Well- I personally can see where the confusion comes from and I have fallen on both sides of the argument at different times. That being said, the REAL problem that I have with this power is the claim that it does as much damage as an Energy Expulsion power, because it does not, unless you are using power attacks, at which point you are burning additional attacks. And beyond just that flaw in flavor text, let's look at game balance-
1)1st level Energy Expulsion: Electricity- 3d6 damage Range: 400ft.
2)1st level Power Channeling Punch- 1d6 damage Range: Touch
How is that balanced?
Just working from the main HU 2nd book here, but most of the EE powers have no balance or consistency between them- Light and Energy have a longer range than Electricity and they do less damage, which makes sense- they sacrifices power for range, but Fire has less range than Electricity AND does less damage- huh?
Let's try this instead:
EE: Electricity- 3d6 damage Range: 400ft.
EE: Energy- 2d6 damage Range: 600ft.
EE: Fire- 3d6 damage Range: 300ft.
EE: Light- 2d6 damage Range: 600ft.
Power Channeling: Punch- 4d6 damage Range: Touch
Kick- 5d6 damage Range: Touch
Headbutt- 2d6 damage Range: Touch (but I'd give a surprise attack strike bonus the first time you use this on target)
Body Block- 3d6 damage plus knockdown On Targets weighing under 300lbs. Range: Touch
*Power Punch and Jump Kick are fine
Power Channeling...what am I missing?
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