Rulebook questions

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Grendal270
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Rulebook questions

Unread post by Grendal270 »

Is Shadow Cronicles a updated setting from the origional Robotech RPG? I have the classic ruole books, I guess what I am asking is, are ther eany major rule changes that would make it necessary for me to buy TSC to run a RPG? I want to combine my shiney new RPG Tactics game with a RP game to see how it flows. Thanks
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Re: Rulebook questions

Unread post by guardiandashi »

Grendal270 wrote:Is Shadow Cronicles a updated setting from the origional Robotech RPG? I have the classic ruole books, I guess what I am asking is, are ther eany major rule changes that would make it necessary for me to buy TSC to run a RPG? I want to combine my shiney new RPG Tactics game with a RP game to see how it flows. Thanks


There are rule changes mostly in equipment stats, and occ skill configurations.

in general I am of a mixed view on the changes. with that said I believe most combat equipment has more MDC than in the old books, and is more or less on par with rifts UE equivalants. Most occ's use the MOS mechanic where you have a group of "core" skills/abilities then pick one of several focus packages, and then a small number of "related" or secondary skills. it also makes the "quick" stat packages as the apparent default.
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Re: Rulebook questions

Unread post by drewkitty ~..~ »

Grendal270 wrote:Is Shadow Cronicles a updated setting from the origional Robotech RPG? I have the classic ruole books, I guess what I am asking is, are ther eany major rule changes that would make it necessary for me to buy TSC to run a RPG? I want to combine my shiney new RPG Tactics game with a RP game to see how it flows. Thanks

RT 2nd ed is made to RUE standard. What rules changes are about as much from the Rifts Mainbook to RUE.

Yes, the are xDC value changes.
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As per RT Tac. differences, I don't have RTT, so I can't comment.
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Re: Rulebook questions

Unread post by eliakon »

Grendal270 wrote:Is Shadow Cronicles a updated setting from the origional Robotech RPG? I have the classic ruole books, I guess what I am asking is, are ther eany major rule changes that would make it necessary for me to buy TSC to run a RPG?

There are several changes, some major, some minor. Individually each change is not that big, but in total it adds up to .... well a second edition of the game really.
Grendal270 wrote: I want to combine my shiney new RPG Tactics game with a RP game to see how it flows. Thanks

The Tactics Game was designed to interface with the Shadow Chronicles/2e version of Robotech. Which means that you will have a much easier time of it if you are using the Shadow Chronicles/2e rule book rules. Just my 2 credits worth.
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Re: Rulebook questions

Unread post by Grendal270 »

Thanks for all the replys, I am really disapointed that I can't use my old books, but oh well, they are still collector items... who knows maby I will mail them to PB and see if they can be signed by Kevin and mailed back to me :)
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Re: Rulebook questions

Unread post by glitterboy2098 »

generally, you can use some stuff from the old books.. setting info (if your not picky), mecha that didn't get updated, etc. you just have to be willing to do some adjustments.
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Re: Rulebook questions

Unread post by ShadowLogan »

Grendal270 wrote:Is Shadow Cronicles a updated setting from the origional Robotech RPG? I have the classic ruole books, I guess what I am asking is, are ther eany major rule changes that would make it necessary for me to buy TSC to run a RPG? I want to combine my shiney new RPG Tactics game with a RP game to see how it flows. Thanks

As others have stated TSC is essentially a 2E of the Robotech RPG. While there are some differences in terms of stats, naming, and fluff between the two editions, they are mechanically similar enough to be compatible as is. This means that you can drop items in/out and mechanically they would be just fine, where difficulties arise would be in terms of the values for various those mechanic stats.

I don't have RTT, but if it is designed to work with the 2E RPG it should work with the 1E RPG mechanically just fine as there isn't anything mechanically different about the two editions. IINM the only new thing introduced mechanic is the Perception rules, other-wise mechanically it is the same game engine. That said since stat wise it was geared for the 2E RPG and you might need to make some adjustments to the 1E RPG stats or the RTT stats to get them to mesh properly.
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Re: Rulebook questions

Unread post by Tiree »

In my opinion:

TSC, New Generation, and Genesis Pits books work really well, hand in hand with the 1e of the Robotech Line. In fact, if you drop the OCC's from TSC and just use the Mecha and OCC's from New Gen, that is what you would have.

Statwise, the biggest change that hurts, is the fact that the Saber Cyclone doesn't have an unlimited forcefield anymore. Other than that most of the changes were really good, and fall in line with a) reality and b) OSM
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Re: Rulebook questions

Unread post by Kagashi »

Cant speak to the Tactics game cause I dont have it nor know anything about it's rules, but I dont see why you couldnt apply its ideas directly to RT 1st Ed and not even go down the 2d Ed path.

However, I think 2d Ed is vastly superior to 1st Ed as far as rules are concerned. Sure, there are still some issues with 2d Ed, but its still superior IMHO. Still, taking elements from 1st Ed and applying them to 2d Ed isnt really that hard to convert. The two systems are 85% the same.
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Re: Rulebook questions

Unread post by Zer0 Kay »

vs. Rt1e, mini missiles no longer add PP bonus and are now completely unguided no matter what we see in the anime unless we hammers accept the heavy weapons and weapon system bonuses of +1 each, to represent it.
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