Showdown.

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Lenwen

Showdown.

Unread post by Lenwen »

Two Seek an Destroy teams get word of each other from higher up's, each is about 2 miles from each other, with knowledge the other is out there some where, so they are both on hightened alert status, as they are seeking each other out. The Atlantean forces scout goes Astral projection to locate exact Coordinates of the Coalition force. And they make a bee line right to them. Each spot each other exactly at the same time, however they are just over 1 mile from each other, as they both make the clear opening (thats 1.5miles in diameter itself).

The Teams. Each is 4 members..

5th lvl Maxi - Killer (scout)
MDC : 190 SNPS : 50 Grafted Armor : 120 mdc PS- 30 SPD- 56
COMBAT: 5 attacks, +3 init, strike, parry, +2 dodge +2 auto-dodge.

Other Splugorthian Modifications.
*Muscle Boot (x2)
*Spinetwister
*Muscle Boot
*Spinetwister
*Zembahk Appendage. (92 isp, 20ppe)
-Mask I.S.P. -50min.
-Astral Projection -670mph flight, immune to all physical attack, pass threw solid objects.
-Sixth Sense -90ft, (First round, +6 init, +2 parry, +3 dodge.)
-Presence Sense -10 min, 120ft.
-Remot Viewing -18 sec.
-Psionic Invis -25 min. 100ft radius.
-Psi-Sword -25 min, 6d6md

WEAPONS:
*Laser Wrist Blaster: 2d6md, 1200ft , 60 blasts.
*Forearm Plasma Blaster: 5d6md, 2000ft, 20 blasts, 70 ppe to recharge.
*Talismen of Armor : +100mdc, 10 min per use, 3x per day.

5th lvl Partial Bio-Borg (transporter)
MDC: 275 SNPS : 30
COMBAT: 5 attacks, +3 init, strike, +2 parry.
*Powers
-Portals: 50ft, Can travel threw any walls.
-Gateways: 10ft wide circle, 13 gateways (max), Gateways open to anywhere on the planet.
------Splugorthian Modifications-----
*Psionic Zembahk
-Astral Projection -670mph flight, immune to all physical attack, pass threw solid objects.
-Mask ISP -50min.
-Mask PPE -50min.
-Remote Viewing -18 sec.
-Sixth Sense -18 sec
-Hypnotic suggestion
-Mentally posses others

*Magic Zembahk
-Reduce Self
-Chameleon
-Invis:Superior
-Cloud of Smoke
-Magic Net
-Carpet of Adhesion

WEAPONS:
*Laser Wrist Blaster: 2d6md, 1200ft, 60 blasts.
*Forearm Plasma Blaster: 5d6md, 2000ft, 20 blasts.
*Talismen of Armor : +100mdc, 10 min , 3x per day.

6th lvl, T-Archer (Force multiplier)
MDC: 725 SNPS: 50
COMBAT: 10 attacks (using bow) 5 normal (anything sept bow) +3 auto-dodge, +4 strike, +5 init.
*POWERS.
-Multiple Selves: Can create 5 copies, (have every power / ability except Multiple selves of the original)
-Lightning Reflexes
-Targeting +50% bow range (3150ft range)
------Splugorthian Modifications-----
*Absurr Life Node
TATTOO MAGIC----
-All arrow Tats
-Flaming shield
-Hunting Prowess
-Darkness Powers
-Air Powers
-Shoot Lightning
-Fire Powers
-Fly
-Run
-Invulnerability
-Knight (armor)
-Launguage
-Death Touch
-Animate Dead
-Supernatural Vision
-Empathy + Transmission
WEAPONS:
*Laser Wrist Blaster: 2d6md, 1200ft, 60 blasts.
*Forearm Plasma Blaster: 5d6md, 2000ft, 20 blasts.
*Kittani Energy Lance : 6d6md, 3000ft, 40 shot
*Super Hide Armor :140mdc

5th lvl Bio-Borg (tank)
MDC: 1445 SNPS:60
COMBAT: 5 attacks, +3 strike parry dodge, +1 tail strike
*POWERS.
-Rechannel Kinetic Energy: 500ft.
-Rechannel and Expell Energy: 500ft, (double damage and send it back)
------Splugorthian Modifications-----
*Absurr life node
*Chest Amalgamate
*Transfortifiers
*Natural Plate Armor
*Big Hawk Wings (flight: 240mph)
WEAPONS:
*Corrupted Executioner Blade
*Laser Wrist Blaster: 2d6md, 1200ft, 60 blasts.
*Forearm Plasma Blaster: 5d6md, 2000ft, 20 blasts.
*Super Hide Armor :140mdc

5th lvl Coalition Juicer.
MDC: 115
COMBAT: 9 attacks, +12 Strike, Parry, Dodge +6 initiative
PS: 42, Spd: 110, PP: 38
WEAPONS:
*C-50 (+8 clips)
*C-20 (x2) (+8 clips)
*12 Granades (clicked on a belt)

5th lvl Coalition Cyborg Striker Trooper.
MDC: 360
COMBAT: 7 attacks, +2 initiative, +3 strike, parry, dodge.
PS:
WEAPONS:
*CTT-M20
*C-20 (x2, +8 clips)
*12 Granades (clicked on a belt)

5th lvl Coalition Cyborg Striker Trooper.
MDC: 360 (armor), 280 mdc (borg itself) TOTAL MDC : 640. (EDIT: I chose to go with the heavier MDC'ed armor of the Rue (360 mdc), rather then the weaker armor of the CS (200mdc) for this.
COMBAT: 7 attacks, +2 initiative, +3 strike, parry, dodge.
PS:
WEAPONS:
*CTT-M20
*C-20 (x2, +8 clips)
*12 Granades (clicked on a belt)

6th lvl Coalition Commando
MDC: 100
COMBAT: 4 attacks, +1 initiative,
PS: 30
WEAPONS:
*C-50 (+8 clips)
*C-20 (x2) (+8 clips)
*12 Granades (clicked on a belt)

They get absolutely no outside "long distance" help meaning greater then 5 miles, and within those 5 miles for the Coalition (should they be needed) are aprox One squad of 10 Skelebot Hunters. And for the Atlantean forces one squad of 10 Sunaj Assassins (standard gear as per write up)

Who win's ..

Why do you think your choice would pull the victory out ?
Last edited by Lenwen on Wed Mar 04, 2015 9:35 am, edited 1 time in total.
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Alrik Vas
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Re: Showdown.

Unread post by Alrik Vas »

I don't think either side would engage in a clearing. Seems bad.
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.

Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
Lenwen

Re: Showdown.

Unread post by Lenwen »

Two seek and destroy teams.. And u do not think they would engage each other ??
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Morik
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Re: Showdown.

Unread post by Morik »

Why is the mdc so low for the coalition cyborgs?
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flatline
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Re: Showdown.

Unread post by flatline »

Lenwen wrote:Two seek and destroy teams.. And u do not think they would engage each other ??


"Seek and destroy" doesn't mean "don't use tactics".

Each team will attempt to engage the other in a way that gives them an advantage (or deprives the other team of some advantage they would otherwise have).

--flatline
I don't care about canon answers. I'm interested in good, well-reasoned answers and, perhaps, a short discussion of how that answer is supported or contradicted by canon.

If I don't provide a book and page number, then don't assume that I'm describing canon. I'll tell you if I'm describing canon.
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Dustin Fireblade
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Re: Showdown.

Unread post by Dustin Fireblade »

Hey Lenwen, maybe it's just me, but you seem to do a lot of "CS this" vs "Atlantis that" type of threads. Just wondering why? And have you thought about maybe changing it up sometime?? There's plenty of other options for "human this" vs "monster that" type of scenario's.
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Alrik Vas
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Joined: Tue Mar 19, 2013 8:20 pm
Comment: Don't waste your time gloating over a wounded enemy. Pull the damn trigger.
Location: Right behind you.

Re: Showdown.

Unread post by Alrik Vas »

maybe he's mining us for campaign ideas.
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.

Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
Lenwen

Re: Showdown.

Unread post by Lenwen »

Or just showing some of the combat situations as has been played in our games.
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Alrik Vas
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Posts: 4810
Joined: Tue Mar 19, 2013 8:20 pm
Comment: Don't waste your time gloating over a wounded enemy. Pull the damn trigger.
Location: Right behind you.

Re: Showdown.

Unread post by Alrik Vas »

so if it happened, who won? By the numbers it really looks like the Atlantis team has the advantage.
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.

Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
Lenwen

Re: Showdown.

Unread post by Lenwen »

Alrik Vas wrote:so if it happened, who won? By the numbers it really looks like the Atlantis team has the advantage.

The way it played out in our game was the CS had a great showing, and the PC's (the atlantean side) ended up losing several members, Thanks due to the CS using an older strategic play of sending the Skelebots in two directions (think side pincher move) with the CS main force coming in from the front, the Atlantean's did not know about the additional resources of the CS, and the CS using the Skelebots to throw off the Atlantean's with a faint as you will via the front. Once the Atlantean forces started to get picked off at the sides, is when the main CS force (front) attacked an actually were able to take out the atlantean scouts and the tank, before the transporter was able to get them out of there.
Lenwen

Re: Showdown.

Unread post by Lenwen »

Morik wrote:Why is the mdc so low for the coalition cyborgs?

Its not low, its according to Rue.

HI-B3 Heavy Infantry Armor : 360 MDC. (I did forget to put the actual MDC of the borg itself, an just have its armor there, my apologies I'll edit that right now.) Thank you for helping me on that part. hehe
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