cosmicfish wrote:Dog_O_War wrote:glitterboy2098 wrote:do you know what deuterium is?
Do you know what psychic powers, dark-age science, and the Imperium of Man are?
The difference being that deuterium actually exists, and while I know next to nothing about 40K I can state that using deuterium in this manner makes no more sense than saying that your gun shoots fluffy pillows which nonetheless (and without further explanation or differentiation from the pillows we are all familiar with) are explosive and acidic.
Kind of the point everyone seems to be missing here; Rifts Earth and Rifts Earth physics (and 40K and 40K physics)
do not exist. So if a fictional universe happens to mention something that exists in our own real life, it
is not safe to assume that it is in all ways exactly as it is in the fictional universe as it is in real life.
cosmicfish wrote:Dog_O_War wrote:Given that, in the 40K universe, they can make machines that make sentient machines, do you really, honestly believe that what you're saying might have changed - just possibly, scientifically?
Sure. But presenting it without explanation and expecting it to be accepted is either misunderstanding the way language works or grossly underestimating the intelligence of your audience.
Glitterboys' a smart guy; I am confident that he understood the response.
cosmicfish wrote:Dog_O_War wrote:eliakon wrote:A laser NEVER needs a 'containment field' so I don't get what your trying to say here.
Oh, I hadn't realized I was speaking to the leader of the scientific community regarding what an elementary particle does and does not need.
My bad.
If you HAD spoken to a "leader of the scientific community" (not sure who this means - Neil DeGrasse Tyson?) they would probably ask you what you were hoping to contain, and why? Lasers do not currently use any kind of containment field (nor is one generated by nature) and one does not seem necessary to any operation I can think of, so I am not sure why one would be needed.
Okay, I'll explain it to you; photons are elementary particles; that is what "light" particles are. We do not know whether they do or do not need to be contained, if at all, in anything. That is a fact. So when someone states emphatically that "a laser NEVER needs a 'containment field'", they're positing opinion and not fact because the foremost scientists in every field cannot say what said particles do or do not need.
Beyond that, if a poster (such as myself) is just riffing with an idea and happens to call something a 'containment field', it's safe to assume that - and this is especially important - that when used in the context of fictional physics, that maybe, just maybe, 'containment field' was used in a more figurative tone than a science-factual one.
You know,
just maybe.
cosmicfish wrote:Dog_O_War wrote:eliakon wrote:I guess the FIRST question is what do you mean by laser? Since I suspect that what your calling a laser might not be what the rest of us are calling a laser.
A damaging beam of light.
That is not the normal definition
It's the contextual one; the conversation was about fictional laser weapons - that would be decidedly accurate in definition.
cosmicfish wrote:In reality, there are two general types of lasers: continual wave (or CW) and pulsed. CW lasers emit a steady-ish stream of photons without interruption, while pulsed lasers alternate between bursts of photons and periods without emission. It is rather like the difference between constantly pushing something and intermittently punching it. The pulse rate is usually so much higher than human visual rates that pulsed lasers appear the same as CW without high-speed instrumentation. My laser pulses 10,000 times a second - looks like a solid beam. Both types emit photons at the speed of light.
Your description of a "bar-type laser" is basically a special effect thought up by George Lucas rather than any desirable system. Assuming that it was possible to lower the speed of light, it would not be desirable - you can "bundle" photons with any single or set of pulsed lasers without any containment, and slowing the "bar" would not incidentally spread the energy across time, eliminating any advantage in the bundling whilst simultaneously wasting a lot of time and effort.
Yes, Star Wars 'blasters' is the visual cue is was aiming at; my thought process to justify such a thing would be that the 'containment field' exists in actuality to take a set amount of photons and actually speed them up beyond the speed of light; a 'hypervelocity light'.
Now, imagine if you could taking say 1000 photons as the laser (this is just a number without any meaning beyond the purposes of the example). They, when used in a direct line, are as efficient as 1000 photons. But imagine now that you could place them inside a limited space that in effect sped them up to the point that they began to exist in two places at once; all of a sudden you're getting 2000 photons' worth of efficiency out of 1000 photons. Now imagine that you're not so much as firing a laser anymore, but firing the field these photons are contained within; that would be a more efficient, more damaging weapon than a single beam would otherwise provide.
Of course, this is all speculation, but then again, so is applying real-world physics to either fictional realm previously discussed. All I'm doing here is placing a justification on why something would be on an otherwise physically impossible/improbable/inefficient situation.
cosmicfish wrote:It is worthwhile to note that there is a general assumption in fiction that the imagined world is the same as the existing world outside of those areas where differences are explicitly told or illustrated. Otherwise, it would be impossible to know anything about the world at all. We know that Rifts Earth is different in some ways than the real world, but we still assume that people breathe, that things fall down, that iron is hard. If you can support your idea of Rifts physics by showing where it is described in canon, then please do so - otherwise you are just making things up.
I can; no "explosive effects" are described as taking place, no knock-down effect and no impact effect is described on any kind of damaging laser attack. This would be Rifts physics if such a thing would otherwise occur in our own reality.
That is, the evidence is that when such a thing occurs, it is described as doing so. Lasers are not described as doing so.
cosmicfish wrote:Dog_O_War wrote:eliakon wrote:But in general I would not say that the particular rubber physics of one game would have much relevance to the rubber physics of another game....
I never really questioned that; I only pointed out that trying to explain (your term of) "rubber physics" with real-world physics is an exercise in futility.
To a certain extent I agree, but you have to have a starting point! As I noted before, the vast majority of "rules" in Rifts appear to be the same as they are in reality, and the exceptions are noted as being, well, exceptions. Some things are explicitly different. Some things must be different to account for other observed effects. I see no reason to assume that anything else is different, and lots of reasons NOT to do so.
Whereas I see no reason to assume that what science that applies today will be applicable in the described 300+ years from now. And I justify such a viewpoint by looking at our very own history in equal increments; 300 years in the past it was deemed a scientific fact that man would never fly. 300 years before that, it was possible to sail off the edge of the Earth. 300 years before that, Royalty was given their position by divinity. etc.
This is the viewpoint I take; that our own science constantly and consistently redefines what is and is not possible, so I don't find it useful to state that something is factually wrong when it is both fictional in nature, and from the future.
I just see it the same as both stating the obvious (
yes, we know that it would work differently using today's physics), as well as making an assumption (
so you can see into the future, can you?)
That makes anything said as "fact" on the matter both redundant and wrong.