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Sperm Whale Cosmo Knight!

Posted: Sat Apr 29, 2017 10:49 am
by keir451
Imagine, if you will, a Paladin Sperm Whale Cosmo Knight.
Sperm whales already have a really high amount of HP & SDC, so their resultant MDC would be quite high. Now add the armor and the Cosmo Knight ability to effectively shrug off energy blasts and you've got one tough champion! Add to that the perfect weapon; A pair (or more) of ship piercing ramming horns or blades and now you've REALLY got a Cosmo knight that can take on starships!

Just a random thought my DM came up with last night. :lol:

Re: Sperm Whale Cosmo Knight!

Posted: Sat Apr 29, 2017 1:34 pm
by Nekira Sudacne
No SDC or HP of the origional being remains, they are re-made into the Cosmo Knight with only the usual MDC roll.

Regardless, the idea of a flying, shining, speaking Sperm Whale is hilarious :lol:

Re: Sperm Whale Cosmo Knight!

Posted: Sat Apr 29, 2017 3:30 pm
by glitterboy2098

Re: Sperm Whale Cosmo Knight!

Posted: Sat Apr 29, 2017 9:32 pm
by taalismn
Would his favorite snack, or arch-nemesis, be Giant Vampire Space Uglies?

Re: Sperm Whale Cosmo Knight!

Posted: Sat Apr 29, 2017 10:58 pm
by Axelmania
When did Haz-mat make that char?

http://palladiumbooks.com/forums/viewto ... =28&t=6786 Aramanthus talked about this in 2006.

Anyone know when https://rifts-megaversal-highway.obsidi ... ters/cosmo went up? Akashic posted a link to it in 2014 http://palladiumbooks.com/forums/viewto ... ?p=2773515 so at least that early.

Re: Sperm Whale Cosmo Knight!

Posted: Sun Apr 30, 2017 5:38 pm
by keir451
taalismn wrote:Would his favorite snack, or arch-nemesis, be Giant Vampire Space Uglies?

Yeah, Space Squid for dinner! Tho' I was imaging him assaulting Kreeghor warships, ramming into them. :lol:

Re: Sperm Whale Cosmo Knight!

Posted: Fri May 05, 2017 2:57 pm
by Axelmania
*wonders if there's anything preventing ships from Rolling With Impact*

Re: Sperm Whale Cosmo Knight!

Posted: Fri May 05, 2017 6:44 pm
by Nekira Sudacne
Axelmania wrote:*wonders if there's anything preventing ships from Rolling With Impact*


It's allowed explictly for large ships. it halves damage of missile volleys.

Re: Sperm Whale Cosmo Knight!

Posted: Sat May 06, 2017 11:20 pm
by RockJock
I just see the whale belly flopping enemies.

Re: Sperm Whale Cosmo Knight!

Posted: Sat Jul 01, 2017 2:15 pm
by Vrykolas2k
taalismn wrote:Would his favorite snack, or arch-nemesis, be Giant Vampire Space Uglies?



Don't know about that, but the Lord of the Deep would be in for some serious crap.

Re: Sperm Whale Cosmo Knight!

Posted: Sat Jul 01, 2017 5:42 pm
by taalismn
Vrykolas2k wrote:
taalismn wrote:Would his favorite snack, or arch-nemesis, be Giant Vampire Space Uglies?



Don't know about that, but the Lord of the Deep would be in for some serious crap.


Nah....Magic versus CosmoKnight...Sir Cachalot's going to be hurting in an encounter like that....

Re: Sperm Whale Cosmo Knight!

Posted: Fri Jul 07, 2017 3:43 pm
by Nekira Sudacne
Cosmo Knights are not actually weak to magic, they just take regular damage from your call lightning rather than 1/100, plus their high PE and MDC means that they are fantasic anti-magic tanks too. High save and enough MDC to survive a beating, what more do you want?

Re: Sperm Whale Cosmo Knight!

Posted: Fri Jul 07, 2017 9:02 pm
by taalismn
Nekira Sudacne wrote:Cosmo Knights are not actually weak to magic, they just take regular damage from your call lightning rather than 1/100, plus their high PE and MDC means that they are fantasic anti-magic tanks too. High save and enough MDC to survive a beating, what more do you want?


A Greatest Rune Blade of Calamari Mincing.

Re: Sperm Whale Cosmo Knight!

Posted: Fri Jul 07, 2017 10:18 pm
by Axelmania
Nekira Sudacne wrote:
Axelmania wrote:*wonders if there's anything preventing ships from Rolling With Impact*


It's allowed explictly for large ships. it halves damage of missile volleys.


Now wondering if sperm whales can learn n&ss art forms for automatic roll.

Re: Sperm Whale Cosmo Knight!

Posted: Sat Jul 08, 2017 11:35 am
by Nekira Sudacne
taalismn wrote:
Nekira Sudacne wrote:Cosmo Knights are not actually weak to magic, they just take regular damage from your call lightning rather than 1/100, plus their high PE and MDC means that they are fantasic anti-magic tanks too. High save and enough MDC to survive a beating, what more do you want?


A Greatest Rune Blade of Calamari Mincing.


:lol:

Seriously, I never got this whole "Cosmo Knights are weak to magic" thing. They are not. They're actually more resistant than most OCC's.

Re: Sperm Whale Cosmo Knight!

Posted: Sat Jul 08, 2017 8:08 pm
by taalismn
Axelmania wrote:
Nekira Sudacne wrote:
Axelmania wrote:*wonders if there's anything preventing ships from Rolling With Impact*


It's allowed explictly for large ships. it halves damage of missile volleys.


Now wondering if sperm whales can learn n&ss art forms for automatic roll.


If Dragons get their own hth style, cetacens should too!
The megaverse demands Flipper-style akkido!

Re: Sperm Whale Cosmo Knight!

Posted: Wed Jul 12, 2017 2:53 pm
by Vrykolas2k
taalismn wrote:
Vrykolas2k wrote:
taalismn wrote:Would his favorite snack, or arch-nemesis, be Giant Vampire Space Uglies?



Don't know about that, but the Lord of the Deep would be in for some serious crap.


Nah....Magic versus CosmoKnight...Sir Cachalot's going to be hurting in an encounter like that....



Maybe if he goes in by himself, but sperm whales hunt in pods... And Rifts sperm whales have power armour, evidently...

Re: Sperm Whale Cosmo Knight!

Posted: Wed Jul 12, 2017 9:04 pm
by taalismn
Vrykolas2k wrote:[

Maybe if he goes in by himself, but sperm whales hunt in pods... And Rifts sperm whales have power armour, evidently...


I have to finish up and colorize my sketch of that stuff....