incredible potential there!

WHAT no he needs to focus on Robotech, Macross II, TMNT and Recon. :P :) Oh and Mechanoids. :lol:

You go to your room. You know what you've done.

:-P