What do you want from Mechanoids Space?

This is where you can all discuss our favorite nemesis ... The Mechanoids®, Enjoy.

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89er
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What do you want from Mechanoids Space?

Unread post by 89er »

Sure this setting is the Half Life 3 of Palladium Books, but let us give it a chance to see what it can do.

Do you want new people and places to visit, fight psionic cyborgs, or just try something new?
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Re: What do you want from Mechanoids Space?

Unread post by Carl Gleba »

It should have the classic cyborgs and bot with new versions of each. The setting should be something along the hard sci-fi line. As alwasy the game should focus on the players with some updated and kick ass O.C.C.'s and a nice set of toys to complement them.
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Re: What do you want from Mechanoids Space?

Unread post by DhAkael »

Over a decade and stilllllllllllll waiting.
Sorta like waiting for R.Talsorian's Mekton EX ; "We're waiting for the right time to publish...any day now..."
...please note; R.Talsorian is now a .PDF only clearing house for all their OLD back-stock titles.
Just saying. :demon:

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Re: What do you want from Mechanoids Space?

Unread post by Riftmaker »

DhAkael wrote:Over a decade and stilllllllllllll waiting.
Sorta like waiting for R.Talsorian's Mekton EX ; "We're waiting for the right time to publish...any day now..."
...please note; R.Talsorian is now a .PDF only clearing house for all their OLD back-stock titles.
Just saying. :demon:

"Just publish the thing and be done with it! Stop dice-teasing!" :badbad: :thwak:


Over a decade? Check the Mechanoids rifts book Mechanoids space was tentavly announced for a 1994 release that's almost 20 years.
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Re: What do you want from Mechanoids Space?

Unread post by Alrik Vas »

Little Snuzzles wrote:A working Oracle that dispenses Kool-Aid when you think about Margret Thatcher. :clown:


I'll take two.

And adventures.
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Re: What do you want from Mechanoids Space?

Unread post by Rallan »

Actual support for the game line when it's released.
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Re: What do you want from Mechanoids Space?

Unread post by BookWyrm »

I agree with a lot in this thread.
The book should not only have the original Mechanoids (from the original series/the Trilogy reprint) but also the ones from Rifts SB 2. Bring in the Abberant Mechanoids. More details about the fleets and ships they use. What happens when an Oracle goes Rogue? What forces are allied against the Mechanoid threat, both spacefaring and planet-bound?
I can see special "Mechanoid Space" issues of the Rifier, expanding on the book (natch).
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Re: What do you want from Mechanoids Space?

Unread post by Warshield73 »

My friends and I have talked about this several times and given the information history in the Rifts SB 2 we always thought the most interesting way to start Mechanoids Space would be to set up the galaxy first. All the aliens, alliances, and even conflicts. Then roll the Mechanoids out slow, most people won't even believe they are back. Then, the war starts.

World books could be set up with stats for before the war starts and then after. This gives a chance for lots of different campaign types.
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Re: What do you want from Mechanoids Space?

Unread post by hbrika »

I like that idea!

Maybe some insight into a day in the life of a Mechanoid. Creey and neat


Orbital and space combat would be cool

The ABM war.

Where did the Mechanoids go? What is that giant disc?

Lots of background material of cultures and adventures.

Make it a space opera like thing with lots of detail, get us involved with the setting.

But mostly I just want to see it happen. I should have asked Kevin at Fanfare. I had questions (and grumpy hungry kids)
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Re: What do you want from Mechanoids Space?

Unread post by sHaka »

All-original artwork - IMO, there's some pretty goofy art in the original books.
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Re: What do you want from Mechanoids Space?

Unread post by FatherMorpheus »

I would like to see a recap of history for them, the evolution of what they have become in the mean time, a recap and history of how the small group that were brought to Rifts Earth are fairing.

Oh and strong editing to make sure there are not nasty C&P typos and tables which make no sense.

But then again, editing is what I want for all the books.
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Re: What do you want from Mechanoids Space?

Unread post by Syndicate »

Well...

1) New Mechanoid vessels and types (at least 4)
2) Stats on a few important worlds (maybe 3 with the systems around them)
3) Set in the Phase World setting w/cross-over to Rifts Earth
4) New Psionic Powers
5) New Mechanoid robots
6) Motherships -revised-
7) Mechanoid combat tactics -defined in more detail-
8) New original art for EVERY mechanoid
9) A "main" Dimension book with the above, plus a sourcebook with new O.C.C.s and R.C.C.s for Phase World
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Re: What do you want from Mechanoids Space?

Unread post by Capt. Meschievitz »

It in my hands.........

all of the above........ and a Brute type 3....
after 20 odd years of the same character time has come......
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Re: What do you want from Mechanoids Space?

Unread post by voideng »

I would like to see Mechanoids Space be an MDC setting. It should be an expansion of book 3, cover their return, the events leading up to the events in Rifts Source Book 2 and after.

I remember seeing references to Mechanoids Space in '94, this thread from 2012, and I see it listed as 'Coming Soon' in the store, but I am curious as to when you are actually expecting to release it.
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Re: What do you want from Mechanoids Space?

Unread post by Riftmaker »

a release date :)
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Re: What do you want from Mechanoids Space?

Unread post by Killer Cyborg »

Riftmaker wrote:a release date :)


I think it had one for a while, around 1993 or so.
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Re: What do you want from Mechanoids Space?

Unread post by eliakon »

I vote for....Existence.
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Re: What do you want from Mechanoids Space?

Unread post by RockJock »

Yeah, I would be happy to actually have an actual book in my hands. I my just wait for them to invade....Might happen sooner.
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Re: What do you want from Mechanoids Space?

Unread post by scorps »

Make Mechanoids Space a Rifts dimension book. i.e. make it an MDC book with some conversion notes for SDC worlds
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Re: What do you want from Mechanoids Space?

Unread post by RockJock »

I would love some setting material, especially if it MS is done as a dimension book. I've played an MDC Mechanoids in PW, based on the Rifts SB version of the Mechanoids, and I think that is a good base to start with.
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Re: What do you want from Mechanoids Space?

Unread post by idahobeef »

More aliens that the awesome Mechanoids can oppress, the more planets the better IMO
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Re: What do you want from Mechanoids Space?

Unread post by The Beast »

I would like to see it be a SDC-based game, with MDC conversions at the back of the book.
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Re: What do you want from Mechanoids Space?

Unread post by SolCannibal »

idahobeef wrote:More aliens that the awesome Mechanoids can oppress, the more planets the better IMO


Actually, some random race and star-empire making tables might be good enough with a few hooks and fun events to run along, maybe.

The idea of a SDC-based game with MDC conversions at the end sounds nice too, makes room for meshing with either Aliens Unlimited & TMNT's Guide to the Universe or Phaseworld & Robotech.

As an aside, transformable and or combiner mechanoids, non-humanoid alien races divided between those supporting/exploiting the Mechanoids obsessions, those opposing them out of idealism/indignation/outrage and a number in the fence out of fear, weird technologies exploiting or expanding their psionic capabilities, maybe some mechanoid on mechanoid conflict over methods, styles and attitudes in dealing with the "humanoid issue", among other funky possibilities.
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Re: What do you want from Mechanoids Space?

Unread post by idahobeef »

Here is some of the ideas I have collated on what I want to see from the new Mechanoids book

https://badbadtiger.yolasite.com/sombrero.php
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