glitterboy2098 wrote:because their speed write ups are using the same system as robotech fighters. and robotech fighters are way more agile than the ships. ergo, the phase world ships will be more maneuverable than the robotech warships, because phase world ships manuever more like robotech fighters.
All that's written up are speeds, though, so that doesn't follow because speed doesn't equal maneuverability.
devillin wrote:While the 1st Edition got many thing wrong, one of the things they got right is the speed stats for the various ships they actually detailed from the show. [...]
This Edition of the game would have been better served using the stats from the 1st Edition, and the actual show, rather than try to make it compatible with Phase World. If they really wanted to make the two settings compatible, they should have put together conversions of Phase World to Robotech, rather than the other way around.
Actually, the reverse is demonstrably true... 2nd Edition more accurately represents the performance of the ships in terms of their sublight speed than 1st Edition does. You just have to look at the one trip for which there are explicitly established official dates of start and end for a sublight trip of significant distance: the SDF-1's trip back to Earth.
If you assume that Earth and Pluto were at their mean distance from Earth other at the start of the Macross's flight back to Earth, it means they lie approximately 6.09 billion kilometers from each other.
As the OSM has it, the Macross arrived at Pluto's orbit by fold jump on 7 February 2009, set out for Earth a week or so later, and did not reach it until the second or third week in November that same year. Rough order estimate, that's about 270 days of travel, from end to end, not counting the couple days lost dallying in Saturn's ring system and on Mars. So let's call it 265 days of flight from the start to the finish. That means they would have a top cruising speed of 266km/s or slightly faster. 300km/s is 0.001c (0.1% speed of light).
HOWEVER... this trip took much longer in
Robotech. They left at the same time, but they didn't get back to Earth until March according to the
Robotech timeline. If we assume they got back on March 1st (a charitable assumption), that'll add 110 days onto the trip time, if we assume the same 5 days of lost time for the Saturn and Mars skirmishes. So now they're covering those 6.09 billion kilometers in 375 days, for a cruising speed of 188km/s. If we round to the nearest 100km/s, that gives us 200km/s, which is 0.000688c (0.0688% speed of light).
The stats, as written, are EXCEEDINGLY generous even in 2nd Edition, giving the SDF-1 an 833km/s maximum interplanetary speed... and for
Robotech, the SDF-1/Zor's battlefortress is supposed to be one of the BEST ships in the setting.
There's not really a need, in either setting, to have a ship with a sublight speed that's a significant fraction of the speed of light... as the only reason you'd make a sublight trip planet-to-planet is if something had gone HORRIBLY WRONG with your fold drive (of your early ships just plain didn't have 'em).
Alrik Vas wrote:Top end speed doesn't necessarily mean maneuverability, though.
Very true.
Maximum instantaneous acceleration CAN be roughly equivalent to maneuverability in some circumstances, but that's not given in Palladium's stats.