Cause of Mutation: "Strange Stuff"

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DevastationBob
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Cause of Mutation: "Strange Stuff"

Unread post by DevastationBob »

Aside from the "goo" that got the turtles, what have you used as a catalyst for mutation?
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hollowecho
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Re: Cause of Mutation: "Strange Stuff"

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Russian space program, American super serum ... And a nuclear plant ...
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Re: Cause of Mutation: "Strange Stuff"

Unread post by BookWyrm »

Run-off from a snack-food factory? Botched disposal of materials from a Bio-Spawn competitor?
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Re: Cause of Mutation: "Strange Stuff"

Unread post by Jefffar »

Over dose of Twinkie filling.
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BookWyrm
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Re: Cause of Mutation: "Strange Stuff"

Unread post by BookWyrm »

Jefffar wrote:Over dose of Twinkie filling.


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hollowecho
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Re: Cause of Mutation: "Strange Stuff"

Unread post by hollowecho »

We had a a game about 10 years ago were a friend played a mutant wolf he decided to be huge and dumb I want to say size level 12. Our other friend played a weasel that controlled him buy feeding raspberry twinkies .
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Re: Cause of Mutation: "Strange Stuff"

Unread post by Jefffar »

and the above is why I love TMNT & Other Strangeness.
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guardiandashi
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Re: Cause of Mutation: "Strange Stuff"

Unread post by guardiandashi »

the GM in a campaign used evil magic tulips. basically you ended up on "tulip world" it was "safe" to walk down the roads between the fields (usually) if you went into a field and touched (got too close to a tulip) or gasp try to pick one .....

d100-d1000 mutation effect tables and some of them were things like roll 1-5 times on subtable .....
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Re: Cause of Mutation: "Strange Stuff"

Unread post by hollowecho »

Oh I forgot wild magic overload (this happened to a bat who decide he was a wizard pet )
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Re: Cause of Mutation: "Strange Stuff"

Unread post by Rathorc Lemenger »

For the holiday's, I'd have to say that there should be some sort of mutational Egg Nog.

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