Vampire crazy?
Moderators: Immortals, Supreme Beings, Old Ones
-
- Explorer
- Posts: 195
- Joined: Thu Mar 15, 2001 2:01 am
- Location: Alberta
Vampire crazy?
Just wondering if this is covered somewhere in the books that I'm not remembering,
What happens if a vampire turns a crazy?
Or someone with psynetic implants?
What happens if a vampire turns a crazy?
Or someone with psynetic implants?
"Otaru taught me that blue skies mean happiness"
- Lime, from Sabre Marionette J, episode twenty five
- Lime, from Sabre Marionette J, episode twenty five
Re: Vampire crazy?
I believe they would simply turn into a vampire either a wild or secondary. Their regeneration abilities would expel any implants/cybernetics as soon as they started to turn.
- Library Ogre
- Palladium Books® Freelance Writer
- Posts: 9822
- Joined: Wed Aug 22, 2001 1:01 am
- Comment: My comments do not necessarily represent the views of Palladium Books.
- Location: Texas
- Contact:
Re: Vampire crazy?
That would be my take, as well. The former crazy would remain crazy, but would be a vampire without the crazy powers.
-overproduced by Martin Hannett
When I see someone "fisking" these days my first inclination is to think "That person doesn't have much to say, and says it in volume." -John Scalzi
Happiness is a long block list.
If you don't want to be vilified, don't act like a villain.
The Megaverse runs on vibes.
All Palladium Articles
Mutant Dawn for Savage Worlds!
When I see someone "fisking" these days my first inclination is to think "That person doesn't have much to say, and says it in volume." -John Scalzi
Happiness is a long block list.
If you don't want to be vilified, don't act like a villain.
The Megaverse runs on vibes.
All Palladium Articles
Mutant Dawn for Savage Worlds!
- The Beast
- Demon Lord Extraordinaire
- Posts: 5956
- Joined: Sun Apr 03, 2005 3:28 pm
- Comment: You probably think this comment is about you, don't you?
- Location: Apocrypha
Re: Vampire crazy?
The ineffible GM wrote:Just wondering if this is covered somewhere in the books that I'm not remembering,
What happens if a vampire turns a crazy?
Or someone with psynetic implants?
The newer VK book states that 'borgs that have more than a quarter of their body replaced by cybernetics are immune to the Slow Kill. While I didn't see anything regarding MOM or juicer implants I'd treat them just like the remaining 'borgs in that cybernetics and implants are expelled.
Re: Vampire crazy?
The Beast wrote:The ineffible GM wrote:Just wondering if this is covered somewhere in the books that I'm not remembering,
What happens if a vampire turns a crazy?
Or someone with psynetic implants?
The newer VK book states that 'borgs that have more than a quarter of their body replaced by cybernetics are immune to the Slow Kill. While I didn't see anything regarding MOM or juicer implants I'd treat them just like the remaining 'borgs in that cybernetics and implants are expelled.
Yes borgs or people far enough down that path are immune to the slow kill but I don't think juicers or crazies have any protection from it. But the resulting vampire is also not juiced up or have extra crazy powers the transformation to vampire poops out all implants/chemicals/cyber ware.
- drewkitty ~..~
- Monk
- Posts: 17782
- Joined: Sat Sep 30, 2000 1:01 am
- Location: Eastvale, calif
- Contact:
Re: Vampire crazy?
I do believe the vamps regen powers expel any implants.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
- Mack
- Supreme Being
- Posts: 6323
- Joined: Wed Nov 01, 2000 2:01 am
- Comment: This space for rent.
- Location: Searching the Dinosaur Swamp
- Contact:
Re: Vampire crazy?
Based on the original VK (I don't have the revised version), page 19 states that "Humanoids with cybernetics, including prosthetic limbs, can become vampires. The cybernetic limbs and implants are magically expelled..."
Page 20 goes on to say that Borgs can not be transformed. It gives no such protection to Juicers/Crazies.
So absent a conflicting statement in the revised version, I'd rule that:
-- A Crazy can be turned.
-- The implants would be expelled.
-- Lose all benefits from the Crazy implants (attribute bonuses, psionics, etc)
-- I'd reduce the potency of his Crazy-based insanities down to character traits, habits, and the like. [The source of the insanities (implants) are gone.]
-- Skills are adjusted per p19.
This could make for a rather comedic vampire.
Page 20 goes on to say that Borgs can not be transformed. It gives no such protection to Juicers/Crazies.
So absent a conflicting statement in the revised version, I'd rule that:
-- A Crazy can be turned.
-- The implants would be expelled.
-- Lose all benefits from the Crazy implants (attribute bonuses, psionics, etc)
-- I'd reduce the potency of his Crazy-based insanities down to character traits, habits, and the like. [The source of the insanities (implants) are gone.]
-- Skills are adjusted per p19.
This could make for a rather comedic vampire.
Some gave all.
Love your neighbor.
Know the facts. Know your opinion. Know the difference.
Love your neighbor.
Know the facts. Know your opinion. Know the difference.
Re: Vampire crazy?
Wasn't there something in Splicers about how crazy implants are different and don't come to life and attack you like with Juicers? Makes me wonder if this should have us re-approach how it works with vamps.