Random Encounter Table
Moderators: Immortals, Supreme Beings, Old Ones
#4 Slasher: an enhanced zombie with a penchant for Chainsaws, Machetes, Spiked Clubs Etc begins stalking the group and those around them. PS 50, Spd 3, PP 10, SDCMDC at least 500. Can regen points completely 1d4+1 times so just when they think theyve beaten "it" he rises 1d4 nights later
Modifiers:
1 Eats Brains for Increased Psionic Points (To use with SIS: SDC)
2 Eats Heart for Increased Magic for us with Armor of Ithan
3 Eats Heart for Increased SDC/MDC
4 Eats Brains for Telepathy to know what the victim knew
5 Eats face to Shape Change into victim for a time
6 Eats Heart for increased Strength
Modifiers:
1 Eats Brains for Increased Psionic Points (To use with SIS: SDC)
2 Eats Heart for Increased Magic for us with Armor of Ithan
3 Eats Heart for Increased SDC/MDC
4 Eats Brains for Telepathy to know what the victim knew
5 Eats face to Shape Change into victim for a time
6 Eats Heart for increased Strength
The entire experiment may ultimately not work. But as Tiger Woods tears into the springbok, his mouth crimson with blood, he looks to have all the makings of a natural-born killer.
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- Palladin
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#5:
Your party comes upon the site of a battle between a group of mages and a Coalition Armoured Column.
There are a few survivors on both sides, all in need of serious medical attention.
GM rolls: (on percentile)
01-60- There are more mages than CS troops still alive.
61-00- there are more CS troops than mages still alive.
01-75- there is approximately 10,000 Credits worth of salvage (armour, weapons, etc)
76-00- there is 100,000 Credits worth of salvageable material.
Your party comes upon the site of a battle between a group of mages and a Coalition Armoured Column.
There are a few survivors on both sides, all in need of serious medical attention.
GM rolls: (on percentile)
01-60- There are more mages than CS troops still alive.
61-00- there are more CS troops than mages still alive.
01-75- there is approximately 10,000 Credits worth of salvage (armour, weapons, etc)
76-00- there is 100,000 Credits worth of salvageable material.
when you get right down to it, Sentinel's right.~Uncle Servo.
Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha
Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha
- Shorty Lickens
- Hero
- Posts: 1280
- Joined: Mon Sep 19, 2005 10:24 pm
- Comment: Arrrrgggghhhh!
- Location: Praxus
I started to make a table for each of the Major Regions in the world. Then I realized I would need to make generic stats for each OCC. I've been spending all my time doing just that.
As of late, I just take the wilderness encounter tables from Sourcbeook 2 and replace the mechanoid groups with something else.
BUT........
Since you did ask, my contribution is:
#6:
Two randomly rolled Dinosaurs from RMB being controlled by a randomly rolled Intelligent Predator from RMB.
As of late, I just take the wilderness encounter tables from Sourcbeook 2 and replace the mechanoid groups with something else.
BUT........
Since you did ask, my contribution is:
#6:
Two randomly rolled Dinosaurs from RMB being controlled by a randomly rolled Intelligent Predator from RMB.
http://incompetech.com/graphpaper/
Create and print dozens of different graph papers.
Create and print dozens of different graph papers.
- Marrowlight
- Knight
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- Location: At the forefront of the War between Evil & Good.
#17 The party comes across a perfectly laid out picnic lunch. There is enough food and liquid to feed a good four people, though there are no tracks either coming or going to indicate who might have set it up. The party first notices it after clearing some bushes and are a good ten feet away from it. It radiates neither magic nor evil, yet there is still something unsettling about the entire scene.
Soon I Shall Bring Forth A New Beginning, And All Shall Be Made Mighty At The Touch Of My Hand
Petty tyrants thrive when they have authority backed by vague regulations.
Petty tyrants thrive when they have authority backed by vague regulations.
#21
A sleazy 20th century liquor store phase shifts to the party's location. The owner will gladly barter with the party for merchandise that he has on the shelves, or gaseline. If the party tries to rob him though, they get a nasty surprise... He's from the hero's unlimited universe, and he has superhuman endurance (MDC) & a few other powers or gadgets. He's a retired special forces guy, that's sunk his life savings into this store that he got for a great price. The store phase shifts away from the HU universe for a couple hours every full moon, so he always works that shift to protect his investment.
A sleazy 20th century liquor store phase shifts to the party's location. The owner will gladly barter with the party for merchandise that he has on the shelves, or gaseline. If the party tries to rob him though, they get a nasty surprise... He's from the hero's unlimited universe, and he has superhuman endurance (MDC) & a few other powers or gadgets. He's a retired special forces guy, that's sunk his life savings into this store that he got for a great price. The store phase shifts away from the HU universe for a couple hours every full moon, so he always works that shift to protect his investment.
- Shorty Lickens
- Hero
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- Joined: Mon Sep 19, 2005 10:24 pm
- Comment: Arrrrgggghhhh!
- Location: Praxus
For a while I thought this was going to be a 1d20 list!
It seems like we would probably need a percentile list like in SB2. It needs to be topical to the area and current campaign theme. Which means a butt-load of customized lists.
It seems like we would probably need a percentile list like in SB2. It needs to be topical to the area and current campaign theme. Which means a butt-load of customized lists.
http://incompetech.com/graphpaper/
Create and print dozens of different graph papers.
Create and print dozens of different graph papers.
- Crash187
- D-Bee
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- Comment: Techniclarity@gmail.com is my gmail...
.:)
Sith hits this ****.
Four letters four words.... - Location: bakersfield, Ca.
- Contact:
# 25 a very very bored lizard mage acompanied by two baalrog demons(the demons may or may not be friendly to the lizard: roll percentiles
00-25 they are his enemies and have not yet figured out that he is just toying with them.
26-55 they are his servants and seem almost brainwashed when dealing directly with him in fact you might call them downright docile-- until he gives an order.
56-90 they are associates of his and he owes them money
91-99 they are not in any way connected to the lizard and are as bored and confused by the circumstances as he is
suffice it to say that running into a trio of bored GREATER DEMONS is likely to ruin a perfectly crappy day in anyones life.
00-25 they are his enemies and have not yet figured out that he is just toying with them.
26-55 they are his servants and seem almost brainwashed when dealing directly with him in fact you might call them downright docile-- until he gives an order.
56-90 they are associates of his and he owes them money
91-99 they are not in any way connected to the lizard and are as bored and confused by the circumstances as he is
suffice it to say that running into a trio of bored GREATER DEMONS is likely to ruin a perfectly crappy day in anyones life.
- Kelorin
- Adventurer
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- Location: Aboard the USS Lexington, flagship of the New Navy Atlantic Fleet
#26
PC's come across a complete lawn patio set with deck chairs, tables, and umbrella. Lying back on one of the patio chairs is an attractive female human / atlantean / elf / etc. in skimpy beach attire, sipping on a very refreshing looking cold drink. (the drink also has a tiny umbrella)
What the PC's don't yet know is that the comely young lass is actually:
01-10 : A Succubus / D'arota or other similar demon in humanoid form. Feeding time!
11-20 : A adult Great Horned Dragon or other powerful dragon (alignment is GM's pick) in humanoid form.
21-30 : An illusionary trap set by mages from the Federation of Magic.
31-40 : An actual humanoid woman that was rifted here while napping, and doesn't realize where she is yet.
41-50 : An Amazon / Sea Titan / Undead Slayer or other powerful MDC humanoid that is simply taking a quick breather, and won't appreciate gawking.
51-60 : An Altaran Blind Warrior Woman being used as bait for a band of Splugorth Slavers very, very close by.
61-70 : A major Goddess of Love & Beauty in a from a powerful pantheon in a mischevious mood. Watch out!
71-80 : A Pre-rifts 3-D holographic billboard or ad, running on solar power, that is still functional. Could be worth a fortune or maybe there are ruins nearby.
81-90 : A wood Nymph coerced into helping other Faerie folk in setting up a really great practical joke.
91-00 : A local Noble or powerful Merchant, enjoying a refreshing drink, and the PC's have somehow wandered into her expansive back yard.
PC's come across a complete lawn patio set with deck chairs, tables, and umbrella. Lying back on one of the patio chairs is an attractive female human / atlantean / elf / etc. in skimpy beach attire, sipping on a very refreshing looking cold drink. (the drink also has a tiny umbrella)
What the PC's don't yet know is that the comely young lass is actually:
01-10 : A Succubus / D'arota or other similar demon in humanoid form. Feeding time!
11-20 : A adult Great Horned Dragon or other powerful dragon (alignment is GM's pick) in humanoid form.
21-30 : An illusionary trap set by mages from the Federation of Magic.
31-40 : An actual humanoid woman that was rifted here while napping, and doesn't realize where she is yet.
41-50 : An Amazon / Sea Titan / Undead Slayer or other powerful MDC humanoid that is simply taking a quick breather, and won't appreciate gawking.
51-60 : An Altaran Blind Warrior Woman being used as bait for a band of Splugorth Slavers very, very close by.
61-70 : A major Goddess of Love & Beauty in a from a powerful pantheon in a mischevious mood. Watch out!
71-80 : A Pre-rifts 3-D holographic billboard or ad, running on solar power, that is still functional. Could be worth a fortune or maybe there are ruins nearby.
81-90 : A wood Nymph coerced into helping other Faerie folk in setting up a really great practical joke.
91-00 : A local Noble or powerful Merchant, enjoying a refreshing drink, and the PC's have somehow wandered into her expansive back yard.
- Ted Smythe
- Rifter® Contributer
- Posts: 138
- Joined: Mon Feb 09, 2004 9:27 pm
- Location: Camelot
#27 - The character group suddenly encounters a road paved with yellow bricks. A small group of people approaches, singing and skipping as they go.
The first is a scarecrow.
The second is a mutant lion (full biped, full hands, full speech, no looks) with an irrational desire to prove his masculinity.
The third is a full conversion 'borg who hates any lifeform not belonging to his party.
The fourth is a succubus with a shoe fetish. She is flying her demonic superiors, but has not told her companions yet.
And that little dog?
The first is a scarecrow.
The second is a mutant lion (full biped, full hands, full speech, no looks) with an irrational desire to prove his masculinity.
The third is a full conversion 'borg who hates any lifeform not belonging to his party.
The fourth is a succubus with a shoe fetish. She is flying her demonic superiors, but has not told her companions yet.
And that little dog?
- jade von delioch
- Dungeon Crawler
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- Northern Ranger
- Hero
- Posts: 1042
- Joined: Sun Sep 17, 2006 2:17 pm
- Comment: Twenty year player of PF.
Fifteen year GM.
Creator and writer.
All around good guy. - Location: Washington State
- Contact:
29: The party becomes aware of the sound of a baby crying. Following the noise leads to a farm house that looks abandoned. Searching the house will reveal an infant that looks to be suffering from mal-nutrition. The baby is bait for the vampires that live in the cellar! They will attack while the players are busy with the baby.
(Note: They baby is a vampire too. How evil is that?)
Let's keep this thread going people, this is cool!
(Note: They baby is a vampire too. How evil is that?)
Let's keep this thread going people, this is cool!
This world is far too small not to want to see it all, but life is far too short to allow that to happen. - Falcon, Ranger (My primary hero in PFRPG setting)
"Unhand me you slobbering son of an Orcish whore!" - Ariana Moonstone, Palladin (Another primary character of mine.)
"Bastard!" War cry of Strut, Barbarian Mercenary. (That's for you James!)
300 Geek Points (So Far)
"Unhand me you slobbering son of an Orcish whore!" - Ariana Moonstone, Palladin (Another primary character of mine.)
"Bastard!" War cry of Strut, Barbarian Mercenary. (That's for you James!)
300 Geek Points (So Far)
- Michael Barakofsky
- Megaversal® Ambassador
- Posts: 186
- Joined: Sun Jan 09, 2005 9:40 am
- Location: Hobbs NM USA in my own reality
#30
While traveling along a Ley Line the party gets sucked into a random rift. They arrive in a building the size of a large hangar with no gear (GM option they can be totally naked) and all ISP & PPE has been drained by the rift. After a few short minutes of trying to figure out where they are to their horror they find evidence that they are on a Mechanoid controlled world. Objective: Survive until the mage has enough PPE recovered to Rift the party back home.
To make it harder the world itself is anti-magic and PPE recovery is a slow 1 PPE per day.
In the alternative the GM can have mercy on the group by
1) as each one dies s/he finds themselves back in front of the Rift watching the others struggle to survive. To the fallen PC the rift is now just the ultimate big screen tv.
OR
2) The PCs need to survive for only a few short (?) hours before the rift returns them to where it pulled them from fully clothed and with all PPE/ISP restored.
While traveling along a Ley Line the party gets sucked into a random rift. They arrive in a building the size of a large hangar with no gear (GM option they can be totally naked) and all ISP & PPE has been drained by the rift. After a few short minutes of trying to figure out where they are to their horror they find evidence that they are on a Mechanoid controlled world. Objective: Survive until the mage has enough PPE recovered to Rift the party back home.
To make it harder the world itself is anti-magic and PPE recovery is a slow 1 PPE per day.
In the alternative the GM can have mercy on the group by
1) as each one dies s/he finds themselves back in front of the Rift watching the others struggle to survive. To the fallen PC the rift is now just the ultimate big screen tv.
OR
2) The PCs need to survive for only a few short (?) hours before the rift returns them to where it pulled them from fully clothed and with all PPE/ISP restored.
"If ya pardon me plain speaking gentlemen: Are yall STARK RAVING TOTALLY BLINKING DAFT!?!?!" - Captain Silver, Treasure Planet
John 3:16 says it all
John 3:16 says it all
- bigbobsr6000
- Hero
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- Joined: Mon Oct 29, 2007 12:25 pm
- Location: "Out there,...man,..really out there..."
#35 A little 8-year-old girl in a pretty pink dress asks for help to find her kittens.
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
- bigbobsr6000
- Hero
- Posts: 1585
- Joined: Mon Oct 29, 2007 12:25 pm
- Location: "Out there,...man,..really out there..."
#36 Party comes upon an old raggedy beggar with begging bowl. "Alms for the poor..." he states holding his bowl up.
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
- bigbobsr6000
- Hero
- Posts: 1585
- Joined: Mon Oct 29, 2007 12:25 pm
- Location: "Out there,...man,..really out there..."
#38 Come upon 1d4+1 bodies drained of blood.
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
- bigbobsr6000
- Hero
- Posts: 1585
- Joined: Mon Oct 29, 2007 12:25 pm
- Location: "Out there,...man,..really out there..."
#39 Come upon puddles of blood. Source is dripping from trees over head. Further investagation reveals 1d4+1 bodies skinned hanging upside down. If investiaged even more, skull and spine are missing.
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
- Spinachcat
- Megaversal® Ambassador
- Posts: 1465
- Joined: Mon May 15, 2006 5:01 pm
Re: Random Encounter Table
#41 - 3D6 alien robots (pick your fav PA from Phase World) come storming at the heroes with obvious intent to kill. They are tactically smart, work in teams, and obviously know what they are doing. However, the bots are all SDC and armed with SDC only weaponry. Once 1/3 are destroyed, the rest will flee.
- Ted Smythe
- Rifter® Contributer
- Posts: 138
- Joined: Mon Feb 09, 2004 9:27 pm
- Location: Camelot
Re: Random Encounter Table
#42 - A human boy on a bicycle approaches the group, grumbling over and over, "I want my two dollars."
- bigbobsr6000
- Hero
- Posts: 1585
- Joined: Mon Oct 29, 2007 12:25 pm
- Location: "Out there,...man,..really out there..."
Re: Random Encounter Table
#43 “Telegram” says a well dressed Bell–hop all in red. He gives a random party member a telegram, tips his hat and leaves. It states: “Good luck in your next action. We suggest it be a Dodge. Signed; Best Wishes from the Luck & Improbability Guild.” You look around, a huge bladed pendulum is swing low to the ground in their direction. Save vs Dodge 20. Fail = 6d10 damage.
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
- bigbobsr6000
- Hero
- Posts: 1585
- Joined: Mon Oct 29, 2007 12:25 pm
- Location: "Out there,...man,..really out there..."
Re: Random Encounter Table
#44 A 12 foot deep, 6 foot wide hole opens up in front of you. There’s a ladder leading down. At the bottom is a colorfully clothed Gnome waving you down, “Quick, this way out…….” Do you go? If no, he says, “Oh well, I tried to help.” He and the hole vanishes. If yes, GM’s discretion as to what happens.
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
- bigbobsr6000
- Hero
- Posts: 1585
- Joined: Mon Oct 29, 2007 12:25 pm
- Location: "Out there,...man,..really out there..."
Re: Random Encounter Table
#45 A warriors arm and sword in another part of the Palladium world happens to slash through a hole in space hitting you instead of its intended target. You get a really good close–up of a Dwarven made broadsword taking 1d8+4 points of damage in the process. Dodge vs 16.
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
- bigbobsr6000
- Hero
- Posts: 1585
- Joined: Mon Oct 29, 2007 12:25 pm
- Location: "Out there,...man,..really out there..."
Re: Random Encounter Table
#46 A bunch of flowers, different types, 24 all in all. Appear before your feet with a card. The card reads: " We humbly apologize for not telling you to duck earlier... Love: The council of most unbelievable and unpredictable accidents." If you look up when you’ve read this you see a gray stone made windmill falling directly on you from the sky. You may Dodge it (14 or higher) or suffer 10d20 points of damage.
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
-
- Explorer
- Posts: 101
- Joined: Tue May 06, 2008 12:42 am
- Comment: Random Encounter #55
- Location: On the road between Haphtep and Estrastos
- Contact:
Re: Random Encounter Table
#47 A guy in a Three piece suit carrying a briefcase. He looks disoriented and keeps mumbling that this isn't funny and he's going to sue someone.
"Wealth is hard to come by, but poverty is always at hand"
Prometheus Project
- -- Proverb from Ki-en-gir (Sumer), c. 2000 BCE
Prometheus Project
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- Explorer
- Posts: 101
- Joined: Tue May 06, 2008 12:42 am
- Comment: Random Encounter #55
- Location: On the road between Haphtep and Estrastos
- Contact:
Re: Random Encounter Table
#48 A pack of zombie squirrels (2d6), and they are staring the characters down. If any character has the ability to communicate with animals the character will realize the squirrels keep chanting "nuts" repeatedly. Said player should tell his teamates to make a run for it!
"Wealth is hard to come by, but poverty is always at hand"
Prometheus Project
- -- Proverb from Ki-en-gir (Sumer), c. 2000 BCE
Prometheus Project
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- Explorer
- Posts: 101
- Joined: Tue May 06, 2008 12:42 am
- Comment: Random Encounter #55
- Location: On the road between Haphtep and Estrastos
- Contact:
Re: Random Encounter Table
#49 Characters stumble across a large pile of bones. The bones contain both animal and human remains. Any tracker worth his salt will realize that the bones are old and bleached and there is little chance that whatever is responsible for the bone pile is still around. Searching through the pile characters will come up with 1d6 x 100 credits worth of small salvagable items.
"Wealth is hard to come by, but poverty is always at hand"
Prometheus Project
- -- Proverb from Ki-en-gir (Sumer), c. 2000 BCE
Prometheus Project
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- Explorer
- Posts: 101
- Joined: Tue May 06, 2008 12:42 am
- Comment: Random Encounter #55
- Location: On the road between Haphtep and Estrastos
- Contact:
Re: Random Encounter Table
#50 The groups comes across the remains of a small pre-rifts town. The only thing that remains are the basements of houses and these are filled with swampy stagnant water and chocked full of trees. There is little salvagable material unless the characters want to spend weeks or months conducting recovery operations.
"Wealth is hard to come by, but poverty is always at hand"
Prometheus Project
- -- Proverb from Ki-en-gir (Sumer), c. 2000 BCE
Prometheus Project
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- Explorer
- Posts: 101
- Joined: Tue May 06, 2008 12:42 am
- Comment: Random Encounter #55
- Location: On the road between Haphtep and Estrastos
- Contact:
Re: Random Encounter Table
#51 A strange looking storm approaches from the west. The storm has been rifted in from another, less habitable planet. The rain is acid that does 1d6 sdc of damage per turn. While this may not harm MDC weapons, armor and vehicles all SDC material and non MDC armored creatures take a beating. All organic material in the path of the storm are destroyed or badly damaged.
"Wealth is hard to come by, but poverty is always at hand"
Prometheus Project
- -- Proverb from Ki-en-gir (Sumer), c. 2000 BCE
Prometheus Project
- bigbobsr6000
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Re: Random Encounter Table
#52 "The Mist" is moving in.
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
- bigbobsr6000
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Re: Random Encounter Table
#53 A field of “Poppies…..Poppies….Poppies….” Save vs Coma. Fail = Laying down in the field, falling into a deep sleep (Coma). Lasts 1d10 days. Each day in Coma, 10% increase to have Hallucinations.
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
- bigbobsr6000
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Re: Random Encounter Table
#54 A scribe/writer appears and wants to do the story of your life, he’s very hard to get rid of and won’t take no for an answer.
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
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Re: Random Encounter Table
#55 A scribe/writer appears and wants you to help create a Bronze Age type setting for an RPG, he’s very hard to get rid of and won’t take no for an answer.
Details here
Prometheus Project
Details here
Prometheus Project
Last edited by kirksmithicus on Thu Jun 26, 2008 12:40 am, edited 1 time in total.
"Wealth is hard to come by, but poverty is always at hand"
Prometheus Project
- -- Proverb from Ki-en-gir (Sumer), c. 2000 BCE
Prometheus Project
- King Chopper
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Re: Random Encounter Table
#56 Wile braking camp one morning, the PCs a shocked to see 1d4 men burst into camp at a full run. Without even braking stride one of them yells 'RUN! RUN YOU FOOLS RUN!" as they all flee. Seconds later....
If I weren't a snob, I'd be unworthy of being French. -Svartalf
"The death penalty may make the State a murderer, but the penal system makes the State into a gay dungeonmaster."
-attributed to Jesse Jackson
Threads killed to date: 23+ and counting
"The death penalty may make the State a murderer, but the penal system makes the State into a gay dungeonmaster."
-attributed to Jesse Jackson
Threads killed to date: 23+ and counting
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- Comment: Random Encounter #55
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Re: Random Encounter Table
I was looking through some old stuff last night and I found some non threatening Rifts encounters circa 1994, so I thought I'd type them up and post them.
#57 Psi stalker or Wilderness Scout runs into characters. He has not had human contact for months and will spend the next 2d10 hours talking with the characters, even if they they try and leave. After the appropriate amount of time he will finish his last sentence and simply wander back into the wilderness.
#58 Characters stumble across another group of adventurers. The party dives for cover and waits to see if the player characters to fire first or talk. They will not fire first. If the characters do not fire on the group they will spend the next 1d4 hours trading and chatting with the player group. There is a 20% chance that they are heading in the same direction and may travel with the character for 1d4 days before parting ways.
#59 Characters come across a group of 3d4 farmers are traveling to the nearest town to trade. They have a large cart pulled by two mules and the cart is loaded down with grain and vegetables that they intend to trade. They are peaceful farmers and will welcome the PC's presence, if the PC's are friendly.
#60 Characters encounter 2d4x10 wandering nomads (01-50 human, 51-100 D-bee). They are friendly but wary of the PC's. They have little to trade and do not know any useful information.
#61 The characters stumble upon the corpses of 2d6 wilderness nomads, they have been dead for 2d6 days and appear to have been killed by (1-3 A supernatural creature, 4-6 Gunfire). PC's can use their tracking skills (if they have any) to determine the exact type or creature/s, how many, and which way they went at a -60% penalty (time and rain have obscured the tracks). The dead nomads have nothing of value.
#62 Characters spot an old APC and a large tent in a clearing. It is a traveling merchant doing business with some locals/nomads. He sells cheap housewares, and rebuilt weapons and equipment. His prices are 50% higher than book listed prices. The merchant is also a capable mechanical engineer and can conduct repairs on most vehicles. He is accompanied by his wife, son, daughter and two assistants.
#63 3d6 nomads. They are extremely wary of the characters as they have just lost 20+2d6 members of their tribe to slavers just 1d4 days ago (The slavers were: 01-25 Sploogies, 26-100 Human)
#57 Psi stalker or Wilderness Scout runs into characters. He has not had human contact for months and will spend the next 2d10 hours talking with the characters, even if they they try and leave. After the appropriate amount of time he will finish his last sentence and simply wander back into the wilderness.
#58 Characters stumble across another group of adventurers. The party dives for cover and waits to see if the player characters to fire first or talk. They will not fire first. If the characters do not fire on the group they will spend the next 1d4 hours trading and chatting with the player group. There is a 20% chance that they are heading in the same direction and may travel with the character for 1d4 days before parting ways.
#59 Characters come across a group of 3d4 farmers are traveling to the nearest town to trade. They have a large cart pulled by two mules and the cart is loaded down with grain and vegetables that they intend to trade. They are peaceful farmers and will welcome the PC's presence, if the PC's are friendly.
#60 Characters encounter 2d4x10 wandering nomads (01-50 human, 51-100 D-bee). They are friendly but wary of the PC's. They have little to trade and do not know any useful information.
#61 The characters stumble upon the corpses of 2d6 wilderness nomads, they have been dead for 2d6 days and appear to have been killed by (1-3 A supernatural creature, 4-6 Gunfire). PC's can use their tracking skills (if they have any) to determine the exact type or creature/s, how many, and which way they went at a -60% penalty (time and rain have obscured the tracks). The dead nomads have nothing of value.
#62 Characters spot an old APC and a large tent in a clearing. It is a traveling merchant doing business with some locals/nomads. He sells cheap housewares, and rebuilt weapons and equipment. His prices are 50% higher than book listed prices. The merchant is also a capable mechanical engineer and can conduct repairs on most vehicles. He is accompanied by his wife, son, daughter and two assistants.
#63 3d6 nomads. They are extremely wary of the characters as they have just lost 20+2d6 members of their tribe to slavers just 1d4 days ago (The slavers were: 01-25 Sploogies, 26-100 Human)
"Wealth is hard to come by, but poverty is always at hand"
Prometheus Project
- -- Proverb from Ki-en-gir (Sumer), c. 2000 BCE
Prometheus Project
- bigbobsr6000
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Re: Random Encounter Table
#65 Intact skeleton remains of (insert type).
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
- bigbobsr6000
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- Joined: Mon Oct 29, 2007 12:25 pm
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Re: Random Encounter Table
#66 A Blue Blankie.
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
- bigbobsr6000
- Hero
- Posts: 1585
- Joined: Mon Oct 29, 2007 12:25 pm
- Location: "Out there,...man,..really out there..."
Re: Random Encounter Table
#67 A Pink Blankie.
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
- bigbobsr6000
- Hero
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- Joined: Mon Oct 29, 2007 12:25 pm
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Re: Random Encounter Table
#68 1d100 Raptors (dinosaurs) appears. They look very, very hungry……..
#69 A little demon appears, shakes your right hand. Walks away with a demonic giggle, chewing on something. You check your hand & one of your entire appendages is missing. Roll 1d10: 1–2 thumb, 3–4 index finger, 5–6 middle finger, 7–8 ring finger, & 9–10 little finger. –2 to Strike if finger is missing when using right hand. Can not hold weapon if thumb is missing. Can get Cybernetic replacement.
#70 A horde of flies takes a liking to you, maybe you should have bathed after all. You loose all Parry, Dodge, & Strike bonuses as you are covered in a cloud of flies buzzing up to a three foot radius around you. Lasts 1d6 Melees.
#71 A Terradactoe appears overhead, dives toward nearest random person & attempts to grab him/her/it. Save vs Dodge at –10. Fail = successful grab. Save vs PS of 30. Fail = Terradactoe flies off with victim to feed her young. If, any Save is successful, she flies away in search of easier prey.
Big purple upright walking dinosaur appears walking among you singing, “I love you, you love me, we are all one happy family…………….” All, friends and foes, forget about each other & immediately take their next Combat Actions to attack this creature until it is dead, once and for all.(NOTE: GM’s Discretion as to HP, SDC or MDC assigned to this creature. Also, weapons & Hand To Hand. Have fun with it.)
#72 A little bearded Gnome appears, says “Howdy” & shakes your hand. He leaves on his merry way laughing & giggling as he goes. When you check, all your credits are gone.
#73 A cave opening appears nearby. A colorfully clad Gnome with a pointy hat is motioning to you, “Come on, hurry up!! This way……I can’t keep it open much longer……Hurry..!!!!” The cave will disappear in 30 seconds.
#74 “CALL 911…………” A squadron of highly armed Police with vehicles shows up telling all to “Drop your weapons!!” Ambulances & Paramedics along with Fire Vehicles & Fire Fighters. The Police want to take everyone in for “questioning” & sort things out.
#75 You gain a Poltergeist only you can see or hear (no Magic can detect it) for 1d6 weeks. It will pester you and cause mishaps around you, leaving you the blame. Things break, chairs will be pulled out from others, drinks spilled, trip others, etc. 25% chance when enter a room/area, +10% chance/minute while you stay in room/area that Poltergeist will do something. (GM’s Discretion).
#69 A little demon appears, shakes your right hand. Walks away with a demonic giggle, chewing on something. You check your hand & one of your entire appendages is missing. Roll 1d10: 1–2 thumb, 3–4 index finger, 5–6 middle finger, 7–8 ring finger, & 9–10 little finger. –2 to Strike if finger is missing when using right hand. Can not hold weapon if thumb is missing. Can get Cybernetic replacement.
#70 A horde of flies takes a liking to you, maybe you should have bathed after all. You loose all Parry, Dodge, & Strike bonuses as you are covered in a cloud of flies buzzing up to a three foot radius around you. Lasts 1d6 Melees.
#71 A Terradactoe appears overhead, dives toward nearest random person & attempts to grab him/her/it. Save vs Dodge at –10. Fail = successful grab. Save vs PS of 30. Fail = Terradactoe flies off with victim to feed her young. If, any Save is successful, she flies away in search of easier prey.
Big purple upright walking dinosaur appears walking among you singing, “I love you, you love me, we are all one happy family…………….” All, friends and foes, forget about each other & immediately take their next Combat Actions to attack this creature until it is dead, once and for all.(NOTE: GM’s Discretion as to HP, SDC or MDC assigned to this creature. Also, weapons & Hand To Hand. Have fun with it.)
#72 A little bearded Gnome appears, says “Howdy” & shakes your hand. He leaves on his merry way laughing & giggling as he goes. When you check, all your credits are gone.
#73 A cave opening appears nearby. A colorfully clad Gnome with a pointy hat is motioning to you, “Come on, hurry up!! This way……I can’t keep it open much longer……Hurry..!!!!” The cave will disappear in 30 seconds.
#74 “CALL 911…………” A squadron of highly armed Police with vehicles shows up telling all to “Drop your weapons!!” Ambulances & Paramedics along with Fire Vehicles & Fire Fighters. The Police want to take everyone in for “questioning” & sort things out.
#75 You gain a Poltergeist only you can see or hear (no Magic can detect it) for 1d6 weeks. It will pester you and cause mishaps around you, leaving you the blame. Things break, chairs will be pulled out from others, drinks spilled, trip others, etc. 25% chance when enter a room/area, +10% chance/minute while you stay in room/area that Poltergeist will do something. (GM’s Discretion).
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
- bigbobsr6000
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- Joined: Mon Oct 29, 2007 12:25 pm
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Re: Random Encounter Table
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
Re: Random Encounter Table
#76 the players come accross an old console with a single button on it, if they press the button every 1D6 minutes a voice will come over every comm device they carry informing them that their Body Armor warranty has expired and they should renew it promptly.
This will continue for several days after leaving the proximity of the button.
This will continue for several days after leaving the proximity of the button.
- Ted Smythe
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Re: Random Encounter Table
#86 - A box containing brand new copies of Rifts Australia 2, Rifts Australia 3, The Old Kingdom Mountains sourcebook and a variety of other titles Palladium has announced over the years but never released.
Re: Random Encounter Table
I was SOOOOOOOO looking forward to The Nursery
The entire experiment may ultimately not work. But as Tiger Woods tears into the springbok, his mouth crimson with blood, he looks to have all the makings of a natural-born killer.
- Michael Barakofsky
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Re: Random Encounter Table
#88 A Gazebo
"If ya pardon me plain speaking gentlemen: Are yall STARK RAVING TOTALLY BLINKING DAFT!?!?!" - Captain Silver, Treasure Planet
John 3:16 says it all
John 3:16 says it all
Re: Random Encounter Table
#89 a piece of paper, on it is "Don't pick me up!" in small print. if a character picks it up s/he triggers an explosive that does 2D6X10 to the charater & anyone w/in 10'
"Hold onto your lifelines Gents, it's going to be a bumpy ride!" Captain Amelia, Treasure Planet
- bigbobsr6000
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Re: Random Encounter Table
#90 Lightening strikes area. 1-75% chance of being hit.
Mephisto: You have some morbid fantasies. I like it (okay)
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
pblackcrow:"If anyone deserves this it's you! (thwak) LOL...All in fun."
Natasha: Bob you're deadly. I like it.
Misfit KotLD: You're Gamer Bi-Polar.
Sanford: Excellent concept, Big Bob!
sasha: I think Bob gets the JUST A GAME award....for life.
Jerell: You sir, are ruthless, and that is why I like you.
- dragon_blaze_99
- Hero
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Re: Random Encounter Table
Sintaker wrote:
#81 A save point
priceless for everything else theres universal credits +50 geek points sintaker
The mind is the gateway to the future
Ethics are so annoying. I avoid them on principle
- dragon_blaze_99
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Re: Random Encounter Table
# 91 a group of crazys looking for a game of strip poker 1d6+3 average pb 1d4+4
The mind is the gateway to the future
Ethics are so annoying. I avoid them on principle