VR Dragon wrote:Lets see, reading comprehension.... I have been playing Palladium since the late 80s. I have been reading the books for as long or longer. I have also been in college a long damn time so I have a brain that works, yay science.
Lets see, setting flavor.
HU is a modern setting so people can simply go to school and learn new stuff.
Rifts hates education, The CS for example will kill you if you know how to read. And there is no really good established schools for character to go to then.
Sorry I don't play Ninjas and Super Spies.
Multi Dodge is multi dodge and works in each setting how it works in another. Dodging that doesn't use up an action. You can attempt to dodge any attack that comes your way without an action. But I have never run into multi dodge. Auto dodge and Multi Parry I have read about.
That actually is NOT what Multi-dodge is. Ninja's and Superspies is largely NOT playable with other Palladium games without EXTENSIVE modification.
Skill bonuses are different from setting to setting... flavor and something I find odd. But then the push for a megaversal set of rules was not as strong back 2 decades ago.
Not just skill bonuses - the percentages too.
Seems to me you are confusing setting flavor with "these rules only work here and no where else". Yet as conversion books as evidence, they work just fine.
Except the conversion book is necessary for them to work, so, no, they do not just work fine.
Its funny, doesn't dragons and gods also say "young dragon" ? hmm adult dragon is not young dragon. Hatchling, Adult, Ancient. Which is young? not the middle or last stages.
No, it doesn't, actually. It says that Hatchlings over 100 years old (which must, by definition, be NPCs as PCs start out no more than a few weeks old) may have learned additional spells; however, the section that allows them to learn additional types of magic clearly says "There is also a (variable chance depending on dragon type) that an ADULT (caps mine) will know one additional area of magic at half the level of the creatures experience)".
Adults. Only.
Also Dragons, using the Changing OCC rules are able to start a OCC, learn it for a while, and then change again to another so they learn that to. A hatch has 599 years, a lot can happen, and a player could become lvl 15 before that time if in a long enough run game.
No they aren't, because they aren't an OCC. They are an RCC. You cant change an RCC. You cant leave it, or transfer into one. OCCs and RCCs are NOT interchangeable.
But then you have to ADAPT some of the rules for a player since dragons are talked about as being NPCs but players CAN PLAY THEM TOO.
Umm.. no, you do nt have to adapt anything. Dragon Hatchlings are an allowed player RCC. There's nothing to adapt. Adult Dragons are NOT optional or allowed Player Characters. Never have been.
As for "Ignore any rule that ruins the fun". Well that is a simple rule that exists across so many game systems and makers and it is also a part of palladium books. So once again, I am not wrong. As a matter of fact i am pretty damn sure this is where house rules started? Yes? No?...yessssss.
Lets use HU 2nd Ed book for reference.
Page 74 under Combining Super Powers.
Characters who have 2 different Altered Physical structure powers cannot use them at the same time. But then it also says, flaming rock or flaming metal is okay. Hmm.... but thats two alter powers at once? Damn seems like someone IGNORED something there?
The published Villain Kelvin! Half APS fire and half APS ice at the same time? No couldn't be! Not another clear example of IGNORING A RULE IF ITS GETS IN THE WAY OF FUN!
Uh.. no. He simply can't use them both at the same time. It's not unclear in any way. He can't be fiery ice. He can turn into fire. He can turn into Ice. But he cannot do both at once.
Powers such as tentacles which is a alter physical power
Actually, it isn't, but it IS listed in the "you cant combine this" list.
being used with body weaponry? Long reaching tentacles with blades on the end? Breaks the rule but seems fun, allow it? yep.
Plenty of other examples.
Your "example" is a House rule.
So don't call me stupid or insult my reading comprehension again.
None of your examples are correct. So, yeah. Not sure you're comprehending what you're reading.
Maybe you should work on yours.
It's fine, thanks.
Or you could just tone down the hostility.
Not going to start now. It bothers me when people are provably wrong and wont admit it. I dont sugarcoat it.
And work with the official workings of things (like stuff published by actual Palladium books on their website under the cutting room floor and in their books),
Which i did. There is no rule published anywhere that says "all of our games lines use all the same rules all the time even when they contradict each other". Because they don't, and different game lines are different, and frequently have different rules. Some of the games dont even share things like OCCs, et al.
OR you can house rule things to your view, but don't call it official.
I didn't. I cited the books.
Im loving the Foes list; it's the only thing keeping me from tearing out my eyes from the dumb.