Thinyser wrote:
The MW is not a normal undead and can only be harmed by magic and silver (of which the T-man has plenty) but not stakeing or water or whatever, plus only the TA Undead Slayer is an "undead hunter" of sorts. A regular T-man is not so no special training to knowedge here. While it would have been a good fight I would have expected there to at least be a couple wins in there for the MW since if you used a Titan juicer it would have about 1200+ HP and regen 3d6 HP every 15 seconds.
If played correctly a MW would run away and regen then come back... like vampires. With creatures that regen that fast the best idea is to come in take a few simultanious attacks (to nullify your opponents ability to parry/dodge) then run away and heal up your damage, rinse repeat. More difficult to do in an arena but not impossible.
Simple Weapon Tattoo .. Any style of weapon (it is a magic weapon an as such does full damage to the MW).
Power Tattoo Super human speed ..
Power Tattoo Super human Strength .. (Supernatural Strength Punches do in fact damage the MW as well Sup PS 41 does 6d6 per punch .. )
Power Tattoo : Invulnarability : +1125 MDC.
Dead MW .
If you wanted to get REALLY funky with the MW in combat ..
Power Tattoo : Air Powers - Float in air. Negates the speed of the MW ..
Power Tattoo : Fire Powers - 1d4 per lvl .. at lvl 15 .. that is 1d6x10 = 60 per attack .. for 75 minutes. Its magic so it does in fact injure the MW ..
Power Tattoo : Death Touch - Means every time you punch kick or use your body in an attack its 3d6 MD per attack to the MW ..
Combined with ..
Power Tattoo : Supernatural PS - 41 : you're now inflicting 6d6 MD PLUS the 3d6 from the Death touch per punch .. and if you roll a crit hit .. Your talking some huge numbers ..
Power Tattoo : Invulnerability : +1125 MDC .. just in case the MW gets in a few good shots .. your covered.
Trust me when I say that the MW posed no problem for the 15th lvl Tattoo man...
Thinyser wrote: Plus where the hell do you find time to run these fights? even rolling both sides of the battle yourself it must take 10-15 minutes per battle and you run that 10 times?
Daughters are the ones who always do these fights, when I get home they already have the characters rolled up and want me to GM thier battles.. (Its thier favorite part of Rifts heh)
And other times I'll ask the girls to roll me up certain characters .. then fight it out while I GM the fight.
Right now for instance .. Once I get home today were fighting a MW and a Master Vampire .. both lvl 15's .. (not that lvl's matter to those two classes) but the girls wanted to see what the better undead would be.