2011 Contest: Photo-Based Game Design Challenge
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2011 Contest: Photo-Based Game Design Challenge
*** THE PHOTO-BASED GAME DESIGN CHALLENGE! ***
It's time again for an exciting game design Last year's contest was successful, but this year we are increasing the challenge and sweetening the prize.
Summary
The purpose of this contest is to develop new gaming material for use in home games and fiction. The challenge is to write an adventure based upon the photograph which I will now provide.
Thus, here is your inspiration...LINK!
The adventure should be geared for use in the Beyond the Supernatural RPG. Adaptations to other games are allowed as well as adventures which are built for no system in particular, but the adventure should be directly useful as a Beyond the Supernatural game. The judges (myself and Mr. Lucifer) will read and discuss each entry and pick the winner. The game begins immediately and runs through September 30th, 2011. The winner will be announced some time soon afterward (probably in early October).
Prizes
One winner will receive the entire prize package. The new prize package includes...
Prize #1: a free issue of Rifter Magazine, Issue 48, featuring diabolic Impersonator Zombies from the feverish mind of our own Steven Dawes (Mr. Lucifer) and the bloody ink pen of Micheal Mumah.
Prize #2: a fully paid illustration of the winning entry, commissioned by me. Which artist does the dirty deed will depend on who is available at the time.
Prize #3: develop of the winning entry and prize illustration into a slick, illustrated e-book in PDF format. The resulting e-book may be suitable for convention gaming usage.
The Rules
1. The creators retain intellectual ownership of their entries until they decide otherwise. All entries must adhere to Palladium's Internet Policy.
2. All entries, not just the winning entry, may be considered for use in an upcoming ebook to be released in .pdf format for use by the Megaversal Ambassadors. It is understood that all entries may be subject to editing if included (probably by me). Entry in this contest does not automatically mean inclusion in this nor any other book. Furthermore, the creator may opt out of inclusion.
3. The prizes will be mailed when and if feasible.
4. The contest will be open for two months. The contest will end on September 31st, 2010. Judging will follow shortly afterward, and the winner will be announced as soon as I get to it.
5. All entries should appear in the form of a response posted in the proper thread. The appropriate threads (including this one) will appear in two places. One is in the Beyond the Supernatural forum at the Forums of the Megaverse. The other is in the Workshop forum of the Tank Nine discussion board. Posting entries at either website is valid and will be considered equally.
6. There is no minimum nor maximum length required. The description should take as long as it takes. If a simple paragraph of five sentences is what you as a contestant feel is appropriate, then that is a valid entry. A detailed campaign of several episodes which carries the characters through several game sessions is also a valid entry.
7. You may update older non-canon materials. Regardless of whether you are updating your own materials or the stuff of someone else, we want fresh and original games. Remember, adaptations from other games or shows would violate Palladium's Internet Policy.
8. Practical considerations should be considered. Please keep in mind that these adventures are for actual use, perhaps at a gaming convention. Literature is great, but a short story should not be the majority of any entry. The adventure should be designed for at least one player, and it should involve a specific number of players. LARP elements are admissible.
9. Here are some elements that I would like to see but are not strictly required: a consistent tone for the adventure, a theme for the adventure which appears multiple times in descriptions and action, playable stats for characters, vehicles, and equipment. Other creatives materials such as artwork, maps, audio materials,and whatever else is stuff I would love to see.
10. Although we are using the Beyond the Supernatural games as a creative landmark, you are not limited to that setting. Your entry could be designed for the BtS world, the past or future, any other Palladium setting (such as Nightbane, Heroes Unlimited, Mystic China, etc.), your own original setting, or the game could be generic enough for any setting. Please indicate which setting in which your game exists.
11. Entry judging will be based upon all this criteria -- creativity, usefulness, presentation, adherence to rules, and entertainment value as we read them. If someone else would like to volunteer as a judge, please post a response here. Judges may submit entries for fun, but they will not be considered as valid entries for this contest.
12. All questions should be posted here or in one of the valid threads.
It's time again for an exciting game design Last year's contest was successful, but this year we are increasing the challenge and sweetening the prize.
Summary
The purpose of this contest is to develop new gaming material for use in home games and fiction. The challenge is to write an adventure based upon the photograph which I will now provide.
Thus, here is your inspiration...LINK!
The adventure should be geared for use in the Beyond the Supernatural RPG. Adaptations to other games are allowed as well as adventures which are built for no system in particular, but the adventure should be directly useful as a Beyond the Supernatural game. The judges (myself and Mr. Lucifer) will read and discuss each entry and pick the winner. The game begins immediately and runs through September 30th, 2011. The winner will be announced some time soon afterward (probably in early October).
Prizes
One winner will receive the entire prize package. The new prize package includes...
Prize #1: a free issue of Rifter Magazine, Issue 48, featuring diabolic Impersonator Zombies from the feverish mind of our own Steven Dawes (Mr. Lucifer) and the bloody ink pen of Micheal Mumah.
Prize #2: a fully paid illustration of the winning entry, commissioned by me. Which artist does the dirty deed will depend on who is available at the time.
Prize #3: develop of the winning entry and prize illustration into a slick, illustrated e-book in PDF format. The resulting e-book may be suitable for convention gaming usage.
The Rules
1. The creators retain intellectual ownership of their entries until they decide otherwise. All entries must adhere to Palladium's Internet Policy.
2. All entries, not just the winning entry, may be considered for use in an upcoming ebook to be released in .pdf format for use by the Megaversal Ambassadors. It is understood that all entries may be subject to editing if included (probably by me). Entry in this contest does not automatically mean inclusion in this nor any other book. Furthermore, the creator may opt out of inclusion.
3. The prizes will be mailed when and if feasible.
4. The contest will be open for two months. The contest will end on September 31st, 2010. Judging will follow shortly afterward, and the winner will be announced as soon as I get to it.
5. All entries should appear in the form of a response posted in the proper thread. The appropriate threads (including this one) will appear in two places. One is in the Beyond the Supernatural forum at the Forums of the Megaverse. The other is in the Workshop forum of the Tank Nine discussion board. Posting entries at either website is valid and will be considered equally.
6. There is no minimum nor maximum length required. The description should take as long as it takes. If a simple paragraph of five sentences is what you as a contestant feel is appropriate, then that is a valid entry. A detailed campaign of several episodes which carries the characters through several game sessions is also a valid entry.
7. You may update older non-canon materials. Regardless of whether you are updating your own materials or the stuff of someone else, we want fresh and original games. Remember, adaptations from other games or shows would violate Palladium's Internet Policy.
8. Practical considerations should be considered. Please keep in mind that these adventures are for actual use, perhaps at a gaming convention. Literature is great, but a short story should not be the majority of any entry. The adventure should be designed for at least one player, and it should involve a specific number of players. LARP elements are admissible.
9. Here are some elements that I would like to see but are not strictly required: a consistent tone for the adventure, a theme for the adventure which appears multiple times in descriptions and action, playable stats for characters, vehicles, and equipment. Other creatives materials such as artwork, maps, audio materials,and whatever else is stuff I would love to see.
10. Although we are using the Beyond the Supernatural games as a creative landmark, you are not limited to that setting. Your entry could be designed for the BtS world, the past or future, any other Palladium setting (such as Nightbane, Heroes Unlimited, Mystic China, etc.), your own original setting, or the game could be generic enough for any setting. Please indicate which setting in which your game exists.
11. Entry judging will be based upon all this criteria -- creativity, usefulness, presentation, adherence to rules, and entertainment value as we read them. If someone else would like to volunteer as a judge, please post a response here. Judges may submit entries for fun, but they will not be considered as valid entries for this contest.
12. All questions should be posted here or in one of the valid threads.
Currently recruiting for Beyond the Supernatural games in 2019 which I am running on Discord: voice, text, and play-by-post. Here is the non-expiring server invite link: 418BQSLG
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
- mrloucifer
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Re: 2011 Contest: Photo-Based Game Design Challenge
I forgot how much I dug that picture... this should be fun considering the many angles of inspiration this picture can conjure.
Good luck everyone!
Good luck everyone!
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Re: 2011 Contest: Photo-Based Game Design Challenge
mrloucifer wrote:I forgot how much I dug that picture... this should be fun considering the many angles of inspiration this picture can conjure.
Good luck everyone!
Thank you and the same to anyone in the contest!
Also: awesome picture, very beautiful and evocative!
Kindest regards
Hendrik
Handouts for Operation Minotaur (BtS Adventure published in RIFTER #83) Get them at the fabulous "House of BtS"![/quote]
May all your hits be crits!
May all your hits be crits!
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Re: 2011 Contest: Photo-Based Game Design Challenge
Interesting picture.
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Re: 2011 Contest: Photo-Based Game Design Challenge
The gods are essentially cosmic adolescents. Tell them they can't do something and watch them get huffy and insist that they can.
I had a mathematician friend who once told such an entity that it could not divide by zero...
The result was not pretty.
I had a mathematician friend who once told such an entity that it could not divide by zero...
The result was not pretty.
I was raised to beleive if you can't say something nice about a person, say nothing at all. This has led to living a very quiet life.
Someone who tells you what to think is trying to control you. Someone who teaches you how to think is trying to free you.
WWVLD?
Someone who tells you what to think is trying to control you. Someone who teaches you how to think is trying to free you.
WWVLD?
Re: 2011 Contest: Photo-Based Game Design Challenge
Hi guys, great idea. Great picture! Who is the illustrator, if you can say? Did one of you guys do this? If not, what is the source of the photo-illustration? It looks absolutely fantastic.
"Coincidence is a glimpse into a pattern otherwise hidden."
"We live in a world of secrets. Where those secrets intersect, people die."
"We live in a world of secrets. Where those secrets intersect, people die."
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Re: 2011 Contest: Photo-Based Game Design Challenge
The source... I don't want to muddy the creative process, so I will reveal that after the contest concludes. Alternatively, you can perform your own on-line detective work and uncover the truth, probably without too much difficulty.
Currently recruiting for Beyond the Supernatural games in 2019 which I am running on Discord: voice, text, and play-by-post. Here is the non-expiring server invite link: 418BQSLG
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
- mrloucifer
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Re: 2011 Contest: Photo-Based Game Design Challenge
What fun would that be? And besides, it takes time away from your adventure writing!
- mrloucifer
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Re: 2011 Contest: Photo-Based Game Design Challenge
Its time for me to sweeten the pot on this one. This info was just posted in the latest murmur;
The Rifter® #56
– ships October, 2011
The Rifter® is your doorway to unlimited imagination and numerous Palladium role-playing worlds. It offers new heroes, powers, weapons, magic and adventure for your games. It presents new villains, monsters and dangers to battle, and new ideas to consider.
The Rifter® #56:
This issue is still a work in progress. This is what we know so far.
Rifts® in space. The orbital communities and weirdness, by O.J. Pinckert.
Beyond the Supernatural: Tainted Martyr P.C.C. by Steven Dawes.
Palladium Fantasy RPG®: Source material.
News and coming attractions.
Fiction and more.
And MORE yet to be determined.
Cover by Irvin Jackson.
$11.95 retail – 96 pages – Cat. No. 156. October release.
As they've officially posted that its coming, I can officially announce that I'm going to add in an autographed copy of this latest rifter to the winner of this contest!!! I don't brag very often about anything, but I honestly feel that this is some of the best material Ive ever written. I hope this encourages more entries into this contest.
The Rifter® #56
– ships October, 2011
The Rifter® is your doorway to unlimited imagination and numerous Palladium role-playing worlds. It offers new heroes, powers, weapons, magic and adventure for your games. It presents new villains, monsters and dangers to battle, and new ideas to consider.
The Rifter® #56:
This issue is still a work in progress. This is what we know so far.
Rifts® in space. The orbital communities and weirdness, by O.J. Pinckert.
Beyond the Supernatural: Tainted Martyr P.C.C. by Steven Dawes.
Palladium Fantasy RPG®: Source material.
News and coming attractions.
Fiction and more.
And MORE yet to be determined.
Cover by Irvin Jackson.
$11.95 retail – 96 pages – Cat. No. 156. October release.
As they've officially posted that its coming, I can officially announce that I'm going to add in an autographed copy of this latest rifter to the winner of this contest!!! I don't brag very often about anything, but I honestly feel that this is some of the best material Ive ever written. I hope this encourages more entries into this contest.
- Hendrik
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- Posts: 868
- Joined: Mon Oct 01, 2007 3:52 am
- Comment: What is genius? A Victim OCC (BtS 1st ed, p. 193 ss)! The ultimate hero is a victim conquering adversity.
- Location: IN THE MIDDLE OF THE OLD EMPIRE
Re: 2011 Contest: Photo-Based Game Design Challenge
Lord Z wrote:The Rules
...
5. All entries should appear in the form of a response posted in the proper thread. The appropriate threads (including this one) will appear in two places. One is in the Beyond the Supernatural forum at the Forums of the Megaverse. The other is in the Workshop forum of the Tank Nine discussion board. Posting entries at either website is valid and will be considered equally.
6. There is no minimum nor maximum length required. The description should take as long as it takes. If a simple paragraph of five sentences is what you as a contestant feel is appropriate, then that is a valid entry. A detailed campaign of several episodes which carries the characters through several game sessions is also a valid entry.
...
9. Here are some elements that I would like to see but are not strictly required: a consistent tone for the adventure, a theme for the adventure which appears multiple times in descriptions and action, playable stats for characters, vehicles, and equipment. Other creatives materials such as artwork, maps, audio materials,and whatever else is stuff I would love to see.
Hi there, oh, Lord Z,
regarding the above quoted items I have three questions:
- a. Do you want NPCs made? If so, in which format?
b. I am not a great artist, but I could provide photos and maps. How can I post those or where do I send them?
c. I have one or two new spells. As BtS-I is a bit outdated, in which format do you want those?
Cheers
Hendrik
Handouts for Operation Minotaur (BtS Adventure published in RIFTER #83) Get them at the fabulous "House of BtS"![/quote]
May all your hits be crits!
May all your hits be crits!
Re: 2011 Contest: Photo-Based Game Design Challenge
Greetings and Salutations. As per the request of the lord, I'll post his answers to Hendrik's questions from the Nexus Nine boards.
*Waves hands.* That's right Hendrik. I'm talking to you. Read up.
Okay, that's all for now. On a personal note, I believe I've finished my submission. I just want to give it a quick proof read first and maybe see if I can get a bit of feedback before posting it here. But I am finished, and short of losing internet connection between now and then, I will be posting something (quality yet to be determined). Thank you for your time and patience, please have a nice day. Farewell and safe journeys for now.
*Waves hands.* That's right Hendrik. I'm talking to you. Read up.
Lord_Z wrote:In the Forums of the Megaverse, Hendrik asked these questions...Hendrik wrote:a. Do you want NPCs made? If so, in which format?
b. I am not a great artist, but I could provide photos and maps. How can I post those or where do I send them?
c. I have one or two new spells. As BtS-I is a bit outdated, in which format do you want those?
My browser hates the FotM, so could someone please post some answers over there?
We are not very picky about formats because there is no standardized format for NPCs, spells, and such. Kevin's recommendation in the Rifter submission policy is to look at recent publications for examples. If you have access to Mr. Lucifer's 'The Lucky Psychic' article, Eddie Bet-the-House is a good example. If not, copy the format from any other Palladium publication or my Court of Tarot errata netbook at NexusNine.net. As for spells, the first edition format is just fine.
Illustrations, including maps and photos, can be posted to any free online photo-sharing webservice. Then throw a URL link into the article. That is the I do it.
Okay, that's all for now. On a personal note, I believe I've finished my submission. I just want to give it a quick proof read first and maybe see if I can get a bit of feedback before posting it here. But I am finished, and short of losing internet connection between now and then, I will be posting something (quality yet to be determined). Thank you for your time and patience, please have a nice day. Farewell and safe journeys for now.
Living the Fantasy (fan website)
Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)
Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)
Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
Re: 2011 Contest: Photo-Based Game Design Challenge
Greetings and Salutations. Okay, well, I think I've finished my entry. I'll post a link (to the entry on my site) as well as the full entry within a "spoiler" tag after. Before I post I'd like to make a few notes.
1: I'm on a work trip right now, so that means I'm away from my books at present. As a result, I'm not able to do full stats for any of the NPC (I had intended to try and do such for at least three of them).
2: Since (again) I don't have my books, one of the references made is to a PF class (the Palladin). This is a minor note and only used as an example, but without my books I was unable to use a BtS reference.
3: I know this might end up being rough (which I'm fine with), but I'm also doing this for experience writing an adventure. While reviews of the specific ideas are always welcome, I'd appreciate any additional advice discussing the structure/design/format of the adventure and how to make it better. I've never written an adventure before and I'd like write one or two for submission to PB (I have the ideas), but need to iron out the structure. This is kind of a practice run, so comments on the technical structure of this adventure (and how it could be better) will be greatly appreciated. Thank you.
Okay, now without further ado ... http://www.prysus.com/bts_beyond_adventures
1: I'm on a work trip right now, so that means I'm away from my books at present. As a result, I'm not able to do full stats for any of the NPC (I had intended to try and do such for at least three of them).
2: Since (again) I don't have my books, one of the references made is to a PF class (the Palladin). This is a minor note and only used as an example, but without my books I was unable to use a BtS reference.
3: I know this might end up being rough (which I'm fine with), but I'm also doing this for experience writing an adventure. While reviews of the specific ideas are always welcome, I'd appreciate any additional advice discussing the structure/design/format of the adventure and how to make it better. I've never written an adventure before and I'd like write one or two for submission to PB (I have the ideas), but need to iron out the structure. This is kind of a practice run, so comments on the technical structure of this adventure (and how it could be better) will be greatly appreciated. Thank you.
Okay, now without further ado ... http://www.prysus.com/bts_beyond_adventures
Spoiler:
Living the Fantasy (fan website)
Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)
Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)
Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
- Hendrik
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- Location: IN THE MIDDLE OF THE OLD EMPIRE
Re: 2011 Contest: Photo-Based Game Design Challenge
Hi Prysus and Z of Z,
thanks Prysus!
Very cool submission by the by
Cheerful wave of hand,
Hendrik
thanks Prysus!
Very cool submission by the by
Cheerful wave of hand,
Hendrik
Handouts for Operation Minotaur (BtS Adventure published in RIFTER #83) Get them at the fabulous "House of BtS"![/quote]
May all your hits be crits!
May all your hits be crits!
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Re: 2011 Contest: Photo-Based Game Design Challenge
I've been slammed with work all week, so I'm going to try and finish what I'm working on tonight. If I don't get it up in time though, I might post it anyway, even if it's out of the running. I do this stuff for fun, after all.
Addendum: Yeah. I won't be able to get this in tonight, sorry. Too much crap going on. I've liked what I've seen so far though, and will probably finish what I got when I have a chance.
Addendum: Yeah. I won't be able to get this in tonight, sorry. Too much crap going on. I've liked what I've seen so far though, and will probably finish what I got when I have a chance.
Come, come, whoever you are,
Wanderer, idolater, worshiper of fire,
Come even though you have broken your vows a thousand times,
Come, and come yet again.
Ours is not a caravan of despair. - Rumi
Wanderer, idolater, worshiper of fire,
Come even though you have broken your vows a thousand times,
Come, and come yet again.
Ours is not a caravan of despair. - Rumi
- Lord Z
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Re: 2011 Contest: Photo-Based Game Design Challenge
And the winning entry is...
UNDER THE RED SKY by Mephisto!
This was not an easy decision. Even though we only had two entries from which to choose, both Mephisto's and Prysus' entries each had several elements we liked. Ultimately, we decided that Under the Red Sky was the most useful to BtS gamemasters. Mr. Lucifer was very clear on this distinction when we discussed the entries. The variety and effects and monsters give a GM plenty of tools with which to work. The re-interpretation of a very old school D&D monster is inspired. The Hard Light effect is just too cool.
Now, I need to get with Mephisto and discuss that prize. I will be offering more thorough reviews of both entries soon.
UNDER THE RED SKY by Mephisto!
This was not an easy decision. Even though we only had two entries from which to choose, both Mephisto's and Prysus' entries each had several elements we liked. Ultimately, we decided that Under the Red Sky was the most useful to BtS gamemasters. Mr. Lucifer was very clear on this distinction when we discussed the entries. The variety and effects and monsters give a GM plenty of tools with which to work. The re-interpretation of a very old school D&D monster is inspired. The Hard Light effect is just too cool.
Now, I need to get with Mephisto and discuss that prize. I will be offering more thorough reviews of both entries soon.
Currently recruiting for Beyond the Supernatural games in 2019 which I am running on Discord: voice, text, and play-by-post. Here is the non-expiring server invite link: 418BQSLG
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
- mrloucifer
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- Joined: Thu Jul 24, 2008 11:29 pm
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- Contact:
Re: 2011 Contest: Photo-Based Game Design Challenge
And I stress that it wasn't an easy decision, Prysus's adventure was well written and had some great ideas. I encourage all parties to either adventure ideas in their games.
- Lord Z
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Re: 2011 Contest: Photo-Based Game Design Challenge
The unusual motives of the monsters is definitely a plus for this scenario, Mephisto. Most BtS critters are interested in either killing to eat you or killing you to eat your energy. These critters are motivated to destroy your habitat, a motive which is still very dangerous but different.
What should you add to the material? I think that depends on what you would like to do with Under The Red Sky.
Will you submit it to Wayne? You would need to change the Xorn who are D&D critters. Xorn seem to be included in WotC's SRD, but Palladium Books would not be interested in adopting the SRD legal contracts just to use them. A change in their physical description and name would suffice to make them distinctly different.
Will you hand it over to RGG for use in a future issue of the fanzine The Gifter? You can still flesh it out as you like, but you might want to wait until your prize artwork commission is completed.
Will you give it to the Megaversal Ambassadors to use as one of their convention games? If so, we will need to talk about how add a more specific adventure scenario into the material.
Will you be putting it out as your own pdf? Then, add whatever you like. I admit that I did find the relationship between the Wisps and the Xorn a little unclear. ...ditto for the relationship between the Red Sky and Quagmire. That matters could be clarified if not also fleshed out.
What should you add to the material? I think that depends on what you would like to do with Under The Red Sky.
Will you submit it to Wayne? You would need to change the Xorn who are D&D critters. Xorn seem to be included in WotC's SRD, but Palladium Books would not be interested in adopting the SRD legal contracts just to use them. A change in their physical description and name would suffice to make them distinctly different.
Will you hand it over to RGG for use in a future issue of the fanzine The Gifter? You can still flesh it out as you like, but you might want to wait until your prize artwork commission is completed.
Will you give it to the Megaversal Ambassadors to use as one of their convention games? If so, we will need to talk about how add a more specific adventure scenario into the material.
Will you be putting it out as your own pdf? Then, add whatever you like. I admit that I did find the relationship between the Wisps and the Xorn a little unclear. ...ditto for the relationship between the Red Sky and Quagmire. That matters could be clarified if not also fleshed out.
Currently recruiting for Beyond the Supernatural games in 2019 which I am running on Discord: voice, text, and play-by-post. Here is the non-expiring server invite link: 418BQSLG
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
- Hendrik
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Re: 2011 Contest: Photo-Based Game Design Challenge
Hi there,
congrats to the winner!!!
Sorry, I was unable to finish my adventure due to RL pressures. But before my work so far, as little as it may appear, goes to nought, maybe someone can use the idea.
Kind regards
Hendrik
congrats to the winner!!!
Sorry, I was unable to finish my adventure due to RL pressures. But before my work so far, as little as it may appear, goes to nought, maybe someone can use the idea.
Spoiler:
Kind regards
Hendrik
Handouts for Operation Minotaur (BtS Adventure published in RIFTER #83) Get them at the fabulous "House of BtS"![/quote]
May all your hits be crits!
May all your hits be crits!
- mrloucifer
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Re: 2011 Contest: Photo-Based Game Design Challenge
Mephisto wrote:
Well, it won't be submitted to the Rifter, that is definite. I won't be putting it out as a PDF, I'll leave that to more qualified individuals but would not object to seeing it in PDF if someone wanted to.
Ahem... You can now find the PDF on my site... here! its the very first adventure.
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Re: 2011 Contest: Photo-Based Game Design Challenge
Mephisto wrote:EDIT: Also, as an addendum I know I always forget something so here are the heights and weights of the Xorn and Muck Dwellers:
BTW: I've added this info onto the PDF file on my site.
Speaking of missing into Meph, I don't think you added discorporation or Threat Level details. If you'd be kind enough to send out this info, I'll get it updated in my file.
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Re: 2011 Contest: Photo-Based Game Design Challenge
The event in the photo is called a Bell-Mouth Spillway. Certain damns are engineered with drain holes at the bottoms of one side. The purpose is to vent water pressure when needed. Here is a webpage with more photos and further descriptions: Link!
Currently recruiting for Beyond the Supernatural games in 2019 which I am running on Discord: voice, text, and play-by-post. Here is the non-expiring server invite link: 418BQSLG
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
- mrloucifer
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Re: 2011 Contest: Photo-Based Game Design Challenge
Lord Z wrote:The event in the photo is called a Bell-Mouth Spillway. Certain damns are engineered with drain holes at the bottoms of one side. The purpose is to vent water pressure when needed. Here is a webpage with more photos and further descriptions: Link!
The real story is almost as interesting as the BTS stuff... almost.
- mrloucifer
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Re: 2011 Contest: Photo-Based Game Design Challenge
Mephisto wrote:mrloucifer wrote:Lord Z wrote:The event in the photo is called a Bell-Mouth Spillway. Certain damns are engineered with drain holes at the bottoms of one side. The purpose is to vent water pressure when needed. Here is a webpage with more photos and further descriptions: Link!
The real story is almost as interesting as the BTS stuff... almost.
Do I need to use my Deevil psychic powers for the updates to the Discorporation and Threat Level updates? I want to do a treatise on Ancient Evil using something similar to the Age Costs of Rifter 49, but that would entail a lot of work, but I think would be pretty enjoyable gaming.
maybe the coffee hasn't kicked in yet, but I don't understand what your asking here. please elaborate.
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Re: 2011 Contest: Photo-Based Game Design Challenge
Mephisto wrote:More missing info. This is why I need an editor.
Muck Dweller
Discorporation: Turns into a regular pile of mud, with no magical value whatsoever.
Threat Level: x4: Supernatural Predator
Xorn
Discorporation: Body crumbles, releasing a mist that causes the Xorn to implode, spreading a green rain all over the ground. It causes the ground to burn and dissolve everything within a 3 foot (1 m) radius.
Threat Level: x6; Greater Demon
NOTICE: This info has been updated in the PDF file on my website.
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Re: 2011 Contest: Photo-Based Game Design Challenge
Eh, I don't think it needs to be that complicated. I mean really -- how often is a new Ancient Evil character introduced? I would just use one of the evil gods from Pantheons of the Megaverse. If you do decide to make such a system, you might want to rig it so that it starts with an existing NPC character class instead of making these five new sub-groups almost from scratch.
Currently recruiting for Beyond the Supernatural games in 2019 which I am running on Discord: voice, text, and play-by-post. Here is the non-expiring server invite link: 418BQSLG
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
- Lord Z
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Re: 2011 Contest: Photo-Based Game Design Challenge
Mephisto, have you received your prizes yet?
Currently recruiting for Beyond the Supernatural games in 2019 which I am running on Discord: voice, text, and play-by-post. Here is the non-expiring server invite link: 418BQSLG
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
- mrloucifer
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Re: 2011 Contest: Photo-Based Game Design Challenge
I can confirm that he got my copy of the Rifter. We talked about it.
- Lord Z
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Re: 2011 Contest: Photo-Based Game Design Challenge
Groovy, I mailed the other issue of the Rifter to him and e-mailed the prize artwork, both last week.
Currently recruiting for Beyond the Supernatural games in 2019 which I am running on Discord: voice, text, and play-by-post. Here is the non-expiring server invite link: 418BQSLG
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913
“All would be well. All would be heavenly— If the damned would only stay damned.”
-- Charles Fort, The Book of the Damned, 1913