Random Rifts Bars/Eateries/Cantinas

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taalismn
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Random Rifts Bars/Eateries/Cantinas

Unread post by taalismn »

Just some random generation background color....As always, suggestions are welcome....

Rifts Earth Eateries/Taverns

“WHAT do we eat, WHY do we eat? ....WHERE are we going to eat?”
(Douglas Adams----”Restaurant at the End of the Universe’)

“We must be getting close to civilization...”
“How can you tell?”
“Styrofoam burger packs, milkshake cups, and pie boxes...there’s an Emperor Burger somewhere nearby...”

“It was a dark and stormy night...”..... It seems that the most oft-used plot device in RPGing is the bar, cantina, tavern, or other place of booze and eats where player characters inevitably congregate to get information, meet new people, pick fights, and get a handle on where in an adventure they’re heading next. PCs will typically hit one of these once an adventure, if not use one as a base of operations(and run up a tab, or crash under their favorite table).
The situation is no different on Rifts Earth---local eateries are the most popular place in the community to pick up info, meet people, get a feel for the local situation, and maybe land a job....on top of the obvious reasons; refuel, get drunk, and get in fights....After sevral hundred years after the Coming of the Rifts, eateries are booming business again, despite the lack of contintental transportation and franchise networks. Most places depend on locally-grown supplies to stay in business...the massive fastfood franchise logistical networks of the Golden Age are a thing of the past....so local ‘mom and pop’ places are the general rule. And, especially in the less civilized areas, standards of quality and hygiene can be downright primitive. However, restaurants and eateries typically don’t stay in business by being more disgusting and dangerous than their patrons’ own homes, so often the local greasy-spoon IS the apex of civilization in many a town.
In the more civilized and organized regions, like the New German Republic, the Colaition States, especially in the New Republic of Japan, and arguably places like Splynn, more familiar franchises are seen, with the sort of brand-name blitz-exposure and logistical backup not seen since the Golden Age and the Golden Arches. Here, though, one might also see the proliferation of more elite and selective dining establishments...though they may be little more than upscale snob appeal for providing the same services(a place to eat fatty foods and get blitzed).
Since the Coming of the Rifts, the extra element of the interdimensional has entered the ring....from D-Bees trying to replicate the familiar dining establishments and experiences of their lost homeworlds, to local humans trying to make use of whatever exotic new foods(even if they’re not immediately identifiable as such) have been brought to their tables by the Rifts. Some mages have gotten around the lack of an interstate road system by using teleportation and rifts to journey to distant lands and secure a steady supply of fresh foods, openning the possibility of magic-linked franchises of their own.
And there are those nostaglists who seek to resurrect the ancient glories of the past, rennovating such shrines that they discover as Wendy’s, Burger King, and McDonalds. though they have little idea of what such places served and how they operated in their heyday(spawning such bizarre cults as the Order of Ronald with their clown-getups and Franchise Bible).
So, while one might be in a local non-descript bar or greasy-spoon for the purpose of meeting other PCs or NPCs, and getting into trouble, there’s no reason why the joint itself can’t be effectively an NPC, or more involving setting for some roleplaying.....Like admiring the mad-scientist decor in ‘Burger Reanimator’, sneaking into the poshiest five-star restaurant in Chi-Town with Karl Jr. ’s stolen credit card, making a Mental Endurance roll once you disover what that succulent steak you just ate at Cartier-Fury REALLY was, trying all fifty flavors of Magic Ice in the Mystic Grotto, or openning up a holo-menu in a quaint little eatery in Splynn and discovering that the display of the “Breaded McHuman” looks suspiciously like your missing teammate.....

Some Free Rifts Examples: Emperor Burger (Coalition States); “Come in Now and Get a FREE Emperor Prosek, Defender of Humanity Action Figure Playset with Every Juvey-Meal!” , Angina’s Bar & Grill (“Home of the Leviathan Burger”), Four Flies Diner(“You die here, you clean yourself off the floor!”), To Serve Man(Splynn), Blue Flame Bar(“Go on, try it, our homebrew’s that proof!”), Live Prey(Psi-Stalker eatery), Godzilla Burgers(Hiroshima), Soylent Green Cafe(“We won’t tell, if you don’t ask.”), Pit of Evil Diner, Texacalithulu’s(‘Sometimes you eat the worm, sometimes the worm eats you.”), and !&&&&&&&&&&&&! (we’re not certain who goes there to eat, but someone must.).

I’ve elected to make this a set of random roll charts rather than a point-construction chart, to reflect the fact that most players will be patronizing a bar or eatery, rather than actually RUNNING one.

Type of Establishments:
01-30 *Bar----Call it a grogshop, a saloon, a slopshop, gin mill, speak easy, or a meadery, it’s a bar....It’s a place primarily dedicated to distributing alcohol, with food a distant second concern.

31-50 *Tavern----Taverns tend to be rather more upscale than your average bar, with as much emphasis on serving quality food as booze, though alcohol is still the main attraction.

51-70 *Greasy Spoon----Your lowest common denominator eatery or hash-house, dedicated to serving up solid, basic, fast foods for the common pallete. May or may not serve alcohol, typically light drinks like beer or watered wine; the real business is food....cheap stick-to-your-ribs food. Most eateries from old diners to MacDonald’s fall into this category.

71-80 *Themed Restaurant----’Themed’ eateries tend to be more organized and elaborate than the humble greasy spoon, with the food, services, and architecture based around a particular theme...Tex-Mex culture, Thai cooking, sushi, Italian, or other ethnicity. Some themed eateries may be based on particular franchises(amusement parks, mass-media tie-ins, or local celebrities) or dietary philosophies(low-carb, vegetarianism, blood/PPE-dependent diets, etc.). Catering, hosted reserved events(like parties), and takeout are also profitable sidelines of this class of eatery. This category tends to bridge the gap between Greasy Spoons and more upscale Dining Clubs. ‘Family Restaurants’ are typically Themed.

81-94 *Cafe----Cafes are ‘restaurant lites’, serving hot drinks(tea, coffee, chocolate, etc.) and light repasts(sandwiches, pastries, relishes, etc...) rather than alcohol and solid entrees. Cafes/Coffee Houses/Chocolate Houses/Tea Gardens tend to aim for a more gentile clientele, and cultivate the intelligensia, though historically, cafes have also been hotbeds of political dissent. Interestingly, cafes have regained their past stature as places of the elite and affluent in the post-Rifts era, owing to the difficulty of obtaining real tea, coffee, and chocolate.

95-00 *Dining Club----These are the apex of eatery evolution, with as much going into the overall look and atmosphere of the place as the services it provides. The idea is to provide a quality dining experience(or at least the illusion of one)--- Tend to be rather discriminating as to customers ....one has to pay a membership to eat there, or otherwise meet the approval of the establishment(typically on the basis of perceived social class).


Size of Establishment:
01-20 *Shack--Enough space for 4-8 people to belly up to the counter and not get their elbows in each other’s faces.

21-40 *Small---Diner-sized, with typically enough space for 8-20 customers

41-89 *Mid-size---About the size of a modern fast food joint, with accommodations for 20-50 people

90-00 *Large--Massive place with room for 50-100 people; likely has special facilities set aside for banquets and large bookings, and wlll frequently cater to larger outside events.

Dress Code
01-25 *Come As You Are----These places will let anyone in the front door, as long as they don’t smell too bad and look like they can pay.

26-60*Certain Restrictions---Same as above, but a few restrictions do apply, such as leaving weapons and pets outside, no bare feet, or open wounds.

61-90*Clean Shirt---More restrictive than above....customers are expected to dress with at least some attention to personal hygiene, and leave the heavy hardware and armor off.

91-00*Dress Code---The eatery expects patrons to adhere to a strict dress code when visiting, for appearances’ sake....Suits and black ties may be mandatory for men. If the patrons cannot acquire the required dress, the establishment may rent or sell it to them.

Quality of Service
01-15 *Minimal---Pretty much self-service; not necessarily a bad thing(buffet-style).

16-30 *Poor----The food is late in coming, the help’s either surly or incompetent(or both), and orders are frequently messed up. Tips tend to be rather rare and small.

31-89*Efficient---Food comes on time, service is polite, and there’s a ready supply of basic drink(water, tea, or beer, typically) refills at your request

90-00*Superb----Service not seen since the ultra-ritzy establishments of the Golden Age....Fast, courteous service with a smile, complaints are immediately handled by the senior staff, and special orders are taken with gusto( “Clean and cook that Sea Maw carcass you hauled in? SURE we can! And do you want that with an white ambrosia sauce or tartar sauce?”)

Quality of Food/Drink
01-10*”You Call this Food? I’ve seen better grub on week-old roadkill!”

11-30*Basic----You could probably prepare better if you had the time and wanted to go to the trouble. The food is occasionally under- or over-done...still, it’s less trouble than making it yourself

31-64*Solid---The food is done well; few complaints

65-94*Just Like Momma Used to Make---Provided that Mom was a professional chef

95-00*Excellent!---Extremely high quality food----Does things with the local foodstuffs that reveal a whole new side to the staples, and will frequently feature rare or exotic foodstuffs and spices.

Selection:
01-30 *Limited/Monotonous----The establishment prepares maybe a half-dozen dishes, with occasionally other dishes(when the harvest is good or there’s a sale). They concentrate on one or two specialty items(Spam, spam, spam, spam.......)

31-69-*Basic----The eatery provides a selection of inoffensive, basic foods.....you wouldn’t starve or suffer from malnutrition, but nothing particularly exotic....D-bees or gourmands looking for exotic foods will be disappointed. Some items are seasonal and appear only on the menu with seasonally available supplies. “I’m sorry, no more cherry pie until the snows in the mountain passes melt, but we have some excellent mincemeat!”

70-94*Large---The eatery’s larder is stocked with a large assortment of foodstuffs, including out of season items and more expensive foods, including terrestrial imports(“I’ll have...is that Meisterbrau Golden from New Munich!?”).

95-00 *Deluxe----The restaurant has access to an incredible range of foods and beverages, including exotic items such as extradimensional imports. Is likely to have something for a variety of metabolisms. “Yep, Thraxas himself gave me this bottle...I’ve been saving it for a special occasion, and this seems like it...”

Prices:
01-15 *Cheap----Incredibly low prices.....1-5 credits for a meal?!
16-39 *Low----Prices shade to the low; 5-9 credits a plate
40-74 *Modest----Expect to spend about 10-15 bucks for a good meal
75-89 *Expensive---Expect to pay 30-50 credits for a seating.
90-00*Exorbitant----Expect to dig deep into your pockets and start inventorying your possessions to pay off the bill. 100 credits or more for a meal(for one person!)


Species Tolerance:
01-30*Xenophobic---The place is for the known locals only...anyone else is not welcome
31-59 *Racist---The locals refuse to serve certain races(“We don’t serve droids here!”)
60-00*Open----Everyone is free to come in.

Magic/Psionic Tolerance
01-30*Intolerant---The place is for mundanes; no magic, no psionics, and known psionic races and magic-users will be refused entry and service(might still let other races/species in...see above)

31-59 *Don’t Show Off---The locals don’t care to know if you’re a magic-user or a psychic---they just don’t want you showing off in the place(likely to get you a serving of cold shoulder or heated harassment if you do).
In the alternative, the establishment uses magic and psionics in preparing food and/or policing the customers, but doesn’t openly advertize it for fear of alienating customers.

60-00*Open----Everyone is free to come in.

General Attitude:
01-20 *Frosty-----Everyone minds their own business, eats, pays, and leaves. Outsiders are given a particularly cold shoulder.

21-79 *Institutional---Formal and courteous, but not particularly personal....Emphasis is on serving you and getting you moving. Patrons tend to mind their own business, but a few, out of sheer boredom or opportunism, will strike up a conversation with newcomers.

80-00*Family---Very open, very friendly. Everybody knows your name(or soon will).

Security
01-30 *None----Every man for himself, watch your wallet....On the plus side, if you pay the proprietor enough, he might dispose of the body for you...

31-64 *Minimal---The proprietor keeps a baseball bat(or rifle) under the counter, and will glare menacingly at anyone trying to use his premises for criminal activities....Given that some proprietors are dragons or full-conversion ‘borgs, that glare can be pretty menacing.

65-90 *Secure----One or more bouncers wait ready to deal with unruly customers, the backrooms are well secured, and the doors have good stout locks to keep people out(or in). Bill-skippers will likely receive a warm welcome and a quick escort to the dishwashing racks....

91-00*Paranoid--- A lot of effort has gone into making sure that the dining area is effectively a no-problems sanctuary. The staff are well-armed(beware the ninja-waitresses), the premises have a top-notch security system(including closed-circuit television monitors, auto-locking doors, weapons scanners). Anyone trying to skip out on the bill had better pray the police are outside to rescue them. Magical establishments might have a Rune Statue or Sanctuary spell to insure peace.

Other Services/Features:
01-15 *Farm---The eatery is adjacent to a farm that provides most, if not all, of the produce served. A good place to pick up fresh produce as well.

16-20 *Distillery/Winery---The establishment makes its own booze, which is the primary draw

21-24 *Boarding House----Eating establishment backs onto rooms and boarding facilties for travellers

25-30 *Dance Hall----The establishment doubles as a local nightclub featuring a dance floor, music(live band or recorded), light show, and community social.

31-34 *Gambling Den----Backrooms set aside for high-stakes gambling with catered service.

35-36 *Brothel/Stripclub---Often features an exotic dance show.

37-40 *Local Political Headquarters---This particular eatery is the defacto public headquarters of a local(if not THE local) political party/ruling body....The local Black Market family has a table reserved here, or the resident wheelers and dealers maintain a smoke-filled room in the back for conducting business. May or may not appreciate strange customers nosing about their business.

41-43 *Local Police Hangout---Whatever passes for law enforcement in the area, this particular eatery is their favorite hangout; by arrangement, the owners give preference to the local enforcers, and there will be 1-6 offduty officers/enforcers hanging around the place at any given time.

44-50 *Local Thieves’ Hangout---The place is a front for a gang of criminals....thieves, slavers, or ruffians, who come here to hang out and count their loot....The bad guys get the best service and call the shots around the place....Outsiders who come in will likley be harassed if they’re not there to do business, and given the boot. Troublemakers will find themselves beaten up, enslaved, robbed, or killed for a floor show.

51-60 *Truck Stop---The eatery is the favored hangout of merchants travelling through the area, either the caravan owners who arrange business, or the drovers who actually move stuff.....there will tend to be 1-6(or more) caravaners and mercantile travellers in the place at any given time. 50% chance of a garage or stable nearby.

61-63 *Resident Bodyfixer----The place is the established haunt of a local doctor, cyberdoc, or healer whose office is nearby

64-70 *Resident Information Broker---The man to see for info(for a price)

71-75 *Resident Operator----Something got broke? Buy this lady a drink and start negotiating.

76 -79*Backroom Weapons Dealer---Need a piece for some peace? Talk’em up and arrange for a buy.

80-84 *Resident Hero----A veteran champion(cyberknight, Headhunter, superbeing, dragon, etc....) uses the place as his base of operations...If you need the services of a hero, and your cause is just, you just might be able to get his attention and hire...the ‘Z Team’....

85-91*Mercenary Recruitment Center---The establishment is a popular mercenary recruitment location for hiring soldiers of fortune and finalizing deals. At any given time, there are 1-6 soldiers of fortune on the premises. Alternatively, this is where unscrupulous recruiters get chummy with marks, get them drunk, then dragoon them into service....

92-97 *Coalition Front---The establishment is a covert front for a military operation---either a secret espionage station, logistics depot, communications drop point, or trap for unwary enemies of the CS. Or simply sympathetic to the CS and a place where a Deadboy can take off his helmet and get a beer at a 20% discount(or free).....
Alternatively, the place is a front set up by some other power, including offworld groups like the Federation of Magic, NGR, ARCHIE-3, or Splugorth.

98-99 *Mobile!---Yes, the entire place is on the move! This could be a single wagon ‘roach coach’, a small caravan, river steamboat, robot vehicle, or magically floating palace, but the eatery moves around----great for following the seasons and the markets, or for going to customers.

00 *Dimensional Gateway---The establishment is a front for interfimensional travellers; there’s a minuature Rift(or other interdimensional gateway) hidden on the premises, used by the proprietors and a few special regulars....for a fee, and if you know the right people,you might get to use it too....
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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Unread post by RainOfSteel »

I've copied that away.

FYI: There is an odd typographical error repeating throughout.

Every open parentheses, "(", is missing a space between itself the preceding character.
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Unread post by Nxla666 »

Awesome dude, my players will love these charts. :demon:
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Unread post by Mech-Viper Prime »

thats a nice chart , thank alot i'll have fun using it
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Unread post by taalismn »

I think already mentioned in passing that most eateries are more or less santitary(on the presumption of quality of food = cleanliness of establishment), but for the folks who really want the option:


Cleanliness----HOw sanitary is the place?

01-10 ----Biohazard---The last time this place likely saw a health inspector, let alone was cleaned, was before the Rifts. Archaeologists can probably date the place by the dirt strata on the drinking vessels. Hope you got your tetnus shots and packed a hypo of anti-toxin, against whatever you might ingest, and a hold-out blaster for dealing with that stain on the floor that just moved.
11-30----Dirty. Messy, but not immediately life-threatening. You can fairly well guess what was on the last three or four menus from the stains on the counter, but there's hot water and a hint of soap in the kitchen, so there's hope. Likely to be condemned in more civilized times, but par for most frontier places where hygiene is a philosophy, rather than law.
31-60----Modestly Clean---The dishes are regularly washed, the floor is regularly mopped down, the staff regularly washes their hands/appendages, and the napkins are regularly laundered/replaced. There is thre occasional fly that sneaks in past the fly strips/tethered insectivore, to the annoyance of customers and staff, but the insects are visitors, rather than tenured residents.
61-84----Spic and Span; the place is sparkling clean; clean cloths and clean glasses with a supply of fresh extras ready to go, and dishes are subjected to vigorous and immediate cleansing upon return. The place is regularly cleaned with vigor, and the only odors one is likely to smell are from the food.
85-00----Germicidal Kill Zone---The place is subjected to the sort of constant attention to cleanliness that will make folks wish they'd had their cybersurgery done here on the table between the main course and dessert. What isn't regularly disposed of is subjected to immediate sterilization short of gamma irradiation. Messes are dealt with with shocktrooper efficiency by the staff(who may or may not be wwearing biohazard suits). Unauthorized micro-organisms are treated like invaders trying breach quarantine in this joint.
Last edited by taalismn on Sat Jan 10, 2009 4:28 pm, edited 1 time in total.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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Unread post by Prince Cherico »

Im now going to steal your ideas
Svartalf- if Cherico were a character created in a point game system, he'd have all his scores in geeky skills and his youtube and weird net stuff schticks all paid through a a Terminal Bad Luck (with more nasty GM intervention) disadvantage, and probably an Uncouth (can not have social skills) disad as well...
In an RPG with deadly situations that character would have had to be replaced a dozen times over[
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This...

Unread post by SirTenzan »

... should be in the Rifter! Submit it, my friend, this is useful data.
aka

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Unread post by Killer Cyborg »

Printing it now.
Will look it over.
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Re: This...

Unread post by Prince Cherico »

SirTenzan wrote:... should be in the Rifter! Submit it, my friend, this is useful data.


Sir Tenzan is right this is rifter material
Svartalf- if Cherico were a character created in a point game system, he'd have all his scores in geeky skills and his youtube and weird net stuff schticks all paid through a a Terminal Bad Luck (with more nasty GM intervention) disadvantage, and probably an Uncouth (can not have social skills) disad as well...
In an RPG with deadly situations that character would have had to be replaced a dozen times over[
Guest

Unread post by Guest »

Adds a flavored twist to simple gameplay. Now your ideas will make me look good. Thanks! ;)
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Unread post by RainOfSteel »

I'm posting this Tablesmith script in connection with my post on the Random Minerals topic (links about Tablesmith can be found there).

This table script is just a tad longer than the Plants.tab file, but it's really not more complicated. Like Plants.tab, its output has been tweaked to include message board tags so that some elements will appear bold without me having to manually add in the tags before posting the sample output.

Code: Select all

#
#  This file is a Tablesmith Generator File.
#  Name: RiftsBars.tab
#  Game: Rifts
#  Purpose: This table will create some random Rifts-Setting
#           bars and other eateries.
#
#   Table by: Taalismn (FotM User Name)
#   URL: http://forums.palladium-megaverse.com/viewtopic.php?t=43040
#   Converted to Tablesmith by: RainOfSteel (Chris O.)
#
#

##########################################################
#
#  Begin
#

:Start
1,<b>/[b/]Type:/[/b/]</b><br />&nbsp;&nbsp;[Type]<br />
_ <b>/[b/]Size of Establishment:/[/b/]</b><br />&nbsp;&nbsp;[Size of Establishment]<br />
_ <b>/[b/]Dress Code:/[/b/]</b><br />&nbsp;&nbsp;[Dress Code]<br />
_ <b>/[b/]Quality of Service:/[/b/]</b><br />&nbsp;&nbsp;[Quality of Service]<br />
_ <b>/[b/]Quality of Food/Drink:/[/b/]</b><br />&nbsp;&nbsp;[Quality of Food/Drink]<br />
_ <b>/[b/]Selection:/[/b/]</b><br />&nbsp;&nbsp;[Selection]<br />
_ <b>/[b/]Prices:/[/b/]</b><br />&nbsp;&nbsp;[Prices]<br />
_ <b>/[b/]Species Tolerance:/[/b/]</b><br />&nbsp;&nbsp;[Species Tolerance]<br />
_ <b>/[b/]Magic/Psionic Tolerance:/[/b/]</b><br />&nbsp;&nbsp;[Magic/Psionic Tolerance]<br />
_ <b>/[b/]General Attitude:/[/b/]</b><br />&nbsp;&nbsp;[General Attitude]<br />
_ <b>/[b/]Security:/[/b/]</b><br />&nbsp;&nbsp;[Security]<br />
_ <b>/[b/]Other Services/Features:/[/b/]</b><br />&nbsp;&nbsp;[Other Services/Features]<br />


:Type
01-30,Bar
31-50,Tavern
51-70,Greasy Spoon
71-80,Themed Restaurant
81-94,Cafe
95-00,Dining Club

:Size of Establishment
01-20,Shack
21-40,Small
41-89,Mid-size
90-00,Large

:Dress Code
01-25,Come As You Are
26-60,Certain Restrictions
61-90,Clean Shirt
91-00,Dress Code

:Quality of Service
01-15,Minimal
16-30,Poor
31-89,Efficient
90-00,Superb

:Quality of Food/Drink
01-10,Roadkill
11-30,Basic
31-64,Solid
65-94,Just Like Momma Used to Make
95-00,Excellent!

:Selection
01-30,Limited/Monotonous
31-69,Basic
70-94,Large
95-00,Deluxe

:Prices
01-15,Cheap
16-39,Low
40-74,Modest
75-89,Expensive
90-00,Exorbitant

:Species Tolerance
01-30,Xenophobic
31-59,Racist
60-00,Open

:Magic/Psionic Tolerance
01-30,Intolerant
31-59,Don’t Show Off
60-00,Open

:General Attitude
01-20,Frosty
21-79,Institutional
80-00,Family

:Security
01-30,None
31-64,Minimal
65-90,Secure
91-00,Paranoid

:Other Services/Features
01-15,Farm
16-20,Distillery/Winery
21-24,Boarding House
25-30,Dance Hall
31-34,Gambling Den
35-36,Brothel/Stripclub
37-40,Local Political Headquarters
41-43,Local Police Hangout
44-50,Local Thieves’ Hangout
51-60,Truck Stop
61-63,Resident Bodyfixer
64-70,Resident Information Broker
71-75,Resident Operator
76-79,Backroom Weapons Dealer
80-84,Resident Hero
85-91,Mercenary Recruitment Center
92-97,Coalition Front
98-99,Mobile!
00,Dimensional Gateway

#
#  End
#
##########################################################


Some Sample Output:

Type:
Greasy Spoon
Size of Establishment:
Shack
Dress Code:
Clean Shirt
Quality of Service:
Efficient
Quality of Food/Drink:
Solid
Selection:
Limited/Monotonous
Prices:
Modest
Species Tolerance:
Racist
Magic/Psionic Tolerance:
Don’t Show Off
General Attitude:
Institutional
Security:
Secure
Other Services/Features:
Farm


Type:
Bar
Size of Establishment:
Shack
Dress Code:
Certain Restrictions
Quality of Service:
Efficient
Quality of Food/Drink:
Just Like Momma Used to Make
Selection:
Limited/Monotonous
Prices:
Low
Species Tolerance:
Xenophobic
Magic/Psionic Tolerance:
Don’t Show Off
General Attitude:
Institutional
Security:
Minimal
Other Services/Features:
Boarding House
TableSmith :: RUE Topics Reference
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And if something bugs you, you have a right to complain about it. ~ Killer Cyborg
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The Oh So Amazing Nate
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Re: Random Rifts Bars/Eateries/Cantinas

Unread post by The Oh So Amazing Nate »

I wish there was a master list/thread of all of taalismn's random create your own table type things
Look upon me and tremble ye masses. For I am The Necroposter!
keir451 wrote:Amazing Nate; Thanks for your support!

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The Oh So Amazing Nate!

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Zer0 Kay
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Re: Random Rifts Bars/Eateries/Cantinas

Unread post by Zer0 Kay »

Hey MODS please link this in the random item sticky.
:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
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Zer0 Kay
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Re: Random Rifts Bars/Eateries/Cantinas

Unread post by Zer0 Kay »

The Oh So Amazing Nate wrote:I wish there was a master list/thread of all of taalismn's random create your own table type things

The Mods just need to link them all to the stickied thread for the random lists
Ya wanna go tell them to search for and connect them? OR... OR Taly can go into the thread and post a list with a quick link to each of the lists.
:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
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taalismn
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Re: Random Rifts Bars/Eateries/Cantinas

Unread post by taalismn »

Zer0 Kay wrote:
The Oh So Amazing Nate wrote:I wish there was a master list/thread of all of taalismn's random create your own table type things

The Mods just need to link them all to the stickied thread for the random lists
Ya wanna go tell them to search for and connect them? OR... OR Taly can go into the thread and post a list with a quick link to each of the lists.



I'm working on digging up all my Random Tables and posting them in one thread.
Thanks for the interest, folks. :D
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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Alrik Vas
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Re: Random Rifts Bars/Eateries/Cantinas

Unread post by Alrik Vas »

There needs to be a dive bar with a really good salad option...

best random joint i ever came across.
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.

Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
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taalismn
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Re: Random Rifts Bars/Eateries/Cantinas

Unread post by taalismn »

Alrik Vas wrote:There needs to be a dive bar with a really good salad option...

best random joint i ever came across.



Should be easy enough to roll up, what with relaxed service, and you can specify a specialization in vegetarian cuisine(salad bar). Maybe run by a Mystic Herbalist. :D
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
guardiandashi
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Re: Random Rifts Bars/Eateries/Cantinas

Unread post by guardiandashi »

Alrik Vas wrote:There needs to be a dive bar with a really good salad option...

best random joint i ever came across.


reminds me of when my gm's npc companion of Alecia took a sabbatical and setup a bar...
Spoiler:
it would be a small town in the west there are several buildings including a couple weapons shops, a sheriffs including a jail with 4 cells in back all made out of MDC materials, a bank, etc.
most of the buildings have solar systems on the roof and the people are pretty friendly as long as you aren't obviously looking for trouble.

the "centerpiece" of the town is a large 3 story building with a large sign that says Kara's
of course it also has the typical bar /saloon signs for the literacy impaired.

anyone who enters the bar will notice several things.
first the climate inside is ~75 degrees, and comfortable for anyone (if a character prefers a different environment (thermal world, cold world etc) it seems to be an "ideal" temperature for them. On the left side of the entry room is a counter to a "coat and weapons check station." and on the walls beside the entrance to the bar proper are several signs that read NO weapons allowed, NO exceptions (and again signs to that effect for the reading/ literacy impaired) there is a person at the check station that will give everyone a claim stub for any and all weapons they are carrying. If anyone attempts to sneak weapons into the bar proper they will fail, and the check person will say "(insert greeting) you appear to have forgotten to check Itemize weapons" and give them a claim tag for these weapons. (gm note the bar is actually a displaced dimensional space controlled by Kara its effectively a pocket universe or plane that she has absolute control over and weapons /gear including in any altered dimensional storage portable universes etc ARE noted and tagged) any characters who are literate and bother to look at their claim stubs will note that all their weapons and equipment is noted on their claim stubs in very fine but readable print. (this can be particularly amusing if a character has an extensive list of gear.)

additional note any implanted weapons are disabled upon entering if they cannot be removed, this includes things like borg or cyber weapons, super powers, and even if he visited wolverines claws, or Cyclops optic attacks.

Upon entering the bar proper they can observe any random characters desired in the bar including example characters from other games such as hutts from star wars, etc.

there will typically be several people of note present. Kara is typically behind the bar or wandering around making sure every one is having a good time, she is ~5'10 red head, very attractive, and can come up with basically any beverage or food item a character may desire.

another character (or pair) that will typically be present are: a lady Named Alecia DeVreis she is ~6'2" tall weight ~170 lbs and looks like she is about 17 years old and is friendly. Appearances are deceiving however because Alecia is the second most powerful person in the room if a gm needs to humiliate a char Alecia can do it. she will typically scale her responses to the power level of the party holding capabilities in reserve until needed.

If the party needs equipment this is the place to get it. Kara and Alecia both represent inter- dimensional weapons manufacturing firms (Alecia runs DeVreis Heavy Industries, which specializes in making knock offs and production of Mecha, Power armor, and personal weapons and armor she can also come up with a limited selection of fighters (mostly space ones) and if the price is right can even obtain equipment from other games (she currently has about 100 cyclones of all types, and CVR-3 armor suits to go with them) most gear can be made available within 1-24 hours the only issue is neither she nor Kara will issue loans. Cash or credit on delivery. If anyone happens to have a Shemarian rail gun and needs ammo for it Alecia will make you a great deal on it as she wants to clean out her inventory, 1 to 100 rounds alecia will charge 1 cr less than the market rate per round. If the character or party wants to buy more than that, Alecia can manage any quantity up to a million rounds within 24 hours. after that it may take her a couple days to find where she put them. (in our campaign Alecia has a version of washu's lab from the tenshi moyu anime, and accidently left a fabricator on making shemarian rounds, she finally noticed a problem after it had made ~98 million rounds)

Alecia and Kara will accept almost any form of currency that they can identify. Alecia has been known to accept precious metals, gems, artifacts, weapons, etc. she will also do business in the following currencies: rifts credits, any earth currency (ever) star wars credits, manhunter credits, Cbills or the major house bills, she will even recognize and give full value for gold pressed Latinum. If a person happens to run into Alecia outside the bar, she will have a variety of weapons on her, including but not limited to a Shemarian rail gun, (std) A neroni plasma cartridge pistol (may not display if coalition in area and she is looking to avoid trouble) a rune katana, a light sabre (blue blade with silver secondary shade) various other weapons. (if you can find it in a book she probably has at least 1)
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Aaryq
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Re: Random Rifts Bars/Eateries/Cantinas

Unread post by Aaryq »

I looked for a crying/clapping gif but couldn't find the right embed codes. I don't know computers but that was ******* epic and I'm totally using it.
There should be a specific sub-forum of the Rifts forum dedicated to the only hope for salvation of the human race, the Coalition States.
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Alrik Vas
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Re: Random Rifts Bars/Eateries/Cantinas

Unread post by Alrik Vas »

was a place run by a vampire once...i didn't now she was a vamp. She wanted to suck my blood, but i kept her "occupied" so long she eventually just keeled over into a corpse when the sun came up. Got outta there in a hurry. Thought i killed her...talk about awkward.

That was an interesting bar...to say the least.
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.

Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
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taalismn
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Re: Random Rifts Bars/Eateries/Cantinas

Unread post by taalismn »

Alrik Vas wrote:was a place run by a vampire once...i didn't now she was a vamp. She wanted to suck my blood, but i kept her "occupied" so long she eventually just keeled over into a corpse when the sun came up. Got outta there in a hurry. Thought i killed her...talk about awkward.

That was an interesting bar...to say the least.


"Usually they smoke a cigarette afterwards. This is the first one I've had spontaneously combust on me."
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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Alrik Vas
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Re: Random Rifts Bars/Eateries/Cantinas

Unread post by Alrik Vas »

Naw, curtains were drawn..woulda been funny though.
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.

Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
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taalismn
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Re: Random Rifts Bars/Eateries/Cantinas

Unread post by taalismn »

Alrik Vas wrote:Naw, curtains were drawn..woulda been funny though.


Well it's certainly a different take on the 'Wake up in the hotel room with a dead hooker' trope.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
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